Commit Graph

45 Commits

Author SHA1 Message Date
ebaydayz
27d57283a0 Fix server position sync after knockout
All DayZ Mod Development commits since 1.8.7 release (Jan. 24) have now
been applied.
2016-04-12 14:51:22 -04:00
ebaydayz
eda82156be Move CfgServerTrader to dayz_code\configs folder
Also moved the dayz_epoch_b stringtable into a dayz_epoch package in the
dayz_code stringtable.

This makes it easier to maintain and search for code strings. Epoch_b
only holds extra models and textures now.
2016-04-04 13:10:01 -04:00
ebaydayz
ec4eb5418d Update server spawn_vehicles
Updated loot spawning code for vehicle cargo.

Also it is faster and more efficient to call spawn_vehicles repeatedly
in one thread rather than spawn it hundreds of times (opening hundreds
of simultaneous script threads).
2016-04-01 16:45:08 -04:00
ebaydayz
c54a52a103 Merge selfbloodbag and self_transfuse 2016-03-30 20:50:06 -04:00
ebaydayz
286f405e67 No achievements in player_death
Recent 1.8.7 commit:

651510eed7
2016-03-20 23:24:20 -04:00
ebaydayz
15a38afd82 Remove some unused files 2016-03-20 13:28:49 -04:00
ebaydayz
4bd9a9aa0b Update public variables
It makes no sense to rename the identical DayZ PVs to have an E in their
name. I don't see any good reason it was done in the first place. All it
accomplishes is breaking script compatibility between the two mods and
requiring different publicvariable.txt filters. The only time it makes
sense is for custom Epoch variables that aren't used in vanilla.

All admins have to do to update custom scripts is swap the names
according to the change log.

Note I've submitted a pull request to replace PVDZ_veh_Save with
PVDZ_obj_Save in official too because they are duplicates.
2016-03-18 21:39:22 -04:00
icomrade
68da397c52 Finish Medical and Sleep to UiSleep 2016-03-05 22:34:25 -05:00
icomrade
bad0a2e461 add 2 new vars and fix up variable names
DZE_HeartBeat
DZE_UseBloodTypes
2016-03-01 00:23:14 -05:00
icomrade
a83909b918 System is done (i think) 2016-02-28 15:28:59 -05:00
icomrade
c3ed4e49e1 Replace sleep with uiSleep
see the below links for more info. uiSleep is based off of a more
accurate method of tracking time, whereas sleep can fluctuate depending
on application performance since it is based on framerate.
https://community.bistudio.com/wiki/uiSleep
https://community.bistudio.com/wiki/sleep_vs_uiSleep
https://community.bistudio.com/wiki/sleep
2016-02-17 13:03:17 -05:00
Mikeeeyy
b6784a645d Update player_spawn_2.sqf 2015-04-07 19:30:57 +01:00
Mikeeeyy
6827f393db Fix undefined error
Sanitize the variable before using it.
2015-04-07 19:04:42 +01:00
Mikeeeyy
fb189ddca2 Update player_spawn_2.sqf 2015-04-06 00:47:33 +01:00
Mikeeeyy
52a881b20d [FIX] Inventory wiping
dayz_Magazines isn't always set before syncing the character, and especially considering this is just on a loop makes it very unreliable. If you input an empty array to the server_playerSync then it will wipe your backpack and weapons aswell. Noticed this bug when players were complaining about it since I switched completely over to extDB. I've taken a look at the HiveExt.dll source and I'm pretty sure I found a check in there to see if the array is empty, which is still a hacky fix for this. I honestly wonder what the devs of DayZ were doing when they made this mod, honestly the coding is horrendous. I honestly just feel like making my own version of it from scratch sometimes. Rant over... sorry lol. Back on topic, using magazines player won't record the clip count in a magazine, but the only time that actually seems to be saved is when the gear dialog is closed because that's the only time you can record it using the gearIDC commands.
2015-04-05 19:05:12 +01:00
icomrade
e54b9983dd Replace forEach with Count
Use count where you do not need _forEachIndex variable, it's quicker
than forEach.
2014-05-27 15:37:57 -04:00
Skaronator
9d042f1de5 Done #1176 2014-03-22 11:52:02 +01:00
Florian Kinder
bf13a783d9 Updated startcombattimer variable 2014-02-20 18:01:16 +01:00
[VB]AWOL
4100fc46f6 fixed Undefined variable in expression: _mylastpos 2014-02-12 17:45:28 -06:00
[VB]AWOL
9062ac5f95 fixed #996
we now limit the speed factor to (18 max run speed) for thirst and
hunger, this will fix issue with getting hungry while too fast while
driving or flying.
2014-01-19 14:38:51 -06:00
[VB]AWOL
c648cee5f1 revert changes to combat timer 2013-12-10 15:42:22 -06:00
[VB]AWOL
f52c774883 zombie attack range set to static 2.5m 2013-12-09 16:17:59 -06:00
HARLAN
688422a22e #848 remember melee mags after skinchange
from dayz CE

