ebaydayz
bcc16a0135
Roll back to old swimming in ground fix
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See
https://github.com/EpochModTeam/DayZ-Epoch/commit/e8e5d24e80f77268c8befa38680ccd9de6c03452#commitcomment-19053648
comments
2016-09-16 13:26:27 -04:00
ebaydayz
b2dfa058b0
Simplify double negative in fn_unconscious
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Simpler than:
https://github.com/EpochModTeam/DayZ-Epoch/commit/b609dcf5190293d6cd6bfe741b968889749042fe
2016-09-15 12:44:47 -04:00
icomrade
b609dcf519
Update fn_unconscious.sqf
2016-09-14 18:01:18 -04:00
icomrade
625333985d
don't rearm horns
2016-09-14 16:52:51 -04:00
ebaydayz
b349150548
Don't auto disable sound mute when exiting vehicle
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Let the player choose when to disable so there aren't any unexpected
drastic volume changes.
Vanilla commit:
https://github.com/DayZMod/DayZ/commit/60f4968f2317bdb79f8d7d158f2e787d81d6b639
2016-09-14 15:36:35 -04:00
ebaydayz
e85f6ad1b5
Consolidate transfusion scripts
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Consolidated transfusion and transfusion_noBloodTypes to one script.
Selfbloodbag.sqf will never run if DZE_selftransfuse = false; because
the right click action is hidden.
Total blood quantity is now added in 1/4 increments during self bloodbag
as intended instead of all at once.
2016-09-13 15:02:16 -04:00
ebaydayz
c7a6c71330
Disable vanilla base building actions for now
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Since we are not going to use vanilla base building.
2016-09-12 16:11:29 -04:00
icomrade
a09e364ec1
Don't block damage from explosives
2016-09-12 14:42:18 -04:00
ebaydayz
29c16dc59f
Consolidate duplicate sell distance variables
2016-09-12 14:14:38 -04:00
ebaydayz
2bb5c5942c
Retire cone and pole plot previews in favor of dome
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Thanks @oiad for pointing this out.
Poles are not used for previewing anymore. Cones do not give as much
information as the dome.
The dome is visible at night and under night vision too.
2016-09-12 13:39:00 -04:00
icomrade
82c8d4d538
Merge branch 'master' of https://github.com/EpochModTeam/DayZ-Epoch
2016-09-11 16:38:30 -04:00
icomrade
203975def7
Rearm driver weapons (pook rearming)
2016-09-11 16:38:26 -04:00
ebaydayz
16e4dc7b30
Move HeliCrash and CarePackage area variables to markers
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This allows finer grained control of crashsite, carepackage and infected
camp spawn positions and radii (further north, south, east, west, etc.).
Also removed some hardcoded checks for Chernarus, since
dayz_townGenerator should always be off on other maps for now. Someone
may add town generator coordinates for other maps later.
Related vanilla commits:
https://github.com/DayZMod/DayZ/commit/b20b402bf030769350cf662b985efba9e83ebe55
https://github.com/DayZMod/DayZ/commit/7c8b69eb82a8c741d01251b2552d009abe2687c4
https://github.com/DayZMod/DayZ/commit/7dfd3ef9cf3cf1751759fd76f8eae10c0b1740dc
2016-09-11 14:45:49 -04:00
ebaydayz
f57e303355
Update vanilla fence building
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Vanilla commits applied:
https://github.com/DayZMod/DayZ/commit/e88a5c42bc86f91d254104b13064f83a2dd23a76
https://github.com/DayZMod/DayZ/commit/fe9564351108ae72496592b3bd741a5064b84ccd
https://github.com/DayZMod/DayZ/commit/9a82b8307c523046773b9cd3440c387c7155d70e
https://github.com/DayZMod/DayZ/commit/5a305198c70b1c3bdf7fbf055f550cf3a2d14001
https://github.com/DayZMod/DayZ/commit/be872601c96e526cb443b6ad47eb71fdf6618775
https://github.com/DayZMod/DayZ/commit/44a25b1b4a86d17ecf0780ba322513d756d1cbb1
https://github.com/DayZMod/DayZ/commit/7bfeab3c13b3835c5f134b39a15c8eae948a21b7
https://github.com/DayZMod/DayZ/commit/cc5f02a41ae7cba9d0312463caf48f46eed9cdad
2016-09-10 11:25:10 -04:00
ebaydayz
e5e212bbc2
Add comment about salvage vehicle work around
2016-09-09 12:58:41 -04:00
ebaydayz
eadbbb18bf
Fix double tap bunny hop with no weapon glitch
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Also makes it easier to bunny hop in quick succession. Previously double
tap triggered a bunny hop immediately followed by a regular vault.
