player count on debug

This commit is contained in:
[VB]AWOL
2013-11-13 16:56:18 -06:00
parent 9eb1a4a61f
commit 8206dbf17c

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@@ -63,7 +63,7 @@ while {true} do {
_time = diag_tickTime;
if ((_time - zero_weather) > 300) then {
diag_log format["DEBUG FPS : %1 OBJS: %2", diag_fps,(count (allMissionObjects ""))];
diag_log format["DEBUG FPS : %1 OBJECTS: %2 : PLAYERS: %3", diag_fps,(count (allMissionObjects "")),(playersNumber west)];
call server_weather;
zero_weather = _time;