Commit Graph

134 Commits

Author SHA1 Message Date
worldwidesorrow 4968e45e2f Update epinephrine.sqf
isDead check should be done after the animation is finished. Remove redundant setVariable entries. If the animation is interrupted, return the item to the player's inventory. Add localized string.
2019-12-11 20:31:43 -06:00
worldwidesorrow b20dda348e PV was in the wrong place. Remove execVM and call existing function. Add localized strings.
This file makes morphine.sqf obsolete.
2019-12-11 20:20:57 -06:00
worldwidesorrow 24c19b0d75 Add option to heal another player's sepsis. Add another localized string. 2019-12-11 20:11:11 -06:00
worldwidesorrow 6e6919220d General code audit. 2019-12-11 20:02:18 -06:00
worldwidesorrow aaab8292e2 Update medTransfuse.sqf
Infection chance does not have to be recalculated repeatedly. There is no reason that the start message should be inside the loop. Display control 1300 does not need to be enabled here. It always runs. Remove redundant player check.
2019-12-11 19:44:42 -06:00
worldwidesorrow 0a282c1717 Remove redundant player check. Add localized message. 2019-12-11 19:25:38 -06:00
worldwidesorrow 53325a7c2a Remove redundant player check. Add localized message. 2019-12-11 19:24:19 -06:00
worldwidesorrow abf8c1731a Remove redundant isDead and player check. This has already been done.
Localized string added as well.
2019-12-11 19:22:02 -06:00
worldwidesorrow 5c7a5332cf Remove redundant player check. This is performed elsewhere. 2019-12-11 19:17:58 -06:00
worldwidesorrow f5a15bf9ab Remove redundant player check. This is performed elsewhere. 2019-12-11 19:17:07 -06:00
worldwidesorrow 207e0dff66 Update medBandaged.sqf 2019-12-11 19:15:37 -06:00
worldwidesorrow 58041723ad Update medAntibiotics.sqf 2019-12-11 19:10:50 -06:00
worldwidesorrow f7e9ecbd5b Update animDrag.sqf 2019-12-11 19:07:07 -06:00
worldwidesorrow bd7c93dd3c Rename SQF/dayz_code/medical/publicEH/set180.sqf to Server Files/Archive/dayz_code/medical/publicEH/set180.sqf 2019-12-11 19:05:47 -06:00
worldwidesorrow 47c6c33974 Rename SQF/dayz_code/medical/publicEH/rolltofront.sqf to Server Files/Archive/dayz_code/medical/publicEH/rolltofront.sqf 2019-12-11 19:05:00 -06:00
worldwidesorrow c113c5e2c1 Rename SQF/dayz_code/medical/publicEH/rolltoback.sqf to Server Files/Archive/dayz_code/medical/publicEH/rolltoback.sqf 2019-12-11 19:04:13 -06:00
worldwidesorrow 5bd85c3bca Rename SQF/dayz_code/medical/publicEH/pickUp.sqf to Server Files/Archive/dayz_code/medical/publicEH/pickUp.sqf 2019-12-11 19:03:27 -06:00
worldwidesorrow d2b77025f5 Rename SQF/dayz_code/medical/publicEH/noDamage.sqf to Server Files/Archive/dayz_code/medical/publicEH/noDamage.sqf 2019-12-11 19:02:35 -06:00
worldwidesorrow 329a7512c7 Rename SQF/dayz_code/medical/publicEH/noAnim.sqf to Server Files/Archive/dayz_code/medical/publicEH/noAnim.sqf 2019-12-11 19:01:34 -06:00
worldwidesorrow 15dabfe237 Rename SQF/dayz_code/medical/publicEH/medinject.sqf to Server Files/Archive/dayz_code/medical/publicEH/medinject.sqf 2019-12-11 19:00:19 -06:00
worldwidesorrow 7b640ba50b Rename SQF/dayz_code/medical/publicEH/load_wounded.sqf to Server Files/Archive/dayz_code/medical/publicEH/load_wounded.sqf 2019-12-11 18:59:06 -06:00
worldwidesorrow 6fded92592 Rename SQF/dayz_code/medical/publicEH/lieStill.sqf to Server Files/Archive/dayz_code/medical/publicEH/lieStill.sqf 2019-12-11 18:58:04 -06:00
worldwidesorrow 44154ef297 Rename SQF/dayz_code/medical/publicEH/deadState.sqf to Server Files/Archive/dayz_code/medical/publicEH/deadState.sqf 2019-12-11 18:57:13 -06:00
worldwidesorrow 30af3c1c31 Rename SQF/dayz_code/medical/publicEH/carriedUp.sqf to Server Files/Archive/dayz_code/medical/publicEH/carriedUp.sqf 2019-12-11 18:56:19 -06:00
worldwidesorrow 55880a67d9 Rename SQF/dayz_code/medical/publicEH/animHealed.sqf to Server Files/Archive/dayz_code/medical/publicEH/animHealed.sqf 2019-12-11 18:54:58 -06:00
worldwidesorrow 57d1243c0d Rename SQF/dayz_code/medical/publicEH/allowDamage.sqf to Server Files/Archive/dayz_code/medical/publicEH/allowDamage.sqf 2019-12-11 18:52:39 -06:00
worldwidesorrow a33a2bfcdf Remove variable medForceUpdate and replace execVM with called function. 2019-12-11 18:48:17 -06:00
worldwidesorrow bbdaf0cffe Uploading new files for load functions
The files are heavily edited.
2019-12-11 18:34:41 -06:00
worldwidesorrow 1b9679d646 Delete unload_wounded.sqf 2019-12-11 18:33:32 -06:00
worldwidesorrow a56643f466 Delete unLoad_act.sqf 2019-12-11 18:33:26 -06:00
worldwidesorrow 390aa9a0f7 Delete load_wounded.sqf 2019-12-11 18:33:20 -06:00
worldwidesorrow 269e5b1182 Delete load_act.sqf 2019-12-11 18:33:13 -06:00
worldwidesorrow cbca10ccae New files uploaded for the load functions
These files are heavily edited, so it is easier to just upload new copies.
2019-12-11 18:17:42 -06:00
ebayShopper cfc6ad08af Remove unused parameter in PVDZ_hlt_Bleed
Vanilla commit:

