ebaydayz
fa89487f22
Revert pain effect to original #1839
2017-01-07 14:09:52 -05:00
icomrade
0c4d77d2aa
Fix running corpses
2017-01-07 11:39:18 -05:00
icomrade
70948ad0a2
Fix unconcious input lock #1860
...
due to disableUserInput being a POS
2017-01-07 11:25:57 -05:00
ebaydayz
80def55420
Show respawn from player zombie or broken legs as suicide
2017-01-06 19:30:05 -05:00
ebaydayz
58025f591f
Fix certain buildables not removable #1859
2017-01-06 16:18:59 -05:00
ebaydayz
571e8d7b11
Add LightPole_DZ to DZE_isRemovable #1859
2017-01-06 15:53:38 -05:00
ebaydayz
33672d99ee
Lower or remove nutrition hit for some actions #1857
...
Fixes #1857
2017-01-06 13:27:22 -05:00
ebaydayz
3a7744d18d
Add back 1051 handling of RepairParts not listed in config
2017-01-06 12:36:08 -05:00
oiad
c5deead4fd
Allow merlin_hc3 to be repaired properly ( #1858 )
...
The merlin has 20 windows + 2 side windows, glass 7 - 20 were showing up
as PartGeneric and breaking the repair script for some reason.
https://github.com/EpochModTeam/DayZ-Epoch/issues/1856#issue-199105821
2017-01-06 11:18:55 -05:00
ebaydayz
e074ef0d44
Fix rapid starvation and dehydration from chainsaw and chop wood
...
Chainsaw is never used in player_chopWood.sqf. It is only called via
right click on Hatchet which was removed anyway.
The player already takes a nutrition hit on every swing of the hatchet,
and it can take up to twelve swings to chop down one tree.
2017-01-05 19:38:03 -05:00
oiad
d0257b3c7d
Add logging failed safe/lockbox and door lock/unlock/failed code attempts ( #1853 )
...
* Add logging failed safe/lockbox and door lock/unlock/failed code attempts
This adds logging for both safes and lockboxes for failed code attempts.
Also adds logging for locking, unlocking and failed code attempts for
doors.
"salival (playerUID) FAILED unlocking LockBox with code: Red11 (actual:
Red57) @110069 [11044.4,8438.32,0.652]"
"salival (playerUID) UNLOCKED LockBox with code: Green22 @110069
[11040.6,8438.91,0.834]"
"salival (playerUID) PACKED LockBox with code: Green22 @110069
[11040.6,8438.91,0.834]"
"salival (playerUID) UNLOCKED CinderWallDoorSmallLocked_DZ with code:
559 @110069 [11015.4,8458.74,5.272]"
"salival (playerUID) LOCKED CinderWallDoorSmallLocked_DZ with code: 559
@110069 [11015.4,8458.74,5.272]"
"salival (playerUID) FAILED unlocking CinderWallDoorSmallLocked_DZ with
code: EYESCAN (actual: 559) @110069 [11015.4,8458.74,5.272]"
"salival (playerUID) FAILED unlocking CinderWallDoorSmallLocked_DZ with
code: 100 (actual: 559) @110069 [11015.4,8458.74,5.272]"
"salival (playerUID) UNLOCKED CinderWallDoorSmallLocked_DZ with code:
559 @110069 [11015.4,8458.74,5.272]"
"salival (playerUID) LOCKED CinderWallDoorSmallLocked_DZ with code: 559
@110069 [11015.4,8458.74,5.272]"
* Revert wrong hinge type
* Remove unused DZE_Lock_Door
* Rework
* Remove redundant code, Make single currency costs use BIS_fnc_numberText
* Rework
* Add changelog line
2017-01-05 16:45:10 -05:00
ebaydayz
731175f46b
Prevent abuse of combine M24 and 2RndShotGun ammo #1848
...
Prevents duping exploit described in #1848
Fixes #1848
2017-01-04 16:16:15 -05:00
ebaydayz
cfe01e609e
Set RU crates cargo capacity back to normal
2017-01-04 12:43:04 -05:00
ebayShopper
e453c7ee0c
Fix wrong classname DZ_ExplosivesBoxRU in loot table #1852
2017-01-04 12:20:56 -05:00
ebaydayz
8d7799d180
Update change log
2017-01-03 16:47:26 -05:00
oiad
6f072982c3
Add harder penalties for wrong combination on doors, More spelling mistakes. ( #1847 )
...
* More spelling mistakes
Further to commit:
0e938ba8f3
* Add harder penalties for wrong combination on doors
This adds a variable (DZE_doorManagementHarderPenalty) to make attempts
at code breaking doors harder. This will exponentially increment the
time between attempts or if you set it to false will make it 5 seconds
between attempts.
Unlike the original (that was useless TBH) this will actually lock out
the combo lock UI until the timer is set.
Will reset completely after 120 seconds.
* Add German translations
* Resolve merge conflict
* Resolve merge conflict
2017-01-03 16:39:05 -05:00
ebaydayz
0c15002109
Fix tool loss due to duplicate matchbox and knife issue #1849
2017-01-03 15:30:50 -05:00
ebaydayz
d124a5d2f7
Make switch weapon interrupt autorun
...
Fixes #1850
2017-01-02 14:41:53 -05:00
ebaydayz
d5a3cdb2e3
Remove antiwall glitch blocks for vanilla hospitals
2017-01-02 13:36:59 -05:00
icomrade
62b7c2194b
Lazily implement nutrition configuration
...
also tweak the working values for chopping wood
2017-01-01 20:24:48 -05:00
ebaydayz
5cb485ccfb
Prevent purchasing negative number of items
...
