mirror of
https://github.com/EpochModTeam/DayZ-Epoch.git
synced 2025-12-13 19:52:38 +03:00
@@ -56,6 +56,7 @@
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[FIXED] Added temporary fix for missing AS50 ammo error with beta branch core patch. #1955 @AirwavesMan
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[FIXED] Melee and tranquilizer bolt knockouts were usually instant or far shorter than the intended time of 20s-80s.
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[FIXED] Multiple dupe fixes - SERVER ADMINS, DO NOT IMPLEMENT SCRIPTS WHICH KICK PLAYERS TO THE LOBBY (ENDMISSION, FAILMISSION, etc.), YOU MUST KICK THEM ENTIRELY OUT OF THE SERVER! (EX: by BE restriction, but with the stock scripts.txt forceEnd, failmission, and endmission should kick the player anyway)
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[FIXED] Certain classes (i.e. Satchel Charge) which are both magazines and weapons were not retained through skin change #1981 @AirwavesMan
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[NOTE] Fixes below are included in the mission file and server pbo as part of server package 1.0.6.1A (March 10th 2017)
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[FIXED] Fixed food and drink going down 10x faster from melee and other "working" actions.
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@@ -1,4 +1,4 @@
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private ["_weapons","_isArray","_backpackWpn","_backpackMag","_currentWpn","_isWeapon","_backpackWpnTypes","_backpackWpnQtys","_countr","_class","_position","_dir","_currentAnim","_playerUID","_countMags","_magazines","_primweapon","_secweapon","_newBackpackType","_muzzles","_oldUnit","_group","_newUnit","_oldGroup","_idc","_display","_switchUnit","_leader","_currentCamera"];
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private ["_weapons","_isArray","_backpackWpn","_backpackMag","_currentWpn","_isWeapon","_isMagazine","_backpackWpnTypes","_backpackWpnQtys","_countr","_class","_position","_dir","_currentAnim","_playerUID","_countMags","_magazines","_primweapon","_secweapon","_newBackpackType","_muzzles","_oldUnit","_group","_newUnit","_oldGroup","_idc","_display","_switchUnit","_leader","_currentCamera"];
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_isArray = typeName _this == "ARRAY";
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if (_isArray) then {
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_class = _this select 0;
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@@ -162,15 +162,27 @@ if (!isNil "_newBackpackType" && {_newBackpackType != ""}) then {
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{
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if (typeName _x != "STRING") then {
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_isWeapon = isClass (configFile >> "CfgWeapons" >> (_x select 0));
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_isMagazine = isClass (configFile >> "CfgMagazines" >> (_x select 0));
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if (_isWeapon && !_isMagazine) then {
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_backpackWpnTypes set [count _backpackWpnTypes, (_x select 0)];
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_backpackWpnQtys set [count _backpackWpnQtys, (_x select 1)];
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};
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} else {
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_isWeapon = isClass (configFile >> "CfgWeapons" >> _x);
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_isMagazine = isClass (configFile >> "CfgMagazines" >> _x);
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if (_isWeapon && !_isMagazine) then {
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_backpackWpnTypes set [count _backpackWpnTypes, _x];
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_backpackWpnQtys set [count _backpackWpnQtys, 1];
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};
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};
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if (!_isWeapon) then {
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if (!_isWeapon || (_isWeapon && _isMagazine)) then {
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_countr = _countr + 1;
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if (typeName _x != "STRING") then {
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dayz_myBackpack addMagazineCargoGlobal [_x select 0, 1];
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_idc = 4999 + _countr;
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_idc setIDCAmmoCount (_x select 1);
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if (_x select 1 > 0) then { //Javelin rockets in BP returns ["Javelin", 0],"Javelin". Dupe on relog -> # real Javs + 1 per skin change
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dayz_myBackpack addMagazineCargoGlobal [_x select 0, 1];
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_idc = 4999 + _countr;
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_idc setIDCAmmoCount (_x select 1);
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};
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} else {
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dayz_myBackpack addMagazineCargoGlobal [_x, 1];
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};
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