mirror of
https://github.com/EpochModTeam/DayZ-Epoch.git
synced 2025-12-13 19:52:38 +03:00
Rearrange CfgMagazines
This commit rearranges the complete CfgMagazines structure. We no longer have seperated folders for DayZ Mod and Epoch. All items got merged and grouped together. Unused items got moved into a folder called Not used under items.
This commit is contained in:
102
SQF/dayz_code/Configs/CfgMagazines/Buildings/Camonets.hpp
Normal file
102
SQF/dayz_code/Configs/CfgMagazines/Buildings/Camonets.hpp
Normal file
@@ -0,0 +1,102 @@
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class desert_large_net_kit: CA_Magazine
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{
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scope = public;
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count = 1;
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type = 256;
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displayName = $STR_EPOCH_LARGEDESERTCAMONET;
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descriptionShort = $STR_EPOCH_LARGECAMONET_DESC;
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model = "\z\addons\dayz_communityassets\models\packed_net_green.p3d";
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picture = "\z\addons\dayz_communityassets\pictures\equip_packed_net_green_ca.paa";
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weight = 25;
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class ItemActions
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{
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class Build
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{
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text = $STR_ACTIONS_BUILD;
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script = "spawn player_build;";
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require[] = {"ItemEtool","ItemToolbox"};
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create = "DesertLargeCamoNet_DZ";
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};
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};
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};
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class forest_large_net_kit: CA_Magazine
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{
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scope = public;
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count = 1;
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type = 256;
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displayName = $STR_EPOCH_LARGEFORESTCAMONET;
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descriptionShort = $STR_EPOCH_LARGECAMONET_DESC;
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model = "\z\addons\dayz_communityassets\models\packed_net_green.p3d";
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picture = "\z\addons\dayz_communityassets\pictures\equip_packed_net_green_ca.paa";
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weight = 25;
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class ItemActions
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{
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class Build
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{
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text = $STR_ACTIONS_BUILD;
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script = "spawn player_build;";
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require[] = {"ItemEtool","ItemToolbox"};
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create = "ForestLargeCamoNet_DZ";
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};
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};
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};
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class desert_net_kit: CA_Magazine
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{
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scope = public;
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count = 1;
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type = 256;
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displayName = $STR_EPOCH_DESERTCAMONET;
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descriptionShort = $STR_EPOCH_CAMONET_DESC;
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model = "\z\addons\dayz_communityassets\models\packed_net_green.p3d";
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picture = "\z\addons\dayz_communityassets\pictures\equip_packed_net_green_ca.paa";
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weight = 25;
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class ItemActions
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{
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class Build
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{
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text = $STR_ACTIONS_BUILD;
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script = "spawn player_build;";
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require[] = {"ItemEtool","ItemToolbox"};
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create = "DesertCamoNet_DZ";
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};
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class Crafting
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{
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text = $STR_EPOCH_PLAYER_229;
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script = ";['Crafting','CfgMagazines', _id] spawn player_craftItem;";
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neednearby[] = {"workshop"};
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requiretools[] = {"ItemToolbox","ItemKnife"};
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output[] = {{"desert_large_net_kit",1}};
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input[] = {{"desert_net_kit",3}};
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};
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};
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};
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class forest_net_kit: CA_Magazine
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{
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scope = public;
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count = 1;
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type = 256;
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displayName = $STR_EPOCH_FORESTCAMONET;
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descriptionShort = $STR_EPOCH_CAMONET_DESC;
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model = "\z\addons\dayz_communityassets\models\packed_net_green.p3d";
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picture = "\z\addons\dayz_communityassets\pictures\equip_packed_net_green_ca.paa";
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weight = 25;
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class ItemActions
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{
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class Build
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{
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text = $STR_ACTIONS_BUILD;
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script = "spawn player_build;";
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require[] = {"ItemEtool","ItemToolbox"};
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create = "ForestCamoNet_DZ";
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};
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class Crafting
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{
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text = $STR_EPOCH_PLAYER_229;
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script = ";['Crafting','CfgMagazines', _id] spawn player_craftItem;";
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neednearby[] = {"workshop"};
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requiretools[] = {"ItemToolbox","ItemKnife"};
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output[] = {{"forest_large_net_kit",1}};
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input[] = {{"forest_net_kit",3}};
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};
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};
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};
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460
SQF/dayz_code/Configs/CfgMagazines/Buildings/Misc.hpp
Normal file
460
SQF/dayz_code/Configs/CfgMagazines/Buildings/Misc.hpp
Normal file
@@ -0,0 +1,460 @@
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class ItemFireBarrel_kit: CA_Magazine
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{
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scope = public;
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count = 1;
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type = 256;
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displayName = $STR_EPOCH_FIREBARRELKIT;
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descriptionShort = $STR_EPOCH_FIREBARRELKIT_DESC;
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model = "\z\addons\dayz_epoch\models\supply_crate.p3d";
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picture = "\z\addons\dayz_epoch\pictures\equip_wooden_crate_ca.paa";
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weight = 45;
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class ItemActions
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{
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class Build
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{
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text = $STR_ACTIONS_BUILD;
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script = "spawn player_build;";
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require[] = {"ItemToolbox"};
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create = "FireBarrel_DZ";
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};
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};
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};
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class workbench_kit: CA_Magazine
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{
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scope = public;
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count = 1;
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type = 256;
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displayName = $STR_EPOCH_WORKBENCH;
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descriptionShort = $STR_EPOCH_WORKBENCH_DESC;
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model = "\z\addons\dayz_epoch\models\supply_crate.p3d";
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picture = "\z\addons\dayz_epoch\pictures\equip_wooden_crate_ca.paa";
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weight = 10;
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class ItemActions
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{
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class Build
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{
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text = $STR_ACTIONS_BUILD;
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script = "spawn player_build;";
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require[] = {"ItemToolbox"};
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create = "WorkBench_DZ";
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};
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};
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};
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// DayZ Mod workbench
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class ItemWorkBench : CA_Magazine
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{
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scope = public;
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count = 1;
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type = 256;
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displayName = $STR_BLD_name_ItemWorkBench;//"Work Bench (Packed)"
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model = "z\addons\dayz_buildings\models\workbench_flat.p3d";
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picture = "\z\addons\dayz_buildings\equip\item_workbench.paa"; // add to PBO
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descriptionShort = $STR_BLD_desc_ItemWorkBench;//"A Folded Workbench, required for House Building and Some Crafting"
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vehicle = "WorkBench";
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sfx = "tentunpack";
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class ItemActions {
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class Build {
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text = $STR_BLD_build_ItemWorkBench;//"place WorkBench"
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script = "; ['ItemWorkBench','Build'] spawn player_buildPlaceables;";
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require[] = {};
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consume[] = {"ItemWorkBench"};
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create = "WorkBench";
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};
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};
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};
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class wood_ramp_kit: CA_Magazine
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{
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scope = public;
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count = 1;
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type = 256;
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displayName = $STR_EPOCH_WOODRAMP;
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descriptionShort = $STR_EPOCH_WOODENRAMP_DESC;
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model = "\z\addons\dayz_epoch\models\supply_crate.p3d";
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picture = "\z\addons\dayz_epoch\pictures\equip_wooden_crate_ca.paa";
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class ItemActions
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{
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class Build
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{
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text = $STR_ACTIONS_BUILD;
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script = "spawn player_build;";
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require[] = {"ItemEtool","ItemToolbox"};
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create = "WoodRamp_DZ";
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};
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};
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};
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class plot_pole_kit: CA_Magazine
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{
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scope = public;
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count = 1;
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type = 256;
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displayName = $STR_EPOCH_PLAYER_246;
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descriptionShort = $STR_EPOCH_PLOT_DESC;
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model = "\z\addons\dayz_epoch\models\supply_crate.p3d";
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picture = "\z\addons\dayz_epoch\pictures\equip_wooden_crate_ca.paa";
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class ItemActions
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{
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class Build
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{
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text = $STR_ACTIONS_BUILD;
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script = "spawn player_build;";
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require[] = {"ItemEtool","ItemToolbox"};
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create = "Plastic_Pole_EP1_DZ";
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};
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};
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};
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class metal_panel_kit: CA_Magazine
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{
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scope = public;
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count = 1;
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type = 256;
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displayName = $STR_EPOCH_METALPANEL;
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descriptionShort = $STR_EPOCH_METALPANEL_DESC;
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model = "\z\addons\dayz_epoch\models\supply_crate.p3d";
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picture = "\z\addons\dayz_epoch\pictures\equip_wooden_crate_ca.paa";
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weight = 50;
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class ItemActions
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{
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class Build
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{
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text = $STR_ACTIONS_BUILD;
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script = "spawn player_build;";
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require[] = {"ItemEtool","ItemToolbox"};
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create = "MetalPanel_DZ";
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};
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class Crafting
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{
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text = $STR_EPOCH_PLAYER_228;
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script = ";['Crafting','CfgMagazines', _id] spawn player_craftItem;";
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neednearby[] = {"workshop","fire"};
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requiretools[] = {"ItemToolbox","ItemCrowbar","ItemSledge"};
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output[] = {{"metal_floor_kit",1}};
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input[] = {{"metal_panel_kit",4}};
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};
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};
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};
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class ItemCorrugated : CA_Magazine
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{
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scope = public;
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count = 1;
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type = 256;
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displayName = $STR_EPOCH_CORRUGATEDFENCE;
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model = "\z\addons\dayz_epoch\models\supply_crate.p3d";
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picture = "\z\addons\dayz_epoch\pictures\equip_wooden_crate_ca.paa";
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descriptionShort = $STR_EPOCH_CORRUGATEDFENCE_DESC;
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class ItemActions
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{
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class Build {
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text = $STR_EPOCH_PLAYER_214;
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script = "spawn player_build;";
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require[] = {"ItemEtool","ItemToolbox"};
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create = "Fence_corrugated_DZ";
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};
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class Crafting
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{
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text = $STR_EPOCH_PLAYER_215;
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script = ";['Crafting','CfgMagazines', _id] spawn player_craftItem;";
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neednearby[] = {"workshop"};
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requiretools[] = {"ItemToolbox","ItemCrowbar"};
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output[] = {{"wooden_shed_kit",1}};
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input[] = {{"ItemCorrugated",2},{"PartWoodPlywood",4},{"PartWoodLumber",4}};
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};
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class Crafting1
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{
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text = $STR_EPOCH_PLAYER_217;
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script = ";['Crafting1','CfgMagazines', _id] spawn player_craftItem;";
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neednearby[] = {"workshop"};
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requiretools[] = {"ItemToolbox","ItemCrowbar"};
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output[] = {{"outhouse_kit",1}};
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input[] = {{"ItemCorrugated",1},{"PartWoodPlywood",3},{"PartWoodLumber",3},{"ItemTrashToiletpaper",1}};
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};
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class Crafting2
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{
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text = $STR_EPOCH_PLAYER_216;
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script = ";['Crafting2','CfgMagazines', _id] spawn player_craftItem;";
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neednearby[] = {"workshop"};
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requiretools[] = {"ItemToolbox","ItemCrowbar"};
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output[] = {{"storage_shed_kit",1}};
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input[] = {{"ItemCorrugated",4},{"PartWoodPlywood",2},{"PartWoodLumber",2}};
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};
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};
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};
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class ItemWire : CA_Magazine
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{
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scope = public;
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count = 1;
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type = WeaponSlotItem;
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model = "\dayz_equip\models\Fence_wire_kit.p3d";
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picture = "\dayz_equip\textures\equip_fencewire_kit_CA.paa";
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displayName = $STR_EQUIP_NAME_23;
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descriptionShort = $STR_EQUIP_DESC_23;
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class ItemActions
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{
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class Build
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{
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text = $STR_ACTION_BUILD;
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script = "spawn player_build;";
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require[] = {"ItemToolbox"};
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consume[] = {"ItemWire"};
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create = "Fort_RazorWire"; // vanilla uses Wire_cat1
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byPass = "byPassRoadCheck";
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};
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};
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};
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class ItemTankTrap : CA_Magazine
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{
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scope = public;
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count = 1;
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type = WeaponSlotItem;
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model = "\dayz_equip\models\tank_trap_kit.p3d";
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picture = "\dayz_equip\textures\equip_tanktrap_kit_CA.paa";
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displayName = $STR_EQUIP_NAME_22;
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descriptionShort = $STR_EQUIP_DESC_22;
|
||||
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class ItemActions
|
||||
{
|
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class Build
|
||||
{
|
||||
text = $STR_ACTION_BUILD;
|
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script = "spawn player_build;";
|
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require[] = {"ItemToolbox"};
|
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consume[] = {"ItemTankTrap"};
|
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create = "Hedgehog_DZ";
|
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byPass = "byPassRoadCheck";
|
||||
};
|
||||
};
|
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};
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|
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class ItemGenerator : CA_Magazine
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{
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scope = public;
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count = 1;
|
||||
type = WeaponSlotItem;
|
||||
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model = "\dayz_equip\models\generator_gear.p3d";
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picture = "\dayz_equip\textures\equip_generator_ca.paa";
|
||||
displayName = $STR_EQUIP_NAME_31;
|
||||
descriptionShort = $STR_EQUIP_DESC_31;
|
||||
weight = 30; // used in R3F weight
|
||||
|
||||
class ItemActions
|
||||
{
|
||||
class Build
|
||||
{
|
||||
text = $STR_ACTION_BUILD;
|
||||
script = "spawn player_build;";
|
||||
require[] = {"ItemToolbox"};
|
||||
consume[] = {"ItemGenerator"};
|
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create = "Generator_DZ";
|
||||
};
|
||||
};
|
||||
};
|
||||
|
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class fuel_pump_kit: CA_Magazine
|
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{
|
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scope = public;
|
||||
count = 1;
|
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type = 256;
|
||||
displayName = $STR_EPOCH_FUELPUMP;
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descriptionShort = $STR_EPOCH_FUELPUMP;
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model = "\z\addons\dayz_epoch\models\supply_crate.p3d";
|
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picture = "\z\addons\dayz_epoch\pictures\equip_wooden_crate_ca.paa";
|
||||
weight = 50;
|
||||
class ItemActions
|
||||
{
|
||||
class Build
|
||||
{
|
||||
text = $STR_ACTIONS_BUILD;
|
||||
script = "spawn player_build;";
|
||||
require[] = {"ItemEtool","ItemToolbox"};
|
||||
create = "FuelPump_DZ";
|
||||
};
|
||||
};
|
||||
};
|
||||
|
||||
class light_pole_kit: CA_Magazine
|
||||
{
|
||||
scope = public;
|
||||
count = 1;
|
||||
type = 256;
|
||||
displayName = $STR_EPOCH_LIGHTPOLE;
|
||||
descriptionShort = $STR_EPOCH_LIGHTPOLE_DESC;
|
||||
model = "\z\addons\dayz_epoch\models\supply_crate.p3d";
|
||||
picture = "\z\addons\dayz_epoch\pictures\equip_wooden_crate_ca.paa";
|
||||
weight = 25;
|
||||
class ItemActions
|
||||
{
|
||||
class Build
|
||||
{
|
||||
text = $STR_ACTIONS_BUILD;
|
||||
script = "spawn player_build;";
|
||||
require[] = {"ItemEtool","ItemToolbox"};
|
||||
create = "LightPole_DZ";
|
||||
};
|
||||
};
|
||||
};
|
||||
|
||||
class deer_stand_kit: CA_Magazine
|
||||
{
|
||||
scope = public;
|
||||
count = 1;
|
||||
type = 256;
|
||||
displayName = $STR_EPOCH_DEERSTAND;
|
||||
descriptionShort = $STR_EPOCH_DEERSTAND_DESC;
|
||||
model = "\z\addons\dayz_epoch\models\supply_crate.p3d";
|
||||
picture = "\z\addons\dayz_epoch\pictures\equip_wooden_crate_ca.paa";
|
||||
weight = 25;
|
||||
class ItemActions
|
||||
{
|
||||
class Build
|
||||
{
|
||||
text = $STR_ACTIONS_BUILD;
|
||||
script = "spawn player_build;";
|
||||
require[] = {"ItemEtool","ItemToolbox"};
|
||||
create = "DeerStand_DZ";
|
||||
};
|
||||
};
|
||||
};
|
||||
|
||||
class m240_nest_kit: CA_Magazine
|
||||
{
|
||||
scope = public;
|
||||
count = 1;
|
||||
type = 256;
|
||||
displayName = $STR_EPOCH_M240NEST;
|
||||
descriptionShort = $STR_EPOCH_M240NEST;
|
||||
model = "\z\addons\dayz_epoch\models\supply_crate.p3d";
|
||||
picture = "\z\addons\dayz_epoch\pictures\equip_wooden_crate_ca.paa";
|
||||
weight = 125;
|
||||
class ItemActions
|
||||
{
|
||||
class Build
|
||||
{
|
||||
text = $STR_ACTIONS_BUILD;
|
||||
script = "spawn player_build;";
|
||||
require[] = {"ItemEtool","ItemToolbox"};
|
||||
create = "M240Nest_DZ";
|
||||
};
|
||||
};
|
||||
};
|
||||
|
||||
class rusty_gate_kit: CA_Magazine
|
||||
{
|
||||
scope = public;
|
||||
count = 1;
|
||||
type = 256;
|
||||
displayName = $STR_EPOCH_RUSTYGATE;
|
||||
descriptionShort = $STR_EPOCH_RUSTYGATE_DESC;
|
||||
model = "\z\addons\dayz_epoch\models\supply_crate.p3d";
|
||||
picture = "\z\addons\dayz_epoch\pictures\equip_wooden_crate_ca.paa";
|
||||
weight = 25;
|
||||
class ItemActions
|
||||
{
|
||||
class Build
|
||||
{
|
||||
text = $STR_ACTIONS_BUILD;
|
||||
script = "spawn player_build;";
|
||||
require[] = {"ItemEtool","ItemToolbox"};
|
||||
create = "MetalGate_DZ";
|
||||
};
|
||||
};
|
||||
};
|
||||
|
||||
class stick_fence_kit: CA_Magazine
|
||||
{
|
||||
scope = public;
|
||||
count = 1;
|
||||
type = 256;
|
||||
displayName = $STR_EPOCH_STICKFENCE;
|
||||
descriptionShort = $STR_EPOCH_STICKFENCE_DESC;
|
||||
model = "\z\addons\dayz_epoch\models\supply_crate.p3d";
|
||||
picture = "\z\addons\dayz_epoch\pictures\equip_wooden_crate_ca.paa";
|
||||
weight = 15;
|
||||
class ItemActions
|
||||
{
|
||||
class Build
|
||||
{
|
||||
text = $STR_ACTIONS_BUILD;
|
||||
script = "spawn player_build;";
|
||||
require[] = {"ItemEtool","ItemToolbox"};
|
||||
create = "StickFence_DZ";
|
||||
};
|
||||
};
|
||||
};
|
||||
|
||||
class sun_shade_kit: CA_Magazine
|
||||
{
|
||||
scope = public;
|
||||
count = 1;
|
||||
type = 256;
|
||||
displayName = $STR_EPOCH_CANVASSUNSHADE;
|
||||
descriptionShort = $STR_EPOCH_CANVASSUNSHADE_DESC;
|
||||
model = "\z\addons\dayz_epoch\models\supply_crate.p3d";
|
||||
picture = "\z\addons\dayz_epoch\pictures\equip_wooden_crate_ca.paa";
|
||||
weight = 25;
|
||||
class ItemActions
|
||||
{
|
||||
class Build
|
||||
{
|
||||
text = $STR_ACTIONS_BUILD;
|
||||
script = "spawn player_build;";
|
||||
require[] = {"ItemEtool","ItemToolbox"};
|
||||
create = "CanvasHut_DZ";
|
||||
};
|
||||
};
|
||||
};
|
||||
|
||||
class park_bench_kit: CA_Magazine
|
||||
{
|
||||
scope = public;
|
||||
count = 1;
|
||||
type = 256;
|
||||
displayName = $STR_EPOCH_WOODBENCH;
|
||||
descriptionShort = $STR_EPOCH_WOODBENCH;
|
||||
model = "\z\addons\dayz_epoch\models\supply_crate.p3d";
|
||||
picture = "\z\addons\dayz_epoch\pictures\equip_wooden_crate_ca.paa";
|
||||
weight = 25;
|
||||
class ItemActions
|
||||
{
|
||||
class Build
|
||||
{
|
||||
text = $STR_ACTIONS_BUILD;
|
||||
script = "spawn player_build;";
|
||||
require[] = {"ItemEtool","ItemToolbox"};
|
||||
create = "ParkBench_DZ";
|
||||
};
|
||||
};
|
||||
};
|
||||
|
||||
class ItemScaffoldingKit: CA_Magazine
|
||||
{
|
||||
scope = public;
|
||||
count = 1;
|
||||
type = 256;
|
||||
displayName = $STR_EPOCH_SCAFFOLDING;
|
||||
descriptionShort = $STR_EPOCH_SCAFFOLDING;
|
||||
model = "\z\addons\dayz_epoch\models\supply_crate.p3d";
|
||||
picture = "\z\addons\dayz_epoch\pictures\equip_wooden_crate_ca.paa";
|
||||
weight = 80;
|
||||
class ItemActions
|
||||
{
|
||||
class Build
|
||||
{
|
||||
text = $STR_ACTIONS_BUILD;
|
||||
script = "spawn player_build;";
|
||||
require[] = {"ItemEtool","ItemToolbox"};
|
||||
create = "Scaffolding_DZ";
|
||||
};
|
||||
};
|
||||
};
|
||||
@@ -104,28 +104,6 @@ class BagFenceRound_DZ_kit : CA_Magazine {
|
||||
};
|
||||
};
|
||||
|
||||
class sandbag_nest_kit: CA_Magazine
|
||||
{
|
||||
scope = public;
|
||||
count = 1;
|
||||
type = 256;
|
||||
displayName = $STR_EQUIP_NAME_21_NEST;
|
||||
descriptionShort = $STR_EQUIP_DESC_21_NEST;
|
||||
model = "\z\addons\dayz_epoch\models\supply_crate.p3d";
|
||||
picture = "\z\addons\dayz_epoch\pictures\equip_wooden_crate_ca.paa";
|
||||
weight = 50;
|
||||
class ItemActions
|
||||
{
|
||||
class Build
|
||||
{
|
||||
text = $STR_ACTIONS_BUILD;
|
||||
script = "spawn player_build;";
|
||||
require[] = {"ItemEtool","ItemToolbox"};
|
||||
create = "SandNest_DZ";
|
||||
};
|
||||
};
|
||||
};
|
||||
|
||||
class ItemSandbagLarge : CA_Magazine {
|
||||
scope = public;
|
||||
count = 1;
|
||||
@@ -200,3 +178,25 @@ class ItemSandbagExLarge5x : CA_Magazine {
|
||||
};
|
||||
};
|
||||
};
|
||||
|
||||
class sandbag_nest_kit: CA_Magazine
|
||||
{
|
||||
scope = public;
|
||||
count = 1;
|
||||
type = 256;
|
||||
displayName = $STR_EQUIP_NAME_21_NEST;
|
||||
descriptionShort = $STR_EQUIP_DESC_21_NEST;
|
||||
model = "\z\addons\dayz_epoch\models\supply_crate.p3d";
|
||||
picture = "\z\addons\dayz_epoch\pictures\equip_wooden_crate_ca.paa";
|
||||
weight = 50;
|
||||
class ItemActions
|
||||
{
|
||||
class Build
|
||||
{
|
||||
text = $STR_ACTIONS_BUILD;
|
||||
script = "spawn player_build;";
|
||||
require[] = {"ItemEtool","ItemToolbox"};
|
||||
create = "SandNest_DZ";
|
||||
};
|
||||
};
|
||||
};
|
||||
173
SQF/dayz_code/Configs/CfgMagazines/Buildings/Storage.hpp
Normal file
173
SQF/dayz_code/Configs/CfgMagazines/Buildings/Storage.hpp
Normal file
@@ -0,0 +1,173 @@
|
||||
class outhouse_kit: CA_Magazine
|
||||
{
|
||||
scope = public;
|
||||
count = 1;
|
||||
type = 256;
|
||||
displayName = $STR_EPOCH_OUTHOUSE;
|
||||
descriptionShort = $STR_EPOCH_OUTHOUSE_DESC;
|
||||
model = "\z\addons\dayz_epoch\models\supply_crate.p3d";
|
||||
picture = "\z\addons\dayz_epoch\pictures\equip_wooden_crate_ca.paa";
|
||||
weight = 25;
|
||||
class ItemActions
|
||||
{
|
||||
class Build
|
||||
{
|
||||
text = $STR_ACTIONS_BUILD;
|
||||
script = "spawn player_build;";
|
||||
require[] = {"ItemEtool","ItemToolbox"};
|
||||
create = "OutHouse_DZ";
|
||||
};
|
||||
};
|
||||
};
|
||||
|
||||
class wooden_shed_kit: CA_Magazine
|
||||
{
|
||||
scope = public;
|
||||
count = 1;
|
||||
type = 256;
|
||||
displayName = $STR_EPOCH_NICEWOODSHED;
|
||||
descriptionShort = $STR_EPOCH_NICEWOODSHED_DESC;
|
||||
model = "\z\addons\dayz_epoch\models\supply_crate.p3d";
|
||||
picture = "\z\addons\dayz_epoch\pictures\equip_wooden_crate_ca.paa";
|
||||
weight = 25;
|
||||
class ItemActions
|
||||
{
|
||||
class Build
|
||||
{
|
||||
text = $STR_ACTIONS_BUILD;
|
||||
script = "spawn player_build;";
|
||||
require[] = {"ItemEtool","ItemToolbox"};
|
||||
create = "Wooden_shed_DZ";
|
||||
};
|
||||
};
|
||||
};
|
||||
|
||||
class wood_shack_kit: CA_Magazine
|
||||
{
|
||||
scope = public;
|
||||
count = 1;
|
||||
type = 256;
|
||||
displayName = $STR_EPOCH_WOODSHACK;
|
||||
descriptionShort = $STR_EPOCH_WOODSHACK;
|
||||
model = "\z\addons\dayz_epoch\models\supply_crate.p3d";
|
||||
picture = "\z\addons\dayz_epoch\pictures\equip_wooden_crate_ca.paa";
|
||||
weight = 25;
|
||||
class ItemActions
|
||||
{
|
||||
class Build
|
||||
{
|
||||
text = $STR_ACTIONS_BUILD;
|
||||
script = "spawn player_build;";
|
||||
require[] = {"ItemEtool","ItemToolbox"};
|
||||
create = "WoodShack_DZ";
|
||||
};
|
||||
};
|
||||
};
|
||||
|
||||
class storage_shed_kit: CA_Magazine
|
||||
{
|
||||
scope = public;
|
||||
count = 1;
|
||||
type = 256;
|
||||
displayName = $STR_EPOCH_STORAGESHED;
|
||||
descriptionShort = $STR_EPOCH_STORAGESHED_DESC;
|
||||
model = "\z\addons\dayz_epoch\models\supply_crate.p3d";
|
||||
picture = "\z\addons\dayz_epoch\pictures\equip_wooden_crate_ca.paa";
|
||||
weight = 75;
|
||||
class ItemActions
|
||||
{
|
||||
class Build
|
||||
{
|
||||
text = $STR_ACTIONS_BUILD;
|
||||
script = "spawn player_build;";
|
||||
require[] = {"ItemEtool","ItemToolbox"};
|
||||
create = "StorageShed_DZ";
|
||||
};
|
||||
};
|
||||
};
|
||||
|
||||
class ItemGunRackKit: CA_Magazine
|
||||
{
|
||||
scope = public;
|
||||
count = 1;
|
||||
type = 256;
|
||||
displayName = $STR_EPOCH_GUNRACKKIT;
|
||||
descriptionShort = $STR_EPOCH_GUNRACKKIT_DESC;
|
||||
model = "\z\addons\dayz_epoch\models\supply_crate.p3d";
|
||||
picture = "\z\addons\dayz_epoch\pictures\equip_wooden_crate_ca.paa";
|
||||
weight = 20;
|
||||
class ItemActions
|
||||
{
|
||||
class Build
|
||||
{
|
||||
text = $STR_ACTIONS_BUILD;
|
||||
script = "spawn player_build;";
|
||||
require[] = {"ItemToolbox"};
|
||||
create = "GunRack_DZ";
|
||||
};
|
||||
};
|
||||
};
|
||||
class ItemWoodCrateKit: CA_Magazine
|
||||
{
|
||||
scope = public;
|
||||
count = 1;
|
||||
type = 256;
|
||||
displayName = $STR_EPOCH_WOODCRATE;
|
||||
descriptionShort = $STR_EPOCH_WOODCRATE_DESC;
|
||||
model = "\z\addons\dayz_epoch\models\supply_crate.p3d";
|
||||
picture = "\z\addons\dayz_epoch\pictures\equip_wooden_crate_ca.paa";
|
||||
weight = 20;
|
||||
class ItemActions
|
||||
{
|
||||
class Build
|
||||
{
|
||||
text = $STR_ACTIONS_BUILD;
|
||||
script = "spawn player_build;";
|
||||
require[] = {"ItemToolbox"};
|
||||
create = "WoodCrate_DZ";
|
||||
};
|
||||
};
|
||||
};
|
||||
|
||||
class ItemVault: CA_Magazine
|
||||
{
|
||||
scope = public;
|
||||
count = 1;
|
||||
type = 256;
|
||||
displayName = $STR_EPOCH_SAFE;
|
||||
model = "\z\addons\dayz_epoch\models\safe_onside.p3d";
|
||||
picture = "\z\addons\dayz_epoch\pictures\equip_safe_ca.paa";
|
||||
descriptionShort = $STR_EPOCH_SAFE_DESC;
|
||||
class ItemActions
|
||||
{
|
||||
class Build
|
||||
{
|
||||
text = $STR_EPOCH_PLAYER_230;
|
||||
script = "spawn player_build;";
|
||||
require[] = {"ItemToolbox"};
|
||||
create = "VaultStorageLocked";
|
||||
};
|
||||
};
|
||||
};
|
||||
|
||||
class ItemLockbox: CA_Magazine
|
||||
{
|
||||
scope = public;
|
||||
count = 1;
|
||||
type = 256;
|
||||
displayName = $STR_EPOCH_LOCKBOX;
|
||||
model = "\z\addons\dayz_epoch\models\lockbox_mag.p3d";
|
||||
picture = "\z\addons\dayz_epoch\pictures\equip_lockbox_CA.paa";
|
||||
descriptionShort = $STR_EPOCH_LOCKBOX_DESC;
|
||||
weight = 15;
|
||||
class ItemActions
|
||||
{
|
||||
class Build
|
||||
{
|
||||
text = $STR_EPOCH_PLAYER_231;
|
||||
script = "spawn player_build;";
|
||||
require[] = {"ItemToolbox"};
|
||||
create = "LockboxStorageLocked";
|
||||
};
|
||||
};
|
||||
};
|
||||
@@ -3,67 +3,63 @@ class CfgMagazines
|
||||
//External references
|
||||
class CA_Magazine;
|
||||
class HandGrenade;
|
||||
class TimeBomb;
|
||||
class CA_LauncherMagazine;
|
||||
|
||||
|
||||
//Weapon magazines
|
||||
#include "Magazines\Magazines.hpp"
|
||||
|
||||
//Attachments
|
||||
#include "Attachments\Attachments.hpp"
|
||||
|
||||
//Consumables: food, drinks, fish, meat, harvestable food, garlic
|
||||
#include "Consumables\Consumables.hpp"
|
||||
|
||||
//Trash
|
||||
#include "Trash\Trash.hpp"
|
||||
|
||||
//Vehicle parts
|
||||
#include "VehicleParts.hpp"
|
||||
|
||||
//Chemlight and Roadflare
|
||||
#include "Throwable.hpp"
|
||||
|
||||
//Clothing
|
||||
#include "Clothing\Clothing.hpp"
|
||||
|
||||
//Medical
|
||||
#include "Medical\Medical.hpp"
|
||||
|
||||
//Miscellaneous
|
||||
#include "Items\Items.hpp"
|
||||
|
||||
//Attachments
|
||||
#include "Attachments\Attachments.hpp"
|
||||
|
||||
//Crafting materials
|
||||
#include "Crafting\Crafting.hpp"
|
||||
|
||||
//Consumables: food, drinks etc.
