50 Commits

Author SHA1 Message Date
A Man
4ce8e24282 Update Changelog 2023-08-16 10:48:06 +02:00
A Man
c8358505bd Add wearable Garbage Man and Paramedic skin 2022-04-19 21:18:12 +02:00
A Man
624acb3abe Add 2 new items and 9 food versions
Submitted by @Damian6666

New items:
- Sunflower Oil
- Dung
- Steak with fries
- Sushi
- Pumpkin soup
- Carrot soup
- Potato soup
- Garlic soup
- Vegetable platter
- Honey tea
- Honeycomb
2022-04-09 12:47:17 +02:00
A Man
f42ef2b88b Add T810A PKT winter version
Textures made by @DeVloek
2022-04-04 11:00:43 +02:00
A Man
1b74c6ccc1 Add HMMWV Crows(M19, M2), Avenger and AAV as epoch versions 2022-03-28 20:58:26 +02:00
A Man
634ae8a123 Add weights and new items to CfgMagazines list 2022-03-27 13:10:12 +02:00
A Man
ec45ac5bed Add Epoch 1.0.7.1 Classname Files 2022-03-22 10:06:07 +01:00
A Man
77b27f6cbf Merge pull request #2160 from ZzBombardierzZ/patch-4
More missing urals - credit to kitty on discord
2021-11-09 07:47:15 +01:00
Jeremiah
1af7565741 More missing urals - credit to kitty on discord 2021-11-08 20:57:50 -08:00
Jeremiah
1ccf9be3a5 Add more missing urals -credit to Kitty on discord 2021-11-08 20:57:02 -08:00
A Man
dea00c2169 Merge pull request #2157 from ZzBombardierzZ/patch-1
Add missing urals (credit to Kitty on Discord)
2021-11-08 09:27:54 +01:00
Jeremiah
62b8c65ce5 Add missing urals (credit to Kitty on Discord) 2021-11-07 15:59:12 -08:00
Jeremiah
9ef49e9c26 Add missing urals (credit to Kitty on Discord) 2021-11-07 15:56:36 -08:00
A Man
a51691f5ac Merge pull request #2153 from looter809/patch-3
Update Epoch Vehicles.txt
2021-08-27 08:15:47 +02:00
looter809
76d5199abe Update Epoch Vehicles.txt
Add missing M134 variants of pook gunship
2021-08-26 17:55:27 -07:00
looter809
8fded6c230 Update CfgVehicles all.txt
Add missing M134 variants of pook gunship
2021-08-26 17:55:15 -07:00
seelenapparat
d1abb66e9f Revert "Revert "Merge branch 'master' of https://github.com/EpochModTeam/DayZ-Epoch""
This reverts commit 109ec5c9a3.
2021-08-24 15:47:06 +02:00
seelenapparat
109ec5c9a3 Revert "Merge branch 'master' of https://github.com/EpochModTeam/DayZ-Epoch"
This reverts commit 4bbb3ac609, reversing
changes made to 96f1d40a71.
2021-08-24 15:32:43 +02:00
A Man
d230768b96 Update documentation 2021-08-20 14:09:12 +02:00
A Man
b1e77a3993 Remove gsc_cloth_loner_head_DZ and skin due model issues
Server admins should remove this skin as soon as possible if it got added.
2021-05-12 09:39:06 +02:00
AirwavesMan
aae3f3d5ae Add Sa61 Epoch version 2021-01-25 15:44:20 +01:00
AirwavesMan
a815b4f4f7 Add new lists of weapons, magazines and vehicles for 1.0.7 2021-01-19 18:31:34 +01:00
AirwavesMan
7a0a36a30f Move old changelog 2020-10-28 13:24:33 +01:00
oiad
342813f238 Update vehicle lists with ACR vehicles
This adds the vehicles that were added in the 1.64 A2 patch
2020-04-13 10:35:25 +12:00
vbawol
fcae42a7f8 Update CHANGE LOG 1.0.4.2.txt 2019-03-01 07:19:15 -06:00
A Man
2e15009299 Adding 93 new zombie models (#2023)
* Adding 93 new zombie models based on arma 2 skins

