A Man
e034c6efe5
Remove bury, butcher human, check wallet scroll action from bloodsuckers
2022-04-15 11:11:39 +02:00
A Man
4724aad0fd
Add Lift and Tow strings from A2Epoch_Logistic
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Thx @ZzBombardierzZ
2022-04-15 09:25:12 +02:00
A Man
03636463c6
Add snap switch left-handed option with F6
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Made by @Victor-the-Cleaner
2022-04-12 19:59:07 +02:00
A Man
d452c8be5a
Update createvehicle.txt
2022-04-12 19:54:40 +02:00
A Man
fb2bf9462d
Fix door penalty when door management was off
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DZE_doorManagementHarderPenalty had no effect when the door management was disabled.
Thanks @IsGoose for pointing that out
2022-04-12 11:35:24 +02:00
A Man
495d7dfa0d
Fix undefined variable when SingleCurrency is not used
2022-04-12 09:37:00 +02:00
A Man
9795527036
Small config update
2022-04-10 15:59:46 +02:00
A Man
278d6497bb
Move admin arrays for anti hacks checks
2022-04-10 15:23:25 +02:00
A Man
72b360e842
Cleanup old archive for beta start
2022-04-10 14:37:43 +02:00
A Man
b68476ce10
Update mission_check.sqf
2022-04-10 14:36:02 +02:00
A Man
3867ce224c
Update Changelog
2022-04-10 14:20:36 +02:00
A Man
33592b014e
Merge pull request #2166 from dreamforceinc/master
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Update stringtable.xml
2022-04-10 11:40:54 +02:00
A Man
624acb3abe
Add 2 new items and 9 food versions
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Submitted by @Damian6666
New items:
- Sunflower Oil
- Dung
- Steak with fries
- Sushi
- Pumpkin soup
- Carrot soup
- Potato soup
- Garlic soup
- Vegetable platter
- Honey tea
- Honeycomb
2022-04-09 12:47:17 +02:00
A Man
0fd08dec2b
Add 18 new open map buildings with interior and loot positions
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This adds 18 new buildings and replaces the given buildings on any map. Every building has a complete new interior, loot and zombie positions.
Thanks to @Helion4 for the new buildings and @DeVloek for the loot and zombie positions.
2022-04-08 17:38:06 +02:00
A Man
6e1b48f787
Update AKM ammo description
2022-04-06 08:57:00 +02:00
A Man
f42ef2b88b
Add T810A PKT winter version
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Textures made by @DeVloek
2022-04-04 11:00:43 +02:00
A Man
a491e19399
Merge pull request #2165 from dreamforceinc/master
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Update stringtable.xml
2022-04-03 15:00:22 +02:00
A Man
ac68b0ca93
Re-build missionfiles
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- Every missionfile has the configVariables.sqf added now since almost every server admin move their configVariables to the mission folder. Now it comes by default with it.
- The missionfile contains by default a custom variables and compiles.sqf too now. This makes it easier for server admins to add scripts.
- Having all configVariables in one place makes a map change much easier now.
- Only map specifc variables are still in init.sqf and should stay there.
2022-04-02 16:05:20 +02:00
A Man
bfa836bb2a
Add some logging from variables
2022-04-02 15:45:44 +02:00
A Man
e116caa815
Update fnc_isInsideBuilding
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Made by @Victor-the-Cleaner
- If the player is inside a building but near a large open doorway or full height windows, or out on a balcony, they may be considered outside.
- The UI visual stealth icon will update accordingly, so the player will know if they need to step back from open doors or windows to regain stealth.
- dayz_inside global variable will now only affect player temperature, stealth vs zombies, and blizzard effects.
- The new dayz_insideBuilding global variable stores the building name the player is currently inside of, or null if player is outside. This may be used for modding purposes.
2022-04-02 12:22:56 +02:00
A Man
5a37ed6fec
Update object_speak.sqf
2022-04-02 11:12:43 +02:00
A Man
4bc6b345e3
Merge pull request #2164 from dreamforceinc/master
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Update stringtable.xml
2022-03-31 21:10:19 +02:00
A Man
1a2cab03f4
Update add_recommended_mysql_events.sql
2022-03-29 15:37:04 +02:00
A Man
1b74c6ccc1
Add HMMWV Crows(M19, M2), Avenger and AAV as epoch versions
2022-03-28 20:58:26 +02:00
A Man
634ae8a123
Add weights and new items to CfgMagazines list
2022-03-27 13:10:12 +02:00
A Man
29e4a3339e
Add plant patch kits
2022-03-27 13:07:56 +02:00
A Man
59e04523be
Add comfrey patch, plant and seeds
2022-03-27 12:42:57 +02:00
A Man
7e191422e7
Add 4 stables and a bee hive
2022-03-27 12:07:13 +02:00
A Man
2abefb7d4f
Add 10 invisible helpers for server admins
2022-03-27 11:59:22 +02:00
A Man
6f249377db
Update DZE_rocks array to detect more rocks on napf and lingor
2022-03-27 10:32:59 +02:00
A Man
c1203b6c77
Fix wrong german translation
2022-03-26 21:10:08 +01:00
A Man
1d77254a1e
Move certain objects from misc to storage which have gear
2022-03-26 20:55:25 +01:00
A Man
0deefe2c27
Update CHANGE LOG 1.0.7.1.txt
2022-03-26 18:28:41 +01:00
A Man
67bdc72171
Keep global characterID only for special cases
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Only vehicles with a key and locked/lockable buildings need a global characterID. All other vehicles and buildings will have a characterID of "0".
