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Change inCombat to bool instead of number
When a variable is only going to be 0 or 1 it makes more sense to use a
bool.
Also avoided unnecessary network broadcasts of inCombat from e446603
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@@ -15,7 +15,7 @@
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- dayz_allowedObjects --> DayZ_SafeObjects
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- dayz_CLBase --> dz_loot_groups (similar not identical)
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- dayz_CLChances --> dz_loot_weighted (similar not identical)
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- dayz_combat --> no longer exists use (player getVariable["combattimeout",0] >= diag_tickTime)
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- dayz_combat --> no longer exists use (player getVariable["inCombat",false])
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- dayz_fullMoonNights --> dayz_ForcefullmoonNights
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- dayz_MapArea --> no longer exists (was only used for DynamicVehicleArea and HeliCrashArea)
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- dayz_sellDistance_vehicle, dayz_sellDistance_boat, dayz_sellDistance_air --> Z_VehicleDistance
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