|
||||
#include "Consumables\Consumables.hpp"
|
||||
|
||||
//EPOCH ADDITIONS
|
||||
|
||||
#include "VehicleAmmo.hpp"
|
||||
// Gems
|
||||
#include "DZE\Gems.hpp"
|
||||
#include "DZE\Ores.hpp"
|
||||
// Items
|
||||
#include "DZE\Items.hpp"
|
||||
#include "DZE\Bulk.hpp"
|
||||
//Currency
|
||||
#include "DZE\Currency\Briefcase.hpp"
|
||||
#include "DZE\Currency\GoldBar.hpp"
|
||||
#include "DZE\Currency\SilverBar.hpp"
|
||||
#include "DZE\Currency\CopperBar.hpp"
|
||||
//#include "DZE\Currency\BronzeBar.hpp" //The Bronze Bar has no model
|
||||
#include "DZE\Currency\AluminumBar.hpp"
|
||||
#include "DZE\Currency\TinBar.hpp"
|
||||
#include "Items\Currency\Briefcase.hpp"
|
||||
#include "Items\Currency\GoldBar.hpp"
|
||||
#include "Items\Currency\SilverBar.hpp"
|
||||
#include "Items\Currency\CopperBar.hpp"
|
||||
//#include "Items\Currency\BronzeBar.hpp" //The Bronze Bar has no model
|
||||
#include "Items\Currency\AluminumBar.hpp"
|
||||
#include "Items\Currency\TinBar.hpp"
|
||||
|
||||
#include "DZE\ItemWaterbottle.hpp"
|
||||
#include "DZE\PlasticWaterbottle.hpp"
|
||||
#include "Planting.hpp"
|
||||
//All other items
|
||||
#include "Items\Flares.hpp" // Chemlight and Roadflare
|
||||
#include "Items\Bulk.hpp" // Bulk crates for wholesaler
|
||||
#include "Items\Gems.hpp"
|
||||
#include "Items\Ores.hpp"
|
||||
#include "Items\ChainsawGas.hpp"
|
||||
#include "Items\DocumentsPapers.hpp"
|
||||
#include "Items\Explosives.hpp"
|
||||
#include "Items\BarrelsCans.hpp"
|
||||
#include "Items\ToolCrafting.hpp" //Sledgehammer, Crossbow
|
||||
#include "Items\Paints.hpp"
|
||||
#include "Items\Planting.hpp" //Kilo of Hemp, Fertilizer
|
||||
#include "Items\Wood.hpp"
|
||||
#include "Items\Metal.hpp"
|
||||
#include "Items\Concrete.hpp" //Cinder, Mortar, Stone, Brick
|
||||
#include "Items\Textiles.hpp"
|
||||
#include "Items\Electronics.hpp" //Nails, screws, cards, hotwire kit etc.
|
||||
#include "Items\Locks.hpp"
|
||||
#include "Items\VehicleParts.hpp" //Vehicle parts
|
||||
#include "Items\Misc.hpp" //Nails, screws, cards, hotwire kit etc.
|
||||
|
||||
// Building Stuff
|
||||
#include "DZE\ModularBuilding.hpp"
|
||||
#include "DZE\Misc.hpp"
|
||||
|
||||
// Consumables
|
||||
#include "DZE\Food.hpp"
|
||||
#include "DZE\ItemSoda.hpp"
|
||||
//Building items - all items that can be build and placed in-game
|
||||
#include "Buildings\BearTrap.hpp"
|
||||
#include "Buildings\TripWire.hpp"
|
||||
#include "Buildings\Camonets.hpp"
|
||||
#include "Buildings\Sandbag.hpp"
|
||||
#include "Buildings\ModularBuilding.hpp"
|
||||
#include "Buildings\Storage.hpp"
|
||||
#include "Buildings\Tent.hpp"
|
||||
#include "Buildings\Misc.hpp"
|
||||
};
|
||||
@@ -83,12 +83,6 @@ class ItemSoda : FoodDrink
|
||||
consumeDrop = true;
|
||||
};
|
||||
|
||||
//Player made drinks base class
|
||||
/*class ItemBrew : FoodDrink
|
||||
{
|
||||
Nutrition[] = {0,0,0,0};
|
||||
};*/
|
||||
|
||||
//Raw food base class
|
||||
class FoodRaw : FoodEdible
|
||||
{
|
||||
@@ -111,3 +105,4 @@ class FoodCooked : FoodEdible
|
||||
|
||||
#include "Soda.hpp"
|
||||
#include "WaterBottle.hpp"
|
||||
#include "PlasticWaterbottle.hpp"
|
||||
@@ -558,3 +558,62 @@ class FoodCanPasta : FoodPackaged
|
||||
|
||||
consumeOutput = "FoodCanUnlabeledEmpty";
|
||||
};
|
||||
|
||||
class FoodBioMeat: FoodEdible {
|
||||
scope = public;
|
||||
displayName = $STR_FOOD_NAME_BIOMEAT;
|
||||
model = "\z\addons\dayz_epoch\models\biomeat_can.p3d";
|
||||
picture = "\z\addons\dayz_epoch\pictures\equip_biomeat_CA.paa";
|
||||
descriptionShort = $STR_FOOD_NAME_BIOMEAT_DESC;
|
||||
bloodRegen = 1600;
|
||||
infectionChance = 0.4;
|
||||
};
|
||||
|
||||
class equip_garlic_bulb : FoodEdible {
|
||||
scope = public;
|
||||
count = 1;
|
||||
displayName = $STR_ITEM_NAME_equip_garlic_bulb;
|
||||
descriptionShort = $STR_ITEM_DESC_equip_garlic_bulb;
|
||||
model = "\z\addons\dayz_communityassets\models\herb_garlic_bulb.p3d";
|
||||
picture = "\z\addons\dayz_communityassets\pictures\equip_garlic_bulb_ca.paa";
|
||||
bloodRegen = 80;
|
||||
};
|
||||
|
||||
// new DZE harvested food
|
||||
class FoodPumpkin : FoodEdible {
|
||||
scope = public;
|
||||
count = 1;
|
||||
bloodRegen = 100;
|
||||
displayName = $STR_FOOD_NAME_PUMPKIN;
|
||||
descriptionShort = $STR_FOOD_NAME_PUMPKIN;
|
||||
weight = 1;
|
||||
model = "z\addons\dayz_communityassets\models\pistachio.p3d"; // TODO: model + icon
|
||||
picture = "\z\addons\dayz_communityassets\pictures\equip_pistachios_CA.paa";
|
||||
class ItemActions
|
||||
{
|
||||
class Consume
|
||||
{
|
||||
text = $STR_EAT_FOOD;
|
||||
script = "spawn player_consume";
|
||||
};
|
||||
class Crafting
|
||||
{
|
||||
text = $STR_FOOD_NAME_PUMPKIN_CRAFT;
|
||||
script = ";['Crafting','CfgMagazines', _id] spawn player_craftItem;";
|
||||
neednearby[] = {""};
|
||||
requiretools[] = {"ItemKnife"};
|
||||
output[] = {{"ItemPumpkinSeed",5}};
|
||||
input[] = {{"FoodPumpkin",1}};
|
||||
};
|
||||
};
|
||||
};
|
||||
class FoodSunFlowerSeed : FoodEdible {
|
||||
scope = public;
|
||||
count = 1;
|
||||
bloodRegen = 100;
|
||||
displayName = $STR_FOOD_NAME_SUNFLOWER;
|
||||
descriptionShort = $STR_FOOD_NAME_SUNFLOWER;
|
||||
weight = 0.1;
|
||||
model = "z\addons\dayz_communityassets\models\pistachio.p3d"; // TODO: model + icon
|
||||
picture = "\z\addons\dayz_communityassets\pictures\equip_pistachios_CA.paa";
|
||||
};
|
||||
|
||||
@@ -257,3 +257,16 @@ class ItemSherbet : ItemSoda
|
||||
|
||||
consumeOutput = "ItemSodaSherbetEmpty";
|
||||
};
|
||||
|
||||
class ItemSodaRbull : ItemSodaCoke {
|
||||
displayName = $STR_FOOD_NAME_RBULL;
|
||||
descriptionShort = $STR_FOOD_DESC_RBULL;
|
||||
model = "z\addons\dayz_epoch\models\soda_redbull.p3d";
|
||||
picture = "\z\addons\dayz_epoch\pictures\equip_soda_rbull_CA.paa";
|
||||
};
|
||||
class ItemSodaOrangeSherbet : ItemSodaCoke {
|
||||
displayName = $STR_FOOD_NAME_OSHERBET;
|
||||
descriptionShort = $STR_FOOD_DESC_OSHERBET;
|
||||
model = "z\addons\dayz_epoch\models\soda_sherbet.p3d";
|
||||
picture = "\z\addons\dayz_epoch\pictures\soda_orangesherbet_ca.paa";
|
||||
};
|
||||
@@ -55,3 +55,583 @@ class ItemWaterBottleHerbal : ItemWaterBottle
|
||||
|
||||
infectionChance = -0.5;
|
||||
};
|
||||
|
||||
class ItemWaterBottleUnfilled : CA_Magazine
|
||||
{
|
||||
scope = public;
|
||||
count = 1;
|
||||
type = WeaponSlotItem;
|
||||
|
||||
model = "\dayz_equip\models\waterbottle_gear.p3d";
|
||||
picture = "\dayz_equip\textures\equip_waterbottle_empty_ca.paa";
|
||||
displayName = $STR_EQUIP_NAME_13;
|
||||
descriptionShort = $STR_EQUIP_DESC_13;
|
||||
|
||||
containerWater = "ItemWaterBottle";
|
||||
containerWaterSafe = "ItemWaterBottleSafe";
|
||||
containerWaterInfected = "ItemWaterBottleInfected";
|
||||
|
||||
class ItemActions
|
||||
{
|
||||
class Fill
|
||||
{
|
||||
text = $STR_ACTIONS_FILL_W;
|
||||
script = "spawn player_fillWater;";
|
||||
};
|
||||
};
|
||||
};
|
||||
|
||||
class ItemWaterBottleDmg : CA_Magazine //We don't have a damaged canteen image/model , so the regular bottle image is used for now
|
||||
{
|
||||
scope = public;
|
||||
count = 1;
|
||||
type = WeaponSlotItem;
|
||||
|
||||
model = "\dayz_equip\models\waterbottle_gear.p3d";
|
||||
picture = "\dayz_equip\textures\equip_waterbottle_empty_ca.paa";
|
||||
displayName = $STR_ITEMWATERBOTTLEDMG_CODE_NAME;
|
||||
descriptionShort = $STR_ITEMWATERBOTTLEDMG_CODE_DESC;
|
||||
sfx = "bandage";
|
||||
|
||||
class ItemActions
|
||||
{
|
||||
class Crafting {
|
||||
text = $STR_ACTIONS_FIX_W;
|
||||
script = ";['Crafting','CfgMagazines', _id] spawn player_craftItem;";
|
||||
neednearby[] = {};
|
||||
requiretools[] = {};
|
||||
output[] = {{"ItemWaterbottleUnfilled",1}};
|
||||
input[] = {{"ItemWaterBottleDmg",1},{"equip_duct_tape",1}};
|
||||
};
|
||||
};
|
||||
};
|
||||
|
||||
class ItemWaterbottle1oz : ItemWaterbottle {
|
||||
displayName = $STR_EPOCH_WATERBOTTLE1OZ;
|
||||
descriptionShort = $STR_EPOCH_WATERBOTTLE1OZ_DESC;
|
||||
picture = "\z\addons\dayz_epoch\pictures\equip_waterbottle_1oz_ca.paa";
|
||||
wateroz = 1;
|
||||
containerWater = "ItemWaterBottle";
|
||||
containerWaterSafe = "ItemWaterBottleSafe";
|
||||
containerWaterInfected = "ItemWaterBottleInfected";
|
||||
Nutrition[] = {0,0,100,0};
|
||||
infectionChance = 0.03;
|
||||
consumeOutput = "ItemWaterBottleUnfilled";
|
||||
containerEmpty = "ItemWaterBottleUnfilled";
|
||||
class ItemActions {
|
||||
class Consume
|
||||
{
|
||||
text = $STR_ACTIONS_DRINK2;
|
||||
script = "spawn player_consume";
|
||||
};
|
||||
class Empty
|
||||
{
|
||||
text = $STR_EQUIP_NAME_13_EMPTY;
|
||||
script = "spawn player_emptyContainer";
|
||||
};
|
||||
class Fill {
|
||||
text = "$STR_ACTIONS_FILL_W";
|
||||
script = "spawn player_fillWater;";
|
||||
};
|
||||
};
|
||||
};
|
||||
class ItemWaterbottle2oz : ItemWaterbottle {
|
||||
displayName = $STR_EPOCH_WATERBOTTLE2OZ;
|
||||
descriptionShort = $STR_EPOCH_WATERBOTTLE2OZ_DESC;
|
||||
picture = "\z\addons\dayz_epoch\pictures\equip_waterbottle_2oz_ca.paa";
|
||||
wateroz = 2;
|
||||
containerWater = "ItemWaterBottle";
|
||||
containerWaterSafe = "ItemWaterBottleSafe";
|
||||
containerWaterInfected = "ItemWaterBottleInfected";
|
||||
Nutrition[] = {0,0,200,0};
|
||||
infectionChance = 0.06;
|
||||
consumeOutput = "ItemWaterBottleUnfilled";
|
||||
containerEmpty = "ItemWaterBottleUnfilled";
|
||||
class ItemActions {
|
||||
class Consume
|
||||
{
|
||||
text = $STR_ACTIONS_DRINK2;
|
||||
script = "spawn player_consume";
|
||||
};
|
||||
class Empty
|
||||
{
|
||||
text = $STR_EQUIP_NAME_13_EMPTY;
|
||||
script = "spawn player_emptyContainer";
|
||||
};
|
||||
class Fill {
|
||||
text = "$STR_ACTIONS_FILL_W";
|
||||
script = "spawn player_fillWater;";
|
||||
};
|
||||
};
|
||||
|
||||
};
|
||||
class ItemWaterbottle3oz : ItemWaterbottle {
|
||||
displayName = $STR_EPOCH_WATERBOTTLE3OZ;
|
||||
descriptionShort = $STR_EPOCH_WATERBOTTLE3OZ_DESC;
|
||||
picture = "\z\addons\dayz_epoch\pictures\equip_waterbottle_3oz_ca.paa";
|
||||
wateroz = 3;
|
||||
containerWater = "ItemWaterBottle";
|
||||
containerWaterSafe = "ItemWaterBottleSafe";
|
||||
containerWaterInfected = "ItemWaterBottleInfected";
|
||||
Nutrition[] = {0,0,300,0};
|
||||
infectionChance = 0.09;
|
||||
consumeOutput = "ItemWaterBottleUnfilled";
|
||||
containerEmpty = "ItemWaterBottleUnfilled";
|
||||
class ItemActions {
|
||||
class Consume
|
||||
{
|
||||
text = $STR_ACTIONS_DRINK2;
|
||||
script = "spawn player_consume";
|
||||
};
|
||||
class Empty
|
||||
{
|
||||
text = $STR_EQUIP_NAME_13_EMPTY;
|
||||
script = "spawn player_emptyContainer";
|
||||
};
|
||||
class Fill {
|
||||
text = "$STR_ACTIONS_FILL_W";
|
||||
script = "spawn player_fillWater;";
|
||||
};
|
||||
};
|
||||
|
||||
};
|
||||
class ItemWaterbottle4oz : ItemWaterbottle {
|
||||
displayName = $STR_EPOCH_WATERBOTTLE4OZ;
|
||||
descriptionShort = $STR_EPOCH_WATERBOTTLE4OZ_DESC;
|
||||
picture = "\z\addons\dayz_epoch\pictures\equip_waterbottle_4oz_ca.paa";
|
||||
wateroz = 4;
|
||||
containerWater = "ItemWaterBottle";
|
||||
containerWaterSafe = "ItemWaterBottleSafe";
|
||||
containerWaterInfected = "ItemWaterBottleInfected";
|
||||
Nutrition[] = {0,0,400,0};
|
||||
infectionChance = 0.12;
|
||||
consumeOutput = "ItemWaterBottleUnfilled";
|
||||
containerEmpty = "ItemWaterBottleUnfilled";
|
||||
class ItemActions {
|
||||
class Consume
|
||||
{
|
||||
text = $STR_ACTIONS_DRINK2;
|
||||
script = "spawn player_consume";
|
||||
};
|
||||
class Empty
|
||||
{
|
||||
text = $STR_EQUIP_NAME_13_EMPTY;
|
||||
script = "spawn player_emptyContainer";
|
||||
};
|
||||
class Fill {
|
||||
text = "$STR_ACTIONS_FILL_W";
|
||||
script = "spawn player_fillWater;";
|
||||
};
|
||||
};
|
||||
|
||||
};
|
||||
class ItemWaterbottle5oz : ItemWaterbottle {
|
||||
displayName = $STR_EPOCH_WATERBOTTLE5OZ;
|
||||
descriptionShort = $STR_EPOCH_WATERBOTTLE5OZ_DESC;
|
||||
picture = "\z\addons\dayz_epoch\pictures\equip_waterbottle_5oz_ca.paa";
|
||||
wateroz = 5;
|
||||
containerWater = "ItemWaterBottle";
|
||||
containerWaterSafe = "ItemWaterBottleSafe";
|
||||
containerWaterInfected = "ItemWaterBottleInfected";
|
||||
Nutrition[] = {0,0,500,0};
|
||||
infectionChance = 0.15;
|
||||
consumeOutput = "ItemWaterBottleUnfilled";
|
||||
containerEmpty = "ItemWaterBottleUnfilled";
|
||||
class ItemActions {
|
||||
class Consume
|
||||
{
|
||||
text = $STR_ACTIONS_DRINK2;
|
||||
script = "spawn player_consume";
|
||||
};
|
||||
class Empty
|
||||
{
|
||||
text = $STR_EQUIP_NAME_13_EMPTY;
|
||||
script = "spawn player_emptyContainer";
|
||||
};
|
||||
class Fill {
|
||||
text = "$STR_ACTIONS_FILL_W";
|
||||
script = "spawn player_fillWater;";
|
||||
};
|
||||
};
|
||||
|
||||
};
|
||||
class ItemWaterbottle6oz : ItemWaterbottle {
|
||||
displayName = $STR_EPOCH_WATERBOTTLE6OZ;
|
||||
descriptionShort = $STR_EPOCH_WATERBOTTLE6OZ_DESC;
|
||||
picture = "\z\addons\dayz_epoch\pictures\equip_waterbottle_6oz_ca.paa";
|
||||
wateroz = 6;
|
||||
containerWater = "ItemWaterBottle";
|
||||
containerWaterSafe = "ItemWaterBottleSafe";
|
||||
containerWaterInfected = "ItemWaterBottleInfected";
|
||||
Nutrition[] = {0,0,600,0};
|
||||
infectionChance = 0.18;
|
||||
consumeOutput = "ItemWaterBottleUnfilled";
|
||||
containerEmpty = "ItemWaterBottleUnfilled";
|
||||
class ItemActions {
|
||||
class Consume
|
||||
{
|
||||
text = $STR_ACTIONS_DRINK2;
|
||||
script = "spawn player_consume";
|
||||
};
|
||||
class Empty
|
||||
{
|
||||
text = $STR_EQUIP_NAME_13_EMPTY;
|
||||
script = "spawn player_emptyContainer";
|
||||
};
|
||||
class Fill {
|
||||
text = "$STR_ACTIONS_FILL_W";
|
||||
script = "spawn player_fillWater;";
|
||||
};
|
||||
};
|
||||
|
||||
};
|
||||
class ItemWaterbottle7oz : ItemWaterbottle {
|
||||
displayName = $STR_EPOCH_WATERBOTTLE7OZ;
|
||||
descriptionShort = $STR_EPOCH_WATERBOTTLE7OZ_DESC;
|
||||
picture = "\z\addons\dayz_epoch\pictures\equip_waterbottle_7oz_ca.paa";
|
||||
wateroz = 7;
|
||||
containerWater = "ItemWaterBottle";
|
||||
containerWaterSafe = "ItemWaterBottleSafe";
|
||||
containerWaterInfected = "ItemWaterBottleInfected";
|
||||
Nutrition[] = {0,0,700,0};
|
||||
infectionChance = 0.21;
|
||||
consumeOutput = "ItemWaterBottleUnfilled";
|
||||
containerEmpty = "ItemWaterBottleUnfilled";
|
||||
class ItemActions {
|
||||
class Consume
|
||||
{
|
||||
text = $STR_ACTIONS_DRINK2;
|
||||
script = "spawn player_consume";
|
||||
};
|
||||
class Empty
|
||||
{
|
||||
text = $STR_EQUIP_NAME_13_EMPTY;
|
||||
script = "spawn player_emptyContainer";
|
||||
};
|
||||
class Fill {
|
||||
text = "$STR_ACTIONS_FILL_W";
|
||||
script = "spawn player_fillWater;";
|
||||
};
|
||||
};
|
||||
};
|
||||
class ItemWaterbottle8oz : ItemWaterbottle {
|
||||
displayName = $STR_EPOCH_WATERBOTTLE8OZ;
|
||||
descriptionShort = $STR_EPOCH_WATERBOTTLE8OZ_DESC;
|
||||
picture = "\z\addons\dayz_epoch\pictures\equip_waterbottle_8oz_ca.paa";
|
||||
wateroz = 8;
|
||||
containerWater = "ItemWaterBottle";
|
||||
containerWaterSafe = "ItemWaterBottleSafe";
|
||||
containerWaterInfected = "ItemWaterBottleInfected";
|
||||
Nutrition[] = {0,0,800,0};
|
||||
infectionChance = 0.24;
|
||||
consumeOutput = "ItemWaterBottleUnfilled";
|
||||
containerEmpty = "ItemWaterBottleUnfilled";
|
||||
class ItemActions {
|
||||
class Consume
|
||||
{
|
||||
text = $STR_ACTIONS_DRINK2;
|
||||
script = "spawn player_consume";
|
||||
};
|
||||
class Empty
|
||||
{
|
||||
text = $STR_EQUIP_NAME_13_EMPTY;
|
||||
script = "spawn player_emptyContainer";
|
||||
};
|
||||
class Fill {
|
||||
text = "$STR_ACTIONS_FILL_W";
|
||||
script = "spawn player_fillWater;";
|
||||
};
|
||||
};
|
||||
|
||||
};
|
||||
class ItemWaterbottle9oz : ItemWaterbottle {
|
||||
displayName = $STR_EPOCH_WATERBOTTLE9OZ;
|
||||
descriptionShort = $STR_EPOCH_WATERBOTTLE9OZ_DESC;
|
||||
picture = "\z\addons\dayz_epoch\pictures\equip_waterbottle_9oz_ca.paa";
|
||||
wateroz = 9;
|
||||
containerWater = "ItemWaterBottle";
|
||||
containerWaterSafe = "ItemWaterBottleSafe";
|
||||
containerWaterInfected = "ItemWaterBottleInfected";
|
||||
Nutrition[] = {0,0,900,0};
|
||||
infectionChance = 0.27;
|
||||
consumeOutput = "ItemWaterBottleUnfilled";
|
||||
containerEmpty = "ItemWaterBottleUnfilled";
|
||||
class ItemActions {
|
||||
class Consume
|
||||
{
|
||||
text = $STR_ACTIONS_DRINK2;
|
||||
script = "spawn player_consume";
|
||||
};
|
||||
class Empty
|
||||
{
|
||||
text = $STR_EQUIP_NAME_13_EMPTY;
|
||||
script = "spawn player_emptyContainer";
|
||||
};
|
||||
class Fill {
|
||||
text = "$STR_ACTIONS_FILL_W";
|
||||
script = "spawn player_fillWater;";
|
||||
};
|
||||
};
|
||||
};
|
||||
//inherit from ItemWaterbottle because that's how the crafting script checks required input
|
||||
class ItemWaterbottle1ozBoiled : ItemWaterbottle {
|
||||
displayName = $STR_EPOCH_WATERBOTTLE1OZBOILED;
|
||||
descriptionShort = $STR_EPOCH_WATERBOTTLE1OZBOILED_DESC;
|
||||
infectionChance = 0;
|
||||
picture = "\z\addons\dayz_epoch\pictures\equip_waterbottle_1oz_ca.paa";
|
||||
wateroz = 1;
|
||||
containerWater = "ItemWaterBottle";
|
||||
containerWaterSafe = "ItemWaterBottleSafe";
|
||||
containerWaterInfected = "ItemWaterBottleInfected";
|
||||
Nutrition[] = {0,0,100,0};
|
||||
consumeOutput = "ItemWaterBottleUnfilled";
|
||||
containerEmpty = "ItemWaterBottleUnfilled";
|
||||
class ItemActions {
|
||||
class Consume
|
||||
{
|
||||
text = $STR_ACTIONS_DRINK2;
|
||||
script = "spawn player_consume";
|
||||
};
|
||||
class Empty
|
||||
{
|
||||
text = $STR_EQUIP_NAME_13_EMPTY;
|
||||
script = "spawn player_emptyContainer";
|
||||
};
|
||||
class Fill {
|
||||
text = "$STR_ACTIONS_FILL_W";
|
||||
script = "spawn player_fillWater;";
|
||||
};
|
||||
};
|
||||
};
|
||||
class ItemWaterbottle2ozBoiled : ItemWaterbottle {
|
||||
displayName = $STR_EPOCH_WATERBOTTLE2OZBOILED;
|
||||
descriptionShort = $STR_EPOCH_WATERBOTTLE2OZBOILED_DESC;
|
||||
infectionChance = 0;
|
||||
picture = "\z\addons\dayz_epoch\pictures\equip_waterbottle_2oz_ca.paa";
|
||||
wateroz = 2;
|
||||
containerWater = "ItemWaterBottle";
|
||||
containerWaterSafe = "ItemWaterBottleSafe";
|
||||
containerWaterInfected = "ItemWaterBottleInfected";
|
||||
Nutrition[] = {0,0,200,0};
|
||||
consumeOutput = "ItemWaterBottleUnfilled";
|
||||
containerEmpty = "ItemWaterBottleUnfilled";
|
||||
class ItemActions {
|
||||
class Consume
|
||||
{
|
||||
text = $STR_ACTIONS_DRINK2;
|
||||
script = "spawn player_consume";
|
||||
};
|
||||
class Empty
|
||||
{
|
||||
text = $STR_EQUIP_NAME_13_EMPTY;
|
||||
script = "spawn player_emptyContainer";
|
||||
};
|
||||
class Fill {
|
||||
text = "$STR_ACTIONS_FILL_W";
|
||||
script = "spawn player_fillWater;";
|
||||
};
|
||||
};
|
||||
};
|
||||
class ItemWaterbottle3ozBoiled : ItemWaterbottle {
|
||||
displayName = $STR_EPOCH_WATERBOTTLE3OZBOILED;
|
||||
descriptionShort = $STR_EPOCH_WATERBOTTLE3OZBOILED_DESC;
