Commit Graph

974 Commits

Author SHA1 Message Date
A Man
db74d0a7e7 Update plot marker position 2022-02-07 11:17:43 +01:00
A Man
c57d2f8d7a Update mining stones for better stone detection
Made by @Victor-the-Cleaner
2022-01-12 19:13:46 +01:00
A Man
1bb0343604 Update Changelog 2021-12-23 21:56:30 +01:00
A Man
adc17d4ec6 Re-build modular_build.sqf
Mady by @Victor-the-Cleaner
2021-12-23 16:50:07 +01:00
A Man
16361e5466 Update snap and vector build
Mady by @Victor-the-Cleaner
2021-12-23 16:49:02 +01:00
A Man
c2b3e817b5 Update plot pole boundary to works better with the new build system
Mady by @Victor-the-Cleaner
2021-12-23 16:43:39 +01:00
A Man
e766d1d344 Update Changelog 2021-09-20 11:47:33 +02:00
A Man
9ecdb21dd0 Update maintain_area.sqf 2021-09-20 10:33:03 +02:00
A Man
5aba5d7ddd Remove DZE_permanentPlot variable
There is no longer a need for the DZE_permanentPlot variable since all servers use plot management and plot for life.
2021-09-20 10:30:32 +02:00
A Man
58c4a4d1f7 Update remove/deconstruct, add helpers
Removing and Deconstructing Objects

- Now adds colored helpers to modular objects.
- Green: Refund one kit.
- Blue:  Refund entire recipe of parts (multiple items).
- Red:	 No refund will be given. Either because the object is too damaged, or the refund feature is disabled.
- If the object has a door open while selected, no helper will display/float in the open door space.
- The gear panel will only open if a refund is available.
- If a lit fire barrel is removed, the flame will now be extinguished.
- If a plot pole is removed, plot boundary helpers will now be deleted.
- Refunds for non-modular objects are handled by their respective config settings.
- Removed non-lockable storage objects will now refund their contents.
- The corresponding storage kit will be refunded.
- If there is room outdoors, backpacks will be arranged in a neat circle close to the refund point.
- If the spawn point is too close to a building, backpacks will spawn at the player's location.
- Helpers will now appear on wrecked/ruined modular objects.
- Helper color arrays were changed to helper transparency values only, to make it easier (and safer) for server owners.

Upgrading, Downgrading, Maintaining and Packing Objects

- Now includes colored helper spheres for improved player experience.
- Reapply damage to upgraded/downgraded object if necessary.

Changes made by @Victor-the-Cleaner
2021-09-19 18:50:14 +02:00
A Man
bb968698e6 Modulr build changes
- Players may no longer build objects outside the plot radius.
- This is calculated using the object's pivot point, not its geometry nor its bounding box.
- Players may move an object any distance or height within the plot boundary/sphere.
- Therefore, DZE_buildMaxMoveDistance and DZE_buildMaxHeightDistance are now obsolete.
- Players may move a small distance outside the plot radius, provided the object remains inside.	Enabled with DZE_PlotOzone.	Default: 10 meters.
- A line of helpers now appears through the plot's vertical axis to aid line-of-sight to the pole.	Enabled with DZE_AxialHelper.
- This may be useful for nearby plots that are grouped together, or where their radii overlap.
- Players may now cancel the build by fast movement, i.e. running, or fast walking on steep terrain.
- This only applies when the player is holding the object. They may press F to release it, then run without cancelling.
- Crouch-walking or slow-walking will not cancel the build.
- The player will auto-crouch when clicking "build" to prevent accidental cancelling.

Changes made by  @Victor-the-Cleaner
2021-09-19 18:41:52 +02:00
A Man
64e6bf089a Comment out mining sound
Currently we do not have a working mining sound.
2021-09-02 16:07:37 +02:00
seelenapparat
147b0fe5ce Added missing 1oz waterbottles
Fixed:  Added missing 1oz waterbottles.
2021-08-26 22:04:47 +02:00
A Man
29095ca45f Fix missing string 2021-08-24 17:12:15 +02:00
seelenapparat
d1abb66e9f Revert "Revert "Merge branch 'master' of https://github.com/EpochModTeam/DayZ-Epoch""
This reverts commit 109ec5c9a3.
2021-08-24 15:47:06 +02:00
seelenapparat
109ec5c9a3 Revert "Merge branch 'master' of https://github.com/EpochModTeam/DayZ-Epoch"
This reverts commit 4bbb3ac609, reversing
changes made to 96f1d40a71.
2021-08-24 15:32:43 +02:00
A Man
9852778ba9 Fix weapon dupe with server_playerSync
This reverts all the last changes to server_playerSync and creates a new global variable for dayz_onBack. This should be the best way to save the gear correct and still get dayz_onBack if the player leaves the server. This change removes the constant sending of the whole player inventory over the network from force or regluar_save. It should no longer be needed since the server does the counting now.
2021-08-19 16:46:06 +02:00
A Man
30f15326c2 Add toggleable Virtual Garage by salival
This also adds heli pads to the wholesaler if the virutal garage is activated.
2021-08-18 23:43:21 +02:00
A Man
e6eb94197d Add toggleable vehicle key changer by salival 2021-08-18 21:30:48 +02:00
A Man
be7898aac1 Add toggleable Bury and Butcher Bodies by salival
This also re-arranges the configVariables.sqf and loads the variables for both (server and client) first. This allows to check for certain variables like Z_SingleCurrency and stops the loading of all other Z_SingleCurrency variables even when Z_SingleCurrency was not on.
2021-08-18 18:38:03 +02:00
A Man
339c14ae52 Revert moving down dayz_actionInProgress = true;
Do not move dayz_actionInProgress = true; lower. Fast clicker can bypass this check very easy then.

