Commit Graph

909 Commits

Author SHA1 Message Date
oiad
5bc36166a7 Rename plot pole from "30m_plot_kit" to "plot_pole_kit"
Sanity change since the plot pole is not fixed at 30 meters and is
configurable.
2016-10-08 12:51:21 +13:00
A Man
e55b0b1ce5 GP25 wrong text
GP25 had the wrong description text.
2016-10-06 20:07:54 +02:00
ebaydayz
f41dbf377c Remove duplicate UH1H_DZ2 class
Duplicate of UH1H_2_DZ

This was not in 1051, so no need to swap in SQL updates.
2016-10-05 13:31:39 -04:00
A Man
2519d7e52e Addong german strings, updating heli displaynames, new UH-1H DZE (#1772)
* Updating displaynames 

Unfortunately I gave a few choppers their class names as displaynames. That should be better now.

* Adding DZE for UH1H_2 variant, displayname update

Adding the UH1H_DZE with no ammo. Adding better displaynames for the UH1H

* Updating german strings

Adding a lot german strings and correcting a few.

* Update stringtable.xml

* Update stringtable.xml

* Update stringtable.xml
2016-10-05 12:51:50 -04:00
ebaydayz
d109d9fb01 Fix SVD_DZ alternative iron sight
Vanilla commit:

8027cf6917
2016-10-03 16:49:26 -04:00
ebaydayz
a8e9c71ed1 Update some loot spawn rates
Vanilla commits applied:

8be21c0322

256212388d

8d928c4c8f

b83d74e076
2016-10-03 12:53:15 -04:00
ebaydayz
004a3bcde4 Fix wrong string used for Mountain Green soda
Mountain green was using the mountain dew strings too. These strings
were unused.
2016-10-02 20:31:52 -04:00
ebaydayz
de219116a8 Optimize save after trade
See my comment on b806043

Veh_setFixServer only runs on the server, so the client does not need to
compile it.

The PVDZ_veh_Save PVEH is only added on the server, so it should never
be sent with regular publicVariable anymore.
2016-10-02 15:44:51 -04:00
oiad
9fd2f2270b Advance trading gem fixes/localizations (#1771)
* Advanced trading combine/return change

Fixes combining/returnChange to squash gems into usable currency so they
can properly be used in the economy
Stringtable fixes for duplicates

* Localization additions

More localizations
2016-10-02 13:06:31 -04:00
ebaydayz
341e734373 Change satchel and mines to single gear slot
For consistency with all other items in Epoch.
2016-09-30 21:47:48 -04:00
ebaydayz
cc28d43d25 Remove unit's local event handler anticheat check
The createUnit remote execution locality exploit was fixed in current
A2OA stable patch 131129:
https://forums.bistudio.com/topic/186695-a2a2oa-patch-18122015/

This is now unnecessary and would needlessly restrict modders.
2016-09-27 16:04:14 -04:00
icomrade
514ac67650 Better OnPause 2016-09-25 20:31:38 -04:00
oiad
c02053176d Advanced trading bugfix, Snap building typo and snap point fixes
Fixes a bug with advanced trading green "you have this item" text in
buyables list, this was showing you had the item when you didn't.
Snap building typo
Snap building snap points for large cinder walls as reported by
@SmokeyBR
https://github.com/EpochModTeam/DayZ-Epoch/issues/1766#issuecomment-248021073
2016-09-24 18:53:02 +12:00
icomrade
e8006a40af Non-blocked messages
Displays at the bottom center of the screen. This now accepts formated
(structured) text, see https://community.bistudio.com/wiki/parseText for
more info
2016-09-23 14:02:31 -04:00
A Man
7b22d9dd14 New loot tables for zombies
Adding 3 new  loot tables
2016-09-20 01:28:42 +02:00
A Man
7ea6e9c7a4 Zombie loot update
Adding 3 more options for zombie loot to give admins better possibilities to customize the zombie loot.
2016-09-20 01:27:31 +02:00
A Man
5e3d4c7890 Zombie loot update 2016-09-20 01:25:20 +02:00
A Man
b751ffb278 Small loot position update
Adding Land_stan to loot positions. It is the same like the Camp. Increasing the high of loot positions to prevent loot from spawning in the ground.
2016-09-19 21:45:19 +02:00
icomrade
37a717fe3f Fix generator gear display and Offroad hud
using generator as a tent should have no adverse effects.

