Add upgraded ArmoredSUV classes

Thanks @McKeighan https://github.com/EpochModTeam/DayZ-Epoch/pull/1518
This commit is contained in:
ebaydayz
2016-02-16 14:47:34 -05:00
parent d17eb651a3
commit 508a6e75fc

View File

@@ -389,4 +389,95 @@ class ArmoredSUV_PMC_DZE: ArmoredSUV_Base_PMC
{
};
};
class Upgrades
{
ItemORP[] = {"ArmoredSUV_PMC_DZE1",{},{{"ItemORP",1},{"PartEngine",2}}};
};
};
class ArmoredSUV_PMC_DZE1: ArmoredSUV_PMC_DZE
{
maxSpeed = 270; //increased speed slightly since original is 230
brakeDistance = 14;
terrainCoef = 1.5;
class Upgrades
{
ItemAVE[] = {"ArmoredSUV_PMC_DZE2",{},{{"ItemAVE",1 },{"PartGeneric",2},{"metal_panel_kit",2},{"ItemTankTrap",2}}};
};
};
class ArmoredSUV_PMC_DZE2: ArmoredSUV_PMC_DZE1
{
armor = 350;
class HitPoints: HitPoints
{
class HitLFWheel: HitLFWheel
{
armor = 0.3;
};
class HitLBWheel: HitLBWheel
{
armor = 0.3;
};
class HitRFWheel: HitRFWheel
{
armor = 0.3;
};
class HitRBWheel: HitRBWheel
{
armor = 0.3;
};
class HitFuel
{
armor = 0.28;
material = -1;
name = "palivo";
visual = "";
passThrough = 1;
};
class HitEngine
{
armor = 1;
material = -1;
name = "motor";
visual = "";
passThrough = 1;
};
class HitGlass1: HitGlass1
{
armor = 2;
};
class HitGlass2: HitGlass2
{
armor = 2;
};
class HitGlass3: HitGlass3
{
armor = 2;
};
class HitGlass4: HitGlass4
{
armor = 2;
};
};
class Upgrades
{
ItemLRK[] = {"ArmoredSUV_PMC_DZE4",{},{{"ItemLRK",1},{"PartGeneric",1},{"ItemTent",1}}};
};
};
class ArmoredSUV_PMC_DZE3: ArmoredSUV_PMC_DZE2
{
transportMaxWeapons = 40;
transportMaxMagazines = 800;
transportmaxbackpacks = 15;
class Upgrades
{
ItemTNK[] = {"ArmoredSUV_PMC_DZE4",{},{{"ItemTNK",1},{"PartFueltank",2}}};
};
};
class ArmoredSUV_PMC_DZE4: ArmoredSUV_PMC_DZE3
{
fuelCapacity = 250;
};