ebaydayz
f353967abb
Remove duplicate transfusion in progress messages
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In addition to 11fa6a6
Vanilla commit:
f4aac518c1
2016-10-01 20:06:59 -04:00
ebaydayz
17b30a7a2e
Fix AI damage scaling
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Fixes shots from AI using default scaling. For example AK_74 was doing
200 blood per shot or 60 shots to kill.
2016-10-01 17:45:46 -04:00
ebaydayz
8ea21a2c81
Fix humanity hit for units in vehicles
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The only change is a removal of this check and the corresponding
tabs/spacing:
if (_object == player) then {
That returns false if the player is in a vehicle. It is not needed since
PVCDZ_plr_Humanity EH only fires on the intended player now (sent with
PVC instead of PV).
2016-10-01 13:43:30 -04:00
ebaydayz
0a17804e36
Change inCombat to bool instead of number
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When a variable is only going to be 0 or 1 it makes more sense to use a
bool.
Also avoided unnecessary network broadcasts of inCombat from e446603
2016-10-01 13:07:59 -04:00
ebaydayz
76273d06cd
Fix undefined error _hasBloodBag in fn_damageActions
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When this function was passed an empty array (like a player with no
magazines) it returned undefined because the inside of the forEach loop
did not execute.
2016-10-01 11:31:24 -04:00
oiad
11fa6a631c
Minor fixes ( #1770 )
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* Minor fixes
Simplifies the serverside logging to be more human readable
Removes duplicate transfusion text
* Minor fix
Minor fix for syntax
2016-09-30 22:10:56 -04:00
ebaydayz
341e734373
Change satchel and mines to single gear slot
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For consistency with all other items in Epoch.
2016-09-30 21:47:48 -04:00
ebaydayz
ff8fb18cbf
Correct stringtable explosion death grammar
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Proper grammar when used in:
His name was %1, it appears he died from %2
and
%1 died from %2
2016-09-30 21:05:20 -04:00
ebaydayz
d9b785750d
Fix death messages vehicle detection again
2016-09-30 20:51:34 -04:00
ebaydayz
88c1b83c31
Fix mine detection in death messages again
2016-09-30 20:06:18 -04:00
ebaydayz
d335ee2b1c
Fix death message mine and satchel detection
2016-09-30 19:14:11 -04:00
ebaydayz
b45d6d9a24
Color new killfeed death messages
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The player who died is colored red and the killer is colored green. The
weapon now points in the direction of the player who died.
Also reverted 66fd5be since it did not help. It is already done globally
in player_death.sqf anyway. I tested again and this actually fixes the
problem.
2016-09-29 20:26:26 -04:00
icomrade
1b91e808dd
remove unused variable
2016-09-29 15:59:52 -04:00
icomrade
e49d786e2a
Fix gear access on locked vehicles
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This will be annoying in bases for sure, but cursorTarget just doesn't
work reliably.
2016-09-29 15:58:28 -04:00
ebaydayz
b4be955a0d
Update new runover death message
2016-09-28 18:57:09 -04:00
icomrade
c746d98853
Merge branch 'master' of https://github.com/EpochModTeam/DayZ-Epoch
2016-09-27 20:55:13 -04:00
icomrade
869f98efd7
Fix change clothes dupe
2016-09-27 20:55:06 -04:00
ebaydayz
dbd84e419b
Use spawn for dynamicText kill feed
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My mistake from 9b13bd0
2016-09-27 20:54:38 -04:00
ebaydayz
15b05dc84b
Fix return change free space check when buying into vehicle
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This fixes incorrect return of "not enough space to accept change" when
purchasing large quantities of magazines into a vehicle.
Thanks @oiad for noticing this.
2016-09-27 19:09:54 -04:00
ebaydayz
f15db73072
Update vanilla player_build
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Vanilla commits:
f1e12509e1
ce98e0b1d5
2016-09-27 17:15:43 -04:00
ebaydayz
79c6d605a5
Add back playMoveNow in fn_unconscious.sqf
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Partially reverting 341d45f
See comment on 341d45f
2016-09-27 16:50:59 -04:00
ebaydayz
cc28d43d25
Remove unit's local event handler anticheat check
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The createUnit remote execution locality exploit was fixed in current
A2OA stable patch 131129:
https://forums.bistudio.com/topic/186695-a2a2oa-patch-18122015/
This is now unnecessary and would needlessly restrict modders.
