icomrade
e079381931
move deleteVehicle to server
2017-09-26 16:18:47 -04:00
icomrade
83eb130fd2
add BAF_L85A2_RIS_TWS_DZ #1983
2017-09-19 12:27:33 -04:00
icomrade
f69bd80f43
revert distance to player check
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Occasionally errors out, but may not be worth implementing in Epoch due to the increased loot
2017-09-15 21:12:30 -04:00
icomrade
51ccf16c30
Fix dupe caused by dupe fix
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thanks JasomTM and Salival
2017-09-15 20:16:59 -04:00
icomrade
3593e146c3
remove UH1Y gunner optics overlay
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The default venom doesn't actually have an overlay, and it's pretty annoying anyway
2017-09-14 20:17:57 -04:00
worldwidesorrow
4e7f184033
Add files via upload
2017-09-14 14:42:32 -05:00
icomrade
b8d5c7cda7
Change slow zombie behavior and variable
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thanks for the idea DieTanx. note: The only changes to the FSM were in the action field of the UnitReady condition
2017-09-14 12:44:44 -04:00
icomrade
7ae6aa56dd
Fix #1981 and Incidental dupe
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thanks @AirwavesMan
2017-09-13 14:51:34 -04:00
icomrade
d750f576ed
Prevent Zed + loot spawn in safezones
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thanks BaroN for the idea
2017-09-13 12:45:00 -04:00
icomrade
4773ef5af7
Fix No Owner Spam
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Doesn't make sense deleting a display would cause issue on a machine without a display... typical BIS BS
2017-09-12 15:11:51 -04:00
oiad
50ec89489d
Fix auto unlock to function like storage
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Safe/lockbox will be able to be auto unlocked after placing due to setting dayz_combination to _combination.
Locked doors use DZE_Lock_Door instead.
2017-09-11 22:51:48 +12:00
oiad
76bafe55ec
Fix auto unlock to function like storage
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Safe/lockbox will be able to be auto unlocked after placing due to setting dayz_combination to _combination.
Locked doors use DZE_Lock_Door instead.
2017-09-11 22:50:52 +12:00
oiad
27801a111b
Fix auto unlock to function like storage
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Safe/lockbox will be able to be auto unlocked after placing due to setting dayz_combination to _combination.
Locked doors use DZE_Lock_Door instead.
2017-09-11 22:49:32 +12:00
oiad
bc93e246ee
Add extra magazine instead of reloading current one
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https://github.com/DayZMod/DayZ/commit/e7ffb88075b2e71ef442946af0663ade57ea01c4
2017-09-09 09:22:51 +12:00
icomrade
e0005850b8
Prevent loot pile cleanup right next to player
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https://github.com/DayZMod/DayZ/commit/726155f16d3f308e77ec549e3956a72f163b7968
2017-09-08 11:12:40 -04:00
icomrade
82db7d8109
consolidate eval
2017-09-08 10:11:20 -04:00
icomrade
a21f4f797d
Merge pull request #1977 from oiad/patch-8
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Allow modular buildables to refund defined parts
2017-09-08 10:07:28 -04:00
icomrade
26da25bf42
Merge pull request #1976 from oiad/patch-7
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Only allow lock removal if door is unlocked
2017-09-08 10:05:28 -04:00
icomrade
7a3c831eb3
Merge pull request #1975 from oiad/patch-13
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Exclude DZE_PlotManagementAdmins from build checks (safeZone/no build…
2017-09-08 10:05:02 -04:00
icomrade
894ea80c16
Merge pull request #1974 from oiad/patch-3
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Add support for keeping the key on vehicle sale
2017-09-08 10:04:35 -04:00
icomrade
1f929b526b
Merge pull request #1972 from oiad/patch-12
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Fix javelin/stinger selling
2017-09-08 10:04:10 -04:00
icomrade
89019f1ced
Merge pull request #1967 from oiad/patch-5
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Fix bad sentences for locking/packing fails.
2017-09-08 10:03:12 -04:00
oiad
cdd0db805f
Remove debug lines
2017-09-03 19:27:30 +12:00
oiad
5378b1ad76
Fix random count
2017-09-03 19:18:55 +12:00
oiad
0507563e17
Allow modular buildables to refund defined parts
2017-09-03 19:11:53 +12:00
oiad
e1f48ea557
Allow modular buildables to refund defined parts
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This allows typically not refunded modular buildables to be configured by the server admin.
For example:
DZE_modularConfig = [
["CinderWall_DZ", [["CinderBlocks",7],["MortarBucket",2]]],
["CinderWallDoor_DZ", [["CinderBlocks",7],["MortarBucket",2],["ItemTankTrap",3],["ItemPole",[1,3]]]]
];
This would refund 7 cinder blocks and 2 mortar for "CinderWall_DZ"
For "CinderWallDoor_DZ" you would get 7 cinder blocks, 2 mortar, 3 tank traps and a random number of poles between 1 and 3.
The refund amount can be an array where the first param is the minimum and the second is the maximum, it will refund a random amount between them.
Thanks to @BigEgg for the suggestion and sample code.
