mirror of
https://github.com/EpochModTeam/DayZ-Epoch.git
synced 2025-12-13 19:52:38 +03:00
remove UH1Y gunner optics overlay
The default venom doesn't actually have an overlay, and it's pretty annoying anyway
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@@ -32,12 +32,12 @@ class UH1Y_DZ: UH1_Base {
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{
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class MainTurret: MainTurret
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{
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gunnerOpticsModel = "\ca\weapons\optika_SOFLAM";
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//gunnerOpticsModel = "\ca\Weapons\optika_empty";
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magazines[] = {"2000Rnd_762x51_M134"};
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};
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class RightDoorGun: RightDoorGun
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{
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gunnerOpticsModel = "\ca\weapons\optika_SOFLAM";
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//gunnerOpticsModel = "\ca\Weapons\optika_empty";
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visionMode[] = {"Normal","NVG"};
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magazines[] = {"2000Rnd_762x51_M134"};
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};
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@@ -147,12 +147,12 @@ class UH1Y_DZE: UH1Y_DZ {
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class Turrets : Turrets {
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class MainTurret: MainTurret
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{
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gunnerOpticsModel = "\ca\weapons\optika_SOFLAM";
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//gunnerOpticsModel = "\ca\Weapons\optika_empty";
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magazines[] = {};
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};
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class RightDoorGun: RightDoorGun
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{
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gunnerOpticsModel = "\ca\weapons\optika_SOFLAM";
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//gunnerOpticsModel = "\ca\Weapons\optika_empty";
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visionMode[] = {"Normal","NVG"};
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magazines[] = {};
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};
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