Files
DayZ-Epoch/SQF/dayz_code/actions
ebayShopper 89d10fc973 Revert "Only allow lock removal if door is unlocked"
This reverts commit b8dba25

As discussed with oiad on Discord, this serves no purpose now, since
DZE_lockDoor == charID means the player either just unlocked, built,
upgraded or downgraded the door, so they want to see the action.
Logically a combo lock can be removed while a door is open. In case of
it being locked, you already know the code, so it is assumed you put it
in before removing it. Completing two-three steps at once is more
convenient for the player.

Also removed _isDestructable because there are no classes which inherit
from "BuiltItems" and have a lock
2017-11-08 14:15:25 -05:00
..
2017-06-11 17:52:59 -04:00
2016-03-30 14:55:45 -04:00
2013-09-28 21:46:51 -05:00
2016-03-30 14:55:45 -04:00
2016-03-30 14:55:45 -04:00
2016-02-17 13:03:17 -05:00
2016-03-30 14:55:45 -04:00
2017-06-11 17:52:59 -04:00
2013-12-24 15:29:08 +11:00
2016-07-17 22:23:25 +12:00
2017-03-20 18:18:04 -04:00
2016-08-23 15:40:26 -04:00
2017-11-04 14:35:51 -04:00
2016-02-29 11:53:49 -05:00
2014-05-27 15:37:57 -04:00
2016-03-30 14:55:45 -04:00