raymix
361ab3a3e5
function based player_build
2014-08-07 13:03:14 +01:00
Steven
1ef1277254
Update compiles.sqf
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typo in player_removeNet array
2014-07-20 11:40:02 +08:00
icomrade
33e9c7669b
GetPlayerUID compile, update skin change
2014-07-17 14:29:17 -04:00
vbawol
07b3f14c1b
Merge pull request #1411 from hogscraper/test_branch
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Additional update to UI
2014-07-11 14:28:14 -05:00
hogscraper
572b646107
Additional update to UI
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Changed routines so that all icons flash at the same time. Instead of
making several individual calls to player_guiControlFlash any icon that
needs to have flashing turned on is added to an array and then, as long
as that array is not empty, it is passed to the function. The function
was changed to deal with an array and whichever item is array select 0
has its show state determine what all the others should be. If its on,
then all other in array are turned off with it.
Also, added a fix for _bloodVal. With current red/green icon set, if the
player has less than 3000 blood the value rounds down to 1 so that
status_blood_inside_1_ca.paa is used, (which is no picture at all). This
means the old line
if (_bloodVal < 0.2) then {
passes along an empty picture to flash. I changed this value to .4 so
that between 3000 and 5000 blood, it still uses that last sliver picture
but that one now flashes to alert player to lower blood levels.
2014-07-10 16:44:58 -04:00
raymix
5c8da27d4d
optional snap building added
2014-07-10 20:13:30 +01:00
[VB]AWOL
5585633c5f
fixed Error Missing ;
2014-07-02 23:06:30 -05:00
icomrade
3491e4462d
Add variable
2014-06-30 12:46:06 -04:00
icomrade
6f8efd8428
Legacy UID
2014-06-30 11:53:14 -04:00
[VB]AWOL
ed3d944fbf
should fix #1339
2014-06-22 13:11:57 -05:00
[VB]AWOL
0f008a62df
not used
2014-06-02 14:40:42 -05:00
[VB]AWOL
d3dc9bd22e
typo fixes, #1300
2014-06-02 14:39:37 -05:00
icomrade
e54b9983dd
Replace forEach with Count
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Use count where you do not need _forEachIndex variable, it's quicker
than forEach.
2014-05-27 15:37:57 -04:00
icomrade
774441ef45
Deprecated/Slow Commands
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Stop using them!
2014-05-27 15:03:53 -04:00
[VB]AWOL
9b52797f84
Finish updating loot system to 1.8 with custom epoch features
2014-05-09 14:23:09 -05:00
icomrade
ad2642a5f9
Fix ammo refill when switching skins and ...
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- allow player to switch with backpack on.
- player_countmagazines now returns backpack magazines with ammo count.
Do with this as you like.
- Make sure dead players do not have to wait the abort (after the 5
seconds).
- Update changelog
2014-03-18 15:48:45 -04:00
[VB]AWOL
c0a9f28c07
comment out more debug
2014-02-27 09:34:57 -06:00
Skaronator
5e27942bd0
Change over to new DZE_ForceNameTagsInTrader System
2014-02-23 18:25:41 +01:00
Skaronator
945ad16332
Cleanup Files
2014-02-23 18:19:31 +01:00
Skaronator
253767e1e1
Fix Error Message
2014-02-23 17:57:47 +01:00
[VB]AWOL
1c19e85bd7
removed unused file
2014-02-23 09:47:32 -06:00
Skaronator
0b1779baef
Cleanup some scripts
2014-02-23 01:33:17 +01:00
Skaronator
61e86abe4c
Cleanup Compiles a bit
2014-02-23 01:29:56 +01:00
Skaronator
c284754ace
Less Scripts + Fix RPT Error if nothing is nearby
2014-02-23 01:20:42 +01:00
Florian Kinder
4f82e8e380
Added variable DZE_ForceNameTagsInTrader
2014-02-21 00:53:44 +01:00
Florian Kinder
2a91d7d5bc
Updates refs #1109
2014-02-16 22:38:15 +01:00
[VB]AWOL
6b60d77aaf
duplicate compile lines code
2014-02-06 09:07:38 -06:00
Skaronator
171952e922
Start with ConfigTrader
2014-02-04 17:16:32 +01:00
icomrade
860243e870
Remove duplicate code + other fix
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I'm not sure if dayz_DisplayGenderSelect is supposed to be in this, but
I didn't remove the waitUntil since it can be added by a server admin I
suppose.
Anyway, this should fix most RPT spam on 108074...
2014-01-30 15:00:25 -05:00
[VB]AWOL
474e96e9ac
add new trade system for items
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will auto convert to highest bar count
also line 289 fixes Error ==: Type Array when tagging friendly
2014-01-26 13:04:56 -06:00
Alexander Vos
b184d535a5
added player helper functions
2013-12-19 19:32:49 +01:00
[VB]AWOL
a3525b4ed6
fixed #916
2013-12-18 10:58:31 -06:00
HARLAN
b27836d2ee
plot preview #846
2013-12-13 13:44:17 -05:00
HARLAN
efae6d186a
#848 remember melee mags after skinchange
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pulled from DayZ CE
2013-12-06 11:24:19 -05:00
[VB]AWOL
953315c5fc
RC4
2013-12-03 11:49:53 -06:00
[VB]AWOL
e50e8af55b
cleanup
2013-11-30 10:13:38 -06:00
[VB]AWOL
9a1193eacc
fixed #813 and cutext confirmation fixes
2013-11-29 13:41:48 -06:00
[VB]AWOL
a70199aae4
less code same logic
2013-11-29 01:35:30 -06:00
[VB]AWOL
f33f406c73
fixes
2013-11-28 01:34:24 -06:00
[VB]AWOL
75ee377e22
Revert "test new way of zombie attack using PEH"
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This reverts commit 177138f7ac .
2013-11-28 00:09:17 -06:00
[VB]AWOL
177138f7ac
test new way of zombie attack using PEH
2013-11-27 20:36:47 -06:00
[VB]AWOL
e509bd5cfc
eject player from vehicle with no drivers if keys pressed: esc, tab, del, f4
2013-11-27 17:23:46 -06:00
Zac Surplice
e61d925e61
fn_param fix
2013-11-26 11:32:38 +11:00
[VB]AWOL
6db5daa4a4
thirst and hunger loss on unlocking safes/doors
2013-11-25 12:38:01 -06:00
[VB]AWOL
f4909fd676
test for #767 and #766
2013-11-24 03:35:13 -06:00
[VB]AWOL
ac1a64d682
cleanup move some code to includes
2013-11-22 09:13:40 -06:00
[VB]AWOL
e550634650
Read Obituaries and consumption of news paper.
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fixed #659
2013-11-19 10:31:10 -06:00
[VB]AWOL
37d41d6c21
updated auth wait from DayZ CE 1.8
2013-11-18 10:24:05 -06:00
[VB]AWOL
00b3da1d34
fixes #475
2013-11-14 11:40:15 -06:00
[VB]AWOL
d5e27cd429
vehicle upgrade system v1
2013-11-14 10:29:34 -06:00