icomrade
84eb6f815a
Missing Files
2016-02-29 00:55:29 -05:00
icomrade
18c9e72e15
Some compiles, start separation of blood system
2016-02-27 09:56:53 -05:00
icomrade
61cbd16de1
Merge remote-tracking branch 'upstream/master'
2016-02-27 09:01:02 -05:00
icomrade
dde3215f9a
CFGLoot should be done
...
Make sure there's no attachments or NEW _DZ weapons that support
attachments!!!!
2016-02-26 11:24:20 -05:00
icomrade
43b9da7c17
I hate loot tables
2016-02-25 13:23:15 -05:00
icomrade
0309e1de40
re-add mil-industrial
2016-02-25 13:08:45 -05:00
icomrade
6c550faf27
move includes to CfgBuildingPos
...
for consistency with old releases
2016-02-25 11:59:34 -05:00
icomrade
71d045875b
BuildingPos Done and Separated/Sorted
2016-02-25 11:43:55 -05:00
icomrade
a118851ca8
Loot Defines done, need to do building loot now
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Add legacy loot defines, needs new blood bags if server wants to use
bloodtype system.
2016-02-25 09:49:29 -05:00
icomrade
3b272776b3
Ammo still, and needs to implement weapon groups
2016-02-24 10:02:15 -05:00
icomrade
468accce2a
Tents config magazine
2016-02-24 09:04:21 -05:00
icomrade
71956df248
CfgLootSmall Done, left off at tents[] in CfgLoot
2016-02-23 10:39:33 -05:00
Adaptivity
dd40bae42f
Russian localization update, safe localization
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Fix quotes
2016-02-22 23:50:09 +03:00
icomrade
8cdc8e6e36
CfgMagazines - still need script tweaks for buldables
2016-02-22 13:31:14 -05:00
icomrade
ab2976f98c
CfgAmmo Update
2016-02-22 10:58:33 -05:00
icomrade
812bef4c49
Fix some config errors
2016-02-22 10:41:23 -05:00
icomrade
46bc08c9a4
cfg fix
2016-02-22 00:09:44 -05:00
icomrade
186bc48231
Move Waves to CfgWorlds
2016-02-21 18:12:57 -05:00
icomrade
744d2e43a3
one more
2016-02-21 13:16:13 -05:00
icomrade
fc6bb2cfb7
moved to /configs/CfgVehicles/CfgVehicles.hpp
2016-02-21 13:16:11 -05:00
icomrade
f885e06c2a
CfgVehicles and Scope issues done
2016-02-21 13:14:03 -05:00
icomrade
fd4bd5a5a1
Fix a bunch of errors
2016-02-21 13:13:00 -05:00
icomrade
86273a4d53
Faces
2016-02-21 13:09:18 -05:00
icomrade
dfb7bba743
CFG WEAPONS DONE
2016-02-21 13:09:16 -05:00
ebaydayz
81d5976031
Fix toilet paper dupe exploit when building outhouse
...
See #1599
2016-02-20 23:09:18 -05:00
ebaydayz
8e8cb55bd9
Fix M113_DZE no entry config errors and gunner seat not working
...
See #1514
2016-02-20 00:01:10 -05:00
icomrade
da59f314a0
Fix Timeout Display for Real
2016-02-18 22:40:34 -05:00
icomrade
c3ed4e49e1
Replace sleep with uiSleep
...
see the below links for more info. uiSleep is based off of a more
accurate method of tracking time, whereas sleep can fluctuate depending
on application performance since it is based on framerate.
https://community.bistudio.com/wiki/uiSleep
https://community.bistudio.com/wiki/sleep_vs_uiSleep
https://community.bistudio.com/wiki/sleep
2016-02-17 13:03:17 -05:00
ebaydayz
508a6e75fc
Add upgraded ArmoredSUV classes
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Thanks @McKeighan https://github.com/EpochModTeam/DayZ-Epoch/pull/1518
2016-02-16 14:47:34 -05:00
ebaydayz
d17eb651a3
Merge pull request #1538 from McKeighan/patch-12
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Add upgraded Kamaz classes
2016-02-16 14:18:32 -05:00
ebaydayz
05b2f15e93
Fix upgraded VWGolf maxSpeed
...
Thanks @McKeighan https://github.com/vbawol/DayZ-Epoch/pull/1530
2016-02-16 12:44:02 -05:00
ebaydayz
0753b27341
Fix upgraded Lada fuelCapacity
...
Thanks @McKeighan https://github.com/vbawol/DayZ-Epoch/pull/1529
2016-02-16 12:27:48 -05:00
icomrade
47b039de74
unused code
2015-12-29 18:02:30 -05:00
icomrade
546e59e959
auto login
...
I hate sitting in the lobby for the full 90 seconds before loading.
- Default login delay is 10 seconds, can be set in the mission
- Players cannot deselect or change character slots
- Players can click OK or disconnect before timeout
2015-12-29 17:59:40 -05:00
icomrade
53fb0b11b6
Duplicate loot entry
2015-12-13 16:27:00 -05:00
Zupa
f701affda8
Merge pull request #1548 from githubmil/master
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Fix UAZ Cargo Upgrade & Balance Armor Upgrades & Fix L85A2 Price in config traders.
2015-07-01 23:49:54 +02:00
ebaydayz
3162cf2eff
Update version number
2015-04-18 15:15:29 -04:00
vbawol
f0782d9c89
Merge pull request #1648 from seb3sec/patch-5
...
Correct output for deconstruction round bagfence
2015-04-03 22:58:28 -05:00
vbawol
5790d1e129
Merge pull request #1633 from seb3sec/patch-3
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Add BAF_L110A1_Aim_DZE
2015-04-03 22:58:18 -05:00
vbawol
c343541bb4
Merge pull request #1638 from seb3sec/patch-4
...
Remove hiddenSelections restrictions
2015-04-03 22:49:54 -05:00
vbawol
8d3239ad93
Merge pull request #1636 from Mikeeeyy/patch-15
...
Update Ammo.hpp
2015-04-03 22:49:25 -05:00
vbawol
444fd125d0
Merge pull request #1632 from seb3sec/patch-2
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Fix for compile error "Item listed twice..."
2015-04-03 22:14:27 -05:00
seb3sec
d2bacf367e
Correct output for deconstruction round bagfence
2015-03-18 12:32:08 +01:00
seb3sec
e8430a49c5
removed hiddenSelections definition
2015-02-21 02:56:25 +01:00
seb3sec
70f232e0ff
remove hiddenSelection definition
2015-02-21 02:55:25 +01:00
seb3sec
49d702b6b8
Keep hiddenSelections for armed Mi17
...
hiddenSelections = {}; removes the option to use custom textures on the armed version. The civilian one has these hiddenSelections.
2015-02-21 02:33:05 +01:00
Mikeeeyy
2e8fb3bd17
Update Ammo.hpp
2015-02-19 21:16:34 +00:00
seb3sec
3e62064a06
Rename BAF_L110A1_Aim to BAF_L110A1_Aim.hpp
2015-02-19 13:37:28 +01:00
seb3sec
4d141b17b1
Add variant which does not drop the backpack
2015-02-19 13:36:24 +01:00
seb3sec
ede660d09b
Added include for BAF_L110A1_Aim.hpp
2015-02-19 13:33:51 +01:00