Files
DayZ-Epoch/SQF/dayz_code/Configs/CfgMagazines/Consumables/Consumables.hpp
A Man 5e2654247f Rearrange CfgMagazines
This commit rearranges the complete CfgMagazines structure. We no longer have seperated folders for DayZ Mod and Epoch. All items got merged and grouped together.
Unused items got moved into a folder called Not used under items.
2020-04-23 13:49:52 +02:00

108 lines
1.8 KiB
C++

//All Consumable items base class
class ConsumableBase : CA_Magazine
{
count = 1;
type = WeaponSlotItem;
//Amount of blood regenerated
bloodRegen = 0;
//Nutrition values [Energy, Food, Water, Temperature]
Nutrition[] = {0,0,0,0};
//Chance to cause infection value range [-1,1]
// 0 has no effect
// 0.6 60% chance to cause infection
// -0.6 60% chance to cure infection
infectionChance = 0;
//Sound played when consumed
consumeSound = "";
consumeSoundDistance = 3;
//Item replaced by when consumed
consumeOutput = "";
//Whether the output item is automatically dropped on consumption
consumeDrop = false;
class ItemActions
{
class Consume
{
text = $STR_EAT_FOOD;
script = "spawn player_consume";
};
};
};
//Drink base class
class FoodDrink : ConsumableBase
{
Nutrition[] = {150,0,0,0};
consumeSound = "drink";
class ItemActions : ItemActions
{
class Consume : Consume
{
text = $STR_ACTIONS_DRINK2;
};
};
};
//Edible food base class
class FoodEdible : ConsumableBase
{
Nutrition[] = {239,150,0,0};
consumeSound = "eat";
class ItemActions : ItemActions
{
class Consume : Consume
{
text = $STR_EAT_FOOD;
};
};
};
//Prepackaged food base class
class FoodPackaged : FoodEdible
{
consumeDrop = true;
};
//Fizzy drinks base class
class ItemSoda : FoodDrink
{
Nutrition[] = {90,0,100,0};
consumeSound = "soda";
consumeOutput = "ItemSodaEmpty";
consumeDrop = true;
};
//Raw food base class
class FoodRaw : FoodEdible
{
bloodRegen = 200;
Nutrition[] = {282,0,0,0};
infectionChance = 0.1;
};
//Cooked food base class
class FoodCooked : FoodEdible
{
bloodRegen = 400;
Nutrition[] = {239,0,0,0};
};
#include "PackagedFood.hpp"
#include "Meat.hpp"
#include "Fish.hpp"
#include "Soda.hpp"
#include "WaterBottle.hpp"
#include "PlasticWaterbottle.hpp"