A Man
eb5884afab
Reset eventhandler for dayz fences
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The fence damagehandler gives errors back if the fences getting damage. since epoch has it own damage handling it does not need it anyways
2020-01-11 00:44:58 +01:00
A Man
6e30cc4fcc
Comment out unsed function.
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We will leave those functions in the dayz_code if server admins still use a few of them.
2020-01-11 00:24:31 +01:00
worldwidesorrow
78f849eb2d
Compiles have been added to the top of the init file.
2020-01-09 16:43:01 -06:00
worldwidesorrow
6bcfb68baa
Compile frequently used function
2020-01-09 16:10:10 -06:00
A Man
55f99b0096
Move make fire place to modular_build
2019-12-17 12:03:16 +01:00
A Man
8af0f2a03a
Removed old files
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remove show_dialog.sqf - old configs trader
player_hiveTrading.sqf - old configs trader
object_maintenance.sqf - DayZ fences
object_disassembly.sqf - DayZ fences
2019-12-16 16:54:25 +01:00
A Man
fff1196ee3
Adding snowfall
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This can be adjusted in the configvariables. Snow will only be loaded if DZE_SnowFall is true. This is the case for all snow maps by default.
2019-12-16 15:19:29 +01:00
worldwidesorrow
843269ad20
Compile antibacterial wipe file.
2019-12-12 04:57:40 -06:00
worldwidesorrow
7b11a0ef8f
Move medical functions to !isDedicated
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These functions are only used by the client.
2019-12-11 18:02:30 -06:00
worldwidesorrow
e96be4b484
Fixed default value for USEC_BloodQty
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Thanks to @IsGoose for finding this: https://github.com/EpochModTeam/DayZ-Epoch/issues/2045
2019-11-17 18:37:54 -06:00
A Man
49378f62b3
Remove DB traders
2019-11-16 19:06:32 +01:00
A Man
e1ee80d02e
Remove unused object_dismantle
2019-11-13 10:01:24 +01:00
A Man
5dd2fe6bc3
Remove unused player_chopWood
2019-11-11 11:07:25 +01:00
A Man
52c20fd512
Move fix bottle to epoch crafting
2019-11-04 10:59:06 +01:00
worldwidesorrow
85616130be
1.0.7 Updates - variables.sqf, compiles.sqf, and publicEH.sqf ( #2041 )
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* Move PVCDZ_OpenTarget_Reset to client only
* Move some functions to client only
fnc_usec_damageHandler, dayz_inflame_showMenu, dayz_inflame_showMenu_other, DZ_KeyDown_EH, dayz_EjectPlayer compiled on client only.
* Upload the reorganized variables.sqf
* Update Changelog
2019-11-04 10:07:37 +13:00
A Man
bc75ad8590
Adding combine matches
2019-11-01 16:01:20 +01:00
ebayShopper
6caba339c9
Update change log
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Minor improvement to b791dee and 6248add
2018-01-11 15:41:13 -05:00
oiad
141b25e204
Update DZE_SafeZonePosCheck with missing operator
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I possibly just need a little more sleep and a little less epoch time
2017-12-30 23:07:36 +13:00
oiad
6248addc3f
Make Safe Zone Zombie and Loot spawning a toggle
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As requested by a few admins that didn't realise it was now hard coded
to disable loot/zombie spawning
This requires the check since we're also using DZE_SafeZonePosCheck for
DZE_buildChecks with a forced radius.
2017-12-30 22:03:31 +13:00
ebayShopper
694ea87d0d
Update scripts.txt
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- Updated exceptions, added new filters and removed some which were not
useful
- Removed exceptions for testkit because it is not part of the mod
- Added notes to clarify for now, will move this info to BI wiki later
- Removed two unused files
2017-12-26 00:55:10 -05:00
ebayShopper
2c83f2dfe4
Fix autorun freeze when spamming key
2017-12-21 13:23:23 -05:00
ebayShopper
894dafe4f5
Update change log
2017-12-10 16:47:24 -05:00
ebayShopper
b39a15cdd7
Update vanilla building
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Vanilla commit:
ad0d514118
2017-12-04 13:49:12 -05:00
ebayShopper
fa0dfd4c47
Define fn_addCargo on server
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Needed to define on both in 2f178d8 @oiad
2017-12-01 13:47:34 -05:00
ebayShopper
ac10daeb4d
Update humanity morphing
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Vanilla commits:
33d4165e64
6674be6d5f
f4d18a6fef
2017-11-25 14:52:06 -05:00
oiad
2f178d8978
Consolidate weapon/magazine/backpack adding to function
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This moves a lot of duplicated code from a server side only function
(server_addCargo) to a client/server function called fn_addCargo.