Thanks @SmokeyBR
2016-09-19 12:08:25 -04:00
ebaydayz
61f38fc259 Use number instead of string for weapon slot type in configs
This is consistent with the rest of the weapon configs.

It also avoids issues with using isNumber or getNumber to check slot
type in scripts.
2016-09-18 14:58:35 -04:00
icomrade
0802ecc0ed Do not require plot to build traps 2016-09-14 17:48:23 -04:00
ebaydayz
815b54ec44 Fix gut dog
Body was disappearing because it had no meat on it (yield = 0). Thanks
@AirwavesMan
2016-09-14 16:42:25 -04:00
icomrade
26f9102a00 These are used
I didn't save all before commiting :(
2016-09-12 12:57:08 -04:00
icomrade
06202e753f Minor loot/crafting cleanup
removed DayZ fences and unused item, added some crafting supplies to
trader (marginal savings if you craft bandages as opposed to buying
them)
2016-09-12 12:55:47 -04:00
icomrade
caddfafc78 oops 2016-09-11 14:24:20 -04:00
icomrade
b806043a4a Save player and vehicle after trade
Also forgot to commit a change yesterday
2016-09-11 12:52:38 -04:00
oiad
64348b1f84 Localization additions
Adds some more text to localization, Moves sandbags around so they are
all next to each other.
2016-09-11 15:21:43 +12:00
ebaydayz
bbe6be6c31 Rename Multiplayer Setup to Lobby
Vanilla commit:

fd90a380a7
2016-09-10 13:19:31 -04:00
oiad
fed89a0ed2 Advanced trading and safe GUI changes (#1762)
* Advanced trading and safe GUI changes

This adds displaying of item/backpack/weapon/vehicle descriptions
Moves Weapons display on vehicles to a modular type, so if the vehicle
has no weapons it wont display, same with Description

Fixes an issue with safes not sounding keyclicks, at present they are
only active if you have music turned on, since I don't play with music
on (and many others) you will never hear them and when you do, the DTMF
signals they use are really obnoxious.

Replaced the sound with the one from the lockboxes, it's still audible
but very reasonable.

* Advanced trading fixes

Rework for my previous commit @ebaydayz

* Localization additions

Missing from previous commit
2016-09-10 12:09:27 -04:00
ebaydayz
cb09377d26 Add GPS, Rangefinder and NVG back as sell only
Partially reverts
7435548582
@AirwavesMan now that buy or sell only is available via:

ffef031863
2016-09-09 14:05:06 -04:00
ebaydayz
771284a297 Auto select main weapon after throwing
Also added to gear unload so player will auto select pistol if picking
one up with flares in their hands.

Vanilla commit:

08449fdfda
2016-09-06 16:36:45 -04:00
ebaydayz
c8b3053496 Remove unused keyboard_keys function
I moved the compile up in compiles.sqf since vanilla is now updated with
the change:

f5780256ee
2016-09-05 14:16:38 -04:00
icomrade
d1d5fe54f3 Fix cheat handling
This adds keydown handler for chat, map, and diary displays.
Additionally, this can be used to handle malicious chat input without a
delay by modifying the associated compile
2016-09-02 19:14:21 -04:00
icomrade
413e86b521 Reconfigure pook and autogyro magazines
This allows players to carry the magazines, without modification to
ammo.sqf the side guns of the pook transport are supported to be
rearmed. Modification will be required to allow turrets assigned to the
pilot to be rearmed, such as the pook H13 gunship and mozzie grenades.
2016-09-02 12:24:39 -04:00
icomrade
678acff706 cleanup comment 2016-08-31 18:08:58 -04:00
icomrade
04b6707191 Fix Mozzies/gyrocopters
Fixes wrecks bouncing 500m into the sky, players not dying when crashing
these vehicles, and sound falloff (someone verify in a multiplayer game,
I teleported away from a flying mozzie and it appeared fixed).

