Files
DayZ-Epoch/SQF/dayz_code/Configs/CfgMagazines/Buildings/Storage.hpp
A Man 5e2654247f Rearrange CfgMagazines
This commit rearranges the complete CfgMagazines structure. We no longer have seperated folders for DayZ Mod and Epoch. All items got merged and grouped together.
Unused items got moved into a folder called Not used under items.
2020-04-23 13:49:52 +02:00

173 lines
3.8 KiB
C++

class outhouse_kit: CA_Magazine
{
scope = public;
count = 1;
type = 256;
displayName = $STR_EPOCH_OUTHOUSE;
descriptionShort = $STR_EPOCH_OUTHOUSE_DESC;
model = "\z\addons\dayz_epoch\models\supply_crate.p3d";
picture = "\z\addons\dayz_epoch\pictures\equip_wooden_crate_ca.paa";
weight = 25;
class ItemActions
{
class Build
{
text = $STR_ACTIONS_BUILD;
script = "spawn player_build;";
require[] = {"ItemEtool","ItemToolbox"};
create = "OutHouse_DZ";
};
};
};
class wooden_shed_kit: CA_Magazine
{
scope = public;
count = 1;
type = 256;
displayName = $STR_EPOCH_NICEWOODSHED;
descriptionShort = $STR_EPOCH_NICEWOODSHED_DESC;
model = "\z\addons\dayz_epoch\models\supply_crate.p3d";
picture = "\z\addons\dayz_epoch\pictures\equip_wooden_crate_ca.paa";
weight = 25;
class ItemActions
{
class Build
{
text = $STR_ACTIONS_BUILD;
script = "spawn player_build;";
require[] = {"ItemEtool","ItemToolbox"};
create = "Wooden_shed_DZ";
};
};
};
class wood_shack_kit: CA_Magazine
{
scope = public;
count = 1;
type = 256;
displayName = $STR_EPOCH_WOODSHACK;
descriptionShort = $STR_EPOCH_WOODSHACK;
model = "\z\addons\dayz_epoch\models\supply_crate.p3d";
picture = "\z\addons\dayz_epoch\pictures\equip_wooden_crate_ca.paa";
weight = 25;
class ItemActions
{
class Build
{
text = $STR_ACTIONS_BUILD;
script = "spawn player_build;";
require[] = {"ItemEtool","ItemToolbox"};
create = "WoodShack_DZ";
};
};
};
class storage_shed_kit: CA_Magazine
{
scope = public;
count = 1;
type = 256;
displayName = $STR_EPOCH_STORAGESHED;
descriptionShort = $STR_EPOCH_STORAGESHED_DESC;
model = "\z\addons\dayz_epoch\models\supply_crate.p3d";
picture = "\z\addons\dayz_epoch\pictures\equip_wooden_crate_ca.paa";
weight = 75;
class ItemActions
{
class Build
{
text = $STR_ACTIONS_BUILD;
script = "spawn player_build;";
require[] = {"ItemEtool","ItemToolbox"};
create = "StorageShed_DZ";
};
};
};
class ItemGunRackKit: CA_Magazine
{
scope = public;
count = 1;
type = 256;
displayName = $STR_EPOCH_GUNRACKKIT;
descriptionShort = $STR_EPOCH_GUNRACKKIT_DESC;
model = "\z\addons\dayz_epoch\models\supply_crate.p3d";
picture = "\z\addons\dayz_epoch\pictures\equip_wooden_crate_ca.paa";
weight = 20;
class ItemActions
{
class Build
{
text = $STR_ACTIONS_BUILD;
script = "spawn player_build;";
require[] = {"ItemToolbox"};
create = "GunRack_DZ";
};
};
};
class ItemWoodCrateKit: CA_Magazine
{
scope = public;
count = 1;
type = 256;
displayName = $STR_EPOCH_WOODCRATE;
descriptionShort = $STR_EPOCH_WOODCRATE_DESC;
model = "\z\addons\dayz_epoch\models\supply_crate.p3d";
picture = "\z\addons\dayz_epoch\pictures\equip_wooden_crate_ca.paa";
weight = 20;
class ItemActions
{
class Build
{
text = $STR_ACTIONS_BUILD;
script = "spawn player_build;";
require[] = {"ItemToolbox"};
create = "WoodCrate_DZ";
};
};
};
class ItemVault: CA_Magazine
{
scope = public;
count = 1;
type = 256;
displayName = $STR_EPOCH_SAFE;
model = "\z\addons\dayz_epoch\models\safe_onside.p3d";
picture = "\z\addons\dayz_epoch\pictures\equip_safe_ca.paa";
descriptionShort = $STR_EPOCH_SAFE_DESC;
class ItemActions
{
class Build
{
text = $STR_EPOCH_PLAYER_230;
script = "spawn player_build;";
require[] = {"ItemToolbox"};
create = "VaultStorageLocked";
};
};
};
class ItemLockbox: CA_Magazine
{
scope = public;
count = 1;
type = 256;
displayName = $STR_EPOCH_LOCKBOX;
model = "\z\addons\dayz_epoch\models\lockbox_mag.p3d";
picture = "\z\addons\dayz_epoch\pictures\equip_lockbox_CA.paa";
descriptionShort = $STR_EPOCH_LOCKBOX_DESC;
weight = 15;
class ItemActions
{
class Build
{
text = $STR_EPOCH_PLAYER_231;
script = "spawn player_build;";
require[] = {"ItemToolbox"};
create = "LockboxStorageLocked";
};
};
};