Vanilla commit:
https://github.com/DayZMod/DayZ/commit/5833c76491879677f3dc0b95b9378276e5bde205
2016-09-09 11:41:09 -04:00
oiad
51f85acb9e
Toggle for salvaging from locked vehicles ( #1757 )
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* Toggle for salvaging from locked vehicles
This adds the ability to remove salvaging from locked vehicles which
helps avoid griefing
Fixes a spelling mistake for a localization string
Makes it possible to salvage 0% damaged items again, this was disabled
as per
https://github.com/EpochModTeam/DayZ-Epoch/commit/3292d84b857f307571af9233dcfffe9d59a0b5e9
I've had this running on my server for a year or so with no issues (not
that it doesn't affect it, i've just never seen it)
* Toggle salvagable locked vehicles changers
@ebaydayz fixed
2016-09-08 17:32:27 -04:00
ebaydayz
771284a297
Auto select main weapon after throwing
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Also added to gear unload so player will auto select pistol if picking
one up with flares in their hands.
Vanilla commit:
https://github.com/DayZMod/DayZ/commit/08449fdfda6a3c7d5c3522e64de9b50eedb13454
2016-09-06 16:36:45 -04:00
ebaydayz
c8b3053496
Remove unused keyboard_keys function
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I moved the compile up in compiles.sqf since vanilla is now updated with
the change:
https://github.com/DayZMod/DayZ/commit/f5780256eee23d7b6ada7acac0105737a18516c4
2016-09-05 14:16:38 -04:00
ebaydayz
70ebd6dbcb
MISSION_ROOT variable is no longer needed
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Also @icomrade you accidentally committed the testkit code to
chernarus11 init.sqf. Removed it for you.
2016-09-03 16:33:17 -04:00
icomrade
d1d5fe54f3
Fix cheat handling
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This adds keydown handler for chat, map, and diary displays.
Additionally, this can be used to handle malicious chat input without a
delay by modifying the associated compile
2016-09-02 19:14:21 -04:00
ebaydayz
b9dc98ac6f
Revert move Shift +- to function
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See:
https://github.com/EpochModTeam/DayZ-Epoch/commit/51caa509cbde7c99fd8b6bfda1396d6922f1c494#commitcomment-18834096
2016-08-31 13:46:26 -04:00
ebaydayz
51caa509cb
Comment out Gcam keys and move Shift+- to function
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Vanilla commit:
https://github.com/DayZMod/DayZ/commit/8ed8ab6b5cda0b66ce57cd86b206c5b756755854
2016-08-30 14:18:38 -04:00
icomrade
92b4c8785d
Disable shift + - input
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shift + - is used to ented arma "chests" which allow the player to issue
endMission, and limit their fps (min 5 fps limit). This unfortunately
disables the flush cheat, but attempts to filter out input and allow
flush are not reliable.
2016-08-29 13:49:05 -04:00
ebaydayz
16f17aafee
Revert "Don't call player_forceSave when gear menu is aborted"
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This reverts commit 91e312fdc7 .
2016-08-29 12:05:50 -04:00
ebaydayz
91e312fdc7
Don't call player_forceSave when gear menu is aborted
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https://github.com/EpochModTeam/DayZ-Epoch/issues/1712#issuecomment-242992472
2016-08-28 16:18:53 -04:00
oiad
d6324723e9
Plot management force maintain option
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This replaces the "refresh" menu option with a "force maintain" option.
Allows you to maintain the base even if it doesn't need it to either get
all your items in sync or if you are going away or similar.
Tested with:
dze_permanent plot true/false
z_singlecurrency true/false
Also fixes an undefined variable error in system_monitor that was
introduced
https://github.com/EpochModTeam/DayZ-Epoch/commit/8f58baf3f286454a9f398517dc4f1980bd4d5c8e
2016-08-28 20:13:25 +12:00
ebaydayz
ae329db599
Add TurnLeft and TurnRight actionkeys to interrupt
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Fixes #1753
2016-08-25 17:42:24 -04:00
ebaydayz
c2b16f0828
Consolidate DZE_ActionInProgress and r_action_count to one variable
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There is no point in having two variables for the same purpose.
It is also pointless to keep an action count tally like r_action_count
was doing, since it is only ever checked for being 0 or 1. Any count
higher or lower than that is irrelevant.
I will make this change in vanilla too.
2016-08-25 15:38:27 -04:00
ebaydayz
a8e2ce07b5
Optimize some createVehicleLocal
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https://community.bistudio.com/wiki/Code_Optimisation#createVehicle.28Local.29
2016-08-24 13:34:11 -04:00
ebaydayz
8af3d001ba
Revert "Add faster array compare function"
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This reverts commit d7cc4be585 .