2017-09-03 19:03:33 +12:00
oiad
b8dba25cc5
Only allow lock removal if door is unlocked
2017-09-03 13:56:06 +12:00
oiad
bbb7da7c3c
Exclude DZE_PlotManagementAdmins from build checks (safeZone/no build near)
2017-08-31 00:03:36 +12:00
oiad
7a40f5d621
Add support for keeping the key on vehicle sale
2017-08-30 23:48:48 +12:00
oiad
63bc345f9f
Add support for keeping the key on vehicle sale
2017-08-30 23:47:20 +12:00
oiad
f8a230e3b1
Fix javelin/stinger selling
...
The previous fix https://github.com/EpochModTeam/DayZ-Epoch/commit/4fa36dfd94b0bbfc63a14bb28035a692101dd1b1 was not working correctly, if you had say the a stinger launcher and a stinger ammo it would detect them both as weapons, this properly classifies them and all others as how they should be.
Moved to use epoch_tempKeys also
This forces the player to only be able to sell a vehicle from the gear menu instead of backpack and vehicle menu since most of the time you would be using add all.
From: https://epochmod.com/forum/topic/44413-prevent-selling-vehicles-from-backpack/?tab=comments#comment-297328
2017-08-26 09:56:28 +12:00
oiad
5fc0b36e5b
Fix bad sentences for locking/packing fails.
2017-08-20 23:00:35 +12:00
oiad
7428f3fd1f
AI hit messages and continuity
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This changes the hit messages to only show AI instead of the AI's names.
Changes this:
20:08:37 "P1ayer PID#7(salival) hit by PID#1(Qadeer Hakimi) with
vil_G36VA4Eot/B_556x45_Ball <ammo left:25> from 356 meters in head_hit
for 0 damage"
To this:
20:08:37 "P1ayer PID#7(salival) hit by AI with
vil_G36VA4Eot/B_556x45_Ball <ammo left:25> from 356 meters in head_hit
for 0 damage"
Sanity fix for hit and kill for vehicles so they match:
Before:
22:44:03 "P1ayer PID#3(salival) hit by AI in Pickup (PK) DZ from 15
meters in head_hit for 0.88666 damage"
After:
22:44:03 "P1ayer PID#3(salival) hit by AI with a Pickup (PK) DZ from 15
meters in head_hit for 0.88666 damage"
Kill message:
22:44:04 "salival (76561197999617086) salival was killed
by AI with a Pickup_PK_INS_DZ from 15m"
2017-08-17 23:09:10 +12:00
ebayShopper
026788e714
Block another A2OA script execution exploit
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Thanks to Dihan for reporting on Discord.
This exploit may work with other event handlers, displays and controls.
Please leave a comment if you find any others that work. I tested GPS,
abort, MP setup and group menu displays, as well as the map diary list
box controls, but none of those had this problem.
This should be fixed with an A2OA patch, please report to Bohemia.
2017-08-13 16:07:03 -04:00
oiad
2a01194d87
Condense locked status to a variable
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This will be easier for custom mods that use the lock checking
(vkc/virtual garage etc) as well as removing overhead from
fn_selfActions
2017-08-06 09:41:23 +12:00
icomrade
b701907c18
Merge pull request #1960 from oiad/master
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extend epoch_tempKeys to return key classnames also
2017-08-04 10:03:24 -04:00
oiad
751fdc9e82
extend epoch_tempKeys to return key classnames also
2017-08-04 23:18:27 +12:00
icomrade
68be0c6003
remove squad xml input box
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doesn't actually stop a squad xml from being loaded, but if the player opens the panel the url will be erased from their profile file
2017-08-03 17:01:30 -04:00
icomrade
f7608965df
remove server control panel
2017-08-01 20:54:39 -04:00
icomrade
9cc3c82d5d
set humanity early
2017-08-01 19:34:15 -04:00
icomrade
688c6a9423
increment version
2017-07-30 17:57:39 -04:00
ebayShopper
7a68f9f70b
Add some basic compatibility for Ruegen map
2017-07-30 16:28:37 -04:00
ebayShopper
84556c9d03
Revert group menu color scheme to A2OA default
2017-07-30 12:44:58 -04:00
icomrade
096da756fe
Merge branch 'master' of https://github.com/EpochModTeam/DayZ-Epoch
2017-07-29 21:09:26 -04:00
icomrade
8035df0ba0
Rudimentary auth for DeleteObj
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limits distance to object, as well as validating random auth key. added server_deleteObjDirect which is only for direct execution on the server, whereas server_deleteObj should be used for PVEH execution only
2017-07-29 21:09:20 -04:00
oiad
09bfddb46c
Remove extra fn_selfActions check for refueling. ( #1958 )
2017-07-29 17:59:52 -04:00
icomrade
9b3ccaaa02
forgot
2017-07-29 17:32:08 -04:00
icomrade
4191fbfc3a
should fix invincibility
2017-07-29 17:31:23 -04:00
icomrade
bc4be38629
tweak switch model/morph again
2017-07-29 14:50:24 -04:00
icomrade
bd35e0a574
Should prevent change clothes dupe
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awaiting feedback, but I half-commited it in my previous commit accidently, so whatever
2017-07-26 12:46:58 -04:00