2017-11-19 11:06:00 +13:00
oiad
1f1e96b8fe
Alter DZE_SafeZonePosCheck to allow custom radii
2017-10-04 21:25:31 +13:00
icomrade
d750f576ed
Prevent Zed + loot spawn in safezones
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thanks BaroN for the idea
2017-09-13 12:45:00 -04:00
ebayShopper
e0d271671a
Remove unused crafting recipes
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Vanilla commits:
809de6a0a3
93c128085a
2017-06-10 13:06:16 -04:00
ebayShopper
48858b2e6c
Add medic anim function with proper interrupt
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Closes #1386
Vanilla commits
applied:
f99a3deced
731b957e8e
Removed
two unused files and a few variables made redundant by actionInProgress
2017-06-06 15:25:14 -04:00
ebayShopper
78fbd7ac53
Remove some unnecessary translations
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Using "Wait for the previous action to complete to perform another" is
more accurate in these cases, because dayz_actionInProgress could have
been set by any action, not necessarily the same one.
2017-04-15 14:19:26 -04:00
ebayShopper
b3fdd26d3b
Update fn_damageHandler.sqf
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Continuation of 50ba58f
Also removed some unused variables
2017-03-30 17:26:25 -04:00
ebayShopper
746b921321
Use nearEntities for plot pole searches
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Also made 73899d5 compatible with DZE_permanentPlot = false; at the
request of @oiad
2017-03-29 16:04:48 -04:00
icomrade
35556adbfb
Merge pull request #1918 from oiad/master
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Add DZE_limitPlots so admins can limit plot poles to 1 per UID.
2017-03-28 08:53:14 -07:00
icomrade
12abbfa686
Should fix #1926
2017-03-27 23:53:08 -04:00
ebayShopper
6a711deccc
Add reliable workaround for swimming in ground and air issue
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Fixes #1913
2017-03-23 15:58:14 -04:00
oiad
73899d520f
Add DZE_limitPlots so admins can limit plot poles to 1 per UID.
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This adds DZE_limitPlots where admins can restrict a player to only
having 1 plot pole. Disabled by default.
2017-03-23 22:39:22 +13:00
ebayShopper
93d6c85dbc
Skip gear sound in player_forceSave
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Don't play sound when gear flashes open momentarily for force save and
backpack mag ammo count.
Vanilla commit:
98784aae79
2017-03-20 17:26:41 -04:00
ebayShopper
e38f47375c
Fix some issues with traps
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Removed two unused files.
Vanilla commits:
42e72463a3
02726fb192
6a7c53ebcf
1fb6308995
9543ea057f
2017-03-20 15:53:35 -04:00
icomrade
7a6c6df33b
re-add config for nutrition
2017-03-08 13:57:00 -05:00
ebayShopper
da34b688d2
Fix hunger and thirst "working" hits way too high
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By default this was multiplying all "Working" hunger and thirst hits by
10 @icomrade because (1 min 0.1) always picks 0.1. For example:
dayz_thirst = dayz_thirst + (5 / 0.1)
dayz_thirst = dayz_thirst + 50
A config variable isn't really needed for this, since it is only used in
one file. It can be easily configured in compiles.sqf which most servers
already overwrite anyway.
This reverts 62b7c21 .
2017-03-08 13:08:46 -05:00
ebayShopper
9190f303f9
Replace max blood constant of 12000 to r_player_bloodTotal
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Vanilla commit:
78b608c854
2017-03-05 09:59:11 -05:00
ebayShopper
9434d43561
Fix undefined error fnc_spawnObjects
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My mistake from 26c1bd9
2017-03-01 13:42:21 -05:00
ebayShopper
61630e91b3
Update scripts.txt exceptions
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- Removed some unneeded exceptions
- Moved tree chop PVEH to server compile only so client does not need
setdamage exception
- Replaced "showCommandingMenu" filter with stricter
"menu" filter
- Renamed two files with no changes for easier filtering of
"menu"
Vanilla
commits:
1d639b557b
3a29242537
5cdf249ea9
2017-02-28 18:26:37 -05:00
ebayShopper
d416ae80ab
Move study body back to fn_selfActions
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Adding UserActions to players (CAManBase) is not efficient, because the
condition evaluates onEachFrame when you are "inside" that vehicle type.
Also admins usually want to add more custom actions to dead bodies
anyway.
https://community.bistudio.com/wiki/addAction#Syntax
This partially reverts 3aad4b6 .
2017-02-21 15:12:41 -05:00
ebayShopper
952beed531
Tag map markers with player names #1871
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closes #1871
2017-02-11 17:15:49 -05:00
ebaydayz
097a02b19a
Make zombie_agent.fsm customizable for admins #1877
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Also fixed HandleDamage EH was added twice. We moved it to the configs
and forgot to take it out of the FSM in 6853263 .
2017-02-01 20:36:00 -05:00
ebaydayz
028924770f
Increase headshot damage for non-zombie hits
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A single headshot with a DMR from ~500m will now kill instead of doing
~8k blood as it did previously.
2017-01-27 17:43:29 -05:00
ebaydayz
cc720f95b7
Offset DynamicText death message when in vehicle
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Prevents vehicle health bar overlapping death message.
2017-01-27 16:38:50 -05:00
ebaydayz
c7b71f93f0
Remove fn_upgradeActions
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Vanilla commit:
02bc22f325
2017-01-26 21:19:17 -05:00