|
||||
infectionChance = 0;
|
||||
picture = "\z\addons\dayz_epoch\pictures\equip_waterbottle_3oz_ca.paa";
|
||||
wateroz = 3;
|
||||
containerWater = "ItemWaterBottle";
|
||||
containerWaterSafe = "ItemWaterBottleSafe";
|
||||
containerWaterInfected = "ItemWaterBottleInfected";
|
||||
Nutrition[] = {0,0,300,0};
|
||||
consumeOutput = "ItemWaterBottleUnfilled";
|
||||
containerEmpty = "ItemWaterBottleUnfilled";
|
||||
class ItemActions {
|
||||
class Consume
|
||||
{
|
||||
text = $STR_ACTIONS_DRINK2;
|
||||
script = "spawn player_consume";
|
||||
};
|
||||
class Empty
|
||||
{
|
||||
text = $STR_EQUIP_NAME_13_EMPTY;
|
||||
script = "spawn player_emptyContainer";
|
||||
};
|
||||
class Fill {
|
||||
text = "$STR_ACTIONS_FILL_W";
|
||||
script = "spawn player_fillWater;";
|
||||
};
|
||||
};
|
||||
};
|
||||
class ItemWaterbottle4ozBoiled : ItemWaterbottle {
|
||||
displayName = $STR_EPOCH_WATERBOTTLE4OZBOILED;
|
||||
descriptionShort = $STR_EPOCH_WATERBOTTLE4OZBOILED_DESC;
|
||||
infectionChance = 0;
|
||||
picture = "\z\addons\dayz_epoch\pictures\equip_waterbottle_4oz_ca.paa";
|
||||
wateroz = 4;
|
||||
containerWater = "ItemWaterBottle";
|
||||
containerWaterSafe = "ItemWaterBottleSafe";
|
||||
containerWaterInfected = "ItemWaterBottleInfected";
|
||||
Nutrition[] = {0,0,400,0};
|
||||
consumeOutput = "ItemWaterBottleUnfilled";
|
||||
containerEmpty = "ItemWaterBottleUnfilled";
|
||||
class ItemActions {
|
||||
class Consume
|
||||
{
|
||||
text = $STR_ACTIONS_DRINK2;
|
||||
script = "spawn player_consume";
|
||||
};
|
||||
class Empty
|
||||
{
|
||||
text = $STR_EQUIP_NAME_13_EMPTY;
|
||||
script = "spawn player_emptyContainer";
|
||||
};
|
||||
class Fill {
|
||||
text = "$STR_ACTIONS_FILL_W";
|
||||
script = "spawn player_fillWater;";
|
||||
};
|
||||
};
|
||||
};
|
||||
class ItemWaterbottle5ozBoiled : ItemWaterbottle {
|
||||
displayName = $STR_EPOCH_WATERBOTTLE5OZBOILED;
|
||||
descriptionShort = $STR_EPOCH_WATERBOTTLE5OZBOILED_DESC;
|
||||
infectionChance = 0;
|
||||
picture = "\z\addons\dayz_epoch\pictures\equip_waterbottle_5oz_ca.paa";
|
||||
wateroz = 5;
|
||||
containerWater = "ItemWaterBottle";
|
||||
containerWaterSafe = "ItemWaterBottleSafe";
|
||||
containerWaterInfected = "ItemWaterBottleInfected";
|
||||
Nutrition[] = {0,0,500,0};
|
||||
consumeOutput = "ItemWaterBottleUnfilled";
|
||||
containerEmpty = "ItemWaterBottleUnfilled";
|
||||
class ItemActions {
|
||||
class Consume
|
||||
{
|
||||
text = $STR_ACTIONS_DRINK2;
|
||||
script = "spawn player_consume";
|
||||
};
|
||||
class Empty
|
||||
{
|
||||
text = $STR_EQUIP_NAME_13_EMPTY;
|
||||
script = "spawn player_emptyContainer";
|
||||
};
|
||||
class Fill {
|
||||
text = "$STR_ACTIONS_FILL_W";
|
||||
script = "spawn player_fillWater;";
|
||||
};
|
||||
};
|
||||
};
|
||||
class ItemWaterbottle6ozBoiled : ItemWaterbottle {
|
||||
displayName = $STR_EPOCH_WATERBOTTLE6OZBOILED;
|
||||
descriptionShort = $STR_EPOCH_WATERBOTTLE6OZBOILED_DESC;
|
||||
infectionChance = 0;
|
||||
picture = "\z\addons\dayz_epoch\pictures\equip_waterbottle_6oz_ca.paa";
|
||||
wateroz = 6;
|
||||
containerWater = "ItemWaterBottle";
|
||||
containerWaterSafe = "ItemWaterBottleSafe";
|
||||
containerWaterInfected = "ItemWaterBottleInfected";
|
||||
Nutrition[] = {0,0,600,0};
|
||||
consumeOutput = "ItemWaterBottleUnfilled";
|
||||
containerEmpty = "ItemWaterBottleUnfilled";
|
||||
class ItemActions {
|
||||
class Consume
|
||||
{
|
||||
text = $STR_ACTIONS_DRINK2;
|
||||
script = "spawn player_consume";
|
||||
};
|
||||
class Empty
|
||||
{
|
||||
text = $STR_EQUIP_NAME_13_EMPTY;
|
||||
script = "spawn player_emptyContainer";
|
||||
};
|
||||
class Fill {
|
||||
text = "$STR_ACTIONS_FILL_W";
|
||||
script = "spawn player_fillWater;";
|
||||
};
|
||||
};
|
||||
};
|
||||
class ItemWaterbottle7ozBoiled : ItemWaterbottle {
|
||||
displayName = $STR_EPOCH_WATERBOTTLE7OZBOILED;
|
||||
descriptionShort = $STR_EPOCH_WATERBOTTLE7OZBOILED_DESC;
|
||||
infectionChance = 0;
|
||||
picture = "\z\addons\dayz_epoch\pictures\equip_waterbottle_7oz_ca.paa";
|
||||
wateroz = 7;
|
||||
containerWater = "ItemWaterBottle";
|
||||
containerWaterSafe = "ItemWaterBottleSafe";
|
||||
containerWaterInfected = "ItemWaterBottleInfected";
|
||||
Nutrition[] = {0,0,700,0};
|
||||
consumeOutput = "ItemWaterBottleUnfilled";
|
||||
containerEmpty = "ItemWaterBottleUnfilled";
|
||||
class ItemActions {
|
||||
class Consume
|
||||
{
|
||||
text = $STR_ACTIONS_DRINK2;
|
||||
script = "spawn player_consume";
|
||||
};
|
||||
class Empty
|
||||
{
|
||||
text = $STR_EQUIP_NAME_13_EMPTY;
|
||||
script = "spawn player_emptyContainer";
|
||||
};
|
||||
class Fill {
|
||||
text = "$STR_ACTIONS_FILL_W";
|
||||
script = "spawn player_fillWater;";
|
||||
};
|
||||
};
|
||||
};
|
||||
class ItemWaterbottle8ozBoiled : ItemWaterbottle {
|
||||
displayName = $STR_EPOCH_WATERBOTTLE8OZBOILED;
|
||||
descriptionShort = $STR_EPOCH_WATERBOTTLE8OZBOILED_DESC;
|
||||
infectionChance = 0;
|
||||
picture = "\z\addons\dayz_epoch\pictures\equip_waterbottle_8oz_ca.paa";
|
||||
wateroz = 8;
|
||||
containerWater = "ItemWaterBottle";
|
||||
containerWaterSafe = "ItemWaterBottleSafe";
|
||||
containerWaterInfected = "ItemWaterBottleInfected";
|
||||
Nutrition[] = {0,0,800,0};
|
||||
consumeOutput = "ItemWaterBottleUnfilled";
|
||||
containerEmpty = "ItemWaterBottleUnfilled";
|
||||
class ItemActions {
|
||||
class Consume
|
||||
{
|
||||
text = $STR_ACTIONS_DRINK2;
|
||||
script = "spawn player_consume";
|
||||
};
|
||||
class Empty
|
||||
{
|
||||
text = $STR_EQUIP_NAME_13_EMPTY;
|
||||
script = "spawn player_emptyContainer";
|
||||
};
|
||||
class Fill {
|
||||
text = "$STR_ACTIONS_FILL_W";
|
||||
script = "spawn player_fillWater;";
|
||||
};
|
||||
};
|
||||
};
|
||||
class ItemWaterbottle9ozBoiled : ItemWaterbottle {
|
||||
displayName = $STR_EPOCH_WATERBOTTLE9OZBOILED;
|
||||
descriptionShort = $STR_EPOCH_WATERBOTTLE9OZBOILED_DESC;
|
||||
infectionChance = 0;
|
||||
picture = "\z\addons\dayz_epoch\pictures\equip_waterbottle_9oz_ca.paa";
|
||||
wateroz = 9;
|
||||
containerWater = "ItemWaterBottle";
|
||||
containerWaterSafe = "ItemWaterBottleSafe";
|
||||
containerWaterInfected = "ItemWaterBottleInfected";
|
||||
Nutrition[] = {0,0,900,0};
|
||||
consumeOutput = "ItemWaterBottleUnfilled";
|
||||
containerEmpty = "ItemWaterBottleUnfilled";
|
||||
class ItemActions {
|
||||
class Consume
|
||||
{
|
||||
text = $STR_ACTIONS_DRINK2;
|
||||
script = "spawn player_consume";
|
||||
};
|
||||
class Empty
|
||||
{
|
||||
text = $STR_EQUIP_NAME_13_EMPTY;
|
||||
script = "spawn player_emptyContainer";
|
||||
};
|
||||
class Fill {
|
||||
text = "$STR_ACTIONS_FILL_W";
|
||||
script = "spawn player_fillWater;";
|
||||
};
|
||||
};
|
||||
};
|
||||
|
||||
@@ -1,65 +0,0 @@
|
||||
//class CfgMagazines
|
||||
|
||||
//No Models
|
||||
|
||||
#include "equip_crossbow_kit.hpp"
|
||||
#include "equip_aa_battery.hpp"
|
||||
#include "equip_cable_tie.hpp"
|
||||
#include "equip_connector_i.hpp"
|
||||
#include "equip_connector_L.hpp"
|
||||
#include "equip_connector_T.hpp"
|
||||
#include "equip_d_battery.hpp"
|
||||
#include "equip_duct_tape.hpp"
|
||||
#include "equip_empty_barrel.hpp"
|
||||
#include "equip_garlic_bulb.hpp"
|
||||
#include "equip_herb_box.hpp"
|
||||
#include "equip_hobo_fishing_kit.hpp"
|
||||
#include "equip_hose.hpp"
|
||||
#include "equip_hose_clamp.hpp"
|
||||
#include "equip_laser.hpp"
|
||||
//#include "equip_metal_rod.hpp" //not sure why called metal rod? changed to tent poles
|
||||
#include "equip_metal_sheet.hpp"
|
||||
#include "equip_metal_sheet_rusted.hpp"
|
||||
#include "equip_nails.hpp"
|
||||
#include "equip_needle.hpp"
|
||||
#include "equip_note.hpp"
|
||||
#include "equip_paint.hpp"
|
||||
//#include "equip_part_camo.hpp"
|
||||
//#include "equip_part_silencer.hpp"
|
||||
#include "equip_pvc_box.hpp"
|
||||
#include "equip_rope.hpp"
|
||||
#include "equip_slugsinacan.hpp"
|
||||
#include "equip_string.hpp"
|
||||
#include "equip_tent_poles.hpp"
|
||||
#include "equip_tin_powder.hpp"
|
||||
#include "equip_wood_pallet.hpp"
|
||||
#include "equip_woodensplint.hpp"
|
||||
#include "equip_feathers.hpp"
|
||||
|
||||
//no images
|
||||
//#include "equip_metal_rod.hpp"
|
||||
//#include "equip_rubber_tube.hpp"
|
||||
//#include "equip_fuse.hpp"
|
||||
//#include "equip_pipecap.hpp"
|
||||
|
||||
//100% Mats to be added
|
||||
#include "equip_crossbow_stock.hpp"
|
||||
#include "equip_scrapelectronics.hpp"
|
||||
#include "equip_carbomb.hpp"
|
||||
#include "equip_rag.hpp"
|
||||
#include "equip_gauze.hpp"
|
||||
#include "equip_gauzepackaged.hpp"
|
||||
#include "equip_1inch_metal_pipe.hpp"
|
||||
#include "equip_2inch_metal_pipe.hpp"
|
||||
#include "equip_rail_screws.hpp"
|
||||
#include "equip_weapon_rails.hpp"
|
||||
#include "equip_comfreyleafs.hpp"
|
||||
#include "equip_floppywire.hpp"
|
||||
#include "equip_crate.hpp"
|
||||
//Moved to dayz_equip
|
||||
//#include "equip_brick.hpp"
|
||||
|
||||
//Need adding to loot table
|
||||
|
||||
//Epoch 1.0.7
|
||||
#include "equip_paintbucket.hpp"
|
||||
@@ -1,9 +0,0 @@
|
||||
class equip_1inch_metal_pipe : CA_Magazine {
|
||||
scope = public;
|
||||
count = 1;
|
||||
displayName = $STR_ITEM_NAME_equip_1inch_metal_pipe;
|
||||
descriptionShort = $STR_ITEM_DESC_equip_1inch_metal_pipe;
|
||||
model = "\z\addons\dayz_communityassets\models\1in_pipe.p3d";
|
||||
picture = "\z\addons\dayz_communityassets\pictures\equip_1inch_metal_pipe_ca.paa";
|
||||
type = 256;
|
||||
};
|
||||
@@ -1,9 +0,0 @@
|
||||
class equip_2inch_metal_pipe : CA_Magazine {
|
||||
scope = public;
|
||||
count = 1;
|
||||
displayName = $STR_ITEM_NAME_equip_2inch_metal_pipe;
|
||||
descriptionShort = $STR_ITEM_DESC_equip_2inch_metal_pipe;
|
||||
model = "\z\addons\dayz_communityassets\models\2in_pipe.p3d";
|
||||
picture = "\z\addons\dayz_communityassets\pictures\equip_2inch_metal_pipe.paa";
|
||||
type = 256;
|
||||
};
|
||||
@@ -1,8 +0,0 @@
|
||||
class equip_aa_battery : CA_Magazine {
|
||||
scope = public;
|
||||
count = 1;
|
||||
displayName = $STR_ITEM_NAME_equip_aa_battery;
|
||||
descriptionShort = $STR_ITEM_DESC_equip_aa_battery;
|
||||
picture = "\z\addons\dayz_communityassets\pictures\equip_aa_battery_ca.paa";
|
||||
type = 256;
|
||||
};
|
||||
@@ -1,8 +0,0 @@
|
||||
class equip_cable_tie : CA_Magazine {
|
||||
scope = public;
|
||||
count = 1;
|
||||
displayName = $STR_ITEM_NAME_equip_cable_tie;
|
||||
descriptionShort = $STR_ITEM_DESC_equip_cable_tie;
|
||||
picture = "\z\addons\dayz_communityassets\CraftingPlaceholders\equip_cable_tie.paa";
|
||||
type = 256;
|
||||
};
|
||||
@@ -1,15 +0,0 @@
|
||||
class ItemCarBomb : CA_Magazine {
|
||||
scope = public;
|
||||
count = 1;
|
||||
type = 256;
|
||||
displayName = $STR_ITEM_NAME_equip_carbomb;
|
||||
model = "\ca\weapons\explosive.p3d";
|
||||
picture = "\z\addons\dayz_communityassets\pictures\carbomb.paa";
|
||||
descriptionShort = $STR_ITEM_DESC_equip_carbomb;
|
||||
class ItemActions {
|
||||
class Use {
|
||||
text = $STR_ACTIONS_attach_carbomb;
|
||||
script = "spawn player_attach_bomb;";
|
||||
};
|
||||
};
|
||||
};
|
||||
@@ -1,9 +0,0 @@
|
||||
class equip_comfreyleafs : CA_Magazine {
|
||||
scope = public;
|
||||
count = 1;
|
||||
displayName = $STR_ITEM_NAME_equip_comfreyleafs;
|
||||
descriptionShort = $STR_ITEM_DESC_equip_comfreyleafs;
|
||||
model = "\z\addons\dayz_communityassets\models\comfrey.p3d";
|
||||
picture = "\z\addons\dayz_communityassets\pictures\equip_comfrey_CA.paa";
|
||||
type = 256;
|
||||
};
|
||||
@@ -1,9 +0,0 @@
|
||||
class Item_coni : CA_Magazine {
|
||||
scope = public;
|
||||
count = 1;
|
||||
displayName = $STR_ITEM_DESC_equip_con_i;
|
||||
descriptionShort = $STR_ITEM_NAME_equip_con_i;
|
||||
model = "z\addons\dayz_communityassets\models\connector_i.p3d";
|
||||
picture = "\z\addons\dayz_communityassets\pictures\equip_connector_i_ca.paa";
|
||||
type = 256;
|
||||
};
|
||||
@@ -1,9 +0,0 @@
|
||||
class Item_Connector_I : CA_Magazine {
|
||||
scope = public;
|
||||
count = 1;
|
||||
displayName = $STR_ITEM_DESC_equip_con_i;
|
||||
descriptionShort = $STR_ITEM_NAME_equip_con_i;
|
||||
model = "z\addons\dayz_communityassets\models\connector_I.p3d";
|
||||
picture = "\z\addons\dayz_communityassets\pictures\equip_connector_I_ca.paa";
|
||||
type = 256;
|
||||
};
|
||||
@@ -1,9 +0,0 @@
|
||||
class Item_Connector_L : CA_Magazine {
|
||||
scope = public;
|
||||
count = 1;
|
||||
displayName = $STR_ITEM_DESC_equip_con_l;
|
||||
descriptionShort = $STR_ITEM_NAME_equip_con_l;
|
||||
model = "z\addons\dayz_communityassets\models\connector_L.p3d";
|
||||
picture = "\z\addons\dayz_communityassets\pictures\equip_connector_L_ca.paa";
|
||||
type = 256;
|
||||
};
|
||||
@@ -1,9 +0,0 @@
|
||||
class Item_Connector_T : CA_Magazine {
|
||||
scope = public;
|
||||
count = 1;
|
||||
displayName = $STR_ITEM_DESC_equip_con_t;
|
||||
descriptionShort = $STR_ITEM_NAME_equip_con_t;
|
||||
model = "z\addons\dayz_communityassets\models\connector_T.p3d";
|
||||
picture = "\z\addons\dayz_communityassets\pictures\equip_connector_T_ca.paa";
|
||||
type = 256;
|
||||
};
|
||||
@@ -1,9 +0,0 @@
|
||||
class equip_crate : CA_Magazine {
|
||||
scope = public;
|
||||
count = 1;
|
||||
displayName = $STR_ITEM_NAME_equip_crate;
|
||||
descriptionShort = $STR_ITEM_DESC_equip_crate;
|
||||
model = "\z\addons\dayz_communityassets\models\crate.p3d";
|
||||
picture = "\z\addons\dayz_communityassets\pictures\equip_crate.paa";
|
||||
type = 256;
|
||||
};
|
||||
@@ -1,9 +0,0 @@
|
||||
class equip_Crossbow_Kit : CA_Magazine {
|
||||
scope = public;
|
||||
count = 1;
|
||||
displayName = $STR_ITEM_NAME_CROSSBOW_KIT;
|
||||
descriptionShort = $STR_ITEM_DESC_CROSSBOW_KIT;
|
||||
model = "\z\addons\community_crossbow\models\Crossbow_kit.p3d";
|
||||
picture = "\z\addons\community_crossbow\textures\Crossbow_kit.paa";
|
||||
type = 256;
|
||||
};
|
||||
@@ -1,9 +0,0 @@
|
||||
class equip_crossbow_stock : CA_Magazine {
|
||||
scope = public;
|
||||
count = 1;
|
||||
displayName = "Crossbow (Stock)";
|
||||
descriptionShort="You require a Crossbow String kit to craft this weapon";
|
||||
model = "z\addons\community_crossbow\models\crossbow_stock.p3d";
|
||||
picture = "\z\addons\community_crossbow\icons\crossbow_stock.paa";
|
||||
type = 256;
|
||||
};
|
||||
@@ -1,8 +0,0 @@
|
||||
class equip_d_battery : CA_Magazine {
|
||||
scope = public;
|
||||
count = 1;
|
||||
displayName = $STR_ITEM_NAME_equip_d_battery;
|
||||
descriptionShort = $STR_ITEM_DESC_equip_d_battery;
|
||||
picture = "\z\addons\dayz_communityassets\pictures\equip_d_battery_ca.paa";
|
||||
type = 256;
|
||||
};
|
||||
@@ -1,9 +0,0 @@
|
||||
class equip_duct_tape : CA_Magazine {
|
||||
scope = public;
|
||||
count = 1;
|
||||
displayName = $STR_ITEM_NAME_equip_duct_tape;
|
||||
descriptionShort = $STR_ITEM_DESC_equip_duct_tape;
|
||||
model = "\z\addons\dayz_communityassets\models\duct_tape.p3d";
|
||||
picture = "\z\addons\dayz_communityassets\pictures\tape.paa";
|
||||
type = 256;
|
||||
};
|
||||
@@ -1,8 +0,0 @@
|
||||
class equip_empty_barrel : CA_Magazine {
|
||||
scope = public;
|
||||
count = 1;
|
||||
displayName = $STR_ITEM_NAME_equip_empty_barrel;
|
||||
descriptionShort = $STR_ITEM_DESC_equip_empty_barrel;
|
||||
picture = "\z\addons\dayz_communityassets\CraftingPlaceholders\equip_empty_barrel.paa";
|
||||
type = 256;
|
||||
};
|
||||
@@ -1,9 +0,0 @@
|
||||
class equip_feathers : CA_Magazine {
|
||||
scope = public;
|
||||
count = 1;
|
||||
displayName = $STR_ITEM_NAME_equip_feathers;
|
||||
descriptionShort = $STR_ITEM_DESC_equip_feathers;
|
||||
model = "\z\addons\dayz_communityassets\models\feather.p3d";
|
||||
picture = "\z\addons\dayz_communityassets\pictures\equip_feather_ca.paa";
|
||||
type = 256;
|
||||
};
|
||||
@@ -1,9 +0,0 @@
|
||||
class equip_floppywire : CA_Magazine {
|
||||
scope = public;
|
||||
count = 1;
|
||||
displayName = $STR_ITEM_NAME_equip_floppywire;
|
||||
descriptionShort = $STR_ITEM_DESC_equip_floppywire;
|
||||
model = "\z\addons\dayz_communityassets\models\floppywire.p3d";
|
||||
picture = "\z\addons\dayz_communityassets\pictures\equip_floppywire.paa";
|
||||
type = 256;
|
||||
};
|
||||
@@ -1,9 +0,0 @@
|
||||
class equip_garlic_bulb : CA_Magazine {
|
||||
scope = public;
|
||||
count = 1;
|
||||
displayName = $STR_ITEM_NAME_equip_garlic_bulb;
|
||||
descriptionShort = $STR_ITEM_DESC_equip_garlic_bulb;
|
||||
model = "\z\addons\dayz_communityassets\models\herb_garlic_bulb.p3d";
|
||||
picture = "\z\addons\dayz_communityassets\pictures\equip_garlic_bulb_ca.paa";
|
||||
type = 256;
|
||||
};
|
||||
@@ -1,10 +0,0 @@
|
||||
class equip_gauze : CA_Magazine {
|
||||
scope = public;
|
||||
count = 1;
|
||||
displayName = $STR_ITEM_NAME_equip_gauze;
|
||||
descriptionShort = $STR_ITEM_DESC_equip_gauze;
|
||||
model = "\z\addons\dayz_communityassets\models\gauze.p3d";
|
||||
picture = "\z\addons\dayz_communityassets\pictures\equip_gauze_ca.paa";
|
||||
type = 256;
|
||||
};
|
||||
|
||||
@@ -1,10 +0,0 @@
|
||||
class equip_gauzepackaged : CA_Magazine {
|
||||
scope = public;
|
||||
count = 1;
|
||||
displayName = $STR_ITEM_NAME_equip_gauzepackaged;
|
||||
descriptionShort = $STR_ITEM_DESC_equip_gauzepackaged;
|
||||
model = "\z\addons\dayz_communityassets\models\gauze_package.p3d";
|
||||
picture = "\z\addons\dayz_communityassets\pictures\equip_gauze_package_ca.paa";
|
||||
type = 256;
|
||||
};
|
||||
|
||||
@@ -1,9 +0,0 @@
|
||||
|
||||
class equip_herb_box : CA_Magazine {
|
||||
scope = public;
|
||||
count = 1;
|
||||
displayName = $STR_EQUIP_NAME_HERBBOX;
|
||||
descriptionShort = $STR_EQUIP_DESC_HERBBOX;
|
||||
model = "\z\addons\dayz_communityassets\models\herb_box.p3d";
|
||||
picture = "\z\addons\dayz_communityassets\pictures\equip_herb_box_ca.paa";
|
||||
};
|
||||
@@ -1,9 +0,0 @@
|
||||
class equip_hobo_fishing_kit : CA_Magazine {
|
||||
scope = public;
|
||||
count = 1;
|
||||
displayName = "Hobo Fishing Kit";
|
||||
descriptionShort = "Hobo Fishing Kit, catches dem fishes";
|
||||
model = "\z\addons\dayz_communityassets\models\hobofishingkit.p3d";
|
||||
picture = "\z\addons\dayz_communityassets\pictures\equip_hobofishingkit_ca.paa";
|
||||
type = 256;
|
||||
};
|
||||
@@ -1,9 +0,0 @@
|
||||
class equip_hose : CA_Magazine {
|
||||
scope = public;
|
||||
count = 1;
|
||||
displayName = $STR_ITEM_NAME_equip_hose;
|
||||
descriptionShort = $STR_ITEM_DESC_equip_hose;
|
||||
model = "\z\addons\dayz_communityassets\models\hose.p3d";
|
||||
picture = "\z\addons\dayz_communityassets\pictures\equip_hose.paa";
|
||||
type = 256;
|
||||
};
|
||||
@@ -1,9 +0,0 @@
|
||||
class equip_hose_clamp : CA_Magazine {
|
||||
scope = public;
|
||||
count = 1;
|
||||
displayName = $STR_ITEM_NAME_equip_hose_clamp;
|
||||
descriptionShort = $STR_ITEM_DESC_equip_hose_clamp;
|
||||
model = "\z\addons\dayz_communityassets\models\hose_clamp.p3d";