2016-08-23 18:22:06 -04:00
ebaydayz
a323f453d2
Make minor change to fn_waitForObject.sqf
2016-08-23 17:49:53 -04:00
ebaydayz
134a614255
Remove FNC_getPlayerUID
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It's been over two years since it was added. All servers should be
updated to steam ID by now.
2016-08-23 15:40:26 -04:00
ebaydayz
7d27b5c0b1
Remove DZE_advancedTrading config variable
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The legacy config trader menu was removed, so this variable is redundant
now.
2016-08-23 14:26:17 -04:00
ebaydayz
29acecc2f2
Retire DZE_MissionLootTable variable
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AFAIK there is no performance difference between configFile and
missionConfigFile.
Using missionConfigFile by default simplifies loot scripts and makes the
extra config variable unnecessary. It's one less step for admins to
customize their tables.
2016-08-23 12:57:12 -04:00
ebaydayz
d7cc4be585
Add faster array compare function
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Vanilla commit:
https://github.com/DayZMod/DayZ/commit/7bbeab4e7db4d340cdd34b6c288bafc0833b1a8e
2016-08-23 11:17:07 -04:00
ebaydayz
38b2a551bd
Fix fn_waitForObject handling multiple of same object type
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Forgot to handle case where there is already one or more of that object
type in the area (safes, cars, etc.).
2016-08-22 20:14:11 -04:00
ebaydayz
8ef349e2bb
Make minor adjustment to push stuck plane action
2016-08-21 17:03:47 -04:00
ebaydayz
745e287202
Add option to push stuck planes
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Also changed flip vehicle back to 1051 default which allowed players to
flip non-ATVs with help.
2016-08-21 16:45:32 -04:00
icomrade
9aa1784f23
Globally remove wrecked objects
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using PVEH PVDZE_obj_Remove. Wrecks only exist for the players currently
in the server when the parent object is destroyed. Passing the object
through the PVEH does not work.
2016-08-21 15:46:33 -04:00
ebaydayz
da2faeb6d0
Add back fall damage block for local explosion cheats
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Vanilla commit:
https://github.com/DayZMod/DayZ/commit/a02294421c53d34371cb6424a9ef97f2bb51e7f4
2016-08-21 13:06:02 -04:00
ebaydayz
289b1307ff
Fix speed typo in damage handler and vehicle getOut
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Vanilla commit:
https://github.com/DayZMod/DayZ/commit/1f6dd9f787a75c3644efeb3849d184da80856f5e
2016-08-21 12:06:12 -04:00
ebaydayz
92fbfdfdae
Fix gunshot study body death message
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Vanilla commit:
https://github.com/DayZMod/DayZ/commit/9993400f970b6bdf0ebc71727b6a792a1c822875
2016-08-21 12:02:10 -04:00
ebaydayz
fd90eda8ae
Update vanilla player build
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Vanilla development commits applied:
https://github.com/DayZMod/DayZ/commit/a2193626a0a16959c06b8a3d4986085b2e8ad232
https://github.com/DayZMod/DayZ/commit/deb7207672f33c45bfe15346ce22b52b00fe3672
https://github.com/DayZMod/DayZ/commit/2de1d90edd773883c17db80c5905e0b44a2b4ef6
https://github.com/DayZMod/DayZ/commit/8a914606cff65bb50c1b8c48178d7eab67d0285f
2016-08-21 11:58:32 -04:00
ebaydayz
38e30d2565
Remove duplicate drink string
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Vanilla development commit:
https://github.com/DayZMod/DayZ/commit/c25213fbb41e51add55c4baa950eee19d16b1823
2016-08-19 15:41:50 -04:00
ebaydayz
bfca19bf80
Remove some unused legacy code
2016-08-18 17:00:08 -04:00
icomrade
6d45a8f2b6
use createVeh non-array on the server
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Faster by my testing. Also, some more performance related changes to
server_monitor
2016-08-17 15:17:43 -04:00
ebaydayz
3f3f1a32ed
Use BIS_fnc_numberText for SC number displays
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See:
https://github.com/EpochModTeam/DayZ-Epoch/issues/1712#issuecomment-239647854
That should be all of them @ndavalos let me know if I missed any.
2016-08-16 16:28:06 -04:00
ebaydayz
72f6dbc849
Fix can't pack tent with DZE_permanentPlot=true
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Thanks @nigeyuk and @oiad
2016-08-16 15:09:10 -04:00
A Man
ad1e54af58
Updating for more wood
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Updating for more wood from trees like in 1051.
2016-08-16 00:38:59 +02:00