2016-09-27 16:04:14 -04:00
ebaydayz
9b13bd0e5e
Update new death messages
2016-09-27 15:08:41 -04:00
icomrade
58e90da07d
Fix transfusion in vehicle
2016-09-27 12:46:13 -04:00
icomrade
514ac67650
Better OnPause
2016-09-25 20:31:38 -04:00
oiad
c02053176d
Advanced trading bugfix, Snap building typo and snap point fixes
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Fixes a bug with advanced trading green "you have this item" text in
buyables list, this was showing you had the item when you didn't.
Snap building typo
Snap building snap points for large cinder walls as reported by
@SmokeyBR
https://github.com/EpochModTeam/DayZ-Epoch/issues/1766#issuecomment-248021073
2016-09-24 18:53:02 +12:00
icomrade
40d419e475
Re-add abort timeout
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Timeout is no longer restarted when you click abort and the loop now
closes the gear menu so the player cannot attempt to dupe with the gear
menu and abort menu open at the same time.
2016-09-23 19:10:39 -04:00
icomrade
770378b3af
Private array
2016-09-23 17:22:57 -04:00
icomrade
cabf978fe7
Modify linebreaks in stringtable for parsetext
2016-09-23 16:59:17 -04:00
icomrade
e8006a40af
Non-blocked messages
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Displays at the bottom center of the screen. This now accepts formated
(structured) text, see https://community.bistudio.com/wiki/parseText for
more info
2016-09-23 14:02:31 -04:00
ebaydayz
c1763171db
Fix damage on local trader city objects
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This fixes local trader city objects taking damage from being run over.
2016-09-23 12:08:51 -04:00
ebaydayz
cc03256475
Update purchased vehicle spawn location
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If there was no helipad available findSafePos was called. If that failed
it spawned the vehicle in the debug zone.
Calling findSafePos is no longer necessary since we are now using
createVehicle "NONE".
2016-09-22 18:12:52 -04:00
icomrade
7f0935c639
add floors to drop array
2016-09-22 15:14:05 -04:00
icomrade
6ae64eb622
Prevent player from dragging through walls
2016-09-22 14:03:23 -04:00
ebaydayz
b315c15cb0
Update vanilla chop wood
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Vanilla commit:
1bca531254
2016-09-21 18:43:23 -04:00
ebaydayz
5e71793c17
Update vanilla building
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Vanilla commits applied:
44f2552ff2
213a333ce5
423d53299d
43bce6554f
f551cdac6e
2016-09-21 17:14:13 -04:00
ebaydayz
33cf7611ed
Don't allow jerry fill from destroyed fuel source
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Vanilla commit:
90251abab3
9204c15d3f
2016-09-21 16:53:29 -04:00
ebaydayz
ef065aeb35
Fix plot management buildables in range display count
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See #1735
2016-09-21 15:52:14 -04:00
ebaydayz
01b45121d8
Fix dayz_townGeneratorBlacklist not working
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I forgot to update it when these were moved to global spawn recently.
2016-09-20 20:19:47 -04:00
ebaydayz
e94a66e9fd
Merge pull request #1768 from AirwavesMan/master
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Adding more loot table for zombies
2016-09-20 12:03:30 -04:00
ebaydayz
ac95c6b0df
Make plot and door friends lists backwards compatible
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This prevents errors when upgrading 1051 databases that had plot or door
management installed.
See comments at:
fe9b8fdcb4
2016-09-19 20:21:27 -04:00
A Man
7b22d9dd14
New loot tables for zombies
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Adding 3 new loot tables
2016-09-20 01:28:42 +02:00
A Man
7ea6e9c7a4
Zombie loot update
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Adding 3 more options for zombie loot to give admins better possibilities to customize the zombie loot.
2016-09-20 01:27:31 +02:00
A Man
5e3d4c7890
Zombie loot update
2016-09-20 01:25:20 +02:00
A Man
b751ffb278
Small loot position update
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Adding Land_stan to loot positions. It is the same like the Camp. Increasing the high of loot positions to prevent loot from spawning in the ground.
2016-09-19 21:45:19 +02:00
icomrade
c97015fb9a
Re-add removal of fuel tanks and engine
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Thanks for the tip on fuel tanks @SmokeyBR
2016-09-19 14:11:45 -04:00
icomrade
91e5e875c2
Force save after building and maintain
2016-09-19 13:48:27 -04:00
icomrade
5f33fd3ef5
Fix R3F Tired
2016-09-19 13:39:58 -04:00
icomrade
37a717fe3f
Fix generator gear display and Offroad hud
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using generator as a tent should have no adverse effects.
Thanks @SmokeyBR
2016-09-19 12:08:25 -04:00
ebaydayz
61f38fc259
Use number instead of string for weapon slot type in configs
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This is consistent with the rest of the weapon configs.
It also avoids issues with using isNumber or getNumber to check slot
type in scripts.
2016-09-18 14:58:35 -04:00