Fixes mistake from ffef031 @icomrade . _amount here is the quantity the
player enters in the quantity box when buying. The only time it is less
than or equal to zero is if the player enters zero or a negative number.
It has nothing to do with the buy or sell price.
Thanks Sercan for reporting.
2017-01-01 18:32:20 -05:00
ebaydayz
e4aeee37fd
Use waterHoleProxy in drink water and fill water #1835
...
The slow searches are needed on other maps until waterHoleProxy objects
are added for them. They need to be added at every pond and
non-"Land_pumpa" well. Right now Chernarus is the only map that has them
placed.
Fixes #1835
Fixes #1841
2017-01-01 16:55:00 -05:00
ebaydayz
30f1827509
Prevent 'name' error when player is killed while logging in
...
Prevents WARNING: Function 'name' - x is dead when player is killed
while logging in.
2016-12-31 18:20:49 -05:00
ebaydayz
0b27653833
Add config variable DZE_ServerLogHits
2016-12-31 17:37:34 -05:00
ebaydayz
4fa36dfd94
Fix selling of Javelin, Stinger and some other items
...
Fixes #1844
2016-12-31 17:14:16 -05:00
Kobayashi
79bbc2c5a4
Backwards array call to Z_checkArrayInConfig ( #1845 )
...
Z_checkArrayInConfig is expecting weapons in position 0 for _this, all other stuff like get z_at_getGearItems.sqf and z_at_getVehicleItems.sqf passes the weapons array in position 0.
2016-12-31 16:03:16 -05:00
ebaydayz
7ce4ba32a2
Add shadow to dayz_rollingMessages
2016-12-30 16:40:10 -05:00
ebaydayz
d4b286660f
Fix base objects duplicating when using plot take ownership #1811
...
Fixes #1811
2016-12-30 16:29:34 -05:00
icomrade
2d595118c3
Building upgrades from backpack
2016-12-30 16:16:51 -05:00
ebaydayz
e33519ffd4
Readd changes from #1836
...
I accidentally removed these when resolving merge conflicts with 854c41c
.
2016-12-30 14:16:18 -05:00
ebaydayz
101a6fc698
Fix wrong eventhandlers on viral zeds #1819
2016-12-29 20:53:35 -05:00
icomrade
b355ae6a61
Merge branch 'master' of https://github.com/EpochModTeam/DayZ-Epoch
2016-12-29 15:51:06 -05:00
icomrade
c64c181f95
Handle boiled waterbottles < 10oz
...
should fix #1838 Translation fixes are probably necessary
2016-12-29 15:50:53 -05:00
A Man
c5ac6e458b
Changing Fire Barrel output ( #1843 )
...
The fire barrel output should be a fire barrel not a empty fuel barrel.
2016-12-29 15:50:29 -05:00
ebaydayz
d509c15c82
Split player_death into scheduled and unscheduled #1833
...
Death message was sometimes showing incorrectly due to spawn delay.
Also the sched_corpses two minute loop was occasionally deleting bodies
right away because bodyName setVariable was delayed by the time it took
PVDZ_plr_death to send (up to a few seconds). See #1825
2016-12-28 16:16:46 -05:00
icomrade
b807648cc6
Fix #1831 generator inventory not saving
2016-12-28 16:00:56 -05:00
ebaydayz
0e938ba8f3
Fix misspelled variable names DayZ_Ignators and destorytent
2016-12-26 14:28:43 -05:00
A Man
3151c0df84
Update player_craftItem.sqf ( #1830 )
...
Adding the ability to craft with all Dayz_Ignators when dayz_matchboxCount = true; For example crafting a Firebarrel
2016-12-26 14:11:22 -05:00
ebaydayz
64f6a9daa3
Exit vanilla craft item when action is in progress
...
Fixes #1826
2016-12-25 20:01:55 -05:00
ebaydayz
b962bd50b9
Use faster switch in repair and salvage
...
7496ef5d5c (commitcomment-20292237)
2016-12-25 17:51:32 -05:00
ebaydayz
1d0a1bf9a2
Add comment about disabling GemWorthArray
2016-12-25 17:29:53 -05:00
oiad
75243933b4
Move more debug lines to #ifdef ( #1829 )
...
* Move more debug lines to #ifdef
Tidys up server RPT
Also make the combination rolling text overwrite the previous build
spam.
* Make additional changes
2016-12-25 17:20:30 -05:00
ebaydayz
7496ef5d5c
Fix undefined color error in repair_vehicle.sqf
...
Same color error as f92b751 .
Also same issue in salvage_vehicle.sqf as described in #1828
Added setVariable exceptions for tank hit points.
2016-12-24 20:17:08 -05:00
Kobayashi
811e06ffe2
Detection of part doesn't work ( #1828 )
...
For tanks and other vehicles not explicitly defined in configs, _part will return with "" using gettext(), evaluating if it is nil doesn't do anything. With this change it will properly allow for repairing tracks on tanks with scrap metal.
2016-12-24 19:27:25 -05:00
ebaydayz
d694130fdc
Remove a duplicate localization
2016-12-23 15:37:42 -05:00
ebaydayz
6f0c70989b
Remove unnecessary check in player_spawn_2
...
This doesn't run on the server.
2016-12-23 14:59:55 -05:00
ebaydayz
bf00c3f8bb
Correct comment from 4d3f707 again
2016-12-22 22:20:47 -05:00
ebaydayz
0ffbdde2e8
Correct comment from 4d3f707
2016-12-22 22:17:27 -05:00
ebaydayz
4d3f707417
Stop autoRun and remove drink from hands at ponds #1827
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Fixes #1827
2016-12-22 21:52:22 -05:00
ebaydayz
f1b991acd2
Add M4SPR_DZE which spawns with 30Rnd Stanag default
2016-12-22 15:42:00 -05:00