|
||||
picture = "\z\addons\dayz_communityassets\pictures\equip_hoseclamp_ca.paa";
|
||||
type = 256;
|
||||
};
|
||||
@@ -1,8 +0,0 @@
|
||||
class equip_laser : CA_Magazine {
|
||||
scope = public;
|
||||
count = 1;
|
||||
displayName = $STR_ITEM_NAME_equip_laser;
|
||||
descriptionShort = $STR_ITEM_DESC_equip_laser;
|
||||
picture = "\z\addons\dayz_communityassets\CraftingPlaceholders\equip_laser.paa";
|
||||
type = 256;
|
||||
};
|
||||
@@ -1,9 +0,0 @@
|
||||
class equip_metal_rod : CA_Magazine {
|
||||
scope = public;
|
||||
count = 1;
|
||||
displayName = $STR_ITEM_NAME_equip_metal_rod;
|
||||
descriptionShort = $STR_ITEM_DESC_equip_metal_rod;
|
||||
//model = "z\addons\dayz_communityassets\models\xxxx.p3d";
|
||||
//picture = "\z\addons\dayz_communityassets\pictures\xxxx.paa";
|
||||
type = 256;
|
||||
};
|
||||
@@ -1,9 +0,0 @@
|
||||
class equip_metal_sheet : CA_Magazine {
|
||||
scope = public;
|
||||
count = 1;
|
||||
displayName = $STR_ITEM_NAME_equip_metal_sheet;
|
||||
descriptionShort = $STR_ITEM_DESC_equip_metal_sheet;
|
||||
model = "\z\addons\dayz_communityassets\models\metal_sheet_clean.p3d";
|
||||
picture = "\z\addons\dayz_communityassets\CraftingPlaceholders\equip_metal_sheet.paa";
|
||||
type = 256;
|
||||
};
|
||||
@@ -1,9 +0,0 @@
|
||||
class equip_metal_sheet_rusted : CA_Magazine {
|
||||
scope = public;
|
||||
count = 1;
|
||||
displayName = $STR_ITEM_NAME_equip_metal_sheet_rusted;
|
||||
descriptionShort = $STR_ITEM_DESC_equip_metal_sheet_rusted;
|
||||
model = "\z\addons\dayz_communityassets\models\metal_sheet_rusted.p3d";
|
||||
picture = "\z\addons\dayz_communityassets\CraftingPlaceholders\equip_metal_sheet_rusted.paa";
|
||||
type = 256;
|
||||
};
|
||||
@@ -1,9 +0,0 @@
|
||||
class equip_nails : CA_Magazine {
|
||||
scope = public;
|
||||
count = 1;
|
||||
displayName = $STR_ITEM_NAME_equip_nails;
|
||||
descriptionShort = $STR_ITEM_DESC_equip_nails;
|
||||
model = "\z\addons\dayz_communityassets\models\nails.p3d";
|
||||
picture = "\z\addons\dayz_communityassets\pictures\equip_nails_ca.paa";
|
||||
type = 256;
|
||||
};
|
||||
@@ -1,8 +0,0 @@
|
||||
class equip_needle : CA_Magazine {
|
||||
scope = public;
|
||||
count = 1;
|
||||
displayName = $STR_ITEM_NAME_equip_needle;
|
||||
descriptionShort = $STR_ITEM_DESC_equip_needle;
|
||||
picture = "\z\addons\dayz_communityassets\CraftingPlaceholders\equip_needle.paa";
|
||||
type = 256;
|
||||
};
|
||||
@@ -1,8 +0,0 @@
|
||||
class equip_note : CA_Magazine {
|
||||
scope = public;
|
||||
count = 1;
|
||||
displayName = $STR_ITEM_NAME_equip_note;
|
||||
descriptionShort = $STR_ITEM_DESC_equip_note;
|
||||
picture = "\z\addons\dayz_communityassets\CraftingPlaceholders\equip_note.paa";
|
||||
type = 256;
|
||||
};
|
||||
@@ -1,8 +0,0 @@
|
||||
class equip_paint : CA_Magazine {
|
||||
scope = public;
|
||||
count = 1;
|
||||
displayName = $STR_ITEM_NAME_equip_paint;
|
||||
descriptionShort = $STR_ITEM_DESC_equip_paint;
|
||||
picture = "\z\addons\dayz_communityassets\CraftingPlaceholders\equip_paint.paa";
|
||||
type = 256;
|
||||
};
|
||||
@@ -1,8 +0,0 @@
|
||||
class equip_paper_sheet : CA_Magazine {
|
||||
scope = public;
|
||||
count = 1;
|
||||
displayName = $STR_ITEM_NAME_equip_paper_sheet;
|
||||
descriptionShort = $STR_ITEM_DESC_equip_paper_sheet;
|
||||
picture = "\z\addons\dayz_communityassets\CraftingPlaceholders\equip_paper_sheet.paa";
|
||||
type = 256;
|
||||
};
|
||||
@@ -1,9 +0,0 @@
|
||||
class equip_pvc_box : CA_Magazine {
|
||||
scope = public;
|
||||
count = 1;
|
||||
displayName = $STR_ITEM_NAME_equip_pvc_box;
|
||||
descriptionShort = $STR_ITEM_DESC_equip_pvc_box;
|
||||
model = "\z\addons\dayz_communityassets\models\plastic_box.p3d";
|
||||
picture = "\z\addons\dayz_communityassets\pictures\equip_plastic_box_ca.paa";
|
||||
type = 256;
|
||||
};
|
||||
@@ -1,9 +0,0 @@
|
||||
class equip_rag : CA_Magazine {
|
||||
scope = public;
|
||||
count = 1;
|
||||
displayName = $STR_ITEM_NAME_equip_rag;
|
||||
descriptionShort = $STR_ITEM_DESC_equip_rag;
|
||||
model = "\z\addons\dayz_communityassets\models\rag_clean.p3d";
|
||||
picture = "\z\addons\dayz_communityassets\pictures\equip_rag_clean_ca.paa";
|
||||
type = 256;
|
||||
};
|
||||
@@ -1,8 +0,0 @@
|
||||
class equip_rail_screws : CA_Magazine {
|
||||
scope = public;
|
||||
count = 1;
|
||||
displayName = $STR_ITEM_NAME_equip_rail_screws;
|
||||
descriptionShort = $STR_ITEM_DESC_equip_rail_screws;
|
||||
picture = "\z\addons\dayz_communityassets\CraftingPlaceholders\equip_part_somegeneric.paa";
|
||||
type = 256;
|
||||
};
|
||||
@@ -1,21 +0,0 @@
|
||||
class equip_rope : CA_Magazine {
|
||||
scope = public;
|
||||
count = 1;
|
||||
displayName = $STR_ITEM_NAME_equip_rope;
|
||||
descriptionShort = $STR_ITEM_DESC_equip_rope;
|
||||
model = "\z\addons\dayz_communityassets\models\rope.p3d";
|
||||
picture = "\z\addons\dayz_communityassets\pictures\equip_rope_ca.paa";
|
||||
type = 256;
|
||||
class ItemActions
|
||||
{
|
||||
class Crafting
|
||||
{
|
||||
text = $STR_BLD_craft_equip_rope;//"String"
|
||||
script = ";['Crafting','CfgMagazines', _id] spawn player_craftItem;";
|
||||
neednearby[] = {};
|
||||
requiretools[] = {"ItemKnife"};
|
||||
output[] = {{"equip_string",2}};
|
||||
input[] = {{"equip_rope",1}};
|
||||
};
|
||||
};
|
||||
};
|
||||
@@ -1,9 +0,0 @@
|
||||
class equip_scrapelectronics : CA_Magazine {
|
||||
scope = public;
|
||||
count = 1;
|
||||
displayName = $STR_ITEM_NAME_equip_scrapelectronics;
|
||||
descriptionShort = $STR_ITEM_DESC_equip_scrapelectronics;
|
||||
model = "\z\addons\dayz_communityassets\models\scrapelectronics.p3d";
|
||||
picture = "\z\addons\dayz_communityassets\pictures\scrapelectronics.paa";
|
||||
type = 256;
|
||||
};
|
||||
@@ -1,10 +0,0 @@
|
||||
class equip_slugsinacan : CA_Magazine {
|
||||
scope = public;
|
||||
count = 1;
|
||||
displayName = "Slugs in a can";
|
||||
descriptionShort = "Slugs in a can";
|
||||
model = "\z\addons\dayz_communityassets\models\slugsinacan.p3d";
|
||||
picture = "\z\addons\dayz_communityassets\CraftingPlaceholders\equip_sluginacan.paa";
|
||||
type = 256;
|
||||
};
|
||||
|
||||
@@ -1,9 +0,0 @@
|
||||
class equip_string : CA_Magazine {
|
||||
scope = public;
|
||||
count = 1;
|
||||
displayName = $STR_ITEM_NAME_equip_string;
|
||||
descriptionShort = $STR_ITEM_DESC_equip_string;
|
||||
model = "\z\addons\dayz_communityassets\models\string.p3d";
|
||||
picture = "\z\addons\dayz_communityassets\pictures\equip_string_ca.paa";
|
||||
type = 256;
|
||||
};
|
||||
@@ -1,9 +0,0 @@
|
||||
class equip_tent_poles : CA_Magazine {
|
||||
scope = public;
|
||||
count = 1;
|
||||
displayName = $STR_ITEM_NAME_equip_tent_poles;
|
||||
descriptionShort = $STR_ITEM_DESC_equip_tent_poles;
|
||||
model = "z\addons\dayz_communityassets\models\1m_pole_6.p3d";
|
||||
picture = "\z\addons\dayz_communityassets\pictures\equip_1m_pole_6_ca.paa";
|
||||
type = 256;
|
||||
};
|
||||
@@ -1,9 +0,0 @@
|
||||
class equip_tin_powder : CA_Magazine {
|
||||
scope = public;
|
||||
count = 1;
|
||||
displayName = "Tin of Powder";
|
||||
descriptionShort = "Tin of Powder has medicinal qualities";
|
||||
model = "\z\addons\dayz_communityassets\models\tin_powder.p3d";
|
||||
picture = "\z\addons\dayz_communityassets\pictures\equip_tin_powder_co.paa";
|
||||
type = 256;
|
||||
};
|
||||
@@ -1,8 +0,0 @@
|
||||
class equip_weapon_rails: CA_Magazine {
|
||||
scope = public;
|
||||
count = 1;
|
||||
displayName = $STR_ITEM_NAME_equip_weapon_rails;
|
||||
descriptionShort = $STR_ITEM_DESC_equip_weapon_rails;
|
||||
picture = "\z\addons\dayz_communityassets\CraftingPlaceholders\equip_part_somegeneric.paa";
|
||||
type = 256;
|
||||
};
|
||||
@@ -1,9 +0,0 @@
|
||||
class equip_wood_pallet : CA_Magazine {
|
||||
scope = public;
|
||||
count = 1;
|
||||
displayName = $STR_ITEM_NAME_equip_wood_pallet;
|
||||
descriptionShort = $STR_ITEM_DESC_equip_wood_pallet;
|
||||
model = "\z\addons\dayz_communityassets\models\wooden_pallet.p3d";
|
||||
picture = "\z\addons\dayz_communityassets\pictures\equip_wpallet_ca.paa";
|
||||
type = 256;
|
||||
};
|
||||
@@ -1,16 +0,0 @@
|
||||
class equip_woodensplint : CA_Magazine {
|
||||
scope = public;
|
||||
count = 1;
|
||||
displayName = $STR_ITEM_NAME_WOODENSPLINT;
|
||||
descriptionShort = $STR_ITEM_DESC_WOODENSPLINT;
|
||||
model = "\z\addons\dayz_communityassets\models\woodensplint.p3d";
|
||||
picture = "\z\addons\dayz_communityassets\pictures\equip_woodensplint_ca.paa";
|
||||
type = 256; //WeaponSlotItem * 2 in vanilla
|
||||
class ItemActions {
|
||||
class Use {
|
||||
text = $STR_ACTIONS_BRACE_LEG;
|
||||
script = "spawn player_useMeds;";
|
||||
};
|
||||
};
|
||||
};
|
||||
|
||||
@@ -1,47 +0,0 @@
|
||||
class FoodBioMeat: FoodEdible {
|
||||
scope = public;
|
||||
displayName = $STR_FOOD_NAME_BIOMEAT;
|
||||
model = "\z\addons\dayz_epoch\models\biomeat_can.p3d";
|
||||
picture = "\z\addons\dayz_epoch\pictures\equip_biomeat_CA.paa";
|
||||
descriptionShort = $STR_FOOD_NAME_BIOMEAT_DESC;
|
||||
bloodRegen = 1600;
|
||||
infectionChance = 0.4;
|
||||
};
|
||||
// new DZE harvested food
|
||||
class FoodPumpkin : FoodEdible {
|
||||
scope = public;
|
||||
count = 1;
|
||||
bloodRegen = 100;
|
||||
displayName = $STR_FOOD_NAME_PUMPKIN;
|
||||
descriptionShort = $STR_FOOD_NAME_PUMPKIN;
|
||||
weight = 1;
|
||||
model = "z\addons\dayz_communityassets\models\pistachio.p3d"; // TODO: model + icon
|
||||
picture = "\z\addons\dayz_communityassets\pictures\equip_pistachios_CA.paa";
|
||||
class ItemActions
|
||||
{
|
||||
class Consume
|
||||
{
|
||||
text = $STR_EAT_FOOD;
|
||||
script = "spawn player_consume";
|
||||
};
|
||||
class Crafting
|
||||
{
|
||||
text = $STR_FOOD_NAME_PUMPKIN_CRAFT;
|
||||
script = ";['Crafting','CfgMagazines', _id] spawn player_craftItem;";
|
||||
neednearby[] = {""};
|
||||
requiretools[] = {"ItemKnife"};
|
||||
output[] = {{"ItemPumpkinSeed",5}};
|
||||
input[] = {{"FoodPumpkin",1}};
|
||||
};
|
||||
};
|
||||
};
|
||||
class FoodSunFlowerSeed : FoodEdible {
|
||||
scope = public;
|
||||
count = 1;
|
||||
bloodRegen = 100;
|
||||
displayName = $STR_FOOD_NAME_SUNFLOWER;
|
||||
descriptionShort = $STR_FOOD_NAME_SUNFLOWER;
|
||||
weight = 0.1;
|
||||
model = "z\addons\dayz_communityassets\models\pistachio.p3d"; // TODO: model + icon
|
||||
picture = "\z\addons\dayz_communityassets\pictures\equip_pistachios_CA.paa";
|
||||
};
|
||||
@@ -1,12 +0,0 @@
|
||||
class ItemSodaRbull : ItemSodaCoke {
|
||||
displayName = $STR_FOOD_NAME_RBULL;
|
||||
descriptionShort = $STR_FOOD_DESC_RBULL;
|
||||
model = "z\addons\dayz_epoch\models\soda_redbull.p3d";
|
||||
picture = "\z\addons\dayz_epoch\pictures\equip_soda_rbull_CA.paa";
|
||||
};
|
||||
class ItemSodaOrangeSherbet : ItemSodaCoke {
|
||||
displayName = $STR_FOOD_NAME_OSHERBET;
|
||||
descriptionShort = $STR_FOOD_DESC_OSHERBET;
|
||||
model = "z\addons\dayz_epoch\models\soda_sherbet.p3d";
|
||||
picture = "\z\addons\dayz_epoch\pictures\soda_orangesherbet_ca.paa";
|
||||
};
|
||||
@@ -1,529 +0,0 @@
|
||||
class ItemWaterbottle1oz : ItemWaterbottle {
|
||||
displayName = $STR_EPOCH_WATERBOTTLE1OZ;
|
||||
descriptionShort = $STR_EPOCH_WATERBOTTLE1OZ_DESC;
|
||||
picture = "\z\addons\dayz_epoch\pictures\equip_waterbottle_1oz_ca.paa";
|
||||
wateroz = 1;
|
||||
containerWater = "ItemWaterBottle";
|
||||
containerWaterSafe = "ItemWaterBottleSafe";
|
||||
containerWaterInfected = "ItemWaterBottleInfected";
|
||||
Nutrition[] = {0,0,100,0};
|
||||
infectionChance = 0.03;
|
||||
consumeOutput = "ItemWaterBottleUnfilled";
|
||||
containerEmpty = "ItemWaterBottleUnfilled";
|
||||
class ItemActions {
|
||||
class Consume
|
||||
{
|
||||
text = $STR_ACTIONS_DRINK2;
|
||||
script = "spawn player_consume";
|
||||
};
|
||||
class Empty
|
||||
{
|
||||
text = $STR_EQUIP_NAME_13_EMPTY;
|
||||
script = "spawn player_emptyContainer";
|
||||
};
|
||||
class Fill {
|
||||
text = "$STR_ACTIONS_FILL_W";
|
||||
script = "spawn player_fillWater;";
|
||||
};
|
||||
};
|
||||
};
|
||||
class ItemWaterbottle2oz : ItemWaterbottle {
|
||||
displayName = $STR_EPOCH_WATERBOTTLE2OZ;
|
||||
descriptionShort = $STR_EPOCH_WATERBOTTLE2OZ_DESC;
|
||||
picture = "\z\addons\dayz_epoch\pictures\equip_waterbottle_2oz_ca.paa";
|
||||
wateroz = 2;
|
||||
containerWater = "ItemWaterBottle";
|
||||
containerWaterSafe = "ItemWaterBottleSafe";
|
||||
containerWaterInfected = "ItemWaterBottleInfected";
|
||||
Nutrition[] = {0,0,200,0};
|
||||
infectionChance = 0.06;
|
||||
consumeOutput = "ItemWaterBottleUnfilled";
|
||||
containerEmpty = "ItemWaterBottleUnfilled";
|
||||
class ItemActions {
|
||||
class Consume
|
||||
{
|
||||
text = $STR_ACTIONS_DRINK2;
|
||||
script = "spawn player_consume";
|
||||
};
|
||||
class Empty
|
||||
{
|
||||
text = $STR_EQUIP_NAME_13_EMPTY;
|
||||
script = "spawn player_emptyContainer";
|
||||
};
|
||||
class Fill {
|
||||
text = "$STR_ACTIONS_FILL_W";
|
||||
script = "spawn player_fillWater;";
|
||||
};
|
||||
};
|
||||
|
||||
};
|
||||
class ItemWaterbottle3oz : ItemWaterbottle {
|
||||
displayName = $STR_EPOCH_WATERBOTTLE3OZ;
|
||||
descriptionShort = $STR_EPOCH_WATERBOTTLE3OZ_DESC;
|
||||
picture = "\z\addons\dayz_epoch\pictures\equip_waterbottle_3oz_ca.paa";
|
||||
wateroz = 3;
|
||||
containerWater = "ItemWaterBottle";
|
||||
containerWaterSafe = "ItemWaterBottleSafe";
|
||||
containerWaterInfected = "ItemWaterBottleInfected";
|
||||
Nutrition[] = {0,0,300,0};
|
||||
infectionChance = 0.09;
|
||||
consumeOutput = "ItemWaterBottleUnfilled";
|
||||
containerEmpty = "ItemWaterBottleUnfilled";
|
||||
class ItemActions {
|
||||
class Consume
|
||||
{
|
||||
text = $STR_ACTIONS_DRINK2;
|
||||
script = "spawn player_consume";
|
||||
};
|
||||
class Empty
|
||||
{
|
||||
text = $STR_EQUIP_NAME_13_EMPTY;
|
||||
script = "spawn player_emptyContainer";
|
||||
};
|
||||
class Fill {
|
||||
text = "$STR_ACTIONS_FILL_W";
|
||||
script = "spawn player_fillWater;";
|
||||
};
|
||||
};
|
||||
|
||||
};
|
||||
class ItemWaterbottle4oz : ItemWaterbottle {
|
||||
displayName = $STR_EPOCH_WATERBOTTLE4OZ;
|
||||
descriptionShort = $STR_EPOCH_WATERBOTTLE4OZ_DESC;
|
||||
picture = "\z\addons\dayz_epoch\pictures\equip_waterbottle_4oz_ca.paa";
|
||||
wateroz = 4;
|
||||
containerWater = "ItemWaterBottle";
|
||||
containerWaterSafe = "ItemWaterBottleSafe";
|
||||
containerWaterInfected = "ItemWaterBottleInfected";
|
||||
Nutrition[] = {0,0,400,0};
|
||||
infectionChance = 0.12;
|
||||
consumeOutput = "ItemWaterBottleUnfilled";
|
||||
containerEmpty = "ItemWaterBottleUnfilled";
|
||||
class ItemActions {
|
||||
class Consume
|
||||
{
|
||||
text = $STR_ACTIONS_DRINK2;
|
||||
script = "spawn player_consume";
|
||||
};
|
||||
class Empty
|
||||
{
|
||||
text = $STR_EQUIP_NAME_13_EMPTY;
|
||||
script = "spawn player_emptyContainer";
|
||||
};
|
||||
class Fill {
|
||||
text = "$STR_ACTIONS_FILL_W";
|
||||
script = "spawn player_fillWater;";
|
||||
};
|
||||
};
|
||||
|
||||
};
|
||||
class ItemWaterbottle5oz : ItemWaterbottle {
|
||||
displayName = $STR_EPOCH_WATERBOTTLE5OZ;
|
||||
descriptionShort = $STR_EPOCH_WATERBOTTLE5OZ_DESC;
|
||||
picture = "\z\addons\dayz_epoch\pictures\equip_waterbottle_5oz_ca.paa";
|
||||
wateroz = 5;
|
||||
containerWater = "ItemWaterBottle";
|
||||
containerWaterSafe = "ItemWaterBottleSafe";
|
||||
containerWaterInfected = "ItemWaterBottleInfected";
|
||||
Nutrition[] = {0,0,500,0};
|
||||
infectionChance = 0.15;
|
||||
consumeOutput = "ItemWaterBottleUnfilled";
|
||||
containerEmpty = "ItemWaterBottleUnfilled";
|
||||
class ItemActions {
|
||||
class Consume
|
||||
{
|
||||
text = $STR_ACTIONS_DRINK2;
|
||||
script = "spawn player_consume";
|
||||
};
|
||||
class Empty
|
||||
{
|
||||
text = $STR_EQUIP_NAME_13_EMPTY;
|
||||
script = "spawn player_emptyContainer";
|
||||
};
|
||||
class Fill {
|
||||
text = "$STR_ACTIONS_FILL_W";
|
||||
script = "spawn player_fillWater;";
|
||||
};
|
||||
};
|
||||
|
||||
};
|
||||
class ItemWaterbottle6oz : ItemWaterbottle {
|
||||
displayName = $STR_EPOCH_WATERBOTTLE6OZ;
|
||||
descriptionShort = $STR_EPOCH_WATERBOTTLE6OZ_DESC;
|
||||
picture = "\z\addons\dayz_epoch\pictures\equip_waterbottle_6oz_ca.paa";
|
||||
wateroz = 6;
|
||||
containerWater = "ItemWaterBottle";
|
||||
containerWaterSafe = "ItemWaterBottleSafe";
|
||||
containerWaterInfected = "ItemWaterBottleInfected";
|
||||
Nutrition[] = {0,0,600,0};
|
||||
infectionChance = 0.18;
|
||||
consumeOutput = "ItemWaterBottleUnfilled";
|
||||
containerEmpty = "ItemWaterBottleUnfilled";
|
||||
class ItemActions {
|
||||
class Consume
|
||||
{
|
||||
text = $STR_ACTIONS_DRINK2;
|
||||
script = "spawn player_consume";
|
||||
};
|
||||
class Empty
|
||||
{
|
||||
text = $STR_EQUIP_NAME_13_EMPTY;
|
||||
script = "spawn player_emptyContainer";
|
||||
};
|
||||
class Fill {
|
||||
text = "$STR_ACTIONS_FILL_W";
|
||||
script = "spawn player_fillWater;";
|
||||
};
|
||||
};
|
||||
|
||||
};
|
||||
class ItemWaterbottle7oz : ItemWaterbottle {
|
||||
displayName = $STR_EPOCH_WATERBOTTLE7OZ;
|
||||
descriptionShort = $STR_EPOCH_WATERBOTTLE7OZ_DESC;
|
||||
picture = "\z\addons\dayz_epoch\pictures\equip_waterbottle_7oz_ca.paa";
|
||||
wateroz = 7;
|
||||
containerWater = "ItemWaterBottle";
|
||||
containerWaterSafe = "ItemWaterBottleSafe";
|
||||
containerWaterInfected = "ItemWaterBottleInfected";
|
||||
Nutrition[] = {0,0,700,0};
|
||||
infectionChance = 0.21;
|
||||
consumeOutput = "ItemWaterBottleUnfilled";
|
||||
containerEmpty = "ItemWaterBottleUnfilled";
|
||||
class ItemActions {
|
||||
class Consume
|
||||
{
|
||||
text = $STR_ACTIONS_DRINK2;
|
||||
script = "spawn player_consume";
|
||||
};
|
||||
class Empty
|
||||
{
|
||||
text = $STR_EQUIP_NAME_13_EMPTY;
|
||||
script = "spawn player_emptyContainer";
|
||||
};
|
||||
class Fill {
|
||||
text = "$STR_ACTIONS_FILL_W";
|
||||
script = "spawn player_fillWater;";
|
||||
};
|
||||
};
|
||||
};
|
||||
class ItemWaterbottle8oz : ItemWaterbottle {
|
||||
displayName = $STR_EPOCH_WATERBOTTLE8OZ;
|
||||
descriptionShort = $STR_EPOCH_WATERBOTTLE8OZ_DESC;
|
||||
picture = "\z\addons\dayz_epoch\pictures\equip_waterbottle_8oz_ca.paa";
|
||||
wateroz = 8;
|
||||
containerWater = "ItemWaterBottle";
|
||||
containerWaterSafe = "ItemWaterBottleSafe";
|
||||
containerWaterInfected = "ItemWaterBottleInfected";
|
||||
Nutrition[] = {0,0,800,0};
|
||||
infectionChance = 0.24;
|
||||
consumeOutput = "ItemWaterBottleUnfilled";
|
||||
containerEmpty = "ItemWaterBottleUnfilled";
|
||||
class ItemActions {
|
||||
class Consume
|
||||
{
|
||||
text = $STR_ACTIONS_DRINK2;
|
||||
script = "spawn player_consume";
|
||||
};
|
||||
class Empty
|
||||
{
|
||||
text = $STR_EQUIP_NAME_13_EMPTY;
|
||||
script = "spawn player_emptyContainer";
|
||||
};
|
||||
class Fill {
|
||||
text = "$STR_ACTIONS_FILL_W";
|
||||
script = "spawn player_fillWater;";
|
||||
};
|
||||
};
|
||||
|
||||
};
|
||||
