A Man
7a6b8b13a1
Add ACR skins, localize dead bodies
2020-01-19 15:09:31 +01:00
A Man
192400a730
Add spetsnaz skins
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thx @stagler
made by @seelenapparat
2020-01-18 00:50:11 +01:00
A Man
82a53a7f74
Add ice apo skins
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made by @seelenapparat
2020-01-17 18:21:12 +01:00
A Man
18eaaa6aed
Add new KSK skins
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thx Brainbug
2020-01-16 16:09:20 +01:00
A Man
de13afb1a6
Add new ghillies
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thx @Brainbug
2020-01-16 14:07:09 +01:00
A Man
acb2938653
Add stalker skins
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made by @seelenapparat
Thx @Icewindo for making this mod.
2020-01-15 22:14:09 +01:00
A Man
e9c9b7b7ce
Add namalsk skins to epoch
2020-01-15 20:16:00 +01:00
A Man
eb5884afab
Reset eventhandler for dayz fences
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The fence damagehandler gives errors back if the fences getting damage. since epoch has it own damage handling it does not need it anyways
2020-01-11 00:44:58 +01:00
A Man
6e30cc4fcc
Comment out unsed function.
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We will leave those functions in the dayz_code if server admins still use a few of them.
2020-01-11 00:24:31 +01:00
worldwidesorrow
32851d432d
Increase max allowed loot piles around a player.
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The default number for dayz_maxMaxWeaponHolders is for DayZ Mod. Since Epoch has the addition of small loot spawn points, it should have slightly higher allowed loot spawns around the player.
2020-01-09 17:19:03 -06:00
worldwidesorrow
78f849eb2d
Compiles have been added to the top of the init file.
2020-01-09 16:43:01 -06:00
worldwidesorrow
635a3e431c
Add emptyBloodBag to dayz_typedBags
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Add emptyBloodBag to dayz_typedBags to prevent it from spawning when dayz_classicBloodBagSystem is enabled.
2020-01-09 16:41:43 -06:00
worldwidesorrow
6bcfb68baa
Compile frequently used function
2020-01-09 16:10:10 -06:00
A Man
55f99b0096
Move make fire place to modular_build
2019-12-17 12:03:16 +01:00
A Man
8af0f2a03a
Removed old files
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remove show_dialog.sqf - old configs trader
player_hiveTrading.sqf - old configs trader
object_maintenance.sqf - DayZ fences
object_disassembly.sqf - DayZ fences
2019-12-16 16:54:25 +01:00
A Man
4058f59688
Add warm clothes and shivering
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Warm Clothes can be adjusted in the configvariables with DZE_WarmClothes. Shivering can be enabled or disabled with the last value in the DZE_TempVars array. A temperature effect for snow was added too.
2019-12-16 15:41:59 +01:00
A Man
fff1196ee3
Adding snowfall
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This can be adjusted in the configvariables. Snow will only be loaded if DZE_SnowFall is true. This is the case for all snow maps by default.
2019-12-16 15:19:29 +01:00
worldwidesorrow
e57c54a2c7
Add PV for antibacterial wipe option.
2019-12-12 04:59:19 -06:00
worldwidesorrow
843269ad20
Compile antibacterial wipe file.
2019-12-12 04:57:40 -06:00
worldwidesorrow
fdec545635
Updates to public variables
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Public variables used in the carry and drag functions are only compiled on the client. Only the server can use these PVs. They should be blacklisted in Battleye publicvariable.txt. PVDZ_sendUnconscious has been replaced by PVDZ_Send with server side security.
2019-12-11 18:13:17 -06:00
worldwidesorrow
7b11a0ef8f
Move medical functions to !isDedicated
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These functions are only used by the client.
2019-12-11 18:02:30 -06:00
worldwidesorrow
e96be4b484
Fixed default value for USEC_BloodQty
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Thanks to @IsGoose for finding this: https://github.com/EpochModTeam/DayZ-Epoch/issues/2045
2019-11-17 18:37:54 -06:00
A Man
49378f62b3
Remove DB traders
2019-11-16 19:06:32 +01:00
A Man
37f623701e
Merge pull request #2044 from worldwidesorrow/master
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Updates to zombie and loot spawning
2019-11-13 10:03:12 +01:00
A Man
e1ee80d02e
Remove unused object_dismantle
2019-11-13 10:01:24 +01:00
worldwidesorrow
ed2da0d02b
Remove r_player_divideinvehicle
2019-11-11 20:43:16 -06:00
A Man
5dd2fe6bc3
Remove unused player_chopWood
2019-11-11 11:07:25 +01:00
worldwidesorrow
f6a656fb1c
Removing unused variable dayz_currentGlobalAnimals
2019-11-05 14:29:41 -06:00
A Man
a25e85e3d4
Fix s_player_hide_body fix
2019-11-04 11:02:48 +01:00
A Man
52c20fd512
Move fix bottle to epoch crafting
2019-11-04 10:59:06 +01:00
A Man
cc51eb7300
Fix mistake from 4accdee
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s_player_hide_body got deleted.
2019-11-04 10:04:26 +01:00
worldwidesorrow
85616130be
1.0.7 Updates - variables.sqf, compiles.sqf, and publicEH.sqf ( #2041 )
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* Move PVCDZ_OpenTarget_Reset to client only
* Move some functions to client only
fnc_usec_damageHandler, dayz_inflame_showMenu, dayz_inflame_showMenu_other, DZ_KeyDown_EH, dayz_EjectPlayer compiled on client only.
