Commit Graph

207 Commits

Author SHA1 Message Date
dayz10k
9931e6958b Area Maintenance 2013-11-26 13:55:24 -05:00
Zac Surplice
0f920fd1bc Merge branch 'master' of https://github.com/vbawol/DayZ-Epoch 2013-11-26 11:32:56 +11:00
Zac Surplice
e61d925e61 fn_param fix 2013-11-26 11:32:38 +11:00
[VB]AWOL
f777294485 hunger and thirst on melee swing 2013-11-25 18:29:49 -06:00
[VB]AWOL
dee6e79538 typo 2013-11-25 18:29:04 -06:00
dayz10k
673ed11dc0 #735 localize more (vehicle repair/salvage, etc) 2013-11-25 17:21:47 -05:00
dayz10k
8a761134c6 #735 localize more (vehicle repair/salvage, etc) 2013-11-25 17:14:54 -05:00
[VB]AWOL
6db5daa4a4 thirst and hunger loss on unlocking safes/doors 2013-11-25 12:38:01 -06:00
[VB]AWOL
0f93e592ec cleanup vault lock 2013-11-25 09:37:02 -06:00
[VB]AWOL
26702cc8e3 vehicle upgrade message when no vehicles 2013-11-25 09:37:01 -06:00
[VB]AWOL
974362664f fixes and cleanup 2013-11-25 08:49:42 -06:00
[VB]AWOL
6991d1ce5f player anti wall v2 now with counter/limt and more comments 2013-11-25 08:08:13 -06:00
[VB]AWOL
03521efc8a working return key name 2013-11-24 15:44:31 -06:00
[VB]AWOL
bdc6b1c049 gettext instead of number 2013-11-24 15:29:50 -06:00
[VB]AWOL
14da78a843 return key name used to unlock take 2 2013-11-24 15:26:11 -06:00
dayz10k
c392944bfd Merge pull request #763 from dayz10k/master
minor fixes, more keyname stuff, owner remove modular
2013-11-24 05:41:02 -08:00
[VB]AWOL
f4909fd676 test for #767 and #766 2013-11-24 03:35:13 -06:00
Torndeco
fe93d3d9d3 Possible changes for Antiwall
Added string check for model names if class type isn't defined like "wall_indcnc_4.p3d" i.e the walls behind back of shop @ electro.

Add moving player back into vehicle if a free position in vehicle. If no position is available, kill the player.
2013-11-23 05:32:05 +00:00
dayz10k
8348b232c4 #761 allow owner to remove modular(no refund, no rubble) 2013-11-22 17:38:33 -05:00
dayz10k
0e10cf3096 #749 unlock returns key name in cutText (WIP) 2013-11-22 16:59:18 -05:00
dayz10k
f14dbbd6be #749 unlock returns key name in cutText (WIP) 2013-11-22 16:56:52 -05:00
dayz10k
13a8cac7c7 #761 allow owner to remove modular(no refund, no rubble) 2013-11-22 15:13:07 -05:00
dayz10k
a3e70f1168 Merge pull request #757 from dayz10k/master
#751 inv space of new mags & #749 key name of unlocking key
2013-11-22 11:22:45 -08:00
dayz10k
4bcaf32974 #749 unlock returns key name in cutText (WIP) 2013-11-22 12:03:00 -05:00
dayz10k
3a45610c58 #749 unlock returns key name in cutText (WIP) 2013-11-22 11:27:53 -05:00
[VB]AWOL
ac1a64d682 cleanup move some code to includes 2013-11-22 09:13:40 -06:00
Torndeco
fecdeb5204 Fix Typo
Don't want to admit how long it took to figure this out...
Was debugging SARGE AI Code till found it
2013-11-21 20:19:49 +00:00
[VB]AWOL
33267a20f6 cfgloot support for weapons pt2 2013-11-21 11:07:44 -06:00
[VB]AWOL
d3ef17ba4d make recent murder action top priority Fixed #742 2013-11-21 11:05:14 -06:00
[VB]AWOL
a94a1ef823 cfgloot table support for weapons 2013-11-21 09:18:20 -06:00
[VB]AWOL
946c80d211 same 2013-11-18 10:24:06 -06:00
[VB]AWOL
11809dfb58 player anti wall distance sanity check 2013-11-17 21:44:16 -06:00
[VB]AWOL
03eb493217 not needed 2013-11-17 19:39:30 -06:00
Zac Surplice
700fa10748 better halo jump on spawn 2013-11-18 12:10:00 +11:00
Zac Surplice
578143bc29 remove effects (halo jump) 2013-11-18 10:57:43 +11:00
[VB]AWOL
ca8a19e739 remove debug 2013-11-17 00:26:20 -06:00
Skaronator
17d50322d4 Remove 20Rnds Stanag on M4SPR Spawn 2013-11-16 13:57:24 +01:00
[VB]AWOL
a81c27a6b4 maintain lightpole pt3 2013-11-14 15:35:34 -06:00
[VB]AWOL
621ecb3d26 fixed #475 2013-11-14 11:36:45 -06:00
[VB]AWOL
d5e27cd429 vehicle upgrade system v1 2013-11-14 10:29:34 -06:00
Zac Surplice
42c8e341c8 stop some errors 2013-11-12 11:54:24 +11:00
[VB]AWOL
9aac967402 cleanup plus opt. 2013-11-11 17:52:36 -06:00
[VB]AWOL
5b03d18ce2 revert melee damage and damage reduction factors 2013-11-11 07:34:12 -06:00
[VB]AWOL
332dc68919 surrender test 2 2013-11-10 23:34:09 -06:00
[VB]AWOL
32ac2c7d92 gear access on surrendered player test 2013-11-10 16:29:10 -06:00
Skaronator
8f5f01477c Still a typo 2013-11-10 15:20:59 +01:00
[VB]AWOL
5fb3a0be15 cleanup 2013-11-09 08:13:52 -06:00
Zac Surplice
585d38e7b6 more localization 2013-11-09 13:38:07 +11:00
Armifer
0e77c78809 Humanity fix for shooting player zeds and bandits
Prevents loss of humanity from shooting player zombies and bandits. Adds
a cap to humanity loss per shot depending on the players murders, where
the cap is zero. This preventing the shooter from getting positive
humanity, which could be exploited to farm humanity using 2 players.
2013-11-08 20:26:12 -05:00
zabn
665c2b6852 Update fn_halo.sqf
sorry for making people splat dead
2013-11-08 23:12:28 +11:00