ebaydayz
2109fdba03
Prevent sell from vehicle dupe
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Prevents dupe described here:
https://epochmod.com/forum/topic/41891-resource-a-collection-of-anti-dupes/#comment-281324
2016-10-05 12:17:17 -04:00
ebaydayz
d109d9fb01
Fix SVD_DZ alternative iron sight
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Vanilla commit:
https://github.com/DayZMod/DayZ/commit/8027cf6917a29f84627eca3118c2b92352693f5b
2016-10-03 16:49:26 -04:00
ebaydayz
97796bf524
Update change log
2016-10-03 15:45:13 -04:00
ebaydayz
df39ea0f30
Fix DomeTentStorage SQL Update
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The Epoch dome tents had more cargo space than the default vanilla ones,
so we have to use the level 1 upgraded version to prevent gear falling
out.
Also corrected swap for DesertTent.
2016-10-03 13:17:10 -04:00
ebaydayz
a8e9c71ed1
Update some loot spawn rates
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Vanilla commits applied:
https://github.com/DayZMod/DayZ/commit/8be21c0322ec1aeff4ad9c5e4929702c316ac1a2
https://github.com/DayZMod/DayZ/commit/256212388d8a3966178c80dea35021bb573256fa
https://github.com/DayZMod/DayZ/commit/8d928c4c8f43c25636243f46b735b5b209e650a6
https://github.com/DayZMod/DayZ/commit/b83d74e0765b47c8141492a2c75fabbfa473cea5
2016-10-03 12:53:15 -04:00
ebaydayz
da524041ee
Update vanilla fences
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Vanilla commits applied:
https://github.com/DayZMod/DayZ/commit/c5f2447f14f29121426b6b4006f86e95973f7b9b
https://github.com/DayZMod/DayZ/commit/45e757ece2fdb099dade57350eb62eaf7986375d
2016-10-03 12:27:43 -04:00
ebaydayz
591af81575
Add exit in fn_waitForObject.sqf
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This is just in case something goes very wrong (like bad server lag) and
the object doesn't spawn.
2016-10-02 22:30:38 -04:00
ebaydayz
8196c2343a
Fix inCombat checks from 0a17804
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My mistake from 0a17804
2016-10-02 21:13:17 -04:00
ebaydayz
004a3bcde4
Fix wrong string used for Mountain Green soda
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Mountain green was using the mountain dew strings too. These strings
were unused.
2016-10-02 20:31:52 -04:00
ebaydayz
87bebfad1f
Improve publishVeh2 diag_log
2016-10-02 20:07:03 -04:00
ebaydayz
4faa1cbaab
Set third parameter after findSafePos
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All other scripts using findSafePos either set the third parameter or
use a getPosATL/etc. instead before the position is saved to database.
Also partially reverted d6e78b2 since it is not needed.
2016-10-02 18:51:46 -04:00
icomrade
1af4cc070f
Fix issue with objects spawning in debug
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better logging as well.
I haven't had objects purchased spawn in the debug, only those spawned
in with the admin tools since the position doesn't always have a third
element.
2016-10-02 16:20:35 -04:00
ebaydayz
de219116a8
Optimize save after trade
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See my comment on b806043
Veh_setFixServer only runs on the server, so the client does not need to
compile it.
The PVDZ_veh_Save PVEH is only added on the server, so it should never
be sent with regular publicVariable anymore.
2016-10-02 15:44:51 -04:00
icomrade
353d3732d1
Merge branch 'master' of https://github.com/EpochModTeam/DayZ-Epoch
2016-10-02 15:00:49 -04:00
icomrade
f66c512485
Revert SQL changes, update key gen
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slightly different generation scheme
2016-10-02 15:00:35 -04:00
ebaydayz
91f168011c
Remove unused variable from #1770
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_inventoryMoney was unused @oiad
2016-10-02 14:11:20 -04:00
ebaydayz
c4f861630d
Fix typo from 55910cc
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Variable is not defined in this script.
2016-10-02 13:57:33 -04:00
ebaydayz
55910cc3d2
Remove humanity hit for killing player zombies
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If you kill a player zombie you should not lose humanity. Player_death
is now synced with the humanity hit code in the damage handler.
Also the killing blow set variable was moved up because the same
conditions were already checked above.
2016-10-02 13:50:30 -04:00
ebaydayz
4509902822
Remove source object from Humanity hit network send
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Source object is always player and not needed anymore after 8ea21a2
2016-10-02 13:26:11 -04:00
oiad
9fd2f2270b
Advance trading gem fixes/localizations ( #1771 )
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* Advanced trading combine/return change
Fixes combining/returnChange to squash gems into usable currency so they
can properly be used in the economy
Stringtable fixes for duplicates
* Localization additions
More localizations
2016-10-02 13:06:31 -04:00
ebaydayz
f353967abb
Remove duplicate transfusion in progress messages
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In addition to 11fa6a6
Vanilla commit:
https://github.com/DayZMod/DayZ/commit/f4aac518c1017b689dad36c1d15b32fd94315a2e
2016-10-01 20:06:59 -04:00
icomrade
02218b736c
Update epoch.sql
2016-10-01 19:37:56 -04:00
ebaydayz
17b30a7a2e
Fix AI damage scaling
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Fixes shots from AI using default scaling. For example AK_74 was doing
200 blood per shot or 60 shots to kill.
2016-10-01 17:45:46 -04:00
ebaydayz
e630f428bc
Enable self bloodbag by default
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Most server will want this on, even vanilla has it enabled by default.
