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https://github.com/EpochModTeam/DayZ-Epoch.git
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Remove gsc_cloth_loner_head_DZ and skin due model issues
Server admins should remove this skin as soon as possible if it got added.
This commit is contained in:
@@ -740,7 +740,6 @@ Skin_gsc_scientist1_DZ
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Skin_gsc_scientist1_head_DZ
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Skin_gsc_scientist2_DZ
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Skin_gsc_scientist2_head_DZ
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Skin_gsc_cloth_loner_head_DZ
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Skin_gsc_eco_stalker_mask_neutral_DZ
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Skin_gsc_eco_stalker_head_neutral_DZ
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Skin_gsc_eco_stalker_mask_fred_DZ
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@@ -169,7 +169,6 @@ stalkerclothes[] = {
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{Loot_MAGAZINE, 1, Skin_gsc_scientist2_DZ},
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{Loot_MAGAZINE, 1, Skin_gsc_scientist2W_DZ},
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{Loot_MAGAZINE, 1, Skin_gsc_scientist2_head_DZ},
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//{Loot_MAGAZINE, 1, Skin_gsc_cloth_loner_head_DZ}, has some rpt errors, it is up to server admins to add it, skin still works
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{Loot_MAGAZINE, 1, Skin_gsc_eco_stalker_mask_neutral_DZ},
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{Loot_MAGAZINE, 1, Skin_gsc_eco_stalker_mask_neutralW_DZ},
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{Loot_MAGAZINE, 1, Skin_gsc_eco_stalker_head_neutral_DZ},
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@@ -742,13 +742,6 @@ class Skin_gsc_scientist2_head_DZ : SkinBase {
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sex = "male";
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playerModel = "gsc_scientist2_head_DZ";
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};
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class Skin_gsc_cloth_loner_head_DZ : SkinBase {
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scope = 2;
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displayName = $STR_DZE_EQUIP_STALKER_ROOKIE_NAME;
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descriptionShort = $STR_DZE_EQUIP_STALKER_ROOKIE_DESC;
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sex = "male";
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playerModel = "gsc_cloth_loner_head_DZ";
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};
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class Skin_gsc_eco_stalker_mask_neutral_DZ : SkinBase {
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scope = 2;
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displayName = $STR_DZE_EQUIP_STALKER_LONER_MASK_NAME;
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@@ -357,7 +357,6 @@ class Category_10 {
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class Skin_gsc_scientist2_DZ {type = "trade_items";buy[] = {-2,"ItemGoldBar"};sell[] = {1,"ItemGoldBar"};};
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class Skin_gsc_scientist2W_DZ {type = "trade_items";buy[] = {-2,"ItemGoldBar"};sell[] = {1,"ItemGoldBar"};};
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class Skin_gsc_scientist2_head_DZ {type = "trade_items";buy[] = {-2,"ItemGoldBar"};sell[] = {1,"ItemGoldBar"};};
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class Skin_gsc_cloth_loner_head_DZ {type = "trade_items";buy[] = {-2,"ItemGoldBar"};sell[] = {1,"ItemGoldBar"};};
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class Skin_gsc_eco_stalker_mask_neutral_DZ {type = "trade_items";buy[] = {-2,"ItemGoldBar"};sell[] = {1,"ItemGoldBar"};};
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class Skin_gsc_eco_stalker_mask_neutralW_DZ {type = "trade_items";buy[] = {-2,"ItemGoldBar"};sell[] = {1,"ItemGoldBar"};};
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class Skin_gsc_eco_stalker_head_neutral_DZ {type = "trade_items";buy[] = {-2,"ItemGoldBar"};sell[] = {1,"ItemGoldBar"};};
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@@ -354,7 +354,6 @@ class Category_5 {
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class Skin_gsc_scientist2_DZ {type = "trade_items";buy[] = {-2,"ItemGoldBar"};sell[] = {1,"ItemGoldBar"};};
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class Skin_gsc_scientist2W_DZ {type = "trade_items";buy[] = {-2,"ItemGoldBar"};sell[] = {1,"ItemGoldBar"};};
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class Skin_gsc_scientist2_head_DZ {type = "trade_items";buy[] = {-2,"ItemGoldBar"};sell[] = {1,"ItemGoldBar"};};
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class Skin_gsc_cloth_loner_head_DZ {type = "trade_items";buy[] = {-2,"ItemGoldBar"};sell[] = {1,"ItemGoldBar"};};
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class Skin_gsc_eco_stalker_mask_neutral_DZ {type = "trade_items";buy[] = {-2,"ItemGoldBar"};sell[] = {1,"ItemGoldBar"};};
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class Skin_gsc_eco_stalker_mask_neutralW_DZ {type = "trade_items";buy[] = {-2,"ItemGoldBar"};sell[] = {1,"ItemGoldBar"};};
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class Skin_gsc_eco_stalker_head_neutral_DZ {type = "trade_items";buy[] = {-2,"ItemGoldBar"};sell[] = {1,"ItemGoldBar"};};
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@@ -357,7 +357,6 @@ class Category_10 {
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class Skin_gsc_scientist2_DZ {type = "trade_items";buy[] = {-1,"worth"};sell[] = {100,"worth"};};
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class Skin_gsc_scientist2W_DZ {type = "trade_items";buy[] = {-1,"worth"};sell[] = {100,"worth"};};
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class Skin_gsc_scientist2_head_DZ {type = "trade_items";buy[] = {-1,"worth"};sell[] = {100,"worth"};};
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class Skin_gsc_cloth_loner_head_DZ {type = "trade_items";buy[] = {-1,"worth"};sell[] = {100,"worth"};};
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class Skin_gsc_eco_stalker_mask_neutral_DZ {type = "trade_items";buy[] = {-1,"worth"};sell[] = {100,"worth"};};
