remove effects (halo jump)

This commit is contained in:
Zac Surplice
2013-11-18 10:57:43 +11:00
parent 0fd7da8e49
commit 578143bc29

View File

@@ -160,17 +160,17 @@ if (typename _this == typename objnull) then {
bis_fnc_halo_soundLoop = time;
};
if(_fpsCoef != 0) then {
//--- Effects
bis_fnc_halo_ppRadialBlur ppEffectAdjust [0.02,0.02,0.3 - (bis_fnc_halo_vel/7)/_fpsCoef,0.3 - (bis_fnc_halo_vel/7)/_fpsCoef];
bis_fnc_halo_ppRadialBlur ppEffectCommit 0.01;
};
/*
bis_fnc_halo_ppRadialBlur ppEffectAdjust [0.02,0.02,0.3 - (bis_fnc_halo_vel/7)/_fpsCoef,0.3 - (bis_fnc_halo_vel/7)/_fpsCoef];
bis_fnc_halo_ppRadialBlur ppEffectCommit 0.01;
*/
sleep 0.01;
};
//--- End
player removeaction bis_fnc_halo_action;
(finddisplay 46) displayremoveeventhandler ["keydown",bis_fnc_halo_keydown_eh];
ppeffectdestroy bis_fnc_halo_ppRadialBlur;
// ppeffectdestroy bis_fnc_halo_ppRadialBlur;
deletevehicle bis_fnc_halo_clouds;
bis_fnc_halo_clouds = nil;
@@ -246,12 +246,14 @@ if (typename _this == typename []) then {
if (_unit == player) then {
_para setvelocity [(_vel select 0),(_vel select 1),(_vel select 2)*1];
/*
bis_fnc_halo_DynamicBlur = ppeffectcreate ["DynamicBlur",464];
bis_fnc_halo_DynamicBlur ppEffectEnable true;
bis_fnc_halo_DynamicBlur ppEffectAdjust [8.0];
bis_fnc_halo_DynamicBlur ppEffectCommit 0;
bis_fnc_halo_DynamicBlur ppEffectAdjust [0.0];
bis_fnc_halo_DynamicBlur ppEffectCommit 1;
*/
bis_fnc_halo_para_vel = 0;
bis_fnc_halo_para_velLimit = 0.5;
@@ -331,7 +333,7 @@ if (typename _this == typename []) then {
sleep 4;
ppeffectdestroy bis_fnc_halo_DynamicBlur;
// ppeffectdestroy bis_fnc_halo_DynamicBlur;
bis_fnc_halo_para_keydown_eh = (finddisplay 46) displayaddeventhandler ["keydown","_this call bis_fnc_halo_para_keydown;"];
//--- End