Commit Graph

38 Commits

Author SHA1 Message Date
ebaydayz
d926a81038 Remove Hatchet_DZE
The two items are 100% identical now. There is no need to have a
separate class for it anymore.
2016-03-31 15:44:23 -04:00
ebaydayz
3f6cd7de42 Fix some errors 2016-03-31 14:45:13 -04:00
ebaydayz
6de88c7b07 Update some WeaponHolder to WeaponHolderBase 2016-03-31 11:35:33 -04:00
ebaydayz
e435d41f6c Update server_functions
The protective box is not needed on Chernarus.

If other maps need it we are better off spawning a permanent box around
the debug area once, instead of constantly creating new boxes every time
a player logs in.
2016-03-25 21:24:43 -04:00
ebaydayz
4c6b636bc0 More minor cleanup 2016-03-12 22:40:23 -05:00
ebaydayz
a505cb5e54 Move females.hpp to DZE\Females.hpp 2016-03-08 16:51:18 -05:00
ebaydayz
e61eeaca09 Generator_DZ no longer in BuiltItems
Needed to add it to variables.sqf lists.

@icomrade - Any reason FireBarrel_DZ was removed? I think we still need
it, since it is an epoch buildable class, unless we merge it with
Land_Fire_barrel.
2016-03-08 14:26:33 -05:00
icomrade
9d52fb0595 Should be all scope entries 2016-03-05 20:36:07 -05:00
icomrade
61cbd16de1 Merge remote-tracking branch 'upstream/master' 2016-02-27 09:01:02 -05:00
Adaptivity
dd40bae42f Russian localization update, safe localization
Fix quotes
2016-02-22 23:50:09 +03:00
icomrade
f885e06c2a CfgVehicles and Scope issues done 2016-02-21 13:14:03 -05:00
[VB]AWOL
82b35d4a02 fixed #1166 2014-03-29 13:19:01 -05:00
[VB]AWOL
403f3ef455 added stairs with railings 2014-02-11 15:21:21 -06:00
Florian Kinder
d724965324 Fixed names 2014-02-02 16:11:32 +01:00
Florian Kinder
ecbafbf5dc Added new Wrecks 2014-02-02 16:10:12 +01:00
Florian Kinder
b29208ee9f Split DZE 2014-02-01 00:21:02 +01:00
Florian Kinder
4a01e135c3 fixed "Member already defined" 2014-01-31 13:12:38 +01:00
Florian Kinder
b2c31aa436 Clean line 2014-01-31 08:23:30 +01:00
Florian Kinder
e6bf9204dc Split WeaponHolder 2014-01-31 08:18:29 +01:00
Florian Kinder
65e7bc7b89 Split Grave & Tents 2014-01-31 08:10:32 +01:00
Florian Kinder
6998d50456 Split Lockbox & Vault 2014-01-31 08:07:12 +01:00
[VB]AWOL
7634fd38b6 drastically increased armor levels
trying to find a balance between build times and destruction time
2014-01-24 12:39:57 -06:00
[VB]AWOL
6a5c4f6b67 forgot armor increase on locked wood doors and fixed #809 2013-11-29 12:08:04 -06:00
[VB]AWOL
31cbc43a77 This may prevent reduce glitching though a door 2013-11-19 15:56:03 -06:00
[VB]AWOL
8eea7c48d0 inherit variables from static for DZE_Base_Object
Should disable radar on doors
2013-10-21 17:17:17 -05:00
[VB]AWOL
ae57fef3ab Revert "vehicle ammo"
This reverts commit adf457204a.
2013-10-12 20:59:44 -05:00
Zac Surplice
adf457204a vehicle ammo 2013-10-13 12:36:35 +11:00
[VB]AWOL
9db68d1eb1 1.0.2.4 RC2 2013-10-07 00:31:12 -05:00
[VB]AWOL
27300140a8 1.0.2.4 RC1 2013-10-05 06:29:39 -05:00
[VB]AWOL
dc1328c05a 1.0.2.16 dev test 2013-09-15 19:57:22 -05:00
[VB]AWOL
a0706a1dda modular base building wreck models by Paul Tomany 2013-09-14 10:06:03 -05:00
[VB]AWOL
56a9be77dd 1.0.2.14 2013-09-12 02:53:17 -05:00
[VB]AWOL
a0d5574dfe 1.0.2.12 developer build 2013-09-08 20:30:32 -05:00
[VB]AWOL
2283536283 1.0.2.1 release 2013-09-03 10:37:38 -05:00
[VB]AWOL
b490e43084 added cinder garage doorway, door locked and unlocked 2013-09-02 21:46:11 -05:00
[VB]AWOL
d8043f942b more fixes 2013-08-26 13:30:31 -05:00
[VB]AWOL
c911a7cdab 1.0.1.94 DEV BUILD 2013-08-26 02:29:18 -05:00
[VB]AWOL
3241d4cce8 more configs 2013-08-23 11:22:48 -05:00