class ItemWaterbottle9oz : ItemWaterbottle {
|
||||
displayName = $STR_EPOCH_WATERBOTTLE9OZ;
|
||||
descriptionShort = $STR_EPOCH_WATERBOTTLE9OZ_DESC;
|
||||
picture = "\z\addons\dayz_epoch\pictures\equip_waterbottle_9oz_ca.paa";
|
||||
wateroz = 9;
|
||||
containerWater = "ItemWaterBottle";
|
||||
containerWaterSafe = "ItemWaterBottleSafe";
|
||||
containerWaterInfected = "ItemWaterBottleInfected";
|
||||
Nutrition[] = {0,0,900,0};
|
||||
infectionChance = 0.27;
|
||||
consumeOutput = "ItemWaterBottleUnfilled";
|
||||
containerEmpty = "ItemWaterBottleUnfilled";
|
||||
class ItemActions {
|
||||
class Consume
|
||||
{
|
||||
text = $STR_ACTIONS_DRINK2;
|
||||
script = "spawn player_consume";
|
||||
};
|
||||
class Empty
|
||||
{
|
||||
text = $STR_EQUIP_NAME_13_EMPTY;
|
||||
script = "spawn player_emptyContainer";
|
||||
};
|
||||
class Fill {
|
||||
text = "$STR_ACTIONS_FILL_W";
|
||||
script = "spawn player_fillWater;";
|
||||
};
|
||||
};
|
||||
};
|
||||
//inherit from ItemWaterbottle because that's how the crafting script checks required input
|
||||
class ItemWaterbottle1ozBoiled : ItemWaterbottle {
|
||||
displayName = $STR_EPOCH_WATERBOTTLE1OZBOILED;
|
||||
descriptionShort = $STR_EPOCH_WATERBOTTLE1OZBOILED_DESC;
|
||||
infectionChance = 0;
|
||||
picture = "\z\addons\dayz_epoch\pictures\equip_waterbottle_1oz_ca.paa";
|
||||
wateroz = 1;
|
||||
containerWater = "ItemWaterBottle";
|
||||
containerWaterSafe = "ItemWaterBottleSafe";
|
||||
containerWaterInfected = "ItemWaterBottleInfected";
|
||||
Nutrition[] = {0,0,100,0};
|
||||
consumeOutput = "ItemWaterBottleUnfilled";
|
||||
containerEmpty = "ItemWaterBottleUnfilled";
|
||||
class ItemActions {
|
||||
class Consume
|
||||
{
|
||||
text = $STR_ACTIONS_DRINK2;
|
||||
script = "spawn player_consume";
|
||||
};
|
||||
class Empty
|
||||
{
|
||||
text = $STR_EQUIP_NAME_13_EMPTY;
|
||||
script = "spawn player_emptyContainer";
|
||||
};
|
||||
class Fill {
|
||||
text = "$STR_ACTIONS_FILL_W";
|
||||
script = "spawn player_fillWater;";
|
||||
};
|
||||
};
|
||||
};
|
||||
class ItemWaterbottle2ozBoiled : ItemWaterbottle {
|
||||
displayName = $STR_EPOCH_WATERBOTTLE2OZBOILED;
|
||||
descriptionShort = $STR_EPOCH_WATERBOTTLE2OZBOILED_DESC;
|
||||
infectionChance = 0;
|
||||
picture = "\z\addons\dayz_epoch\pictures\equip_waterbottle_2oz_ca.paa";
|
||||
wateroz = 2;
|
||||
containerWater = "ItemWaterBottle";
|
||||
containerWaterSafe = "ItemWaterBottleSafe";
|
||||
containerWaterInfected = "ItemWaterBottleInfected";
|
||||
Nutrition[] = {0,0,200,0};
|
||||
consumeOutput = "ItemWaterBottleUnfilled";
|
||||
containerEmpty = "ItemWaterBottleUnfilled";
|
||||
class ItemActions {
|
||||
class Consume
|
||||
{
|
||||
text = $STR_ACTIONS_DRINK2;
|
||||
script = "spawn player_consume";
|
||||
};
|
||||
class Empty
|
||||
{
|
||||
text = $STR_EQUIP_NAME_13_EMPTY;
|
||||
script = "spawn player_emptyContainer";
|
||||
};
|
||||
class Fill {
|
||||
text = "$STR_ACTIONS_FILL_W";
|
||||
script = "spawn player_fillWater;";
|
||||
};
|
||||
};
|
||||
};
|
||||
class ItemWaterbottle3ozBoiled : ItemWaterbottle {
|
||||
displayName = $STR_EPOCH_WATERBOTTLE3OZBOILED;
|
||||
descriptionShort = $STR_EPOCH_WATERBOTTLE3OZBOILED_DESC;
|
||||
infectionChance = 0;
|
||||
picture = "\z\addons\dayz_epoch\pictures\equip_waterbottle_3oz_ca.paa";
|
||||
wateroz = 3;
|
||||
containerWater = "ItemWaterBottle";
|
||||
containerWaterSafe = "ItemWaterBottleSafe";
|
||||
containerWaterInfected = "ItemWaterBottleInfected";
|
||||
Nutrition[] = {0,0,300,0};
|
||||
consumeOutput = "ItemWaterBottleUnfilled";
|
||||
containerEmpty = "ItemWaterBottleUnfilled";
|
||||
class ItemActions {
|
||||
class Consume
|
||||
{
|
||||
text = $STR_ACTIONS_DRINK2;
|
||||
script = "spawn player_consume";
|
||||
};
|
||||
class Empty
|
||||
{
|
||||
text = $STR_EQUIP_NAME_13_EMPTY;
|
||||
script = "spawn player_emptyContainer";
|
||||
};
|
||||
class Fill {
|
||||
text = "$STR_ACTIONS_FILL_W";
|
||||
script = "spawn player_fillWater;";
|
||||
};
|
||||
};
|
||||
};
|
||||
class ItemWaterbottle4ozBoiled : ItemWaterbottle {
|
||||
displayName = $STR_EPOCH_WATERBOTTLE4OZBOILED;
|
||||
descriptionShort = $STR_EPOCH_WATERBOTTLE4OZBOILED_DESC;
|
||||
infectionChance = 0;
|
||||
picture = "\z\addons\dayz_epoch\pictures\equip_waterbottle_4oz_ca.paa";
|
||||
wateroz = 4;
|
||||
containerWater = "ItemWaterBottle";
|
||||
containerWaterSafe = "ItemWaterBottleSafe";
|
||||
containerWaterInfected = "ItemWaterBottleInfected";
|
||||
Nutrition[] = {0,0,400,0};
|
||||
consumeOutput = "ItemWaterBottleUnfilled";
|
||||
containerEmpty = "ItemWaterBottleUnfilled";
|
||||
class ItemActions {
|
||||
class Consume
|
||||
{
|
||||
text = $STR_ACTIONS_DRINK2;
|
||||
script = "spawn player_consume";
|
||||
};
|
||||
class Empty
|
||||
{
|
||||
text = $STR_EQUIP_NAME_13_EMPTY;
|
||||
script = "spawn player_emptyContainer";
|
||||
};
|
||||
class Fill {
|
||||
text = "$STR_ACTIONS_FILL_W";
|
||||
script = "spawn player_fillWater;";
|
||||
};
|
||||
};
|
||||
};
|
||||
class ItemWaterbottle5ozBoiled : ItemWaterbottle {
|
||||
displayName = $STR_EPOCH_WATERBOTTLE5OZBOILED;
|
||||
descriptionShort = $STR_EPOCH_WATERBOTTLE5OZBOILED_DESC;
|
||||
infectionChance = 0;
|
||||
picture = "\z\addons\dayz_epoch\pictures\equip_waterbottle_5oz_ca.paa";
|
||||
wateroz = 5;
|
||||
containerWater = "ItemWaterBottle";
|
||||
containerWaterSafe = "ItemWaterBottleSafe";
|
||||
containerWaterInfected = "ItemWaterBottleInfected";
|
||||
Nutrition[] = {0,0,500,0};
|
||||
consumeOutput = "ItemWaterBottleUnfilled";
|
||||
containerEmpty = "ItemWaterBottleUnfilled";
|
||||
class ItemActions {
|
||||
class Consume
|
||||
{
|
||||
text = $STR_ACTIONS_DRINK2;
|
||||
script = "spawn player_consume";
|
||||
};
|
||||
class Empty
|
||||
{
|
||||
text = $STR_EQUIP_NAME_13_EMPTY;
|
||||
script = "spawn player_emptyContainer";
|
||||
};
|
||||
class Fill {
|
||||
text = "$STR_ACTIONS_FILL_W";
|
||||
script = "spawn player_fillWater;";
|
||||
};
|
||||
};
|
||||
};
|
||||
class ItemWaterbottle6ozBoiled : ItemWaterbottle {
|
||||
displayName = $STR_EPOCH_WATERBOTTLE6OZBOILED;
|
||||
descriptionShort = $STR_EPOCH_WATERBOTTLE6OZBOILED_DESC;
|
||||
infectionChance = 0;
|
||||
picture = "\z\addons\dayz_epoch\pictures\equip_waterbottle_6oz_ca.paa";
|
||||
wateroz = 6;
|
||||
containerWater = "ItemWaterBottle";
|
||||
containerWaterSafe = "ItemWaterBottleSafe";
|
||||
containerWaterInfected = "ItemWaterBottleInfected";
|
||||
Nutrition[] = {0,0,600,0};
|
||||
consumeOutput = "ItemWaterBottleUnfilled";
|
||||
containerEmpty = "ItemWaterBottleUnfilled";
|
||||
class ItemActions {
|
||||
class Consume
|
||||
{
|
||||
text = $STR_ACTIONS_DRINK2;
|
||||
script = "spawn player_consume";
|
||||
};
|
||||
class Empty
|
||||
{
|
||||
text = $STR_EQUIP_NAME_13_EMPTY;
|
||||
script = "spawn player_emptyContainer";
|
||||
};
|
||||
class Fill {
|
||||
text = "$STR_ACTIONS_FILL_W";
|
||||
script = "spawn player_fillWater;";
|
||||
};
|
||||
};
|
||||
};
|
||||
class ItemWaterbottle7ozBoiled : ItemWaterbottle {
|
||||
displayName = $STR_EPOCH_WATERBOTTLE7OZBOILED;
|
||||
descriptionShort = $STR_EPOCH_WATERBOTTLE7OZBOILED_DESC;
|
||||
infectionChance = 0;
|
||||
picture = "\z\addons\dayz_epoch\pictures\equip_waterbottle_7oz_ca.paa";
|
||||
wateroz = 7;
|
||||
containerWater = "ItemWaterBottle";
|
||||
containerWaterSafe = "ItemWaterBottleSafe";
|
||||
containerWaterInfected = "ItemWaterBottleInfected";
|
||||
Nutrition[] = {0,0,700,0};
|
||||
consumeOutput = "ItemWaterBottleUnfilled";
|
||||
containerEmpty = "ItemWaterBottleUnfilled";
|
||||
class ItemActions {
|
||||
class Consume
|
||||
{
|
||||
text = $STR_ACTIONS_DRINK2;
|
||||
script = "spawn player_consume";
|
||||
};
|
||||
class Empty
|
||||
{
|
||||
text = $STR_EQUIP_NAME_13_EMPTY;
|
||||
script = "spawn player_emptyContainer";
|
||||
};
|
||||
class Fill {
|
||||
text = "$STR_ACTIONS_FILL_W";
|
||||
script = "spawn player_fillWater;";
|
||||
};
|
||||
};
|
||||
};
|
||||
class ItemWaterbottle8ozBoiled : ItemWaterbottle {
|
||||
displayName = $STR_EPOCH_WATERBOTTLE8OZBOILED;
|
||||
descriptionShort = $STR_EPOCH_WATERBOTTLE8OZBOILED_DESC;
|
||||
infectionChance = 0;
|
||||
picture = "\z\addons\dayz_epoch\pictures\equip_waterbottle_8oz_ca.paa";
|
||||
wateroz = 8;
|
||||
containerWater = "ItemWaterBottle";
|
||||
containerWaterSafe = "ItemWaterBottleSafe";
|
||||
containerWaterInfected = "ItemWaterBottleInfected";
|
||||
Nutrition[] = {0,0,800,0};
|
||||
consumeOutput = "ItemWaterBottleUnfilled";
|
||||
containerEmpty = "ItemWaterBottleUnfilled";
|
||||
class ItemActions {
|
||||
class Consume
|
||||
{
|
||||
text = $STR_ACTIONS_DRINK2;
|
||||
script = "spawn player_consume";
|
||||
};
|
||||
class Empty
|
||||
{
|
||||
text = $STR_EQUIP_NAME_13_EMPTY;
|
||||
script = "spawn player_emptyContainer";
|
||||
};
|
||||
class Fill {
|
||||
text = "$STR_ACTIONS_FILL_W";
|
||||
script = "spawn player_fillWater;";
|
||||
};
|
||||
};
|
||||
};
|
||||
class ItemWaterbottle9ozBoiled : ItemWaterbottle {
|
||||
displayName = $STR_EPOCH_WATERBOTTLE9OZBOILED;
|
||||
descriptionShort = $STR_EPOCH_WATERBOTTLE9OZBOILED_DESC;
|
||||
infectionChance = 0;
|
||||
picture = "\z\addons\dayz_epoch\pictures\equip_waterbottle_9oz_ca.paa";
|
||||
wateroz = 9;
|
||||
containerWater = "ItemWaterBottle";
|
||||
containerWaterSafe = "ItemWaterBottleSafe";
|
||||
containerWaterInfected = "ItemWaterBottleInfected";
|
||||
Nutrition[] = {0,0,900,0};
|
||||
consumeOutput = "ItemWaterBottleUnfilled";
|
||||
containerEmpty = "ItemWaterBottleUnfilled";
|
||||
class ItemActions {
|
||||
class Consume
|
||||
{
|
||||
text = $STR_ACTIONS_DRINK2;
|
||||
script = "spawn player_consume";
|
||||
};
|
||||
class Empty
|
||||
{
|
||||
text = $STR_EQUIP_NAME_13_EMPTY;
|
||||
script = "spawn player_emptyContainer";
|
||||
};
|
||||
class Fill {
|
||||
text = "$STR_ACTIONS_FILL_W";
|
||||
script = "spawn player_fillWater;";
|
||||
};
|
||||
};
|
||||
};
|
||||
File diff suppressed because it is too large
Load Diff
168
SQF/dayz_code/Configs/CfgMagazines/Items/BarrelsCans.hpp
Normal file
168
SQF/dayz_code/Configs/CfgMagazines/Items/BarrelsCans.hpp
Normal file
@@ -0,0 +1,168 @@
|
||||
class ItemJerrycanEmpty : CA_Magazine
|
||||
{
|
||||
scope = public;
|
||||
count = 1;
|
||||
type = WeaponSlotItem;
|
||||
|
||||
model = "\dayz_equip\models\jerrycan.p3d";
|
||||
picture = "\dayz_equip\textures\equip_jerrycan_e_ca.paa";
|
||||
displayName = $STR_ITEM_NAME_JERRYCAN_EMPTY;
|
||||
descriptionShort = $STR_ITEM_DESC_JERRYCAN_EMPTY;
|
||||
|
||||
fuelQuantity = 0;
|
||||
fullcan = "ItemJerrycan";
|
||||
};
|
||||
|
||||
class ItemJerrycan : ItemJerrycanEmpty
|
||||
{
|
||||
picture = "\dayz_equip\textures\equip_jerrycan_ca.paa";
|
||||
displayName = $STR_ITEM_NAME_JERRYCAN;
|
||||
descriptionShort = $STR_ITEM_DESC_JERRYCAN;
|
||||
|
||||
fuelQuantity = 20;
|
||||
containerEmpty = "ItemJerrycanEmpty";
|
||||
|
||||
//used for tent burning
|
||||
fireIntensity = 6;
|
||||
|
||||
class ItemActions {
|
||||
class Empty {
|
||||
text = $STR_EQUIP_NAME_13_EMPTY;
|
||||
script = "spawn player_emptyContainer";
|
||||
};
|
||||
};
|
||||
};
|
||||
|
||||
class ItemFuelcanEmpty : ItemJerrycanEmpty
|
||||
{
|
||||
type = WeaponSlotItem;
|
||||
|
||||
model = "z\addons\dayz_communityassets\models\fuelcan.p3d";
|
||||
picture = "\z\addons\dayz_communityassets\pictures\equip_fuelcan_empty_CA.paa";
|
||||
displayName = $STR_ITEM_NAME_FUELCAN_EMPTY;
|
||||
descriptionShort = $STR_ITEM_DESC_FUELCAN_EMPTY;
|
||||
|
||||
fuelQuantity = 0;
|
||||
fullcan = "ItemFuelcan";
|
||||
};
|
||||
|
||||
class ItemFuelcan : ItemFuelcanEmpty
|
||||
{
|
||||
picture = "\z\addons\dayz_communityassets\pictures\equip_fuelcan_CA.paa";
|
||||
displayName = $STR_ITEM_NAME_FUELCAN;
|
||||
descriptionShort = $STR_ITEM_DESC_FUELCAN;
|
||||
|
||||
fuelQuantity = 5;
|
||||
containerEmpty = "ItemFuelcanEmpty";
|
||||
|
||||
//used for tent burning
|
||||
fireIntensity = 4;
|
||||
|
||||
class ItemActions {
|
||||
class Empty {
|
||||
text = $STR_EQUIP_NAME_13_EMPTY;
|
||||
script = "spawn player_emptyContainer";
|
||||
};
|
||||
};
|
||||
};
|
||||
|
||||
class ItemFuelBarrel: CA_Magazine
|
||||
{
|
||||
scope = public;
|
||||
count = 1;
|
||||
fuelQuantity = 210;
|
||||
type = 256;
|
||||
displayName = $STR_EPOCH_FUELBARREL;
|
||||
model = "\z\addons\dayz_epoch\models\oil_drum_model.p3d";
|
||||
picture = "\z\addons\dayz_epoch\pictures\equip_oil_drum_model_ca.paa";
|
||||
descriptionShort = $STR_EPOCH_FUELBARREL_DESC;
|
||||
fireIntensity = 6; //used for tent burning
|
||||
containerEmpty = "ItemFuelBarrelEmpty";
|
||||
|
||||
class ItemActions {
|
||||
class Empty {
|
||||
text = $STR_EQUIP_NAME_13_EMPTY;
|
||||
script = "spawn player_emptyContainer";
|
||||
};
|
||||
};
|
||||
};
|
||||
class ItemFuelBarrelEmpty: ItemFuelBarrel
|
||||
{
|
||||
scope = public;
|
||||
count = 1;
|
||||
fuelQuantity = 0;
|
||||
type = 256;
|
||||
displayName = $STR_EPOCH_EMPTYFUELBARREL;
|
||||
picture = "\z\addons\dayz_epoch\pictures\equip_oildrum_e_CA.paa";
|
||||
descriptionShort = $STR_EPOCH_EMPTYFUELBARREL_DESC;
|
||||
fullcan = "ItemFuelBarrel";
|
||||
class ItemActions
|
||||
{
|
||||
class Crafting
|
||||
{
|
||||
text = $STR_EPOCH_PLAYER_276;
|
||||
script = ";['Crafting','CfgMagazines', _id] spawn player_craftItem;";
|
||||
neednearby[] = {};
|
||||
requiretools[] = {"ItemToolbox","ItemMatchbox"};
|
||||
output[] = {{"ItemFireBarrel_kit",1}};
|
||||
input[] = {{"ItemFuelBarrelEmpty",1},{"ItemJerryCan",1},{"PartWoodPile",4}};
|
||||
};
|
||||
};
|
||||
};
|
||||
|
||||
class ItemOilBarrel: CA_Magazine
|
||||
{
|
||||
scope = public;
|
||||
count = 1;
|
||||
// fuelQuantity = 210;
|
||||
type = 256;
|
||||
displayName = $STR_EPOCH_OILBARREL;
|
||||
model = "\z\addons\dayz_epoch\models\oil_drum_model.p3d";
|
||||
picture = "\z\addons\dayz_epoch\pictures\equip_oil_drum_model_ca.paa";
|
||||
descriptionShort = $STR_EPOCH_OILBARREL_DESC;
|
||||
containerEmpty = "ItemOilBarrelEmpty";
|
||||
|
||||
class ItemActions {
|
||||
class Empty {
|
||||
text = $STR_EQUIP_NAME_13_EMPTY;
|
||||
script = "spawn player_emptyContainer";
|
||||
};
|
||||
};
|
||||
};
|
||||
|
||||
class ItemOilBarrelEmpty : ItemOilBarrel
|
||||
{
|
||||
displayName = $STR_EPOCH_EMPTYOILBARREL;
|
||||
descriptionShort = $STR_EPOCH_EMPTYOILBARREL_DESC;
|
||||
picture = "\z\addons\dayz_epoch\pictures\equip_oildrum_e_CA.paa";
|
||||
};
|
||||
|
||||
class ItemMethylaminBarrelEmpty : ItemOilBarrel
|
||||
{
|
||||
displayName = $STR_EPOCH_EMPTYMETHYLAMINEBARREL;
|
||||
descriptionShort = $STR_EPOCH_EMPTYMETHYLAMINEBARREL_DESC;
|
||||
picture = "\z\addons\dayz_epoch\pictures\equip_oildrum_e_CA.paa";
|
||||
};
|
||||
|
||||
class ItemMethylaminBarrel : ItemOilBarrel
|
||||
{
|
||||
displayName = $STR_EPOCH_METHYLAMINEBARREL;
|
||||
descriptionShort = $STR_EPOCH_METHYLAMINEBARREL_DESC;
|
||||
containerEmpty = "ItemMethylaminBarrelEmpty";
|
||||
|
||||
class ItemActions {
|
||||
class Empty {
|
||||
text = $STR_EQUIP_NAME_13_EMPTY;
|
||||
script = "spawn player_emptyContainer";
|
||||
};
|
||||
};
|
||||
};
|
||||
|
||||
class equip_empty_barrel : CA_Magazine {
|
||||
scope = public;
|
||||
count = 1;
|
||||
displayName = $STR_ITEM_NAME_equip_empty_barrel;
|
||||
descriptionShort = $STR_ITEM_DESC_equip_empty_barrel;
|
||||
picture = "\z\addons\dayz_communityassets\CraftingPlaceholders\equip_empty_barrel.paa";
|
||||
type = 256;
|
||||
};
|
||||
193
SQF/dayz_code/Configs/CfgMagazines/Items/ChainsawGas.hpp
Normal file
193
SQF/dayz_code/Configs/CfgMagazines/Items/ChainsawGas.hpp
Normal file
@@ -0,0 +1,193 @@
|
||||
// For Chainsaw
|
||||
class ItemMixOil : CA_Magazine {
|
||||
scope = public;
|
||||
displayName = $STR_EPOCH_CHAINSAW_OIL;
|
||||
model = "\z\addons\dayz_epoch\models\oilmix.p3d";
|
||||
picture = "\z\addons\dayz_epoch\pictures\equip_oilmix_CA.paa";
|
||||
count = 1;
|
||||
type = "256";
|
||||
descriptionShort = $STR_EPOCH_CHAINSAW_OIL;
|
||||
sfx = "refuel";
|
||||
class ItemActions {
|
||||
class Crafting {
|
||||
text = $STR_EPOCH_CHAINSAW_MIXGAS_ACTION;
|
||||
script = ";['Crafting','CfgMagazines', _id] spawn player_craftItem;";
|
||||
neednearby[] = {};
|
||||
requiretools[] = {};
|
||||
output[] = {{"ItemJerryMixed",1}};
|
||||
input[] = {{"ItemMixOil",1},{"ItemJerrycan",1}};
|
||||
inputstrict = true;
|
||||
};
|
||||
};
|
||||
};
|
||||
class CSGAS : CA_Magazine {
|
||||
scope = public;
|
||||
type = VSoft;
|
||||
displayName = $STR_EPOCH_CHAINSAW_GAS;
|
||||
descriptionShort = $STR_EPOCH_CHAINSAW_GAS_DESC;
|
||||
count = 1000;
|
||||
picture = "\CA\weapons\data\equip\m_m240_ca.paa";
|
||||
ammo = "Chainsaw_Swing_Ammo";
|
||||
|
||||
initSpeed = 100;
|
||||
maxLeadSpeed = 15;
|
||||
tracersEvery = 0;
|
||||
lastRoundsTracer = 0;
|
||||
|
||||
optics = false;
|
||||
distanceZoomMin = 0;
|
||||
distanceZoomMax = 0;
|
||||
|
||||
showEmpty = 0;
|
||||
autoReload = true;
|
||||
canLock = LockNo;
|
||||
|
||||
burst = 1;
|
||||
multiplier = 1;
|
||||
ffMagnitude = 0.1;
|
||||
ffFrequency = 1;
|
||||
ffCount = 1;
|
||||
|
||||
class HitEffects {
|
||||
hit_blood = "ImpactBlood";
|
||||
hit_concrete = "ImpactConcrete";
|
||||
hit_foliage = "ImpactWood";
|
||||
hit_foliage_green = "ImpactWood";
|
||||
hit_glass = "ImpactGlass";
|
||||
hit_glass_thin = "ImpactGlassThin";
|
||||
hit_metal = "ImpactMetal";
|
||||
hit_plaster = "ImpactPlaster";
|
||||
hit_rubber = "ImpactRubber";
|
||||
hit_wood = "ImpactWood";
|
||||
};
|
||||
};
|
||||
class ItemJerryMixed: CA_Magazine {
|
||||
scope = public;
|
||||
count = 1;
|
||||
type = 256;
|
||||
displayName = $STR_EPOCH_CHAINSAW_MIXEDGAS20L_CAN;
|
||||
model = "\dayz_equip\models\jerrycan.p3d";
|
||||
picture = "\dayz_equip\textures\equip_jerrycan_ca.paa";
|
||||
descriptionShort = $STR_EPOCH_CHAINSAW_MIXEDGAS20L_CAN_DESC;
|
||||
sfx = "refuel";
|
||||
containerEmpty = "ItemJerrycanEmpty";
|
||||
|
||||
class ItemActions {
|
||||
class Crafting {
|
||||
text = $STR_EPOCH_CHAINSAW_MIXEDGAS_CAN_ACTION;
|
||||
script = ";['Crafting','CfgMagazines', _id] spawn player_craftItem;";
|
||||
neednearby[] = {};
|
||||
requiretools[] = {"ItemToolbox","ChainSaw"};
|
||||
output[] = {{"CSGAS",1},{"ItemJerryMixed4",1}};
|
||||
input[] = {{"ItemJerryMixed",1}};
|
||||
};
|
||||
class Empty {
|
||||
text = $STR_EQUIP_NAME_13_EMPTY;
|
||||
script = "spawn player_emptyContainer";
|
||||
};
|
||||
};
|
||||
};
|
||||
class ItemJerryMixed4: CA_Magazine {
|
||||
scope = public;
|
||||
count = 1;
|
||||
type = 256;
|
||||
displayName = $STR_EPOCH_CHAINSAW_MIXEDGAS16L_CAN;
|
||||
model = "\dayz_equip\models\jerrycan.p3d";
|
||||
picture = "\dayz_equip\textures\equip_jerrycan_ca.paa";
|
||||
descriptionShort = $STR_EPOCH_CHAINSAW_MIXEDGAS16L_CAN_DESC;
|
||||
sfx = "refuel";
|
||||
containerEmpty = "ItemJerrycanEmpty";
|
||||
|
||||
class ItemActions {
|
||||
class Crafting {