* Upload the reorganized variables.sqf
* Update Changelog
2019-11-04 10:07:37 +13:00
A Man
bc75ad8590
Adding combine matches
2019-11-01 16:01:20 +01:00
A Man
c0e9fe62e1
Make Hide Body customizable
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Do not use hideBody as command without the action. It just hides the body but it still can be geared. If using hideBody in correlation with deleteVehicle it breaks the allDead command.
player action ["hideBody", body] deletes the body and the marker from the map but it stays inside allDead.
This fixes the issue that hided players were still shown on the map and still searched for their body.
Needs additional testing for a new release.
2019-10-20 07:26:51 +02:00
oiad
562b9cff10
Add missing craftables to maintain array
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"GunRack_DZ","WoodCrate_DZ","OutHouse_DZ","StorageShed_DZ","WoodShack_DZ","Wooden_shed_DZ"
arent a child of any of the other objects to be maintained and aren't in
the list
2018-04-16 23:45:14 +12:00
ebayShopper
42e519a92e
Remove bush b_corylus.p3d from tree list
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Vanilla commit:
https://github.com/DayZMod/DayZ/commit/f2bafae2ff05e8cb98473d02aff3d40ffb4c53c1
2018-01-17 16:55:59 -05:00
ebayShopper
6caba339c9
Update change log
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Minor improvement to b791dee and 6248add
2018-01-11 15:41:13 -05:00
ebayShopper
2855997c86
Disable POI fires when POIs are off
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Vanilla commit:
https://github.com/DayZMod/DayZ/commit/ebad05fe5b32db900542d7c1c499d5a489fcebdc
2018-01-10 15:35:38 -05:00
oiad
141b25e204
Update DZE_SafeZonePosCheck with missing operator
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I possibly just need a little more sleep and a little less epoch time
2017-12-30 23:07:36 +13:00
oiad
6248addc3f
Make Safe Zone Zombie and Loot spawning a toggle
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As requested by a few admins that didn't realise it was now hard coded
to disable loot/zombie spawning
This requires the check since we're also using DZE_SafeZonePosCheck for
DZE_buildChecks with a forced radius.
2017-12-30 22:03:31 +13:00
ebayShopper
694ea87d0d
Update scripts.txt
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- Updated exceptions, added new filters and removed some which were not
useful
- Removed exceptions for testkit because it is not part of the mod
- Added notes to clarify for now, will move this info to BI wiki later
- Removed two unused files
2017-12-26 00:55:10 -05:00
oiad
91669fae74
Fix Overwatch G3 glitch for combining
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Fix
https://github.com/EpochModTeam/DayZ-Epoch/issues/1995#issuecomment-348188066
2017-12-26 11:58:36 +13:00
ebayShopper
2c83f2dfe4
Fix autorun freeze when spamming key
2017-12-21 13:23:23 -05:00
ebayShopper
894dafe4f5
Update change log
2017-12-10 16:47:24 -05:00
ebayShopper
5e9a7271e9
Add option to toggle status icons
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Vanilla commit:
https://github.com/DayZMod/DayZ/commit/44bb49e3260fb2d67bb66a8c55361a837bda74a3
2017-12-04 18:14:48 -05:00
ebayShopper
b39a15cdd7
Update vanilla building
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Vanilla commit:
https://github.com/DayZMod/DayZ/commit/ad0d5141180043e1ff7ca89f4168cf3df96095e3
2017-12-04 13:49:12 -05:00
ebayShopper
fa0dfd4c47
Define fn_addCargo on server
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Needed to define on both in 2f178d8 @oiad
2017-12-01 13:47:34 -05:00
ebayShopper
ac10daeb4d
Update humanity morphing
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Vanilla commits:
https://github.com/DayZMod/DayZ/commit/33d4165e64fde04bf43628069e2d006b45548b38
https://github.com/DayZMod/DayZ/commit/6674be6d5faabc37699142d93e20e08527dda0c3
https://github.com/DayZMod/DayZ/commit/f4d18a6fefd231cef88d39e5b91e4827e09a7a28
2017-11-25 14:52:06 -05:00
ebayShopper
4ea3f36830
Update PVDZ_sec_atp logs
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This reverts commit 7b287a2
Vanilla commit:
https://github.com/DayZMod/DayZ/commit/a81dd8164c2029221fc4924817615191032b1fa8
2017-11-21 15:05:07 -05:00
ebayShopper
4b4bdbbc29
Update vanilla player_breakin.sqf
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Vanilla commits:
https://github.com/DayZMod/DayZ/commit/63aaf07a30803c3d72bdc252b87c3ed974e5e740
https://github.com/DayZMod/DayZ/commit/b074e7d8471b5fde7b20ddc7259c30a40d660f4a
https://github.com/DayZMod/DayZ/commit/fb3f69a69a0ad528f2b85e9dfbb1c47eb52dafdc
https://github.com/DayZMod/DayZ/commit/416cc5dcf186f7d37f82a5198f86cbf048679f16
https://github.com/DayZMod/DayZ/commit/b6c0dd58494d27a425fda58b3a1148fc935c4df1
https://github.com/DayZMod/DayZ/commit/39a3d45965fba93fde635bc6429eb69fd1ab545d
2017-11-20 13:57:19 -05:00