tag persistence fixes

This commit is contained in:
[VB]AWOL
2013-10-28 19:47:23 -05:00
parent 3a7eec3e30
commit 9b158aa62e
2 changed files with 2 additions and 5 deletions

View File

@@ -15,7 +15,8 @@ _maxDistancePlayer = DZE_teleport select 3;
_maxDistanceVehicle = DZE_teleport select 4;
player setVariable ["temperature",dayz_temperatur,true];
player setVariable ["friendlyTo",DZE_Friends,true];
player setVariable["friendlies",DZE_Friends,true];
dayz_myLoad = (((count dayz_myBackpackMags) * 0.2) + (count dayz_myBackpackWpns)) + (((count dayz_myMagazines) * 0.1) + (count dayz_myWeapons * 0.5));

View File

@@ -61,9 +61,6 @@ _worldspace = _primary select 4;
_humanity = _primary select 5;
_lastinstance = _primary select 6;
_namespace = profileNamespace;
_friendlies = _namespace getVariable ["friendlies", []];;
//Set position
_randomSpot = false;
@@ -235,7 +232,6 @@ _playerObj setVariable["humanity_CHK",_humanity];
//_playerObj setVariable["worldspace",_worldspace,true];
//_playerObj setVariable["state",_state,true];
_playerObj setVariable["lastPos",getPosATL _playerObj];
_playerObj setVariable["friendlies",_friendlies,true];
dayzPlayerLogin2 = [_worldspace,_state];
_clientID = owner _playerObj;