Commit Graph

109 Commits

Author SHA1 Message Date
[VB]AWOL
4f9fd4c6d5 finished moving r3f and mission.sqf dynamic vehicle 2013-11-17 19:50:59 -06:00
[VB]AWOL
8627b4b627 disconnect method from DayZ CE 1.8 2013-11-17 19:39:17 -06:00
[VB]AWOL
7f375d36c0 missing getin 2013-11-17 19:25:24 -06:00
Zac Surplice
700fa10748 better halo jump on spawn 2013-11-18 12:10:00 +11:00
[VB]AWOL
de2ca33265 forgot animal cleanup test 2013-11-16 20:57:58 -06:00
vbawol
809ed7d07c Merge pull request #711 from vbawol/NewTradeLog
New trade log *Need Testing*
2013-11-16 14:46:57 -08:00
Skaronator
9c1330a0fd Little Fix 2013-11-16 18:10:32 +01:00
Skaronator
d42616e0df Cleanup files 2013-11-16 16:20:05 +01:00
Skaronator
8f663367e8 Cleanup Script 2013-11-16 15:47:03 +01:00
Skaronator
1f85c30122 Missionside Example for Chernarus11 2013-11-16 15:46:45 +01:00
Skaronator
253d5ccc39 New Logsystem Script Side 2013-11-16 15:42:52 +01:00
[VB]AWOL
2ef37f059e move mission.sqf and dynamic_vehicle.sqf server side 2013-11-16 08:10:25 -06:00
Skaronator
2e3f3168d7 Remove unneded Line 2013-11-16 13:53:30 +01:00
[VB]AWOL
e3408828dd missing diag_log 2013-11-14 16:00:36 -06:00
[VB]AWOL
57cf759b3f Slower cleanup method 2013-11-14 15:20:54 -06:00
[VB]AWOL
b258f94195 Merge branch 'master' of https://github.com/vbawol/DayZ-Epoch 2013-11-14 15:15:39 -06:00
[VB]AWOL
7b4e37a205 cleanup event system 2013-11-14 15:07:36 -06:00
Skaronator
fe9ccd3c20 Revert "Little sleep to fix Server Lags?"
This reverts commit eabcae27b3.
2013-11-14 21:24:02 +01:00
Skaronator
eabcae27b3 Little sleep to fix Server Lags? 2013-11-14 17:00:40 +01:00
vbawol
7fc31b70fe Merge pull request #698 from Torndeco/patch-3
Added Player Names that killed Objects to diag_log
2013-11-13 19:22:22 -08:00
[VB]AWOL
8206dbf17c player count on debug 2013-11-13 16:56:18 -06:00
[VB]AWOL
ef0efa68a2 more cleanup 2013-11-13 16:01:28 -06:00
[VB]AWOL
1ed5062034 weather v2 2013-11-13 16:01:16 -06:00
[VB]AWOL
7172efe960 removed old server fps counter and added new one. 2013-11-13 15:46:44 -06:00
Torndeco
7c3e2bb104 Added Player Names that killed Objects to diag_log
Just passing the variable with the player that killed the object

http://community.bistudio.com/wiki/ArmA_2:_Event_Handlers#MPKilled
2013-11-13 20:07:56 +00:00
[VB]AWOL
324ef14ca1 PDEATH logging 2013-11-11 23:40:36 -06:00
[VB]AWOL
9aac967402 cleanup plus opt. 2013-11-11 17:52:36 -06:00
Torndeco
6798a6632b Fix for diag_log statement when player buying vehicles
Just passing the variable _activatingPlayer
So the debug statement works
2013-11-08 19:35:26 +00:00
[VB]AWOL
b7e0e8e969 weather pt 2 2013-11-06 20:56:51 -06:00
[VB]AWOL
76cff49af5 zeroweather and large hive read for vehicles 2013-11-06 20:47:22 -06:00
[VB]AWOL
89a0840b93 player side anti wall glitch protection 2013-11-04 08:00:27 -06:00
[VB]AWOL
af36a349de prevent get out of vehicle phasing though objects 2013-11-01 10:08:55 -05:00
[VB]AWOL
ad1c90ee36 same 2013-10-31 19:02:41 -05:00
[VB]AWOL
c60d6f5f0f disconnect save first 20 mags minus melee ammo 2013-10-31 18:59:48 -05:00
[VB]AWOL
f8dde10b40 destory != destroy 2013-10-31 11:59:03 -05:00
[VB]AWOL
1a531c7880 take 2 2013-10-31 10:55:13 -05:00
[VB]AWOL
b2b93e89ec prevent saving more than 12 magazine items 2013-10-30 17:20:23 -05:00
[VB]AWOL
bf1e252ea8 reduce array size and reverse functions 2013-10-30 17:19:29 -05:00
[VB]AWOL
a9eb07144a removed more unused files 2013-10-30 17:18:02 -05:00
[VB]AWOL
cde35c43dc 1.0.2.51 dev 2013-10-30 13:06:18 -05:00
Zac Surplice
850229ffee saving properly 2013-10-29 14:51:49 +11:00
[VB]AWOL
9b158aa62e tag persistence fixes 2013-10-28 19:47:23 -05:00
Zac Surplice
b8a5097a70 add friendly database persistence 2013-10-29 03:48:31 +11:00
[VB]AWOL
613904a846 allow logging of object deletion 2013-10-27 11:50:40 -05:00
[VB]AWOL
aa14a03c4e added server side logging of purchases of vehicles and removals 2013-10-27 10:22:29 -05:00
[VB]AWOL
b19d85d32d TLDR
unused dayz_disco variables commented out
player sync already does 10m nearby  gear update so only perform if no
sync was.
moved dayz_recordlogin to under !isNull _object check to prevent db call
if player isnull.
2013-10-27 09:27:45 -05:00
[VB]AWOL
2dcb881a5a maybe needed 2013-10-25 00:37:21 -05:00
[VB]AWOL
13d825778a private arrays server 2013-10-23 00:49:12 -05:00
[VB]AWOL
415a0b1ed9 only setdamage on chernarus benches 2013-10-23 00:48:18 -05:00
[VB]AWOL
507eee89c7 detect and count spawn markers to ensure markers exist 2013-10-23 00:44:48 -05:00