Also add isNull check.
2021-08-18 17:14:57 +02:00
A Man
cb83c02917 Merge branch 'master' of https://github.com/EpochModTeam/DayZ-Epoch 2021-08-18 17:05:03 +02:00
worldwidesorrow
05118343fc Integrate NS Bloodsuckers
Add and update files for bloodsucker spawning option.
2021-08-18 09:47:25 -05:00
A Man
b3871aa321 Add toggleable Garage Door Opener by salival 2021-08-18 13:51:05 +02:00
A Man
343128bb0c Add toggleable Vehicle Service Point by salival 2021-08-18 13:14:17 +02:00
A Man
1113b57934 Add toggleable salivals Take Clothes to Epoch Core
This also adds the option to disable taking clothes for certain clothing.
2021-08-18 10:42:03 +02:00
A Man
152ec42dae Add toggleable Locate Vehicle by salival to Epoch Core 2021-08-18 09:56:24 +02:00
A Man
a9500b4e6e Add Salivals Remote Vehicle to Epoch Core
Functions getting only loaded if DZE_Remote_Vehicle is true.
2021-08-17 21:53:54 +02:00
A Man
6348294ac5 Switch to correct function 2021-08-17 16:47:45 +02:00
A Man
93bf494c3a Form better message when not enough fuel is in a fuel tank 2021-06-06 21:29:41 +02:00
AirwavesMan
2bbb126a14 Fix Dayz Mod Gates could not be removed 2021-05-05 13:11:55 +02:00
AirwavesMan
44c9454127 Fix player_emptyContainer 2021-05-05 10:28:51 +02:00
AirwavesMan
e35cccfcbc Fix setdir and setVectorDirAndUp problem
Server admins should apply this fix at least for all their server files asap.
2021-05-01 16:06:15 +02:00
AirwavesMan
d1670f28f4 Clean up salvage
Due to the new hitpoints system all those checks are no longer needed.
2021-04-29 21:22:14 +02:00
AirwavesMan
ffccff6a38 Fix wrong lockbox sound 2021-04-26 10:13:09 +02:00
AirwavesMan
e8f2f3fcf0 Fix potential magazine and weapon dupes
This reverts 4b171cb.

player_regularSave should only be used if player_forceSave would interrupt an action like fire a weapon since it opens a dialog. player_regularSave does not save the ammo count but all magazines. Do not use nil instead of the magazines player array since it makes duping possible.

Thx to mmrsz
2021-04-16 13:24:18 +02:00
AirwavesMan
90b76d4ed5 Add isNull check 2021-03-29 17:26:19 +02:00
AirwavesMan
e4458a24e3 Fix removeAction for salvage and repair 2021-03-29 08:58:45 +02:00
AirwavesMan
21b73a5519 Update z_at_calcCurrency.sqf 2021-03-22 08:51:12 +01:00
AirwavesMan
4fd12d0086 Add better handling for unbuyable items, vehicles on trading 2021-03-08 15:09:39 +01:00
AirwavesMan
fd6bfbbff5 Fix rpt errors if zombies hit players inside gyros
Also zombies can punch players out of gyros now. The same way like bikes and ATVs.
2021-03-01 15:23:57 +01:00
AirwavesMan
568ebe8af4 Fix lockbox code could not be changed
Thx @Damian6666
2021-02-08 17:26:47 +01:00
AirwavesMan
eec3be93ca Fix humanity gain on trading
Thx @Schalldampfer
2021-02-01 09:00:38 +01:00
AirwavesMan
6bbbacbb71 Fix repair and salavage vehicles
Vehicles have to be updated directly after they got repaired and salvaged.
2021-01-28 14:17:59 +01:00
AirwavesMan
2a6ac998f1 Fix siphon fuel
Thx @ch0c
2021-01-22 21:02:08 +01:00
Merlijn
56cd3e8aed Split up save function 2020-12-31 12:11:23 +01:00
AirwavesMan
d86f6b8481 Update player_upgrade.sqf 2020-12-27 13:17:40 +01:00
AirwavesMan
ce22dbbf85 Fix ownership for upgraded lockables 2020-12-24 11:00:16 +01:00
AirwavesMan
021f22bf0e Add a tall safe
This safe is the biggest version in-game. The safe is not in by default. It is up to the server admins to use it.

Model made by @Helion4
2020-12-05 14:52:15 +01:00
AirwavesMan
5f441615c2 Update trading files
Fix again the trading dupe. Thx to loooooool(TEMA) from discord.
Also add the correct backpack and vehicle names if buy, sell or select.
2020-11-27 08:48:42 +01:00