|
||||
text = $STR_EPOCH_CHAINSAW_MIXEDGAS_CAN_ACTION;
|
||||
script = ";['Crafting','CfgMagazines', _id] spawn player_craftItem;";
|
||||
neednearby[] = {};
|
||||
requiretools[] = {"ItemToolbox","ChainSaw"};
|
||||
output[] = {{"CSGAS",1},{"ItemJerryMixed3",1}};
|
||||
input[] = {{"ItemJerryMixed4",1}};
|
||||
};
|
||||
class Empty {
|
||||
text = $STR_EQUIP_NAME_13_EMPTY;
|
||||
script = "spawn player_emptyContainer";
|
||||
};
|
||||
};
|
||||
};
|
||||
class ItemJerryMixed3: CA_Magazine {
|
||||
scope = public;
|
||||
count = 1;
|
||||
type = 256;
|
||||
displayName = $STR_EPOCH_CHAINSAW_MIXEDGAS12L_CAN;
|
||||
model = "\dayz_equip\models\jerrycan.p3d";
|
||||
picture = "\dayz_equip\textures\equip_jerrycan_ca.paa";
|
||||
descriptionShort = $STR_EPOCH_CHAINSAW_MIXEDGAS12L_CAN_DESC;
|
||||
sfx = "refuel";
|
||||
containerEmpty = "ItemJerrycanEmpty";
|
||||
|
||||
class ItemActions {
|
||||
class Crafting {
|
||||
text = $STR_EPOCH_CHAINSAW_MIXEDGAS_CAN_ACTION;
|
||||
script = ";['Crafting','CfgMagazines', _id] spawn player_craftItem;";
|
||||
neednearby[] = {};
|
||||
requiretools[] = {"ItemToolbox","ChainSaw"};
|
||||
output[] = {{"CSGAS",1},{"ItemJerryMixed2",1}};
|
||||
input[] = {{"ItemJerryMixed3",1}};
|
||||
};
|
||||
class Empty {
|
||||
text = $STR_EQUIP_NAME_13_EMPTY;
|
||||
script = "spawn player_emptyContainer";
|
||||
};
|
||||
};
|
||||
};
|
||||
class ItemJerryMixed2: CA_Magazine {
|
||||
scope = public;
|
||||
count = 1;
|
||||
type = 256;
|
||||
displayName = $STR_EPOCH_CHAINSAW_MIXEDGAS8L_CAN;
|
||||
model = "\dayz_equip\models\jerrycan.p3d";
|
||||
picture = "\dayz_equip\textures\equip_jerrycan_ca.paa";
|
||||
descriptionShort = $STR_EPOCH_CHAINSAW_MIXEDGAS8L_CAN_DESC;
|
||||
sfx = "refuel";
|
||||
containerEmpty = "ItemJerrycanEmpty";
|
||||
|
||||
class ItemActions {
|
||||
class Crafting {
|
||||
text = $STR_EPOCH_CHAINSAW_MIXEDGAS_CAN_ACTION;
|
||||
script = ";['Crafting','CfgMagazines', _id] spawn player_craftItem;";
|
||||
neednearby[] = {};
|
||||
requiretools[] = {"ItemToolbox","ChainSaw"};
|
||||
output[] = {{"CSGAS",1},{"ItemJerryMixed1",1}};
|
||||
input[] = {{"ItemJerryMixed2",1}};
|
||||
};
|
||||
class Empty {
|
||||
text = $STR_EQUIP_NAME_13_EMPTY;
|
||||
script = "spawn player_emptyContainer";
|
||||
};
|
||||
};
|
||||
};
|
||||
class ItemJerryMixed1: CA_Magazine {
|
||||
scope = public;
|
||||
count = 1;
|
||||
type = 256;
|
||||
displayName = $STR_EPOCH_CHAINSAW_MIXEDGAS4L_CAN;
|
||||
model = "\dayz_equip\models\jerrycan.p3d";
|
||||
picture = "\dayz_equip\textures\equip_jerrycan_ca.paa";
|
||||
descriptionShort = $STR_EPOCH_CHAINSAW_MIXEDGAS4L_CAN;
|
||||
sfx = "refuel";
|
||||
containerEmpty = "ItemJerrycanEmpty";
|
||||
|
||||
class ItemActions {
|
||||
class Crafting {
|
||||
text = $STR_EPOCH_CHAINSAW_MIXEDGAS_CAN_ACTION;
|
||||
script = ";['Crafting','CfgMagazines', _id] spawn player_craftItem;";
|
||||
neednearby[] = {};
|
||||
requiretools[] = {"ItemToolbox","ChainSaw"};
|
||||
output[] = {{"CSGAS",1},{"ItemJerrycanEmpty",1}};
|
||||
input[] = {{"ItemJerryMixed1",1}};
|
||||
};
|
||||
class Empty {
|
||||
text = $STR_EQUIP_NAME_13_EMPTY;
|
||||
script = "spawn player_emptyContainer";
|
||||
};
|
||||
};
|
||||
};
|
||||
95
SQF/dayz_code/Configs/CfgMagazines/Items/Concrete.hpp
Normal file
95
SQF/dayz_code/Configs/CfgMagazines/Items/Concrete.hpp
Normal file
@@ -0,0 +1,95 @@
|
||||
class ItemStone: CA_Magazine
|
||||
{
|
||||
scope = public;
|
||||
count = 1;
|
||||
type = 256;
|
||||
displayName = $STR_BLD_name_ItemStone;//"Rough Stone"
|
||||
picture = "\z\addons\dayz_buildings\equip\rocks.paa";
|
||||
model = "z\addons\dayz_buildings\models\rocks.p3d";
|
||||
descriptionShort = $STR_BLD_desc_ItemStone;//"Rough Stone"
|
||||
};
|
||||
|
||||
class ItemConcreteBlock: CA_Magazine //Construection,indestrial
|
||||
{
|
||||
scope = 2;
|
||||
count = 1;
|
||||
type = 256;
|
||||
displayName = $STR_BLD_name_ItemConcreteBlock;//"Concrete Block"
|
||||
picture = "\z\addons\dayz_buildings\equip\concreteblock.paa";
|
||||
model = "z\addons\dayz_buildings\models\concreteblock.p3d";
|
||||
descriptionShort = $STR_BLD_desc_ItemConcreteBlock;//"Concrete Block"
|
||||
};
|
||||
|
||||
class CinderBlocks: CA_Magazine
|
||||
{
|
||||
scope = public;
|
||||
count = 1;
|
||||
type = 256;
|
||||
displayName = $STR_EPOCH_CINDERBLOCKS;
|
||||
model = "\z\addons\dayz_epoch\models\cinder_stack.p3d";
|
||||
picture = "\z\addons\dayz_epoch\pictures\epuip_cinder_blocks_CA.paa";
|
||||
descriptionShort = $STR_EPOCH_CINDERBLOCKS_DESC;
|
||||
weight = 100;
|
||||
class ItemActions
|
||||
{
|
||||
class Crafting
|
||||
{
|
||||
text = $STR_EPOCH_PLAYER_252;
|
||||
script = ";['Crafting','CfgMagazines', _id] spawn player_craftItem;";
|
||||
neednearby[] = {"workshop"};
|
||||
requiretools[] = {"ItemToolbox"};
|
||||
output[] = {{"half_cinder_wall_kit",1}};
|
||||
input[] = {{"CinderBlocks",3},{"MortarBucket",1}};
|
||||
};
|
||||
class Crafting1
|
||||
{
|
||||
text = $STR_EPOCH_PLAYER_253;
|
||||
script = ";['Crafting1','CfgMagazines', _id] spawn player_craftItem;";
|
||||
neednearby[] = {"workshop"};
|
||||
requiretools[] = {"ItemToolbox"};
|
||||
output[] = {{"cinder_garage_kit",1}};
|
||||
input[] = {{"CinderBlocks",3},{"MortarBucket",1},{"ItemTankTrap",1}};
|
||||
};
|
||||
class Crafting2
|
||||
{
|
||||
text = $STR_EPOCH_PLAYER_234;
|
||||
script = ";['Crafting2','CfgMagazines', _id] spawn player_craftItem;";
|
||||
neednearby[] = {"workshop"};
|
||||
requiretools[] = {"ItemToolbox"};
|
||||
output[] = {{"cinder_door_kit",1}};
|
||||
input[] = {{"CinderBlocks",4},{"MortarBucket",1},{"ItemTankTrap",1}};
|
||||
};
|
||||
class Crafting3
|
||||
{
|
||||
text = $STR_EPOCH_PLAYER_252_1;
|
||||
script = ";['Crafting3','CfgMagazines', _id] spawn player_craftItem;";
|
||||
neednearby[] = {"workshop"};
|
||||
requiretools[] = {"ItemToolbox"};
|
||||
output[] = {{"full_cinder_wall_kit",1}};
|
||||
input[] = {{"CinderBlocks",7},{"MortarBucket",2}};
|
||||
};
|
||||
};
|
||||
};
|
||||
class MortarBucket: CA_Magazine
|
||||
{
|
||||
scope = public;
|
||||
count = 1;
|
||||
type = 256;
|
||||
displayName = $STR_EPOCH_BUCKETOFMORTAR;
|
||||
model = "\z\addons\dayz_epoch\models\mortar.p3d";
|
||||
picture = "\z\addons\dayz_epoch\pictures\equip_mortar_CA.paa";
|
||||
descriptionShort = $STR_EPOCH_BUCKETOFMORTAR_DESC;
|
||||
weight = 21;
|
||||
};
|
||||
|
||||
class equip_brick : CA_Magazine
|
||||
{
|
||||
scope = public;
|
||||
count = 1;
|
||||
type = WeaponSlotItem;
|
||||
|
||||
model = "\z\addons\dayz_communityassets\models\brick.p3d";
|
||||
picture = "\z\addons\dayz_communityassets\pictures\equip_brick.paa";
|
||||
displayName = $STR_ITEM_NAME_equip_brick;
|
||||
descriptionShort = $STR_ITEM_DESC_equip_brick;
|
||||
};
|
||||
@@ -1,285 +1,3 @@
|
||||
// For Chainsaw
|
||||
class ItemMixOil : CA_Magazine {
|
||||
scope = public;
|
||||
displayName = $STR_EPOCH_CHAINSAW_OIL;
|
||||
model = "\z\addons\dayz_epoch\models\oilmix.p3d";
|
||||
picture = "\z\addons\dayz_epoch\pictures\equip_oilmix_CA.paa";
|
||||
count = 1;
|
||||
type = "256";
|
||||
descriptionShort = $STR_EPOCH_CHAINSAW_OIL;
|
||||
sfx = "refuel";
|
||||
class ItemActions {
|
||||
class Crafting {
|
||||
text = $STR_EPOCH_CHAINSAW_MIXGAS_ACTION;
|
||||
script = ";['Crafting','CfgMagazines', _id] spawn player_craftItem;";
|
||||
neednearby[] = {};
|
||||
requiretools[] = {};
|
||||
output[] = {{"ItemJerryMixed",1}};
|
||||
input[] = {{"ItemMixOil",1},{"ItemJerrycan",1}};
|
||||
inputstrict = true;
|
||||
};
|
||||
};
|
||||
};
|
||||
class CSGAS : CA_Magazine {
|
||||
scope = public;
|
||||
type = VSoft;
|
||||
displayName = $STR_EPOCH_CHAINSAW_GAS;
|
||||
descriptionShort = $STR_EPOCH_CHAINSAW_GAS_DESC;
|
||||
count = 1000;
|
||||
picture = "\CA\weapons\data\equip\m_m240_ca.paa";
|
||||
ammo = "Chainsaw_Swing_Ammo";
|
||||
|
||||
initSpeed = 100;
|
||||
maxLeadSpeed = 15;
|
||||
tracersEvery = 0;
|
||||
lastRoundsTracer = 0;
|
||||
|
||||
optics = false;
|
||||
distanceZoomMin = 0;
|
||||
distanceZoomMax = 0;
|
||||
|
||||
showEmpty = 0;
|
||||
autoReload = true;
|
||||
canLock = LockNo;
|
||||
|
||||
burst = 1;
|
||||
multiplier = 1;
|
||||
ffMagnitude = 0.1;
|
||||
ffFrequency = 1;
|
||||
ffCount = 1;
|
||||
|
||||
class HitEffects {
|
||||
hit_blood = "ImpactBlood";
|
||||
hit_concrete = "ImpactConcrete";
|
||||
hit_foliage = "ImpactWood";
|
||||
hit_foliage_green = "ImpactWood";
|
||||
hit_glass = "ImpactGlass";
|
||||
hit_glass_thin = "ImpactGlassThin";
|
||||
hit_metal = "ImpactMetal";
|
||||
hit_plaster = "ImpactPlaster";
|
||||
hit_rubber = "ImpactRubber";
|
||||
hit_wood = "ImpactWood";
|
||||
};
|
||||
};
|
||||
class ItemJerryMixed: CA_Magazine {
|
||||
scope = public;
|
||||
count = 1;
|
||||
type = 256;
|
||||
displayName = $STR_EPOCH_CHAINSAW_MIXEDGAS20L_CAN;
|
||||
model = "\dayz_equip\models\jerrycan.p3d";
|
||||
picture = "\dayz_equip\textures\equip_jerrycan_ca.paa";
|
||||
descriptionShort = $STR_EPOCH_CHAINSAW_MIXEDGAS20L_CAN_DESC;
|
||||
sfx = "refuel";
|
||||
containerEmpty = "ItemJerrycanEmpty";
|
||||
|
||||
class ItemActions {
|
||||
class Crafting {
|
||||
text = $STR_EPOCH_CHAINSAW_MIXEDGAS_CAN_ACTION;
|
||||
script = ";['Crafting','CfgMagazines', _id] spawn player_craftItem;";
|
||||
neednearby[] = {};
|
||||
requiretools[] = {"ItemToolbox","ChainSaw"};
|
||||
output[] = {{"CSGAS",1},{"ItemJerryMixed4",1}};
|
||||
input[] = {{"ItemJerryMixed",1}};
|
||||
};
|
||||
class Empty {
|
||||
text = $STR_EQUIP_NAME_13_EMPTY;
|
||||
script = "spawn player_emptyContainer";
|
||||
};
|
||||
};
|
||||
};
|
||||
class ItemJerryMixed4: CA_Magazine {
|
||||
scope = public;
|
||||
count = 1;
|
||||
type = 256;
|
||||
displayName = $STR_EPOCH_CHAINSAW_MIXEDGAS16L_CAN;
|
||||
model = "\dayz_equip\models\jerrycan.p3d";
|
||||
picture = "\dayz_equip\textures\equip_jerrycan_ca.paa";
|
||||
descriptionShort = $STR_EPOCH_CHAINSAW_MIXEDGAS16L_CAN_DESC;
|
||||
sfx = "refuel";
|
||||
containerEmpty = "ItemJerrycanEmpty";
|
||||
|
||||
class ItemActions {
|
||||
class Crafting {
|
||||
text = $STR_EPOCH_CHAINSAW_MIXEDGAS_CAN_ACTION;
|
||||
script = ";['Crafting','CfgMagazines', _id] spawn player_craftItem;";
|
||||
neednearby[] = {};
|
||||
requiretools[] = {"ItemToolbox","ChainSaw"};
|
||||
output[] = {{"CSGAS",1},{"ItemJerryMixed3",1}};
|
||||
input[] = {{"ItemJerryMixed4",1}};
|
||||
};
|
||||
class Empty {
|
||||
text = $STR_EQUIP_NAME_13_EMPTY;
|
||||
script = "spawn player_emptyContainer";
|
||||
};
|
||||
};
|
||||
};
|
||||
class ItemJerryMixed3: CA_Magazine {
|
||||
scope = public;
|
||||
count = 1;
|
||||
type = 256;
|
||||
displayName = $STR_EPOCH_CHAINSAW_MIXEDGAS12L_CAN;
|
||||
model = "\dayz_equip\models\jerrycan.p3d";
|
||||
picture = "\dayz_equip\textures\equip_jerrycan_ca.paa";
|
||||
descriptionShort = $STR_EPOCH_CHAINSAW_MIXEDGAS12L_CAN_DESC;
|
||||
sfx = "refuel";
|
||||
containerEmpty = "ItemJerrycanEmpty";
|
||||
|
||||
class ItemActions {
|
||||
class Crafting {
|
||||
text = $STR_EPOCH_CHAINSAW_MIXEDGAS_CAN_ACTION;
|
||||
script = ";['Crafting','CfgMagazines', _id] spawn player_craftItem;";
|
||||
neednearby[] = {};
|
||||
requiretools[] = {"ItemToolbox","ChainSaw"};
|
||||
output[] = {{"CSGAS",1},{"ItemJerryMixed2",1}};
|
||||
input[] = {{"ItemJerryMixed3",1}};
|
||||
};
|
||||
class Empty {
|
||||
text = $STR_EQUIP_NAME_13_EMPTY;
|
||||
script = "spawn player_emptyContainer";
|
||||
};
|
||||
};
|
||||
};
|
||||
class ItemJerryMixed2: CA_Magazine {
|
||||
scope = public;
|
||||
count = 1;
|
||||
type = 256;
|
||||
displayName = $STR_EPOCH_CHAINSAW_MIXEDGAS8L_CAN;
|
||||
model = "\dayz_equip\models\jerrycan.p3d";
|
||||
picture = "\dayz_equip\textures\equip_jerrycan_ca.paa";
|
||||
descriptionShort = $STR_EPOCH_CHAINSAW_MIXEDGAS8L_CAN_DESC;
|
||||
sfx = "refuel";
|
||||
containerEmpty = "ItemJerrycanEmpty";
|
||||
|
||||
class ItemActions {
|
||||
class Crafting {
|
||||
text = $STR_EPOCH_CHAINSAW_MIXEDGAS_CAN_ACTION;
|
||||
script = ";['Crafting','CfgMagazines', _id] spawn player_craftItem;";
|
||||
neednearby[] = {};
|
||||
requiretools[] = {"ItemToolbox","ChainSaw"};
|
||||
output[] = {{"CSGAS",1},{"ItemJerryMixed1",1}};
|
||||
input[] = {{"ItemJerryMixed2",1}};
|
||||
};
|
||||
class Empty {
|
||||
text = $STR_EQUIP_NAME_13_EMPTY;
|
||||
script = "spawn player_emptyContainer";
|
||||
};
|
||||
};
|
||||
};
|
||||
class ItemJerryMixed1: CA_Magazine {
|
||||
scope = public;
|
||||
count = 1;
|
||||
type = 256;
|
||||
displayName = $STR_EPOCH_CHAINSAW_MIXEDGAS4L_CAN;
|
||||
model = "\dayz_equip\models\jerrycan.p3d";
|
||||
picture = "\dayz_equip\textures\equip_jerrycan_ca.paa";
|
||||
descriptionShort = $STR_EPOCH_CHAINSAW_MIXEDGAS4L_CAN;
|
||||
sfx = "refuel";
|
||||
containerEmpty = "ItemJerrycanEmpty";
|
||||
|
||||
class ItemActions {
|
||||
class Crafting {
|
||||
text = $STR_EPOCH_CHAINSAW_MIXEDGAS_CAN_ACTION;
|
||||
script = ";['Crafting','CfgMagazines', _id] spawn player_craftItem;";
|
||||
neednearby[] = {};
|
||||
requiretools[] = {"ItemToolbox","ChainSaw"};
|
||||
output[] = {{"CSGAS",1},{"ItemJerrycanEmpty",1}};
|
||||
input[] = {{"ItemJerryMixed1",1}};
|
||||
};
|
||||
class Empty {
|
||||
text = $STR_EQUIP_NAME_13_EMPTY;
|
||||
script = "spawn player_emptyContainer";
|
||||
};
|
||||
};
|
||||
};
|
||||
|
||||
// Vehicle upgrade parts
|
||||
class ItemORP: CA_Magazine {
|
||||
scope = public;
|
||||
count = 1;
|
||||
type = 256;
|
||||
displayName = $STR_EPOCH_VEHUP_ORP;
|
||||
model = "\z\addons\dayz_epoch\models\doc_Up1.p3d";
|
||||
picture = "\z\addons\dayz_epoch\pictures\equip_docup1_ca.paa";
|
||||
descriptionShort = $STR_EPOCH_VEHUP_ORP_DESC;
|
||||
weight = 0.1;
|
||||
sfx = "document";
|
||||
class ItemActions {
|
||||
class Upgrades {
|
||||
text = $STR_EPOCH_PLAYER_UPGRADEV;
|
||||
script = "spawn player_upgradeVehicle;";
|
||||
};
|
||||
};
|
||||
};
|
||||
class ItemAVE: CA_Magazine {
|
||||
scope = public;
|
||||
count = 1;
|
||||
type = 256;
|
||||
displayName = $STR_EPOCH_VEHUP_AVE;
|
||||
model = "\z\addons\dayz_epoch\models\doc_Up2.p3d";
|
||||
picture = "\z\addons\dayz_epoch\pictures\equip_docup2_ca.paa";
|
||||
descriptionShort = $STR_EPOCH_VEHUP_AVE_DESC;
|
||||
weight = 0.1;
|
||||
sfx = "document";
|
||||
class ItemActions {
|
||||
class Upgrades {
|
||||
text = $STR_EPOCH_PLAYER_UPGRADEV;
|
||||
script = "spawn player_upgradeVehicle;";
|
||||
};
|
||||
};
|
||||
};
|
||||
class ItemLRK: CA_Magazine {
|
||||
scope = public;
|
||||
count = 1;
|
||||
type = 256;
|
||||
displayName = $STR_EPOCH_VEHUP_LRK;
|
||||
model = "\z\addons\dayz_epoch\models\doc_Up3.p3d";
|
||||
picture = "\z\addons\dayz_epoch\pictures\equip_docup3_ca.paa";
|
||||
descriptionShort = $STR_EPOCH_VEHUP_LRK_DESC;
|
||||
weight = 0.1;
|
||||
sfx = "document";
|
||||
class ItemActions {
|
||||
class Upgrades {
|
||||
text = $STR_EPOCH_PLAYER_UPGRADEV;
|
||||
script = "spawn player_upgradeVehicle;";
|
||||
};
|
||||
};
|
||||
};
|
||||
class ItemTNK: CA_Magazine {
|
||||
scope = public;
|
||||
count = 1;
|
||||
type = 256;
|
||||
displayName = $STR_EPOCH_VEHUP_TNK;
|
||||
model = "\z\addons\dayz_epoch\models\doc_Up4.p3d";
|
||||
picture = "\z\addons\dayz_epoch\pictures\equip_docup4_ca.paa";
|
||||
descriptionShort = $STR_EPOCH_VEHUP_TNK_DESC;
|
||||
weight = 0.1;
|
||||
sfx = "document";
|
||||
class ItemActions {
|
||||
class Upgrades {
|
||||
text = $STR_EPOCH_PLAYER_UPGRADEV;
|
||||
script = "spawn player_upgradeVehicle;";
|
||||
};
|
||||
};
|
||||
};
|
||||
class ItemARM: CA_Magazine {
|
||||
scope = public;
|
||||
count = 1;
|
||||
type = 256;
|
||||
displayName = $STR_EPOCH_VEHUP_ARM;
|
||||
model = "\z\addons\dayz_epoch\models\doc_Up4.p3d";
|
||||
picture = "\z\addons\dayz_epoch\pictures\equip_docup4_ca.paa";
|
||||
descriptionShort = $STR_EPOCH_VEHUP_ARM_DESC;
|
||||
weight = 0.1;
|
||||
sfx = "document";
|
||||
class ItemActions {
|
||||
class Upgrades {
|
||||
text = $STR_EPOCH_PLAYER_UPGRADEV;
|
||||
script = "spawn player_upgradeVehicle;";
|
||||
};
|
||||
};
|
||||
};
|
||||
|
||||
// Documents
|
||||
class ItemDocument: CA_Magazine {
|
||||
scope = public;
|
||||
count = 1;
|
||||
@@ -302,6 +20,7 @@ class ItemDocument: CA_Magazine {
|
||||
};
|
||||
};
|
||||
};
|
||||
|
||||
class ItemPlotDeed: CA_Magazine {
|
||||
scope = public;
|
||||
count = 1;
|
||||
@@ -323,6 +42,7 @@ class ItemPlotDeed: CA_Magazine {
|
||||
};
|
||||
};
|
||||
};
|
||||
|
||||
class ItemLetter: CA_Magazine {
|
||||
scope = public;
|
||||
count = 1;
|
||||
@@ -333,6 +53,7 @@ class ItemLetter: CA_Magazine {
|
||||
descriptionShort = $STR_EPOCH_LETTER_DESC;
|
||||
weight = 0.1;
|
||||
};
|
||||
|
||||
class ItemBook1: CA_Magazine {
|
||||
scope = public;
|
||||
count = 1;
|
||||
@@ -343,6 +64,7 @@ class ItemBook1: CA_Magazine {
|
||||
descriptionShort = $STR_EPOCH_ROMANCENOVEL_DESC;
|
||||
weight = 0.1;
|
||||
};
|
||||
|
||||
class ItemBook2: CA_Magazine {
|
||||
scope = public;
|
||||
count = 1;
|
||||
@@ -353,6 +75,7 @@ class ItemBook2: CA_Magazine {
|
||||
descriptionShort = $STR_EPOCH_ROMANCENOVEL_DESC2;
|
||||
weight = 0.1;
|
||||
};
|
||||
|
||||
class ItemBook3: CA_Magazine {
|
||||
scope = public;
|
||||
count = 1;
|
||||
@@ -363,6 +86,7 @@ class ItemBook3: CA_Magazine {
|
||||
descriptionShort = $STR_EPOCH_BOOK_DESC;
|
||||
weight = 0.1;
|
||||
};
|
||||
|
||||
class ItemBook4: CA_Magazine {
|
||||
scope = public;
|
||||
count = 1;
|
||||
@@ -373,6 +97,7 @@ class ItemBook4: CA_Magazine {
|
||||
descriptionShort = $STR_EPOCH_BOOK_DESC;
|
||||
weight = 0.1;
|
||||
};
|
||||
|
||||
class ItemNewspaper: CA_Magazine {
|
||||
scope = public;
|
||||
count = 1;
|
||||
@@ -389,6 +114,7 @@ class ItemNewspaper: CA_Magazine {
|
||||
};
|
||||
};
|
||||
};
|
||||
|
||||
class ItemDocumentRamp: CA_Magazine {
|
||||
scope = public;
|
||||
count = 1;
|
||||
@@ -410,13 +136,147 @@ class ItemDocumentRamp: CA_Magazine {
|
||||
};
|
||||
};
|
||||
|
||||
class ItemHotwireKit: CA_Magazine {
|
||||
class ItemBookBible : CA_Magazine
|
||||
{
|
||||
scope = public;
|
||||
count = 1;
|
||||
type = WeaponSlotItem;
|
||||
|
||||
model = "z\addons\dayz_communityassets\models\bible.p3d";
|
||||
picture = "\z\addons\dayz_communityassets\pictures\equip_bible_CA.paa";
|
||||
displayName = $STR_BOOK_NAME_BIBLE;
|
||||
descriptionShort = $STR_BOOK_DESC_BIBLE;
|
||||
};
|
||||
|
||||
class ItemTrashPaper : CA_Magazine
|
||||
{
|
||||
scope = public;
|
||||
count = 1;
|
||||
type = WeaponSlotItem;
|
||||
|
||||
model = "z\addons\dayz_communityassets\models\paper_sheet_clean_note.p3d";
|
||||
picture = "\z\addons\dayz_communityassets\pictures\equip_paper_sheet_note_ca.paa";
|
||||
displayName = $STR_name_ItemTrashPaper;
|
||||
descriptionShort = $STR_desc_ItemTrashPaper;
|
||||
};
|
||||
|
||||
class ItemTrashPaperMusic : CA_Magazine
|
||||
{
|
||||
scope = public;
|
||||
count = 1;
|
||||
type = WeaponSlotItem;
|
||||
|