4e1239bbda/SQF/dayz_code/system/player_spawn_2.sqf
2013-12-06 11:38:29 -05:00
[VB]AWOL
8f172a9ffc remove old anti teleport and added radiation
save time server side ability to increase or lower save time on the fly.
2013-11-22 09:50:17 -06:00
[VB]AWOL
d5cf8f42fb increased delay in client sync update calls 2013-11-13 16:56:54 -06:00
[VB]AWOL
2a3c41cfe2 removed increased range on vehicle attacks 2013-11-05 07:46:31 -06:00
[VB]AWOL
9b158aa62e tag persistence fixes 2013-10-28 19:47:23 -05:00
Zac Surplice
b8a5097a70 add friendly database persistence 2013-10-29 03:48:31 +11:00
[VB]AWOL
207f4e3b88 private arrays part 2 2013-10-22 10:16:20 -05:00
Zac Surplice
d3f7e67647 player_build.sqf Enhancements and PV renames 2013-10-07 10:56:47 +11:00
[VB]AWOL
27300140a8 1.0.2.4 RC1 2013-10-05 06:29:39 -05:00
[VB]AWOL
326770ed86 update private array loot chance fix 2013-09-18 06:00:15 -05:00
[VB]AWOL
ae12ed5b0d player save now updates properly 2013-09-18 03:44:02 -05:00
[VB]AWOL
44eebbd432 1.0.2.1 2013-09-02 12:16:05 -05:00
[VB]AWOL
f209148a32 No longer teleport out moving of vehicles.
Server admins can also now override the settings of this with
DZE_teleport = [100
2013-08-31 01:28:48 -05:00
[VB]AWOL
e6399d740f test to fix teleporting 2013-08-30 19:03:24 -05:00
[VB]AWOL
c911a7cdab 1.0.1.94 DEV BUILD 2013-08-26 02:29:18 -05:00
[VB]AWOL
2811e2913a fix for blood loss not sticking for starving/dehy
also change time to diag_tickTime in save checker
2013-08-23 11:40:58 -05:00
[VB]AWOL
1c889add2b 1.0.1.8 DEV TEST 2013-08-09 12:54:36 -05:00
[VB]AWOL
b2b79305f7 1.0.1.6 Developer Build 2013-07-30 21:52:28 -05:00
[VB]AWOL
7bd3ad51b6 remove humanity recovery 2013-07-27 12:28:24 -05:00
vbawol
c4475aa92c more fixes and added some rare soda cans back in 2013-06-26 13:53:47 -05:00
vbawol
b5efbdebf8 clean up 2013-06-26 09:25:35 -05:00
vbawol
91b05db8e0 1.0.1.2 Release
+ [CHANGED] commented out many diag_logs
+ [CHANGED] bandit status is now at -5000 instead of -2000
2013-06-26 09:11:30 -05:00
vbawol
483279c126 Organize files a bit and removed non source pbo's 2013-06-24 06:26:15 -05:00