revert changes to combat timer

This commit is contained in:
[VB]AWOL
2013-12-10 15:42:22 -06:00
parent 1c47da9a98
commit c648cee5f1

View File

@@ -217,14 +217,14 @@ while {true} do {
// If in combat, display counter and restrict logout
_startcombattimer = player getVariable["startcombattimer",0];
if (_startcombattimer == 1) then {
player setVariable["combattimeout", diag_tickTime + 30, true];
player setVariable["combattimeout", time + 30, true];
player setVariable["startcombattimer", 0, true];
dayz_combat = 1;
};
_combattimeout = player getVariable["combattimeout",0];
if (_combattimeout > 0) then {
_timeleft = _combattimeout - diag_tickTime;
_timeleft = _combattimeout - time;
if (_timeleft > 0) then {
//hintSilent format["In Combat: %1",round(_timeleft)];
} else {