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https://github.com/EpochModTeam/DayZ-Epoch.git
synced 2025-12-13 19:52:38 +03:00
tag persistence fixes
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@@ -15,7 +15,8 @@ _maxDistancePlayer = DZE_teleport select 3;
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_maxDistanceVehicle = DZE_teleport select 4;
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player setVariable ["temperature",dayz_temperatur,true];
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player setVariable ["friendlyTo",DZE_Friends,true];
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player setVariable["friendlies",DZE_Friends,true];
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dayz_myLoad = (((count dayz_myBackpackMags) * 0.2) + (count dayz_myBackpackWpns)) + (((count dayz_myMagazines) * 0.1) + (count dayz_myWeapons * 0.5));
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@@ -61,9 +61,6 @@ _worldspace = _primary select 4;
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_humanity = _primary select 5;
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_lastinstance = _primary select 6;
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_namespace = profileNamespace;
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_friendlies = _namespace getVariable ["friendlies", []];;
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//Set position
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_randomSpot = false;
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@@ -235,7 +232,6 @@ _playerObj setVariable["humanity_CHK",_humanity];
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//_playerObj setVariable["worldspace",_worldspace,true];
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//_playerObj setVariable["state",_state,true];
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_playerObj setVariable["lastPos",getPosATL _playerObj];
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_playerObj setVariable["friendlies",_friendlies,true];
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dayzPlayerLogin2 = [_worldspace,_state];
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_clientID = owner _playerObj;
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