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class Skin_gsc_eco_stalker_mask_neutralW_DZ {type = "trade_items";buy[] = {-1,"worth"};sell[] = {100,"worth"};};
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class Skin_gsc_eco_stalker_head_neutral_DZ {type = "trade_items";buy[] = {-1,"worth"};sell[] = {100,"worth"};};
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@@ -354,7 +354,6 @@ class Category_5 {
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class Skin_gsc_scientist2_DZ {type = "trade_items";buy[] = {-1,"worth"};sell[] = {100,"worth"};};
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class Skin_gsc_scientist2W_DZ {type = "trade_items";buy[] = {-1,"worth"};sell[] = {100,"worth"};};
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class Skin_gsc_scientist2_head_DZ {type = "trade_items";buy[] = {-1,"worth"};sell[] = {100,"worth"};};
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class Skin_gsc_cloth_loner_head_DZ {type = "trade_items";buy[] = {-1,"worth"};sell[] = {100,"worth"};};
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class Skin_gsc_eco_stalker_mask_neutral_DZ {type = "trade_items";buy[] = {-1,"worth"};sell[] = {100,"worth"};};
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class Skin_gsc_eco_stalker_mask_neutralW_DZ {type = "trade_items";buy[] = {-1,"worth"};sell[] = {100,"worth"};};
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class Skin_gsc_eco_stalker_head_neutral_DZ {type = "trade_items";buy[] = {-1,"worth"};sell[] = {100,"worth"};};
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@@ -1054,12 +1054,6 @@ class gsc_scientist2_head_DZ : gsc_scientist1_DZ {
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model = "\gsc_stalker\gsc_eco_suit2_head.p3d";
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};
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class gsc_cloth_loner_head_DZ : Survivor_DZ {
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scope = 2;
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displayName = $STR_DZE_SKIN_STALKER_ROOKIE_NAME;
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model = "\gsc_stalker\gsc_cloth_loner_head.p3d";
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};
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class gsc_eco_stalker_mask_neutral_DZ : SoldierLight_Base_DZ {
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scope = 2;
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displayName = $STR_DZE_SKIN_STALKER_LONER_MASK_NAME;
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File diff suppressed because one or more lines are too long
@@ -30739,11 +30739,6 @@
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<German>Wissenschaftler (Gelber Rad-Anzug)</German>
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<Russian>Учёный (Жёлт. рад. костюм)</Russian>
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</Key>
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<Key ID="STR_DZE_SKIN_STALKER_ROOKIE_NAME">
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<English>Stalker (Rookie)</English>
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<German>Stalker (Anfänger)</German>
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<Russian>Сталкер (Новичок)</Russian>
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</Key>
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<Key ID="STR_DZE_SKIN_STALKER_LONER_MASK_NAME">
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<English>Stalker (Loner)</English>
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<Russian>Сталкер (Одиночка)</Russian>
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@@ -30836,16 +30831,6 @@
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<German>Wissenschaftler (Gelber Rad-Anzug)</German>
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<Russian>Учёный (Жёлт. рад. костюм)</Russian>
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</Key>
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<Key ID="STR_DZE_EQUIP_STALKER_ROOKIE_NAME">
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<English>Stalker (Rookie)</English>
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<German>Stalker (Anfänger)</German>
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<Russian>Сталкер (Новичок)</Russian>
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</Key>
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<Key ID="STR_DZE_EQUIP_STALKER_ROOKIE_DESC">
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<English>A pack of wornout clothings that fits an apocalyptic environment.</English>
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<German>Heruntergekommene Klamotten, die gut in eine apokalyptische Umgebung passen würden.</German>
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<Russian>Комплект поношенной одежды, подходящей для апокалиптического окружения.</Russian>
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</Key>
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<Key ID="STR_DZE_EQUIP_STALKER_LONER_MASK_NAME">
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<English>Stalker (Loner)</English>
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<Russian>Сталкер (Одиночка)</Russian>
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4
Server Files/SQL/update epoch 1.0.7 to 1.0.7.1.sql
Normal file
4
Server Files/SQL/update epoch 1.0.7 to 1.0.7.1.sql
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@@ -0,0 +1,4 @@
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UPDATE character_data SET Backpack = REPLACE(Backpack, '"Skin_gsc_cloth_loner_head_DZ"', '"Skin_Survivor2_DZ"') WHERE INSTR(Backpack, '"Skin_gsc_cloth_loner_head_DZ"') > 0;
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UPDATE character_data SET Inventory = REPLACE(Inventory, '"Skin_gsc_cloth_loner_head_DZ"', '"Skin_Survivor2_DZ"') WHERE INSTR(Inventory, '"Skin_gsc_cloth_loner_head_DZ"') > 0;
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UPDATE object_data SET Inventory = REPLACE(Inventory, '"Skin_gsc_cloth_loner_head_DZ"', '"Skin_Survivor2_DZ"') WHERE INSTR(Inventory, '"Skin_gsc_cloth_loner_head_DZ"') > 0;
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UPDATE character_data SET Model = "Survivor2_DZ" WHERE Model = "gsc_cloth_loner_head_DZ";
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