Globally remove wrecked objects

using PVEH PVDZE_obj_Remove. Wrecks only exist for the players currently
in the server when the parent object is destroyed. Passing the object
through the PVEH does not work.
This commit is contained in:
icomrade
2016-08-21 15:46:33 -04:00
parent 2ef433dc93
commit 9aa1784f23
5 changed files with 77 additions and 57 deletions

View File

@@ -105,6 +105,7 @@
[FIXED] Players are no longer able to brute force doors or safes by the method described in #1187 @icomrade
[FIXED] Fix some items not displaying removal option #1135 @icomrade
[FIXED] Study body message saying his/he on female players. @ebaydayz
[FIXED] Destroyed objects (i.e. ore veins, ammo crates and wrecked buildables) are now deleted globally after being removed. #1730 @icomrade
[UPDATED] .hpp files updated in dayz_code\Configs\CfgLoot\CfgBuildingPos. @Uro1
[UPDATED] .bat files updated in Config-Examples @Raziel23x

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@@ -27,6 +27,9 @@ if (DZE_permanentPlot) then {
if (_obj in DZE_DoorsLocked) exitWith {DZE_ActionInProgress = false; localize "STR_EPOCH_ACTIONS_20" call dayz_rollingMessages;};
if (_obj getVariable ["GeneratorRunning", false]) exitWith {DZE_ActionInProgress = false; localize "str_epoch_player_89" call dayz_rollingMessages;};
_PlayerNear = {isPlayer _x} count (([_obj] call FNC_GetPos) nearEntities ["CAManBase", 10]) > 1;
if (_PlayerNear) exitWith {localize "str_pickup_limit_5" call dayz_rollingMessages;};
_objectID = _obj getVariable ["ObjectID","0"];
_objectUID = _obj getVariable ["ObjectUID","0"];
@@ -90,6 +93,9 @@ while {_isOk} do {
_isOk = false;
_proceed = false;
};
format[localize "str_epoch_player_163",_nameVehicle,(_counter + 1),_limit] call dayz_rollingMessages;
["Working",0,[20,40,15,0]] call dayz_NutritionSystem;
player playActionNow "Medic";
_dis=20;
@@ -138,8 +144,6 @@ while {_isOk} do {
_proceed = false;
};
format[localize "str_epoch_player_163",_nameVehicle,_counter,_limit] call dayz_rollingMessages;
if(_counter == _limit) exitWith {
_isOk = false;
_proceed = true;
@@ -179,15 +183,19 @@ if (_proceed && _success) then {
if(!isNull(_obj)) then {
_ipos = getPosATL _obj;
deleteVehicle _obj;
if(!_isWreck) then {
if(!_isWreck && !_isWreckBuilding) then {
_activatingPlayer = player;
PVDZ_obj_Destroy = [_objectID,_objectUID, _activatingPlayer];
publicVariableServer "PVDZ_obj_Destroy";
};
if (_isWreckBuilding) then {
PVDZ_send = [player,"RemoveObject",_ipos];
publicVariableServer "PVDZ_send";
};
format[localize "str_epoch_player_165",_nameVehicle] call dayz_rollingMessages;
_preventRefund = false;

View File

@@ -1,6 +1,6 @@
private "_pos";
if (isNil {_this select 0}) exitWith {[0,0,0]};
//if (isNil {_this select 0}) exitWith {[0,0,0]};
_thingy = _this select 0;
_pos = getPosASL _thingy;