I made a new startup and stop sound for the mozzie which is acceptable I
think, but I'm using the MV22 Osprey noise startup and stop noises for
the gyrocopter. The osprey startup is fairly well fitting, but the stop
noice is out of place, if anyone can come up with a better noise please
change it otherwise if it's out of place enough I'll just remove it
altogether.
2016-08-31 18:04:40 -04:00
ebaydayz
16f17aafee Revert "Don't call player_forceSave when gear menu is aborted"
This reverts commit 91e312fdc7.
2016-08-29 12:05:50 -04:00
ebaydayz
cc9ba66888 Add Anzio_20_DZ
https://github.com/EpochModTeam/DayZ-Epoch/pull/1680#issuecomment-243150947
2016-08-29 12:01:06 -04:00
ebaydayz
91e312fdc7 Don't call player_forceSave when gear menu is aborted
https://github.com/EpochModTeam/DayZ-Epoch/issues/1712#issuecomment-242992472
2016-08-28 16:18:53 -04:00
oiad
d6324723e9 Plot management force maintain option
This replaces the "refresh" menu option with a "force maintain" option.
Allows you to maintain the base even if it doesn't need it to either get
all your items in sync or if you are going away or similar.

Tested with:
dze_permanent plot true/false
z_singlecurrency true/false

Also fixes an undefined variable error in system_monitor that was
introduced
8f58baf3f2
2016-08-28 20:13:25 +12:00
ebaydayz
3f27bef1e3 Add version define in config.cpp
Vanilla commit:

75ff017b53
2016-08-27 10:09:55 -04:00
oiad
f838739975 Supply crate localization fixes
Extends the displayName RSC width to the same as the description (Not
sure why this was so small, it truncated longer display names)
Added localization strings for all the supply crates so they were easier
to distinguish in the gear menu.
2016-08-28 00:02:27 +12:00
icomrade
95310b9000 Re-add observer to UH1Y and AH6X
This fixes config errors for unknown animation sources for both
vehicles. The turrets do not have thermal capabilities and this restores
the missing co-pilot/observer seat in the UH1Y. Also I can't seem to get
the turret on the AH6X to rotate, but if someone knows how please leave
a comment or commit the changes. there's currently no overlay for the
observer of the AH6X since it can't move I feel it's limited enough
without an overlay like the UH1Y.
2016-08-26 15:21:03 -04:00
ebaydayz
c2b16f0828 Consolidate DZE_ActionInProgress and r_action_count to one variable
There is no point in having two variables for the same purpose.

It is also pointless to keep an action count tally like r_action_count
was doing, since it is only ever checked for being 0 or 1. Any count
higher or lower than that is irrelevant.

I will make this change in vanilla too.
2016-08-25 15:38:27 -04:00
A Man
454583a461 Better Cessna display names 2016-08-24 00:11:22 +02:00
ebaydayz
6783ef9b1d Merge pull request #1751 from oiad/master
Plot/Door management userlist fix
2016-08-23 13:51:42 -04:00
ebaydayz
29acecc2f2 Retire DZE_MissionLootTable variable
AFAIK there is no performance difference between configFile and
missionConfigFile.

Using missionConfigFile by default simplifies loot scripts and makes the
extra config variable unnecessary. It's one less step for admins to
customize their tables.
2016-08-23 12:57:12 -04:00
oiad
4da8e07cb0 Plot/Door management userlist fix
This fixes the userlist from overflowing onto the Add button when
there's too many users in the userlist.
2016-08-23 23:25:46 +12:00
oiad
6bdc3956fb Plot / door management userlist sorting (#1747)
* Plot / door management userlist sorting

This correctly sorts the nearby humans list in both mods, I have this
running on my 1051 server with no issues, @ebaydayz please advise if
this is not right, I've tested it pretty well and it is indeed selecting
the right person/UID

* Door/plot management fixes

As per @ebaydayz
2016-08-21 17:19:52 -04:00
ebaydayz
df67a35bc7 Add new AN2 skins to trader 2016-08-21 13:48:23 -04:00