||||
model = "z\addons\dayz_communityassets\models\paper_sheet_musical.p3d";
|
||||
picture = "\z\addons\dayz_communityassets\pictures\equip_paper_sheet_musical_ca.paa";
|
||||
displayName = $STR_name_ItemTrashPaperMusic;
|
||||
descriptionShort = $STR_desc_ItemTrashPaperMusic;
|
||||
};
|
||||
|
||||
class equip_paper_sheet : CA_Magazine {
|
||||
scope = public;
|
||||
count = 1;
|
||||
displayName = $STR_ITEM_NAME_equip_paper_sheet;
|
||||
descriptionShort = $STR_ITEM_DESC_equip_paper_sheet;
|
||||
picture = "\z\addons\dayz_communityassets\CraftingPlaceholders\equip_paper_sheet.paa";
|
||||
type = 256;
|
||||
};
|
||||
|
||||
class equip_note : CA_Magazine {
|
||||
scope = public;
|
||||
count = 1;
|
||||
displayName = $STR_ITEM_NAME_equip_note;
|
||||
descriptionShort = $STR_ITEM_DESC_equip_note;
|
||||
picture = "\z\addons\dayz_communityassets\CraftingPlaceholders\equip_note.paa";
|
||||
type = 256;
|
||||
};
|
||||
|
||||
// Vehicle upgrade parts
|
||||
class ItemORP: CA_Magazine {
|
||||
scope = public;
|
||||
count = 1;
|
||||
type = 256;
|
||||
displayName = $STR_EPOCH_HOTWIREKIT;
|
||||
model = "\z\addons\dayz_epoch\models\hotwire.p3d";
|
||||
picture = "\z\addons\dayz_epoch\pictures\equip_hotwire_ca.paa";
|
||||
descriptionShort = $STR_EPOCH_HOTWIREKIT_DESC;
|
||||
weight = 2;
|
||||
displayName = $STR_EPOCH_VEHUP_ORP;
|
||||
model = "\z\addons\dayz_epoch\models\doc_Up1.p3d";
|
||||
picture = "\z\addons\dayz_epoch\pictures\equip_docup1_ca.paa";
|
||||
descriptionShort = $STR_EPOCH_VEHUP_ORP_DESC;
|
||||
weight = 0.1;
|
||||
sfx = "document";
|
||||
class ItemActions {
|
||||
class Upgrades {
|
||||
text = $STR_EPOCH_PLAYER_UPGRADEV;
|
||||
script = "spawn player_upgradeVehicle;";
|
||||
};
|
||||
};
|
||||
};
|
||||
|
||||
class ItemAVE: CA_Magazine {
|
||||
scope = public;
|
||||
count = 1;
|
||||
type = 256;
|
||||
displayName = $STR_EPOCH_VEHUP_AVE;
|
||||
model = "\z\addons\dayz_epoch\models\doc_Up2.p3d";
|
||||
picture = "\z\addons\dayz_epoch\pictures\equip_docup2_ca.paa";
|
||||
descriptionShort = $STR_EPOCH_VEHUP_AVE_DESC;
|
||||
weight = 0.1;
|
||||
sfx = "document";
|
||||
class ItemActions {
|
||||
class Upgrades {
|
||||
text = $STR_EPOCH_PLAYER_UPGRADEV;
|
||||
script = "spawn player_upgradeVehicle;";
|
||||
};
|
||||
};
|
||||
};
|
||||
|
||||
class ItemLRK: CA_Magazine {
|
||||
scope = public;
|
||||
count = 1;
|
||||
type = 256;
|
||||
displayName = $STR_EPOCH_VEHUP_LRK;
|
||||
model = "\z\addons\dayz_epoch\models\doc_Up3.p3d";
|
||||
picture = "\z\addons\dayz_epoch\pictures\equip_docup3_ca.paa";
|
||||
descriptionShort = $STR_EPOCH_VEHUP_LRK_DESC;
|
||||
weight = 0.1;
|
||||
sfx = "document";
|
||||
class ItemActions {
|
||||
class Upgrades {
|
||||
text = $STR_EPOCH_PLAYER_UPGRADEV;
|
||||
script = "spawn player_upgradeVehicle;";
|
||||
};
|
||||
};
|
||||
};
|
||||
|
||||
class ItemTNK: CA_Magazine {
|
||||
scope = public;
|
||||
count = 1;
|
||||
type = 256;
|
||||
displayName = $STR_EPOCH_VEHUP_TNK;
|
||||
model = "\z\addons\dayz_epoch\models\doc_Up4.p3d";
|
||||
picture = "\z\addons\dayz_epoch\pictures\equip_docup4_ca.paa";
|
||||
descriptionShort = $STR_EPOCH_VEHUP_TNK_DESC;
|
||||
weight = 0.1;
|
||||
sfx = "document";
|
||||
class ItemActions {
|
||||
class Upgrades {
|
||||
text = $STR_EPOCH_PLAYER_UPGRADEV;
|
||||
script = "spawn player_upgradeVehicle;";
|
||||
};
|
||||
};
|
||||
};
|
||||
|
||||
class ItemARM: CA_Magazine {
|
||||
scope = public;
|
||||
count = 1;
|
||||
type = 256;
|
||||
displayName = $STR_EPOCH_VEHUP_ARM;
|
||||
model = "\z\addons\dayz_epoch\models\doc_Up4.p3d";
|
||||
picture = "\z\addons\dayz_epoch\pictures\equip_docup4_ca.paa";
|
||||
descriptionShort = $STR_EPOCH_VEHUP_ARM_DESC;
|
||||
weight = 0.1;
|
||||
sfx = "document";
|
||||
class ItemActions {
|
||||
class Upgrades {
|
||||
text = $STR_EPOCH_PLAYER_UPGRADEV;
|
||||
script = "spawn player_upgradeVehicle;";
|
||||
};
|
||||
};
|
||||
};
|
||||
60
SQF/dayz_code/Configs/CfgMagazines/Items/Electronics.hpp
Normal file
60
SQF/dayz_code/Configs/CfgMagazines/Items/Electronics.hpp
Normal file
@@ -0,0 +1,60 @@
|
||||
class equip_aa_battery : CA_Magazine {
|
||||
scope = public;
|
||||
count = 1;
|
||||
displayName = $STR_ITEM_NAME_equip_aa_battery;
|
||||
descriptionShort = $STR_ITEM_DESC_equip_aa_battery;
|
||||
picture = "\z\addons\dayz_communityassets\pictures\equip_aa_battery_ca.paa";
|
||||
type = 256;
|
||||
};
|
||||
|
||||
class equip_d_battery : CA_Magazine {
|
||||
scope = public;
|
||||
count = 1;
|
||||
displayName = $STR_ITEM_NAME_equip_d_battery;
|
||||
descriptionShort = $STR_ITEM_DESC_equip_d_battery;
|
||||
picture = "\z\addons\dayz_communityassets\pictures\equip_d_battery_ca.paa";
|
||||
type = 256;
|
||||
};
|
||||
|
||||
class equip_floppywire : CA_Magazine {
|
||||
scope = public;
|
||||
count = 1;
|
||||
displayName = $STR_ITEM_NAME_equip_floppywire;
|
||||
descriptionShort = $STR_ITEM_DESC_equip_floppywire;
|
||||
model = "\z\addons\dayz_communityassets\models\floppywire.p3d";
|
||||
picture = "\z\addons\dayz_communityassets\pictures\equip_floppywire.paa";
|
||||
type = 256;
|
||||
};
|
||||
|
||||
class equip_scrapelectronics : CA_Magazine {
|
||||
scope = public;
|
||||
count = 1;
|
||||
displayName = $STR_ITEM_NAME_equip_scrapelectronics;
|
||||
descriptionShort = $STR_ITEM_DESC_equip_scrapelectronics;
|
||||
model = "\z\addons\dayz_communityassets\models\scrapelectronics.p3d";
|
||||
picture = "\z\addons\dayz_communityassets\pictures\scrapelectronics.paa";
|
||||
type = 256;
|
||||
};
|
||||
|
||||
class ItemLightBulb: CA_Magazine
|
||||
{
|
||||
scope = public;
|
||||
count = 1;
|
||||
type = 256;
|
||||
displayName = $STR_EPOCH_LIGHTBULB;
|
||||
model = "\z\addons\dayz_epoch\models\bulb.p3d";
|
||||
picture = "\z\addons\dayz_epoch\pictures\equip_bulb_CA.paa";
|
||||
descriptionShort = $STR_EPOCH_LIGHTBULB_DESC;
|
||||
class ItemActions
|
||||
{
|
||||
class Crafting
|
||||
{
|
||||
text = $STR_EPOCH_PLAYER_196;
|
||||
script = ";['Crafting','CfgMagazines', _id] spawn player_craftItem;";
|
||||
neednearby[] = {"workshop"};
|
||||
requiretools[] = {"ItemEtool","ItemToolbox"};
|
||||
output[] = {{"light_pole_kit",1}};
|
||||
input[] = {{"ItemLightBulb",1},{"PartGeneric",1},{"PartWoodLumber",6}};
|
||||
};
|
||||
};
|
||||
};
|
||||
@@ -1,3 +1,22 @@
|
||||
class TimeBomb: CA_Magazine
|
||||
{
|
||||
scope = 1;
|
||||
displayName = "$STR_MN_TIME_BOMB";
|
||||
picture = "\CA\weapons\data\equip\m_satchel_CA.paa";
|
||||
useAction = 1;
|
||||
useActionTitle = "$STR_ACTION_PUTBOMB";
|
||||
type = 256;
|
||||
value = 5;
|
||||
ammo = "TimeBomb";
|
||||
count = 1;
|
||||
initSpeed = 0;
|
||||
maxLeadSpeed = 0;
|
||||
nameSoundWeapon = "satchelcharge";
|
||||
nameSound = "satchelcharge";
|
||||
sound[] = {"\ca\Weapons\Data\Sound\gravel_L",0.00031622776,1,10};
|
||||
descriptionShort = "$STR_DSS_TimeBomb";
|
||||
};
|
||||
|
||||
class Mine: TimeBomb
|
||||
{
|
||||
scope = 2;
|
||||
@@ -39,3 +58,30 @@ class PipeBomb: TimeBomb
|
||||
useAction = 1;
|
||||
useActionTitle = "$STR_ACTION_PUTBOMB";
|
||||
};
|
||||
|
||||
class ItemC4Charge : CA_Magazine
|
||||
{
|
||||
scope = public;
|
||||
count = 1;
|
||||
type = 256;
|
||||
displayName = $STR_EPOCH_C4_CHARGE;
|
||||
descriptionShort = $STR_EPOCH_C4_CHARGE_DESC;
|
||||
model = "\ca\weapons\explosive.p3d";
|
||||
picture = "\z\addons\dayz_communityassets\pictures\carbomb.paa";
|
||||
};
|
||||
|
||||
class ItemCarBomb : CA_Magazine {
|
||||
scope = public;
|
||||
count = 1;
|
||||
type = 256;
|
||||
displayName = $STR_ITEM_NAME_equip_carbomb;
|
||||
model = "\ca\weapons\explosive.p3d";
|
||||
picture = "\z\addons\dayz_communityassets\pictures\carbomb.paa";
|
||||
descriptionShort = $STR_ITEM_DESC_equip_carbomb;
|
||||
class ItemActions {
|
||||
class Use {
|
||||
text = $STR_ACTIONS_attach_carbomb;
|
||||
script = "spawn player_attach_bomb;";
|
||||
};
|
||||
};
|
||||
};
|
||||
@@ -1,67 +0,0 @@
|
||||
class ItemJerrycanEmpty : CA_Magazine
|
||||
{
|
||||
scope = public;
|
||||
count = 1;
|
||||
type = WeaponSlotItem;
|
||||
|
||||
model = "\dayz_equip\models\jerrycan.p3d";
|
||||
picture = "\dayz_equip\textures\equip_jerrycan_e_ca.paa";
|
||||
displayName = $STR_ITEM_NAME_JERRYCAN_EMPTY;
|
||||
descriptionShort = $STR_ITEM_DESC_JERRYCAN_EMPTY;
|
||||
|
||||
fuelQuantity = 0;
|
||||
fullcan = "ItemJerrycan";
|
||||
};
|
||||
|
||||
class ItemJerrycan : ItemJerrycanEmpty
|
||||
{
|
||||
picture = "\dayz_equip\textures\equip_jerrycan_ca.paa";
|
||||
displayName = $STR_ITEM_NAME_JERRYCAN;
|
||||
descriptionShort = $STR_ITEM_DESC_JERRYCAN;
|
||||
|
||||
fuelQuantity = 20;
|
||||
containerEmpty = "ItemJerrycanEmpty";
|
||||
|
||||
//used for tent burning
|
||||
fireIntensity = 6;
|
||||
|
||||
class ItemActions {
|
||||
class Empty {
|
||||
text = $STR_EQUIP_NAME_13_EMPTY;
|
||||
script = "spawn player_emptyContainer";
|
||||
};
|
||||
};
|
||||
};
|
||||
|
||||
class ItemFuelcanEmpty : ItemJerrycanEmpty
|
||||
{
|
||||
type = WeaponSlotItem;
|
||||
|
||||
model = "z\addons\dayz_communityassets\models\fuelcan.p3d";
|
||||
picture = "\z\addons\dayz_communityassets\pictures\equip_fuelcan_empty_CA.paa";
|
||||
displayName = $STR_ITEM_NAME_FUELCAN_EMPTY;
|
||||
descriptionShort = $STR_ITEM_DESC_FUELCAN_EMPTY;
|
||||
|
||||
fuelQuantity = 0;
|
||||
fullcan = "ItemFuelcan";
|
||||
};
|
||||
|
||||
class ItemFuelcan : ItemFuelcanEmpty
|
||||
{
|
||||
picture = "\z\addons\dayz_communityassets\pictures\equip_fuelcan_CA.paa";
|
||||
displayName = $STR_ITEM_NAME_FUELCAN;
|
||||
descriptionShort = $STR_ITEM_DESC_FUELCAN;
|
||||
|
||||
fuelQuantity = 5;
|
||||
containerEmpty = "ItemFuelcanEmpty";
|
||||
|
||||
//used for tent burning
|
||||
fireIntensity = 4;
|
||||
|
||||
class ItemActions {
|
||||
class Empty {
|
||||
text = $STR_EQUIP_NAME_13_EMPTY;
|
||||
script = "spawn player_emptyContainer";
|
||||
};
|
||||
};
|
||||
};
|
||||
@@ -1,24 +0,0 @@
|
||||
class ItemGenerator : CA_Magazine
|
||||
{
|
||||
scope = public;
|
||||
count = 1;
|
||||
type = WeaponSlotItem;
|
||||
|
||||
model = "\dayz_equip\models\generator_gear.p3d";
|
||||
picture = "\dayz_equip\textures\equip_generator_ca.paa";
|
||||
displayName = $STR_EQUIP_NAME_31;
|
||||
descriptionShort = $STR_EQUIP_DESC_31;
|
||||
weight = 30; // used in R3F weight
|
||||
|
||||
class ItemActions
|
||||
{
|
||||
class Build
|
||||
{
|
||||
text = $STR_ACTION_BUILD;
|
||||
script = "spawn player_build;";
|
||||
require[] = {"ItemToolbox"};
|
||||
consume[] = {"ItemGenerator"};
|
||||
create = "Generator_DZ";
|
||||
};
|
||||
};
|
||||
};
|
||||
@@ -1,26 +0,0 @@
|
||||
#include "Fuel.hpp"
|
||||
|
||||
//Materials
|
||||
#include "Wood.hpp"
|
||||
#include "Stone.hpp"
|
||||
#include "Sandbag.hpp"
|
||||
#include "MetalFenceItems.hpp"
|
||||
|
||||
//Simple buildables
|
||||
#include "Tent.hpp"
|
||||
//#include "CamoNet.hpp" //Duplicate of Epoch camo nets in DZE\Misc.hpp
|
||||
#include "TankTrap.hpp"
|
||||
#include "WireFence.hpp"
|
||||
#include "BearTrap.hpp"
|
||||
#include "TripWire.hpp"
|
||||
|
||||
//Base stuff
|
||||
#include "Workbench.hpp"
|
||||
#include "Padlock.hpp"
|
||||
#include "Generator.hpp"
|
||||
|
||||
//Miscellaneous
|
||||
#include "equip_brick.hpp"
|
||||
#include "equip_lever.hpp"
|
||||
#include "WaterBottle.hpp"
|
||||
#include "Explosives.hpp"
|
||||
@@ -1,3 +1,16 @@
|
||||
class ItemComboLock: CA_Magazine
|
||||
{
|
||||
scope = public;
|
||||
count = 1;
|
||||
type = 256;
|
||||
displayName = $STR_EPOCH_COMBINATIONLOCK;
|
||||
weight = 0.5;
|
||||
model = "\z\addons\dayz_epoch\models\combo_lock_mag.p3d";
|
||||
picture = "\z\addons\dayz_epoch\pictures\equip_combolock_ca.paa";
|
||||
descriptionShort = $STR_EPOCH_COMBINATIONLOCK_DESC;
|
||||
};
|
||||
|
||||
|
||||
class ItemPadlock: CA_Magazine //Vanilla lock, left in config for potential admin use, but all scripts changed to use Epoch ItemComboLock
|
||||
{
|
||||
scope = public;
|
||||
143
SQF/dayz_code/Configs/CfgMagazines/Items/Metal.hpp
Normal file
143
SQF/dayz_code/Configs/CfgMagazines/Items/Metal.hpp
Normal file
@@ -0,0 +1,143 @@
|
||||
class PartGeneric : CA_Magazine
|
||||
{
|
||||
scope = public;
|
||||
count = 1;
|
||||
type = WeaponSlotItem;
|
||||
|
||||
model = "\dayz_equip\models\genericparts.p3d";
|
||||
picture = "\dayz_equip\textures\equip_genericparts_ca.paa";
|
||||
displayName = $STR_EQUIP_NAME_10;
|
||||
descriptionShort = $STR_EQUIP_DESC_10;
|
||||
class ItemActions {
|
||||
class Crafting {
|
||||
text = $STR_EPOCH_PLAYER_213;
|
||||
script = ";['Crafting','CfgMagazines', _id] spawn player_craftItem;";
|
||||
neednearby[] = {"fire"};
|
||||
requiretools[] = {"ItemToolbox","ItemCrowbar"};
|
||||
output[] = {{"ItemPole",1}};
|
||||
input[] = {{"PartGeneric",2}};
|
||||
};
|
||||
};
|
||||
};
|
||||
|
||||
class ItemPole: CA_Magazine
|
||||
{
|
||||
scope = public;
|
||||
count = 1;
|
||||
type = 256;
|
||||
displayName = $STR_EPOCH_METALPOLE;
|
||||
model = "\z\addons\dayz_epoch\models\pipe.p3d";
|
||||
picture = "\z\addons\dayz_epoch\pictures\equip_pipe_CA.paa";
|
||||
descriptionShort = $STR_EPOCH_METALPOLE_DESC;
|
||||
class ItemActions
|
||||
{
|
||||
class Crafting
|
||||
{
|
||||
text = $STR_EPOCH_PLAYER_218;
|
||||
script = ";['Crafting','CfgMagazines', _id] spawn player_craftItem;";
|
||||
neednearby[] = {"fire"};
|
||||
requiretools[] = {"ItemToolbox","ItemCrowbar"};
|
||||
output[] = {{"ItemCorrugated",1}};
|
||||
input[] = {{"ItemPole",2},{"ItemTankTrap",2},{"PartWoodLumber",2}};
|
||||
};
|
||||
class Crafting1
|
||||
{
|
||||
text = $STR_EPOCH_PLAYER_219;
|
||||
script = ";['Crafting1','CfgMagazines', _id] spawn player_craftItem;";
|
||||
neednearby[] = {"workshop"};
|
||||
requiretools[] = {"ItemToolbox","ItemCrowbar"};
|
||||
output[] = {{"rusty_gate_kit",1}};
|
||||
input[] = {{"ItemPole",3},{"ItemTankTrap",1}};
|
||||
};
|
||||
class Crafting2
|
||||
{
|
||||
text = $STR_EPOCH_PLAYER_220;
|
||||
script = ";['Crafting2','CfgMagazines', _id] spawn player_craftItem;";
|
||||
neednearby[] = {"workshop"};
|
||||
requiretools[] = {"ItemToolbox","ItemCrowbar"};
|
||||
output[] = {{"metal_panel_kit",1}};
|
||||
input[] = {{"ItemPole",4},{"ItemTankTrap",4}};
|
||||
};
|
||||
class Crafting3
|
||||
{
|
||||
text = $STR_EPOCH_PLAYER_305;
|
||||
script = ";['Crafting3','CfgMagazines', _id] spawn player_craftItem;";
|
||||
neednearby[] = {"workshop"};
|
||||
requiretools[] = {"ItemToolbox","ItemCrowbar"};
|
||||
output[] = {{"ItemScaffoldingKit",1}};
|
||||
input[] = {{"ItemPole",4},{"ItemTankTrap",2},{"PartWoodLumber",4}};
|
||||
};
|
||||
};
|
||||
};
|
||||
|
||||
class ItemMetalSheet: CA_Magazine //Construection,farm,indestrial,castle
|
||||
{
|
||||
scope = 2;
|
||||
count = 1;
|
||||
type = 256;
|
||||
displayName = $STR_BLD_name_ItemMetalSheet;//"Corrugated Sheet"
|
||||
picture = "\z\addons\dayz_buildings\equip\item_sheetmetal.paa";
|
||||
model = "z\addons\dayz_buildings\models\sheet_metal.p3d";
|
||||
descriptionShort = $STR_BLD_desc_ItemMetalSheet;//"Metal Sheeting"
|
||||
};
|
||||
|
||||
class equip_metal_sheet : CA_Magazine {
|
||||
scope = public;
|
||||
count = 1;
|
||||
displayName = $STR_ITEM_NAME_equip_metal_sheet;
|
||||
descriptionShort = $STR_ITEM_DESC_equip_metal_sheet;
|
||||
model = "\z\addons\dayz_communityassets\models\metal_sheet_clean.p3d";
|
||||
picture = "\z\addons\dayz_communityassets\CraftingPlaceholders\equip_metal_sheet.paa";
|
||||
type = 256;
|
||||
};
|
||||
|
||||
class equip_metal_sheet_rusted : CA_Magazine {
|
||||
scope = public;
|
||||
count = 1;
|
||||
displayName = $STR_ITEM_NAME_equip_metal_sheet_rusted;
|
||||
descriptionShort = $STR_ITEM_DESC_equip_metal_sheet_rusted;
|
||||
model = "\z\addons\dayz_communityassets\models\metal_sheet_rusted.p3d";
|
||||
picture = "\z\addons\dayz_communityassets\CraftingPlaceholders\equip_metal_sheet_rusted.paa";
|
||||
type = 256;
|
||||
};
|
||||
|
||||
class ItemRSJ: CA_Magazine //Construection,farm,indestrial,castle
|
||||
{
|
||||
scope = 2;
|
||||
count = 1;
|
||||
type = 256;
|
||||
displayName = $STR_BLD_name_ItemRSJ;//"Steel Beam"
|
||||
picture = "\z\addons\dayz_buildings\equip\item_rsj.paa";
|
||||
model = "z\addons\dayz_buildings\models\rsj.p3d";
|
||||
descriptionShort = $STR_BLD_desc_ItemRSJ;//"Steel RSJ Support Beam"
|
||||
};
|
||||
|
||||
class equip_1inch_metal_pipe : CA_Magazine {
|
||||
scope = public;
|
||||
count = 1;
|
||||
displayName = $STR_ITEM_NAME_equip_1inch_metal_pipe;
|
||||
descriptionShort = $STR_ITEM_DESC_equip_1inch_metal_pipe;
|
||||
model = "\z\addons\dayz_communityassets\models\1in_pipe.p3d";
|
||||
picture = "\z\addons\dayz_communityassets\pictures\equip_1inch_metal_pipe_ca.paa";
|
||||
type = 256;
|
||||
};
|
||||
|
||||
class equip_2inch_metal_pipe : CA_Magazine {
|
||||
scope = public;
|
||||
count = 1;
|
||||
displayName = $STR_ITEM_NAME_equip_2inch_metal_pipe;
|
||||
descriptionShort = $STR_ITEM_DESC_equip_2inch_metal_pipe;
|
||||
model = "\z\addons\dayz_communityassets\models\2in_pipe.p3d";
|
||||
picture = "\z\addons\dayz_communityassets\pictures\equip_2inch_metal_pipe.paa";
|
||||
type = 256;
|
||||
};
|
||||
|
||||
class equip_tent_poles : CA_Magazine {
|
||||
scope = public;
|
||||
count = 1;
|
||||
displayName = $STR_ITEM_NAME_equip_tent_poles;
|
||||
descriptionShort = $STR_ITEM_DESC_equip_tent_poles;
|
||||
model = "z\addons\dayz_communityassets\models\1m_pole_6.p3d";
|
||||
picture = "\z\addons\dayz_communityassets\pictures\equip_1m_pole_6_ca.paa";
|
||||
type = 256;
|
||||
};
|
||||
@@ -1,70 +0,0 @@
|
||||
class ItemMetalSheet: CA_Magazine //Construection,farm,indestrial,castle
|
||||
{
|
||||
scope = 2;
|
||||
count = 1;
|
||||
type = 256;
|
||||
displayName = $STR_BLD_name_ItemMetalSheet;//"Corrugated Sheet"
|
||||
picture = "\z\addons\dayz_buildings\equip\item_sheetmetal.paa";
|
||||
model = "z\addons\dayz_buildings\models\sheet_metal.p3d";
|
||||
descriptionShort = $STR_BLD_desc_ItemMetalSheet;//"Metal Sheeting"
|
||||
};
|
||||
|
||||
class ItemConcreteBlock: CA_Magazine //Construection,indestrial
|
||||
{
|
||||
scope = 2;
|
||||
count = 1;
|
||||
type = 256;
|
||||
displayName = $STR_BLD_name_ItemConcreteBlock;//"Concrete Block"
|
||||
picture = "\z\addons\dayz_buildings\equip\concreteblock.paa";
|
||||
model = "z\addons\dayz_buildings\models\concreteblock.p3d";
|
||||
descriptionShort = $STR_BLD_desc_ItemConcreteBlock;//"Concrete Block"
|
||||
};
|
||||
|
||||
class ItemRSJ: CA_Magazine //Construection,farm,indestrial,castle
|
||||
{
|
||||
scope = 2;
|
||||
count = 1;
|
||||
type = 256;
|
||||
displayName = $STR_BLD_name_ItemRSJ;//"Steel Beam"
|
||||
picture = "\z\addons\dayz_buildings\equip\item_rsj.paa";
|
||||
model = "z\addons\dayz_buildings\models\rsj.p3d";
|
||||
descriptionShort = $STR_BLD_desc_ItemRSJ;//"Steel RSJ Support Beam"
|
||||
};
|
||||
|
||||
class ItemScrews: CA_Magazine //Construection,farm,indestrial,castle,residential