View File

@@ -15,60 +15,62 @@
"PVDZE_veh_Lock" addPublicVariableEventHandler {(_this select 1) call local_lockUnlock};
"PVDZE_plr_GutBodyZ" addPublicVariableEventHandler {(_this select 1) spawn local_gutObjectZ};
"PVDZE_veh_Init" addPublicVariableEventHandler {(_this select 1) call fnc_veh_ResetEH};
"PVDZE_obj_Remove" addPublicVariableEventHandler {_pos = (_this select 1); _obj = nearestObjects [_pos, DZE_isWreckBuilding, 5]; if (count _obj > 0) then {deleteVehicle (_obj select 0);};};
{
if (toLower worldName != "chernarus") exitWith {};
private ["_building","_fckingcode"];
if (toLower worldName == "chernarus") then {
{
private ["_building","_fckingcode"];
_fckingcode = {
private ["_building","_part","_dmgLvl","_who","_ammo","_dist"];
_fckingcode = {
private ["_building","_part","_dmgLvl","_who","_ammo","_dist"];
_building = _this select 0;
_part = _this select 1;
_dmgLvl = 1 min (_this select 2);
_who = _this select 3;
_ammo = _this select 4;
if (_part != 'glass' && _dmgLvl > 0.01) then {
if (isServer) then {
diag_log ['Log building damage', _this];
} else {
if (isNull _who) then {
if (_ammo != "" && _ammo isKindOf "HelicopterExploSmall") then {
_who = player;
_dist = round (_who distance _building);
PVDZ_sec_atp = toArray (format ["UID#%1 d4maged %2 %5 to %3pct with ammo %4 at dist4nce %6m.",
getPlayerUID _who, typeOf _building, round (100 * _dmgLvl), _ammo, _part, _dist]);
publicVariableServer "PVDZ_sec_atp";
};
} else {
if (_who == player) then {
_dist = round (_who distance _building);
PVDZ_sec_atp = toArray (format ["UID#%1 d4maged %2 %5 to %3pct with ammo %4 at dist4nce %6m.",
getPlayerUID _who, typeOf _building, round (100 * _dmgLvl), _ammo, _part, _dist]);
publicVariableServer "PVDZ_sec_atp";
};
};
};
};
if ((!isNull _who) && {(_who distance _building < 150)}) then {_dmgLvl} else {0}
};
_building = [_x select 0,_x select 1,0] nearestObject (_x select 2);
_building removeAllEventHandlers "handleDamage";
_building addEventHandler ["handleDamage", _fckingcode];
} forEach [
[7069,7727,206458], [6009,7815,203486], [10638,8016,272598], [6553,5598,223435], [6914,11431,141876],
[4660,9596,145234], [4788,10257,143923], [11467,7479,276453], [4628,10489,137736], [4551,6395,212964],
[3815,8948,132069], [3804,8925,132182], [11957,9120,261904], [12031,9158,261252], [12057,9103,261945],
[12227,9518,256625], [12237,9493,262727], [12256,9508,262732], [12275,9479,262631], [3064,7975,172476],
[3055,7855,172835], [12742,9593,259691], [11254,12210,236245], [12780,10128,257815], [12805,10089,258268],
[12803,10119,258288], [11251,4274,353940], [13100,7177,297715], [7098,2738,966951], [6817,2702,966613],
[6379,2791,965644], [6414,2760,965688], [6371,2747,965657], [6386,2735,965658], [6410,2716,965659],
[6383,2691,965643], [6899,2561,969372], [6854,2556,969371], [6770,2525,968272], [6901,2484,969736],
[6783,2485,968116], [6507,2532,967694], [6835,2388,969223], [6578,2402,968509], [6661,2345,968949],
[6679,2302,969332], [2587,5069,188570], [6537,2302,968797], [10424,2562,362226], [10420,2368,363222],
[10443,2345,363318], [10481,2358,363308], [10365,2241,363748], [10518,2288,364628], [10457,2256,363454],
[10174,1810,366820], [3589,2175,328944]
];
_building = _this select 0;
_part = _this select 1;
_dmgLvl = 1 min (_this select 2);
_who = _this select 3;
_ammo = _this select 4;
if (_part != 'glass' && _dmgLvl > 0.01) then {
if (isServer) then {
diag_log ['Log building damage', _this];
} else {
if (isNull _who) then {
if (_ammo != "" && _ammo isKindOf "HelicopterExploSmall") then {
_who = player;
_dist = round (_who distance _building);
PVDZ_sec_atp = toArray (format ["UID#%1 d4maged %2 %5 to %3pct with ammo %4 at dist4nce %6m.",
getPlayerUID _who, typeOf _building, round (100 * _dmgLvl), _ammo, _part, _dist]);
publicVariableServer "PVDZ_sec_atp";
};
} else {
if (_who == player) then {
_dist = round (_who distance _building);
PVDZ_sec_atp = toArray (format ["UID#%1 d4maged %2 %5 to %3pct with ammo %4 at dist4nce %6m.",
getPlayerUID _who, typeOf _building, round (100 * _dmgLvl), _ammo, _part, _dist]);
publicVariableServer "PVDZ_sec_atp";
};
};
};
};
if ((!isNull _who) && {(_who distance _building < 150)}) then {_dmgLvl} else {0}
};
_building = [_x select 0,_x select 1,0] nearestObject (_x select 2);
_building removeAllEventHandlers "handleDamage";
_building addEventHandler ["handleDamage", _fckingcode];
} forEach [
[7069,7727,206458], [6009,7815,203486], [10638,8016,272598], [6553,5598,223435], [6914,11431,141876],
[4660,9596,145234], [4788,10257,143923], [11467,7479,276453], [4628,10489,137736], [4551,6395,212964],
[3815,8948,132069], [3804,8925,132182], [11957,9120,261904], [12031,9158,261252], [12057,9103,261945],
[12227,9518,256625], [12237,9493,262727], [12256,9508,262732], [12275,9479,262631], [3064,7975,172476],
[3055,7855,172835], [12742,9593,259691], [11254,12210,236245], [12780,10128,257815], [12805,10089,258268],
[12803,10119,258288], [11251,4274,353940], [13100,7177,297715], [7098,2738,966951], [6817,2702,966613],
[6379,2791,965644], [6414,2760,965688], [6371,2747,965657], [6386,2735,965658], [6410,2716,965659],
[6383,2691,965643], [6899,2561,969372], [6854,2556,969371], [6770,2525,968272], [6901,2484,969736],
[6783,2485,968116], [6507,2532,967694], [6835,2388,969223], [6578,2402,968509], [6661,2345,968949],
[6679,2302,969332], [2587,5069,188570], [6537,2302,968797], [10424,2562,362226], [10420,2368,363222],
[10443,2345,363318], [10481,2358,363308], [10365,2241,363748], [10518,2288,364628], [10457,2256,363454],
[10174,1810,366820], [3589,2175,328944]
];
};
// Server only
if (isServer) then {

View File

@@ -124,4 +124,13 @@ switch (_variable) do {
PVDZE_plr_FriendRQ = _arraytosend;
_owner publicVariableClient "PVDZE_plr_FriendRQ";
};
case "RemoveObject": {
PVDZE_obj_Remove = _arraytosend;
{
if (isPlayer _x) then {
(owner _x) publicVariableClient "PVDZE_obj_Remove";
};
} forEach playableUnits;
};
};