2016-10-01 16:00:46 -04:00
ebaydayz
d6e78b27f0
Add setVelocity in publishVehicle2
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This prevents trader spawned vehicles from floating.
2016-10-01 15:56:52 -04:00
ebaydayz
8ea21a2c81
Fix humanity hit for units in vehicles
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The only change is a removal of this check and the corresponding
tabs/spacing:
if (_object == player) then {
That returns false if the player is in a vehicle. It is not needed since
PVCDZ_plr_Humanity EH only fires on the intended player now (sent with
PVC instead of PV).
2016-10-01 13:43:30 -04:00
ebaydayz
0a17804e36
Change inCombat to bool instead of number
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When a variable is only going to be 0 or 1 it makes more sense to use a
bool.
Also avoided unnecessary network broadcasts of inCombat from e446603
2016-10-01 13:07:59 -04:00
ebaydayz
76273d06cd
Fix undefined error _hasBloodBag in fn_damageActions
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When this function was passed an empty array (like a player with no
magazines) it returned undefined because the inside of the forEach loop
did not execute.
2016-10-01 11:31:24 -04:00
oiad
11fa6a631c
Minor fixes ( #1770 )
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* Minor fixes
Simplifies the serverside logging to be more human readable
Removes duplicate transfusion text
* Minor fix
Minor fix for syntax
2016-09-30 22:10:56 -04:00
ebaydayz
341e734373
Change satchel and mines to single gear slot
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For consistency with all other items in Epoch.
2016-09-30 21:47:48 -04:00
ebaydayz
ff8fb18cbf
Correct stringtable explosion death grammar
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Proper grammar when used in:
His name was %1, it appears he died from %2
and
%1 died from %2
2016-09-30 21:05:20 -04:00
ebaydayz
d9b785750d
Fix death messages vehicle detection again
2016-09-30 20:51:34 -04:00
ebaydayz
88c1b83c31
Fix mine detection in death messages again
2016-09-30 20:06:18 -04:00
ebaydayz
1fb0b1004d
Fix typo from d335ee2
2016-09-30 19:16:38 -04:00
ebaydayz
d335ee2b1c
Fix death message mine and satchel detection
2016-09-30 19:14:11 -04:00
ebaydayz
b45d6d9a24
Color new killfeed death messages
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The player who died is colored red and the killer is colored green. The
weapon now points in the direction of the player who died.
Also reverted 66fd5be since it did not help. It is already done globally
in player_death.sqf anyway. I tested again and this actually fixes the
problem.
2016-09-29 20:26:26 -04:00
icomrade
1b91e808dd
remove unused variable
2016-09-29 15:59:52 -04:00
icomrade
e49d786e2a
Fix gear access on locked vehicles
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This will be annoying in bases for sure, but cursorTarget just doesn't
work reliably.
2016-09-29 15:58:28 -04:00
ebaydayz
b4be955a0d
Update new runover death message
2016-09-28 18:57:09 -04:00
ebaydayz
66fd5bee57
Clear combat status on death
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This prevents "player combat logged" message after a player dies. The
alive check should prevent this in onPlayerDisconect, but it is
apparently unreliable or slow to update.
2016-09-28 14:46:59 -04:00
icomrade
c746d98853
Merge branch 'master' of https://github.com/EpochModTeam/DayZ-Epoch
2016-09-27 20:55:13 -04:00
icomrade
869f98efd7
Fix change clothes dupe
2016-09-27 20:55:06 -04:00
ebaydayz
dbd84e419b
Use spawn for dynamicText kill feed
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My mistake from 9b13bd0
2016-09-27 20:54:38 -04:00
ebaydayz
15b05dc84b
Fix return change free space check when buying into vehicle
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This fixes incorrect return of "not enough space to accept change" when
purchasing large quantities of magazines into a vehicle.
Thanks @oiad for noticing this.
2016-09-27 19:09:54 -04:00
ebaydayz
a2fcb69579
Remove scheduler_corpse setPosATL
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Vanilla commit:
https://github.com/DayZMod/DayZ/commit/b4b54b51ccc30da95dc0c09d1dbb8491226b51b8
2016-09-27 17:20:24 -04:00
ebaydayz
f15db73072
Update vanilla player_build
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Vanilla commits:
https://github.com/DayZMod/DayZ/commit/f1e12509e13904a6253c3cd3a5b6b0d1ee01d0d1
https://github.com/DayZMod/DayZ/commit/ce98e0b1d5f78d871a3c7f4feecdfbcd85381f9d
2016-09-27 17:15:43 -04:00
ebaydayz
79c6d605a5
Add back playMoveNow in fn_unconscious.sqf
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Partially reverting 341d45f
See comment on 341d45f
2016-09-27 16:50:59 -04:00
ebaydayz
cc28d43d25
Remove unit's local event handler anticheat check
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The createUnit remote execution locality exploit was fixed in current
A2OA stable patch 131129:
https://forums.bistudio.com/topic/186695-a2a2oa-patch-18122015/
This is now unnecessary and would needlessly restrict modders.
2016-09-27 16:04:14 -04:00
ebaydayz
ceebaac579
Allow MAAWS HEAT round in createVehicle.txt
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These are in the Epoch loot tables.
2016-09-27 15:26:09 -04:00
ebaydayz
9b13bd0e5e
Update new death messages
2016-09-27 15:08:41 -04:00