icomrade
cfbebe7ffd
Init more or less done
2016-02-27 22:30:15 -05:00
icomrade
e418e921c5
Compiles more or less done
2016-02-27 16:48:21 -05:00
icomrade
18c9e72e15
Some compiles, start separation of blood system
2016-02-27 09:56:53 -05:00
icomrade
61cbd16de1
Merge remote-tracking branch 'upstream/master'
2016-02-27 09:01:02 -05:00
ebaydayz
f9bec452a5
Consolidate dynamic_vehicle to one file
...
The only difference between them is the water maps include boats.
2016-02-26 13:29:28 -05:00
icomrade
dde3215f9a
CFGLoot should be done
...
Make sure there's no attachments or NEW _DZ weapons that support
attachments!!!!
2016-02-26 11:24:20 -05:00
icomrade
43b9da7c17
I hate loot tables
2016-02-25 13:23:15 -05:00
icomrade
0309e1de40
re-add mil-industrial
2016-02-25 13:08:45 -05:00
icomrade
6c550faf27
move includes to CfgBuildingPos
...
for consistency with old releases
2016-02-25 11:59:34 -05:00
icomrade
71d045875b
BuildingPos Done and Separated/Sorted
2016-02-25 11:43:55 -05:00
icomrade
a118851ca8
Loot Defines done, need to do building loot now
...
Add legacy loot defines, needs new blood bags if server wants to use
bloodtype system.
2016-02-25 09:49:29 -05:00
ebaydayz
03353b9483
Add lock and unlock vehicle from inside
...
See: #1103
Made vehicle gear always accessible from inside.
Also added optional variable to prevent stealing from backpacks by
non-friendlies at traders. Thanks to @maca134 for the method.
2016-02-24 20:56:13 -05:00
ebaydayz
ff4a227a1d
Prevent duplicate objectUIDs
...
See #1504 for the details
2016-02-24 12:31:13 -05:00
icomrade
3b272776b3
Ammo still, and needs to implement weapon groups
2016-02-24 10:02:15 -05:00
icomrade
468accce2a
Tents config magazine
2016-02-24 09:04:21 -05:00
icomrade
71956df248
CfgLootSmall Done, left off at tents[] in CfgLoot
2016-02-23 10:39:33 -05:00
ebaydayz
9bbeb1e43e
Use nearEntities for empty drivable vehicles
...
NearEntities is faster and works fine for empty drivable vehicles that
are not destroyed.
2016-02-22 16:52:39 -05:00
icomrade
ea948c7e0d
Merge pull request #1674 from Adaptivity/master
...
Russian localization update, safe localization
2016-02-22 15:53:12 -05:00
Adaptivity
dd40bae42f
Russian localization update, safe localization
...
Fix quotes
2016-02-22 23:50:09 +03:00
icomrade
8cdc8e6e36
CfgMagazines - still need script tweaks for buldables
2016-02-22 13:31:14 -05:00
icomrade
ab2976f98c
CfgAmmo Update
2016-02-22 10:58:33 -05:00
icomrade
7f4f17421c
one more duplicate string
...
ArmA 2 OA has some duplicate strings itself
2016-02-22 10:51:03 -05:00
icomrade
1f8118c1cb
Remove RedRyder from Required Addons
2016-02-22 10:41:43 -05:00
icomrade
812bef4c49
Fix some config errors
2016-02-22 10:41:23 -05:00
icomrade
1710a87297
Update Stringtable to 1.8.7
...
stringtable is in DayZ_Code now, Epoch and legacy strings remain in
DayZ_Epoch_b
2016-02-22 10:41:09 -05:00
icomrade
46bc08c9a4
cfg fix
2016-02-22 00:09:44 -05:00
icomrade
7365238177
Wrong addon required
2016-02-21 23:58:48 -05:00
ebaydayz
9311ac4479
Add waitUntil in lockVault and unlockVault
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Wait for response from server to verify safe was saved and logged before
proceeding with deleting safe object.
Tested and confirmed this solves #1413 . Most likely helps with #1503
too.
2016-02-21 21:31:09 -05:00
icomrade
186bc48231
Move Waves to CfgWorlds
2016-02-21 18:12:57 -05:00
icomrade
dc3d042726
Merge remote-tracking branch 'origin/master'
...
# Conflicts:
# SQF/dayz_code/Configs/CfgVehicles/Car/M113.hpp
# SQF/dayz_code/config.cpp
2016-02-21 13:20:28 -05:00
icomrade
accb9e9032
Dup strings note
2016-02-21 13:16:20 -05:00
icomrade
dffcb01efa
Stringtable - Needs to be merged with DayZ_Epoch
2016-02-21 13:16:17 -05:00
icomrade
0503b206d1
more
2016-02-21 13:16:15 -05:00
icomrade
744d2e43a3
one more
2016-02-21 13:16:13 -05:00
icomrade
fc6bb2cfb7
moved to /configs/CfgVehicles/CfgVehicles.hpp
2016-02-21 13:16:11 -05:00
icomrade
f885e06c2a
CfgVehicles and Scope issues done
2016-02-21 13:14:03 -05:00
icomrade
fd4bd5a5a1
Fix a bunch of errors
2016-02-21 13:13:00 -05:00
icomrade
558a99472e
Update DayZ_SFX to 1.8.7
2016-02-21 13:09:24 -05:00
icomrade
2cab04a9e2
Update DayZ_anim
2016-02-21 13:09:22 -05:00
icomrade
74361c1a8f
Update DayZ pbo to 1.8.7
2016-02-21 13:09:20 -05:00
icomrade
86273a4d53
Faces
2016-02-21 13:09:18 -05:00
icomrade
dfb7bba743
CFG WEAPONS DONE
2016-02-21 13:09:16 -05:00
icomrade
9ce4b77537
Dup strings note
2016-02-21 13:07:28 -05:00
ebaydayz
81d5976031
Fix toilet paper dupe exploit when building outhouse
...
See #1599
2016-02-20 23:09:18 -05:00
ebaydayz
0075b44c0e
Add option to restrict wearable clothes
...
See #1560
Note: Already wearing check is not needed in player_humanityMorph
because it is already done in player_wearClothes. See:
0726311df5
2016-02-20 22:08:20 -05:00
ebaydayz
9876819da5
Add waves during stormy weather
...
See #974
2016-02-20 19:15:22 -05:00
ebaydayz
103467a111
Remove unused variables
...
These vars are unused. See #1605
Amphib FPS issues confirmed. See #1612
RequiredSecureID is deprecated. See #1647
2016-02-20 16:17:48 -05:00
ebaydayz
742b493ab7
Update change log
2016-02-20 13:44:47 -05:00
icomrade
0380e2b09b
Update Changelog
2016-02-20 09:00:00 -05:00
icomrade
6c1520b94a
Fix #1440
2016-02-20 08:56:11 -05:00