* Adding zombie strings

* Adding new zombie loot groups

* Adding new zombie loot groups, update pilot and doctor loot group

* Adding some new zombies to crash sites

* Adding new hunter zombies to farm buildings

* Adding new hunter zombies to hunting buildings

* Adding new military zombies to military buildings

* Adding new zombies to residential buildings

* Adding new zombies to supermarket buildings

* New zombie documentation file

* Update CHANGE LOG 1.0.6.3.txt

* Capitalize all english zombie names at beginning
2018-10-09 19:35:06 +13:00
oiad
6efd94f638 Add sorted classname lists for all Epoch 1.0.6.2 items 2018-03-31 10:13:16 +13:00
icomrade
a3f22197de 1.0.6.1 hotfix A
update changelog
add mission check
add fixes for group icons and nutrition to mission files
2017-03-10 13:50:33 -05:00
ebaydayz
46355aed38 Add back missing Epoch player_antiWall call #1817 2016-12-10 21:20:04 -05:00
icomrade
1afbc38566 Cleanup for Release
we don't use the redryder source on here anymore
2016-11-30 13:12:50 -05:00
ebaydayz
0a17804e36 Change inCombat to bool instead of number
When a variable is only going to be 0 or 1 it makes more sense to use a
bool.

Also avoided unnecessary network broadcasts of inCombat from e446603
2016-10-01 13:07:59 -04:00
ebaydayz
e8e5d24e80 Fix swimming in ground glitch
Also fixed invisible primary stance glitch when relogging with pistol
but no primary in inventory.

Fixed my mistake from:
e85f6ad1b5
2016-09-13 18:36:06 -04:00
ebaydayz
e85f6ad1b5 Consolidate transfusion scripts
Consolidated transfusion and transfusion_noBloodTypes to one script.

Selfbloodbag.sqf will never run if DZE_selftransfuse = false; because
the right click action is hidden.

Total blood quantity is now added in 1/4 increments during self bloodbag
as intended instead of all at once.
2016-09-13 15:02:16 -04:00
ebaydayz
29c16dc59f Consolidate duplicate sell distance variables 2016-09-12 14:14:38 -04:00
ebaydayz
16e4dc7b30 Move HeliCrash and CarePackage area variables to markers
This allows finer grained control of crashsite, carepackage and infected
camp spawn positions and radii (further north, south, east, west, etc.).

Also removed some hardcoded checks for Chernarus, since
dayz_townGenerator should always be off on other maps for now. Someone
may add town generator coordinates for other maps later.

Related vanilla commits:

b20b402bf0

7c8b69eb82

7dfd3ef9cf
2016-09-11 14:45:49 -04:00
ebaydayz
cab627e3de Add note about server_timeSync name change 2016-09-04 14:40:03 -04:00
ebaydayz
c2b16f0828 Consolidate DZE_ActionInProgress and r_action_count to one variable
There is no point in having two variables for the same purpose.

It is also pointless to keep an action count tally like r_action_count
was doing, since it is only ever checked for being 0 or 1. Any count
higher or lower than that is irrelevant.

I will make this change in vanilla too.
2016-08-25 15:38:27 -04:00
ebaydayz
765b035764 Add note about PVDZ_plr_Save 2016-05-02 11:23:50 -04:00
ebaydayz
9d4bd9221a Add exception in REsec for death messages 2016-04-20 11:53:30 -04:00
ebaydayz
577892c40e Roll back to old dayz_objectUID2
1.8.7 dayz_objectUID2 seems to generate keys that are too long for the
Epoch hive. So, we will keep the old method for now.
2016-04-13 18:41:36 -04:00
ebaydayz
652ca51c2c Update combattimeout from time to diag_tickTime
Also organized change log
2016-04-12 21:04:17 -04:00
[VB]AWOL
9cb7319bc4 did not make it in time 2014-06-25 11:41:30 -05:00
[VB]AWOL
ee682bd24f pushed 1.0.5.1 2014-06-25 11:40:41 -05:00
[VB]AWOL
cd3ebfb9d1 Fixed client crash when player has chainsaw due to corrupt RTM file. 2014-06-25 01:55:52 -05:00
Florian Kinder
f0886c0175 Changelog Update 2014-02-16 15:32:42 +01:00
Skaronator
4c1d5d7eb9 Changelog ~105 2014-02-07 19:14:42 +01:00
[VB]AWOL
77e563468c here comes 1041 2014-01-28 13:15:21 -06:00
Skaronator
49a2f11e24 Update CHANGE LOG 1.0.3.1.txt 2013-12-13 14:24:23 +01:00
[VB]AWOL
aae68de9ee 1.0.3.1 released 2013-12-12 16:31:13 -06:00
[VB]AWOL
ef527384a8 getting ready for 1.0.3.1 2013-12-06 11:05:17 -06:00