vbawol
3036b31bbb
Merge pull request #1384 from hogscraper/test_branch
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UI Update - Graphical and code changes
2014-07-02 21:33:21 -05:00
hogscraper
be3e492405
UI Update - Graphical and code changes
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Changed player_updateGui.sqf with an update to how the UI elements are
loaded. Changed all status icons to use the full value so no more fading
icons. Also changed the colors from red/green setup to a black and white
setup. All icons start off as black if the value is optimal, (full
blood, full food/drink, temperature, out of combat, seen, heard), then
progress continually towards white as the player loses blood, gets
hungry, etc. This was done to make the differences between full and
empty more drastic as the current method starts off with obvious icons
that slowly fade. If player is color blind, there have been reported
issues of the two colors showing up as similar shades of gray. For those
that are not CB the elements currently become less obvious in the user's
peripheral until they begin flashing. Changes also made to variables.sqf
to add the ability to turn this feature on/off:
Dayz_Dark_UI = true;
Sets UI to new darker theme. Turned off by setting the value to false.
2014-07-02 20:16:25 -04:00
icomrade
6f0470f598
Fix #1364
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Holy shit it was accessible from 25 meters!
2014-06-30 17:46:56 -04:00
[VB]AWOL
5a88627d97
should fix #1362
2014-06-30 16:44:46 -05:00
icomrade
6799d90d23
Should fix #1124
2014-06-30 17:01:29 -04:00
icomrade
4a1ac8304a
lol...
2014-06-30 16:57:49 -04:00
icomrade
3491e4462d
Add variable
2014-06-30 12:46:06 -04:00
icomrade
6f8efd8428
Legacy UID
2014-06-30 11:53:14 -04:00
icomrade
33aa6632c6
Fix #1361
2014-06-29 13:09:32 -04:00
vbawol
3060b98521
Update fn_damageActions.sqf
2014-06-23 11:37:47 -05:00
[VB]AWOL
98c396dd18
revert this change as it did nothing
2014-06-23 10:08:07 -05:00
[VB]AWOL
b4ed5bc183
change path for death screen
2014-06-22 17:32:26 -05:00
[VB]AWOL
c651816e9f
fixed #1343
2014-06-22 17:20:02 -05:00
Skaronator.com
919e65d19e
Cleanup code #1320
2014-06-18 14:27:54 +02:00
icomrade
ee3df72d56
Minimum 5 minute knockout if cardiac
2014-06-15 11:55:09 -04:00
icomrade
f6b267e167
fix 1327
2014-06-15 11:52:20 -04:00
icomrade
0176e5efbb
fix #1318
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Issue caused by f0e7622856
2014-06-13 16:50:39 -04:00
icomrade
a79e86ba33
Hopefully get names 100% of the time now
2014-06-13 14:13:51 -04:00
icomrade
b43a8f8390
Unconscious cleanup
2014-06-13 13:08:09 -04:00
icomrade
b144c7dce6
Fix death messages
2014-06-09 13:01:56 -04:00
icomrade
92b942757d
This causes errors
2014-06-09 12:58:00 -04:00
icomrade
65c08ace63
Fix #1279
2014-06-04 20:33:32 -04:00
[VB]AWOL
e7571b072d
commented out more diag_logs
2014-06-02 13:40:26 -05:00
[VB]AWOL
77697cd8ee
fixed weapon loot spawning
2014-06-01 12:23:07 -05:00
icomrade
6b9b176736
More #1288
2014-06-01 03:29:44 -04:00
[VB]AWOL
c2f216dac8
count not working well here
2014-06-01 02:10:26 -05:00
[VB]AWOL
645a115f21
should fix last few loot issues
2014-06-01 02:08:41 -05:00
[VB]AWOL
cabec25e5d
count not working well here
2014-06-01 02:08:21 -05:00
[VB]AWOL
d2fcfefb0b
removed diag_log
2014-06-01 01:18:19 -05:00
[VB]AWOL
433163e67d
fixes #1185 and #1181
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revert changes to loot positions and added new positions for dayzero
buildings fixes
2014-05-31 23:41:08 -05:00
icomrade
e54b9983dd
Replace forEach with Count
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Use count where you do not need _forEachIndex variable, it's quicker
than forEach.
2014-05-27 15:37:57 -04:00
icomrade
91d246e64e
More even distribution of return
2014-05-27 15:36:56 -04:00
icomrade
774441ef45
Deprecated/Slow Commands
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Stop using them!
2014-05-27 15:03:53 -04:00
Sandbird
08b4e53e33
Update object_setFixServer.sqf
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missing commas
2014-05-13 14:16:20 +03:00
[VB]AWOL
9b52797f84
Finish updating loot system to 1.8 with custom epoch features
2014-05-09 14:23:09 -05:00
vbawol
af0b5e14bb
removed as this could actually cause more issues.
2014-05-08 08:41:27 -05:00
[VB]AWOL
3d97f6e17d
add logging method for lock/unlock
2014-05-07 10:06:12 -05:00
[VB]AWOL
e1577bc4f3
Revert to previous code for lock and unlock safes
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Should fix dupe issues introduced with that newer system
2014-05-07 09:44:41 -05:00
[VB]AWOL
54f690bcd8
typo thanks to sublime text..
2014-04-24 09:42:14 -05:00
[VB]AWOL
13babfec28
simplify dump backpack code
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hopefully fix #1159
2014-04-23 18:03:17 -05:00
[VB]AWOL
db8d2bd8f8
readd custom loot codes and DZE_missionloot
2014-04-23 14:12:02 -05:00
[VB]AWOL
e145b06542
readded small loot spawn code
2014-04-23 14:12:01 -05:00
[VB]AWOL
82b35d4a02
fixed #1166
2014-03-29 13:19:01 -05:00
icomrade
094c127e7b
More RPT Spam Cleanup
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Fix InterpolateTo/ConnectTo warnings
Fix invalid count (not multiple of 2) warnings
Reduce config size
2014-03-26 22:47:51 -04:00
icomrade
b80bb88467
Add missing variable + RPT cleanup
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fix 2 dup string warnings
fix "Cannot delete class rscdisplayinfo" warning.
Start extended vehicle damage debugging.
2014-03-26 02:40:24 -04:00
icomrade
935ed7931d
fix for name function error (untested)
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17:00:15 WARNING: Function 'name' - PLAYER is dead
2014-03-25 22:01:07 -04:00
[VB]AWOL
9fbdb63407
fixed wrong incorrect _activatingPlayer variable on pack tent.sqf
2014-03-25 14:01:05 -05:00
icomrade
930af421e0
remove logging
2014-03-21 18:37:16 -04:00
icomrade
6c360073c2
Fix loot spawn + BIS_air_destruction
2014-03-21 18:19:21 -04:00
icomrade
9ba6d1159c
add DefaultBackpackItems
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- remove DefaultBackpackWeapon
- fix issue with skin switch fix
2014-03-20 17:14:18 -04:00