New loot tables for zombies

Adding 3 new  loot tables
This commit is contained in:
A Man
2016-09-20 01:28:42 +02:00
committed by GitHub
parent 7ea6e9c7a4
commit 7b22d9dd14

View File

@@ -215,7 +215,7 @@ class z_soldier : zZombie_Base {
class z_soldier_pilot : z_soldier {
displayName = $STR_ZNAME_PILOT;
zombieLoot = ZombieMilitary;
zombieLoot = ZombiePilot;
model = "\ca\characters_d_BAF\BAF_Pilot_BAF";
hiddenSelections[] = {"Camo", "Camo2", "Camo3"};
hiddenSelectionsTextures[] = {"\ca\characters_W_baf\data\camo_dpm_co.paa", "\ca\characters_W_baf\data\armour_dpm_co.paa", "\ca\characters_W_baf\data\equip_dpm_co.paa"};
@@ -300,7 +300,7 @@ class z_policeman : zZombie_Base {
};
class z_suit1 : zZombie_Base {
displayName = $STR_ZNAME_SUIT;
zombieLoot = ZombieCivilian;
zombieLoot = ZombieSuit;
model = "\ca\characters2\civil\Functionary\Functionary";
hiddenSelections[] = {"Camo"};
hiddenSelectionsTextures[] = {"\ca\characters2\civil\functionary\data\functionary_co.paa"};
@@ -311,7 +311,7 @@ class z_suit1 : zZombie_Base {
};
};
class z_suit2 : z_suit1 {
zombieLoot = ZombieCivilian;
zombieLoot = ZombieSuit;
hiddenSelectionsTextures[] = {"\ca\characters2\civil\functionary\data\functionary2_co.paa"};
};
class z_worker1 : zZombie_Base {
@@ -336,7 +336,7 @@ class z_worker3 : z_worker1 {
class z_doctor : zZombie_Base {
displayName = $STR_ZNAME_DOCTOR;
model = "\ca\characters2\civil\Doctor\Doctor";
zombieLoot = MedicalHigh;
zombieLoot = ZombieDoctor;
hiddenSelections[] = {"Camo"};
hiddenSelectionsTextures[] = {"\dayz\textures\clothes\doctor_co.paa"};