|
||||
{
|
||||
scope = 2;
|
||||
count = 1;
|
||||
type = 256;
|
||||
displayName = $STR_BLD_name_ItemScrews;//"Box of screws for metal"
|
||||
picture = "\z\addons\dayz_epoch_w\magazine\ui\m_screws_ca.paa";
|
||||
model = "\z\addons\dayz_epoch_w\magazine\dze_screwtray.p3d";
|
||||
descriptionShort = $STR_BLD_desc_ItemScrews;//"Box of screws"
|
||||
};
|
||||
|
||||
/*
|
||||
class ItemBagScrews: CA_Magazine//Construection,indestrial,supermarket
|
||||
{
|
||||
scope = 2;
|
||||
count = 1;
|
||||
type = 256;
|
||||
displayName = $STR_BLD_name_ItemScrews;//"Box of screws for metal"
|
||||
picture = "\z\addons\dayz_buildings\equip\item_screws.paa";
|
||||
model = "z\addons\dayz_buildings\models\screws.p3d";
|
||||
descriptionShort = $STR_BLD_desc_ItemScrews;//"Box of screws"
|
||||
|
||||
class ItemActions {
|
||||
class Spilt {
|
||||
text = "Spilt Box";
|
||||
script = "; [_this] call fn_spiltBag;";
|
||||
};
|
||||
};
|
||||
|
||||
};
|
||||
|
||||
ItemScrews //Construection,farm,indestrial,castle,residential
|
||||
ItemBagScrews //(LowChance)Construection,(LowChance)indestrial,supermarket
|
||||
ItemRSJ //Construection,farm,indestrial,castle
|
||||
ItemConcreteBlock //Construection,indestrial
|
||||
ItemMetalSheet //Construection,farm,indestrial,castle
|
||||
*/
|
||||
244
SQF/dayz_code/Configs/CfgMagazines/Items/Misc.hpp
Normal file
244
SQF/dayz_code/Configs/CfgMagazines/Items/Misc.hpp
Normal file
@@ -0,0 +1,244 @@
|
||||
class ItemZombieParts: CA_Magazine
|
||||
{
|
||||
scope = public;
|
||||
count = 1;
|
||||
type = 256;
|
||||
displayName = $STR_EPOCH_ZOMBIEPARTS;
|
||||
model = "\z\addons\dayz_epoch\models\zombie_parts_bag_v2.p3d";
|
||||
picture = "\z\addons\dayz_epoch\pictures\equip_zparts_CA.paa";
|
||||
descriptionShort = $STR_EPOCH_ZOMBIEPARTS_DESC;
|
||||
};
|
||||
|
||||
class ItemHotwireKit: CA_Magazine {
|
||||
scope = public;
|
||||
count = 1;
|
||||
type = 256;
|
||||
displayName = $STR_EPOCH_HOTWIREKIT;
|
||||
model = "\z\addons\dayz_epoch\models\hotwire.p3d";
|
||||
picture = "\z\addons\dayz_epoch\pictures\equip_hotwire_ca.paa";
|
||||
descriptionShort = $STR_EPOCH_HOTWIREKIT_DESC;
|
||||
weight = 2;
|
||||
};
|
||||
|
||||
class ItemCards : CA_Magazine
|
||||
{
|
||||
scope = public;
|
||||
count = 1;
|
||||
type = WeaponSlotItem;
|
||||
|
||||
model = "z\addons\dayz_communityassets\models\cards.p3d";
|
||||
picture = "\z\addons\dayz_communityassets\pictures\equip_cards_ca.paa";
|
||||
displayName = $STR_ITEM_NAME_CARDS;
|
||||
descriptionShort = $STR_ITEM_DESC_CARDS;
|
||||
};
|
||||
|
||||
class ItemKosmosSmokes : CA_Magazine
|
||||
{
|
||||
scope = public;
|
||||
count = 1;
|
||||
type = WeaponSlotItem;
|
||||
|
||||
model = "\z\addons\dayz_communityassets\models\smokes_kosmos.p3d";
|
||||
picture = "\z\addons\dayz_communityassets\pictures\equip_kosmos_ca.paa";
|
||||
displayName = $STR_ITEM_NAME_KOSMOS_SMOKES;
|
||||
descriptionShort = $STR_ITEM_DESC_KOSMOS_SMOKES;
|
||||
};
|
||||
|
||||
class ItemKosmosSmokesOpen : CA_Magazine
|
||||
{
|
||||
scope = public;
|
||||
count = 1;
|
||||
type = WeaponSlotItem;
|
||||
|
||||
model = "\z\addons\dayz_communityassets\models\smokes_open_k.p3d";
|
||||
picture = "\z\addons\dayz_communityassets\pictures\equip_smokes_open_k_ca.paa";
|
||||
displayName = $STR_ITEM_NAME_KOSMOS_SMOKES;
|
||||
descriptionShort = $STR_ITEM_DESC_KOSMOS_SMOKES_OPENED;
|
||||
};
|
||||
|
||||
class equip_nails : CA_Magazine {
|
||||
scope = public;
|
||||
count = 1;
|
||||
displayName = $STR_ITEM_NAME_equip_nails;
|
||||
descriptionShort = $STR_ITEM_DESC_equip_nails;
|
||||
model = "\z\addons\dayz_communityassets\models\nails.p3d";
|
||||
picture = "\z\addons\dayz_communityassets\pictures\equip_nails_ca.paa";
|
||||
type = 256;
|
||||
};
|
||||
|
||||
class ItemScrews: CA_Magazine
|
||||
{
|
||||
scope = 2;
|
||||
count = 1;
|
||||
type = 256;
|
||||
displayName = $STR_BLD_name_ItemScrews;//"Box of screws for metal"
|
||||
picture = "\z\addons\dayz_epoch_w\magazine\ui\m_screws_ca.paa";
|
||||
model = "\z\addons\dayz_epoch_w\magazine\dze_screwtray.p3d";
|
||||
descriptionShort = $STR_BLD_desc_ItemScrews;//"Box of screws"
|
||||
};
|
||||
|
||||
class equip_duct_tape : CA_Magazine {
|
||||
scope = public;
|
||||
count = 1;
|
||||
displayName = $STR_ITEM_NAME_equip_duct_tape;
|
||||
descriptionShort = $STR_ITEM_DESC_equip_duct_tape;
|
||||
model = "\z\addons\dayz_communityassets\models\duct_tape.p3d";
|
||||
picture = "\z\addons\dayz_communityassets\pictures\tape.paa";
|
||||
type = 256;
|
||||
};
|
||||
|
||||
class equip_feathers : CA_Magazine {
|
||||
scope = public;
|
||||
count = 1;
|
||||
displayName = $STR_ITEM_NAME_equip_feathers;
|
||||
descriptionShort = $STR_ITEM_DESC_equip_feathers;
|
||||
model = "\z\addons\dayz_communityassets\models\feather.p3d";
|
||||
picture = "\z\addons\dayz_communityassets\pictures\equip_feather_ca.paa";
|
||||
type = 256;
|
||||
};
|
||||
|
||||
class equip_pvc_box : CA_Magazine {
|
||||
scope = public;
|
||||
count = 1;
|
||||
displayName = $STR_ITEM_NAME_equip_pvc_box;
|
||||
descriptionShort = $STR_ITEM_DESC_equip_pvc_box;
|
||||
model = "\z\addons\dayz_communityassets\models\plastic_box.p3d";
|
||||
picture = "\z\addons\dayz_communityassets\pictures\equip_plastic_box_ca.paa";
|
||||
type = 256;
|
||||
};
|
||||
|
||||
class equip_hobo_fishing_kit : CA_Magazine {
|
||||
scope = public;
|
||||
count = 1;
|
||||
displayName = "Hobo Fishing Kit";
|
||||
descriptionShort = "Hobo Fishing Kit, catches dem fishes";
|
||||
model = "\z\addons\dayz_communityassets\models\hobofishingkit.p3d";
|
||||
picture = "\z\addons\dayz_communityassets\pictures\equip_hobofishingkit_ca.paa";
|
||||
type = 256;
|
||||
};
|
||||
|
||||
class equip_hose : CA_Magazine {
|
||||
scope = public;
|
||||
count = 1;
|
||||
displayName = $STR_ITEM_NAME_equip_hose;
|
||||
descriptionShort = $STR_ITEM_DESC_equip_hose;
|
||||
model = "\z\addons\dayz_communityassets\models\hose.p3d";
|
||||
picture = "\z\addons\dayz_communityassets\pictures\equip_hose.paa";
|
||||
type = 256;
|
||||
};
|
||||
|
||||
class equip_hose_clamp : CA_Magazine {
|
||||
scope = public;
|
||||
count = 1;
|
||||
displayName = $STR_ITEM_NAME_equip_hose_clamp;
|
||||
descriptionShort = $STR_ITEM_DESC_equip_hose_clamp;
|
||||
model = "\z\addons\dayz_communityassets\models\hose_clamp.p3d";
|
||||
picture = "\z\addons\dayz_communityassets\pictures\equip_hoseclamp_ca.paa";
|
||||
type = 256;
|
||||
};
|
||||
|
||||
class Item_coni : CA_Magazine {
|
||||
scope = public;
|
||||
count = 1;
|
||||
displayName = $STR_ITEM_DESC_equip_con_i;
|
||||
descriptionShort = $STR_ITEM_NAME_equip_con_i;
|
||||
model = "z\addons\dayz_communityassets\models\connector_i.p3d";
|
||||
picture = "\z\addons\dayz_communityassets\pictures\equip_connector_i_ca.paa";
|
||||
type = 256;
|
||||
};
|
||||
|
||||
class Item_Connector_I : CA_Magazine {
|
||||
scope = public;
|
||||
count = 1;
|
||||
displayName = $STR_ITEM_DESC_equip_con_i;
|
||||
descriptionShort = $STR_ITEM_NAME_equip_con_i;
|
||||
model = "z\addons\dayz_communityassets\models\connector_I.p3d";
|
||||
picture = "\z\addons\dayz_communityassets\pictures\equip_connector_I_ca.paa";
|
||||
type = 256;
|
||||
};
|
||||
|
||||
class Item_Connector_L : CA_Magazine {
|
||||
scope = public;
|
||||
count = 1;
|
||||
displayName = $STR_ITEM_DESC_equip_con_l;
|
||||
descriptionShort = $STR_ITEM_NAME_equip_con_l;
|
||||
model = "z\addons\dayz_communityassets\models\connector_L.p3d";
|
||||
picture = "\z\addons\dayz_communityassets\pictures\equip_connector_L_ca.paa";
|
||||
type = 256;
|
||||
};
|
||||
|
||||
class Item_Connector_T : CA_Magazine {
|
||||
scope = public;
|
||||
count = 1;
|
||||
displayName = $STR_ITEM_DESC_equip_con_t;
|
||||
descriptionShort = $STR_ITEM_NAME_equip_con_t;
|
||||
model = "z\addons\dayz_communityassets\models\connector_T.p3d";
|
||||
picture = "\z\addons\dayz_communityassets\pictures\equip_connector_T_ca.paa";
|
||||
type = 256;
|
||||
};
|
||||
|
||||
class equip_tin_powder : CA_Magazine {
|
||||
scope = public;
|
||||
count = 1;
|
||||
displayName = "Tin of Powder";
|
||||
descriptionShort = "Tin of Powder has medicinal qualities";
|
||||
model = "\z\addons\dayz_communityassets\models\tin_powder.p3d";
|
||||
picture = "\z\addons\dayz_communityassets\pictures\equip_tin_powder_co.paa";
|
||||
type = 256;
|
||||
};
|
||||
|
||||
class equip_slugsinacan : CA_Magazine {
|
||||
scope = public;
|
||||
count = 1;
|
||||
displayName = "Slugs in a can";
|
||||
descriptionShort = "Slugs in a can";
|
||||
model = "\z\addons\dayz_communityassets\models\slugsinacan.p3d";
|
||||
picture = "\z\addons\dayz_communityassets\CraftingPlaceholders\equip_sluginacan.paa";
|
||||
type = 256;
|
||||
};
|
||||
|
||||
//No models
|
||||
class equip_cable_tie : CA_Magazine {
|
||||
scope = public;
|
||||
count = 1;
|
||||
displayName = $STR_ITEM_NAME_equip_cable_tie;
|
||||
descriptionShort = $STR_ITEM_DESC_equip_cable_tie;
|
||||
picture = "\z\addons\dayz_communityassets\CraftingPlaceholders\equip_cable_tie.paa";
|
||||
type = 256;
|
||||
};
|
||||
|
||||
class equip_needle : CA_Magazine {
|
||||
scope = public;
|
||||
count = 1;
|
||||
displayName = $STR_ITEM_NAME_equip_needle;
|
||||
descriptionShort = $STR_ITEM_DESC_equip_needle;
|
||||
picture = "\z\addons\dayz_communityassets\CraftingPlaceholders\equip_needle.paa";
|
||||
type = 256;
|
||||
};
|
||||
|
||||
class equip_laser : CA_Magazine {
|
||||
scope = public;
|
||||
count = 1;
|
||||
displayName = $STR_ITEM_NAME_equip_laser;
|
||||
descriptionShort = $STR_ITEM_DESC_equip_laser;
|
||||
picture = "\z\addons\dayz_communityassets\CraftingPlaceholders\equip_laser.paa";
|
||||
type = 256;
|
||||
};
|
||||
|
||||
class equip_weapon_rails: CA_Magazine {
|
||||
scope = public;
|
||||
count = 1;
|
||||
displayName = $STR_ITEM_NAME_equip_weapon_rails;
|
||||
descriptionShort = $STR_ITEM_DESC_equip_weapon_rails;
|
||||
picture = "\z\addons\dayz_communityassets\CraftingPlaceholders\equip_part_somegeneric.paa";
|
||||
type = 256;
|
||||
};
|
||||
|
||||
class equip_rail_screws : CA_Magazine {
|
||||
scope = public;
|
||||
count = 1;
|
||||
displayName = $STR_ITEM_NAME_equip_rail_screws;
|
||||
descriptionShort = $STR_ITEM_DESC_equip_rail_screws;
|
||||
picture = "\z\addons\dayz_communityassets\CraftingPlaceholders\equip_part_somegeneric.paa";
|
||||
type = 256;
|
||||
};
|
||||
@@ -1,3 +1,12 @@
|
||||
class equip_paint : CA_Magazine {
|
||||
scope = public;
|
||||
count = 1;
|
||||
displayName = $STR_ITEM_NAME_equip_paint;
|
||||
descriptionShort = $STR_ITEM_DESC_equip_paint;
|
||||
picture = "\z\addons\dayz_communityassets\CraftingPlaceholders\equip_paint.paa";
|
||||
type = 256;
|
||||
};
|
||||
|
||||
class equip_paint_generic : CA_Magazine {
|
||||
scope = public;
|
||||
count = 1;
|
||||
@@ -92,3 +92,75 @@ class ItemHempPlant: CA_Magazine {
|
||||
};
|
||||
};
|
||||
};
|
||||
|
||||
class ItemKiloHemp : CA_Magazine
|
||||
{
|
||||
scope = public;
|
||||
count = 1;
|
||||
displayName = $STR_EPOCH_KILOOFHEMP;
|
||||
descriptionShort = $STR_EPOCH_KILOOFHEMP_DESC;
|
||||
weight = 1;
|
||||
model = "z\addons\dayz_epoch\models\kilohemp.p3d";
|
||||
picture = "\z\addons\dayz_epoch\pictures\equip_kilohemp_CA.paa";
|
||||
type = 256;
|
||||
class ItemActions
|
||||
{
|
||||
class Crafting
|
||||
{
|
||||
text = $STR_EPOCH_PLAYER_269b;
|
||||
script = ";['Crafting','CfgMagazines', _id] spawn player_craftItem;";
|
||||
neednearby[] = {"workshop"};
|
||||
requiretools[] = {"ItemToolbox","ItemKnife"};
|
||||
output[] = {{"ItemCanvas",1}};
|
||||
input[] = {{"ItemKiloHemp",1}};
|
||||
};
|
||||
class Crafting1
|
||||
{
|
||||
text = $STR_EPOCH_PLAYER_269a;
|
||||
script = ";['Crafting1','CfgMagazines', _id] spawn player_craftItem;";
|
||||
neednearby[] = {""};
|
||||
requiretools[] = {"ItemKnife"};
|
||||
output[] = {{"ItemHempSeed",5}};
|
||||
input[] = {{"ItemKiloHemp",1}};
|
||||
};
|
||||
};
|
||||
};
|
||||
|
||||
class ItemKiloTobacco : CA_Magazine
|
||||
{
|
||||
scope = public;
|
||||
count = 1;
|
||||
displayName = $STR_EPOCH_KILOTOBACCO;
|
||||
descriptionShort = $STR_EPOCH_KILOTOBACCO_DESC;
|
||||
weight = 1;
|
||||
model = "z\addons\dayz_epoch\models\kilohemp.p3d";
|
||||
picture = "\z\addons\dayz_epoch\pictures\equip_kilohemp_CA.paa";
|
||||
type = 256;
|
||||
};
|
||||
|
||||
class ItemKiloBlackTea : ItemKiloTobacco
|
||||
{
|
||||
displayName = $STR_EPOCH_KILOBLACKTEA;
|
||||
descriptionShort = $STR_EPOCH_KILOBLACKTEA_DESC;
|
||||
};
|
||||
|
||||
class ItemTobaccoLeafs : CA_Magazine
|
||||
{
|
||||
scope = public;
|
||||
count = 1;
|
||||
displayName = $STR_EPOCH_TOBACCO_LEAF;
|
||||
descriptionShort = $STR_EPOCH_TOBACCO_LEAF_DESC;
|
||||
model = "\z\addons\dayz_communityassets\models\comfrey.p3d";
|
||||
picture = "\z\addons\dayz_communityassets\pictures\equip_comfrey_CA.paa";
|
||||
type = 256;
|
||||
};
|
||||
|
||||
class equip_comfreyleafs : CA_Magazine {
|
||||
scope = public;
|
||||
count = 1;
|
||||
displayName = $STR_ITEM_NAME_equip_comfreyleafs;
|
||||
descriptionShort = $STR_ITEM_DESC_equip_comfreyleafs;
|
||||
model = "\z\addons\dayz_communityassets\models\comfrey.p3d";
|
||||
picture = "\z\addons\dayz_communityassets\pictures\equip_comfrey_CA.paa";
|
||||
type = 256;
|
||||
};
|
||||
@@ -1,10 +0,0 @@
|
||||
class ItemStone: CA_Magazine
|
||||
{
|
||||
scope = public;
|
||||
count = 1;
|
||||
type = 256;
|
||||
displayName = $STR_BLD_name_ItemStone;//"Rough Stone"
|
||||
picture = "\z\addons\dayz_buildings\equip\rocks.paa";
|
||||
model = "z\addons\dayz_buildings\models\rocks.p3d";
|
||||
descriptionShort = $STR_BLD_desc_ItemStone;//"Rough Stone"
|
||||
};
|
||||
@@ -1,24 +0,0 @@
|
||||
class ItemTankTrap : CA_Magazine
|
||||
{
|
||||
scope = public;
|
||||
count = 1;
|
||||
type = WeaponSlotItem;
|
||||
|
||||
model = "\dayz_equip\models\tank_trap_kit.p3d";
|
||||
picture = "\dayz_equip\textures\equip_tanktrap_kit_CA.paa";
|
||||
displayName = $STR_EQUIP_NAME_22;
|
||||
descriptionShort = $STR_EQUIP_DESC_22;
|
||||
|
||||
class ItemActions
|
||||
{
|
||||
class Build
|
||||
{
|
||||
text = $STR_ACTION_BUILD;
|
||||
script = "spawn player_build;";
|
||||
require[] = {"ItemToolbox"};
|
||||
consume[] = {"ItemTankTrap"};
|
||||
create = "Hedgehog_DZ";
|
||||
byPass = "byPassRoadCheck";
|
||||
};
|
||||
};
|
||||
};
|
||||
122
SQF/dayz_code/Configs/CfgMagazines/Items/Textiles.hpp
Normal file
122
SQF/dayz_code/Configs/CfgMagazines/Items/Textiles.hpp
Normal file
@@ -0,0 +1,122 @@
|
||||
class ItemCanvas: CA_Magazine
|
||||
{
|
||||
scope = public;
|
||||
count = 1;
|
||||
type = 256;
|
||||
displayName = $STR_EPOCH_CANVAS;
|
||||
model = "\z\addons\dayz_epoch\models\canvas.p3d";
|
||||
picture = "\z\addons\dayz_epoch\pictures\equip_canvas_ca.paa";
|
||||
descriptionShort = $STR_EPOCH_CANVAS_DESC;
|
||||
class ItemActions
|
||||
{
|
||||
class Crafting
|
||||
{
|
||||
text = $STR_EPOCH_PLAYER_190;
|
||||
script = ";['Crafting','CfgMagazines', _id] spawn player_craftItem;";
|
||||
neednearby[] = {"workshop"};
|
||||
requiretools[] = {"ItemToolbox","ItemKnife"};
|
||||
output[] = {{"ItemTent",1}};
|
||||
input[] = {{"ItemCanvas",2},{"equip_tent_poles",2}};
|
||||
};
|
||||
class Crafting1
|
||||
{
|
||||
text = $STR_EPOCH_PLAYER_191;
|
||||
script = ";['Crafting1','CfgMagazines', _id] spawn player_craftItem;";
|
||||
neednearby[] = {"workshop"};
|
||||
requiretools[] = {"ItemToolbox","ItemKnife"};
|
||||
output[] = {{"ItemDesertTent",1}};
|
||||
input[] = {{"ItemCanvas",3},{"equip_tent_poles",2}};
|
||||
};
|
||||
class Crafting2
|
||||
{
|
||||
text = $STR_EPOCH_PLAYER_192;
|
||||
script = ";['Crafting2','CfgMagazines', _id] spawn player_craftItem;";
|
||||
neednearby[] = {"workshop"};
|
||||
requiretools[] = {"ItemToolbox","ItemKnife"};
|
||||
output[] = {{"ItemDomeTent",1}};
|
||||
input[] = {{"ItemCanvas",3},{"equip_tent_poles",2}};
|
||||
};
|
||||
class Crafting3
|
||||
{
|
||||
text = $STR_EPOCH_PLAYER_193;
|
||||
script = ";['Crafting3','CfgMagazines', _id] spawn player_craftItem;";
|
||||
neednearby[] = {"workshop"};
|
||||
requiretools[] = {"ItemToolbox","ItemKnife"};
|
||||
output[] = {{"sun_shade_kit",1}};
|
||||
input[] = {{"ItemCanvas",1},{"PartWoodLumber",4}};
|
||||
};
|
||||
class Crafting4
|
||||
{
|
||||
text = $STR_EPOCH_PLAYER_194;
|
||||
script = ";['Crafting4','CfgMagazines', _id] spawn player_craftItem;";
|
||||
neednearby[] = {"workshop"};
|
||||
requiretools[] = {"ItemToolbox","ItemKnife"};
|
||||
output[] = {{"ItemBurlap",1}};
|
||||
input[] = {{"ItemCanvas",2}};
|
||||
};
|
||||
};
|
||||
};
|
||||
class ItemBurlap: CA_Magazine
|
||||
{
|
||||
scope = public;
|
||||
count = 1;
|
||||
type = 256;
|
||||
displayName = $STR_EPOCH_BURLAP;
|
||||
model = "\z\addons\dayz_epoch\models\burlap.p3d";
|
||||
picture = "\z\addons\dayz_epoch\pictures\equip_burlap_ca.paa";
|
||||
descriptionShort = $STR_EPOCH_BURLAP_DESC;
|
||||
class ItemActions
|
||||
{
|
||||
class Crafting
|
||||
{
|
||||
text = $STR_EPOCH_PLAYER_195;
|
||||
script = ";['Crafting','CfgMagazines', _id] spawn player_craftItem;";
|
||||
neednearby[] = {"sand"}; // todo add sand requirement
|
||||
requiretools[] = {"ItemEtool","ItemToolbox"};
|
||||
output[] = {{"ItemSandbag",1}};
|
||||
input[] = {{"ItemBurlap",3}};
|
||||
};
|
||||
};
|
||||
};
|
||||
|
||||
class equip_rag : CA_Magazine {
|
||||
scope = public;
|
||||
count = 1;
|
||||
displayName = $STR_ITEM_NAME_equip_rag;
|
||||
descriptionShort = $STR_ITEM_DESC_equip_rag;
|
||||
model = "\z\addons\dayz_communityassets\models\rag_clean.p3d";
|
||||
picture = "\z\addons\dayz_communityassets\pictures\equip_rag_clean_ca.paa";
|
||||
type = 256;
|
||||
};
|
||||
|
||||
class equip_string : CA_Magazine {
|
||||
scope = public;
|
||||
count = 1;
|
||||
displayName = $STR_ITEM_NAME_equip_string;
|
||||
descriptionShort = $STR_ITEM_DESC_equip_string;
|
||||
model = "\z\addons\dayz_communityassets\models\string.p3d";
|
||||
picture = "\z\addons\dayz_communityassets\pictures\equip_string_ca.paa";
|
||||
type = 256;
|
||||
};
|
||||
|
||||
class equip_rope : CA_Magazine {
|
||||
scope = public;
|
||||
count = 1;
|
||||
displayName = $STR_ITEM_NAME_equip_rope;
|
||||
descriptionShort = $STR_ITEM_DESC_equip_rope;
|
||||
model = "\z\addons\dayz_communityassets\models\rope.p3d";
|
||||
picture = "\z\addons\dayz_communityassets\pictures\equip_rope_ca.paa";
|
||||
type = 256;
|
||||
class ItemActions
|
||||
{
|
||||
class Crafting
|
||||
{
|
||||
text = $STR_BLD_craft_equip_rope;//"String"
|
||||
script = ";['Crafting','CfgMagazines', _id] spawn player_craftItem;";
|
||||
neednearby[] = {};
|
||||
requiretools[] = {"ItemKnife"};
|
||||
output[] = {{"equip_string",2}};
|
||||
input[] = {{"equip_rope",1}};
|
||||
};
|
||||
};
|
||||
};
|
||||
Some files were not shown because too many files have changed in this diff Show More
Reference in New Issue
Block a user