https://github.com/DayZMod/DayZ/commit/83bf13c786a94e24b609958b5d2b73c473a3e3d9
2017-12-17 12:44:03 -05:00
ebayShopper 6fec7bc4a2 Fix short knockouts for tranquilizer bolt
Vanilla commit:

https://github.com/DayZMod/DayZ/commit/9b5d1409bd0db4b98863f7eb85813a6a63d444ec
2017-06-23 18:16:57 -04:00
ebayShopper 09b376c584 Fix dramatic recoil camera shake bug
As reported in:

https://epochmod.com/forum/topic/43817-horrible-visual-recoil-bug-since-1061/

Vanilla commit:

https://github.com/DayZMod/DayZ/commit/1d80da581353323cdd1bb6f7a678e35e9b7c7af2
2017-06-11 18:33:25 -04:00
ebayShopper 48858b2e6c Add medic anim function with proper interrupt
Closes #1386

Vanilla commits
applied:
https://github.com/DayZMod/DayZ/commit/f99a3deced4f4314c4b9a26c1c822e5c5d7f90eb
https://github.com/DayZMod/DayZ/commit/731b957e8e1c3f1bb08474fb397af6165e48a8df

Removed
two unused files and a few variables made redundant by actionInProgress
2017-06-06 15:25:14 -04:00
ebayShopper 53158a11ed Remove rtitleText in fillBloodBag.sqf
Not necessary to inform recipient and prevents two messages on screen at
once for instigator.

Classic bloodbag system is now added in vanilla too.

Vanilla commits:

https://github.com/DayZMod/DayZ/commit/cb71d926ed086bb5255a5ab420990931c693fb86

https://github.com/DayZMod/DayZ/commit/bee9bd16382f4c1ece397cd029bb61c775024144
2017-03-19 16:35:17 -04:00
ebayShopper 92b09aa530 Remove some unused variables
Vanilla commit:

https://github.com/DayZMod/DayZ/commit/6479708205bccbb4bdd1379a53d9aeed5613f08a
2017-03-05 12:17:09 -05:00
ebayShopper 9190f303f9 Replace max blood constant of 12000 to r_player_bloodTotal
Vanilla commit:

https://github.com/DayZMod/DayZ/commit/78b608c854b90640ca1d46ae6c2708b525bc55e0
2017-03-05 09:59:11 -05:00
ebaydayz d8d2c03512 Move clean wounds warning to rollingMessages
Vanilla commit:

https://github.com/DayZMod/DayZ/commit/49d9b6ff3c8b5a5b4f8399f4d797de917d5d8946
2017-02-02 15:32:12 -05:00
ebaydayz 295302d9cb Fix undefined error when dayz_bleedingeffect = 1; #1885 2017-01-21 22:00:30 -05:00
ebaydayz d509c15c82 Split player_death into scheduled and unscheduled #1833
Death message was sometimes showing incorrectly due to spawn delay.

Also the sched_corpses two minute loop was occasionally deleting bodies
right away because bodyName setVariable was delayed by the time it took
PVDZ_plr_death to send (up to a few seconds). See #1825
2016-12-28 16:16:46 -05:00
ebaydayz 90977e4a31 Update painkillers
Vanilla commit:

https://github.com/DayZMod/DayZ/commit/1596a17b09cfa9c31b38cf1e4f25ef149ff4f4aa
2016-12-07 15:20:17 -05:00
ebaydayz 7f239754cc Fix anitbiotics to remote player cures own infection
Vanilla commit:

https://github.com/DayZMod/DayZ/commit/4c6b45d50751b90f035b3caf69443dda614bddb5
2016-11-21 14:33:20 -05:00
ebaydayz 43330c2046 Diminish humanity reward for transfusion
As suggested on:
cdb9776
and
https://github.com/DayZMod/DayZ/issues/731
2016-11-15 15:31:58 -05:00
ebaydayz cdb9776d4e Add bloodbag cooldown 2016-11-15 13:57:40 -05:00
ebaydayz abeb5f9383 Remove vehicle actions when unconscious 2016-11-12 17:54:27 -05:00
ebaydayz e55960b6f9 Don't allow giving bloodbag to player with full blood
Reverted be214d3 because this is a more complete solution
2016-11-11 17:03:50 -05:00
ebaydayz dba59af7c1 Fix undefined vars in unload_act.sqf 2016-11-10 19:14:29 -05:00