2022-03-26 18:11:16 +01:00
A Man
fc6680c360
Remove OEMPos variable
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I do not see any use for this variable any longer. Ive tested building, upgrading lock/unlock objects. It seems it has no affect and can be replaced with the normal getPosATL from objects.
2022-03-26 14:53:12 +01:00
A Man
cf6ca366d3
Add global fnc_gearCount and fnc_sanitizeInput function
2022-03-25 15:09:34 +01:00
A Man
bae61cc31e
Update variables.sqf
2022-03-25 14:29:18 +01:00
A Man
d4e6e786d2
Remove global ObjectID and ObjectUID from server functions
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All ObjectIDs and ObjectUIDs are only visible on the server now no longer on the client.
2022-03-25 14:29:00 +01:00
A Man
2168d504bb
Remove more ObjectIDs and ObjectUIDs from certain scripts
2022-03-24 21:14:23 +01:00
A Man
3ffa072c8e
Remove ObjectID and ObjectUID from PVDZE_maintainArea
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This also fixes non maintained safes if they were open when the player maintains the base.
2022-03-24 18:05:37 +01:00
A Man
e72394d6da
Remove ObjectID and ObjectUID from PVDZ_obj_Destroy calls
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This is just the first commit for the removel of all global set ObjectIDs and ObjectUIDs.
Also objects will no longer be send over the network. Only the netID will. The actual object can be resolved with the netID on the server.
2022-03-24 17:17:45 +01:00
A Man
01792fe8e2
Add changeable DZE_toolBreakChance to configVariables
2022-03-24 13:43:34 +01:00
A Man
6189bed044
Add changeable DZE_debrisRefundParts array to configVariables
2022-03-24 13:15:31 +01:00
A Man
f179d037dc
Add changeable DZE_GemChance to configVariables
2022-03-24 13:08:27 +01:00
A Man
7933600fea
Remove unneeded CharacterID check
2022-03-24 13:06:58 +01:00
A Man
21e9c3451a
After cancelling an action the sound will be aborted too now
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Made by @Victor-the-Cleaner
2022-03-24 10:05:01 +01:00
A Man
8b0f691158
Update README.md
2022-03-22 19:00:38 +01:00
A Man
017c03c68c
Update CHANGE LOG 1.0.7.1.txt
2022-03-22 18:57:52 +01:00
A Man
981e217b8e
Add function for vehicle addons
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This adds a remove and add ammo function for vehicles. Also a keep flares check if the vehicle ammo got removed.
Server admins can add/remove different weapons to vehicles by just editing server_spawnVehicle.
2022-03-22 18:27:33 +01:00
A Man
637f1f4450
Replace fnc_veh_setFixServer with server_setHitpoints
2022-03-22 13:04:38 +01:00
A Man
a7860b5b29
Remove duplicated WAI strings
2022-03-22 11:18:08 +01:00
A Man
f13c6ea9b7
Add new WAI and Event strings
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This also keeps the old WAI strings since servers use both WAI versions currently.
2022-03-22 11:01:04 +01:00
A Man
ec45ac5bed
Add Epoch 1.0.7.1 Classname Files
2022-03-22 10:06:07 +01:00
A Man
6737e98185
Fix storage barrel strings
2022-03-22 09:31:03 +01:00
A Man
60335df72b
Add many missing items, weapons and vehicles to traders
2022-03-22 09:30:46 +01:00
A Man
868765ec1d
Update SQL events for all new objects
2022-03-20 18:26:50 +01:00
A Man
43006760f8
Re-build DayZ_SafeObjects to handle all objects
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This is a complete re-build of DayZ_SafeObjects. It was necessary to remove all the duplicated entries. DayZ_SafeObjects gets defined by multiple arrays now. This makes it much easier to update. Also every building with gear gets maintained now. Every single buildable epoch building is included within the maintain array and DayZ_SafeObjects.
2022-03-20 17:53:35 +01:00
A Man
0e1f30c90c
Add missing weights
2022-03-20 15:59:11 +01:00
A Man
ceda09297b
Make water sources customizable
2022-03-20 15:58:51 +01:00
A Man
2e3f16c241
Add 9 new buildings for server admins to add
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Add 9 new buildings:
- Rabbit Hutch
- Chicken Coop
- Dog House
- Postbox
- Boggle
- Satellite Dish#
- Fuel Tank
- Water Tank
- Water Tower
2022-03-20 15:58:02 +01:00
A Man
0efc0478cd
Add missing offsets for plants
2022-03-20 15:54:45 +01:00
A Man
84064ec893
Add harvestable plants and compost barrels
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- Add 8 harvestable plants with proper output - Server Admins can add them to the game
- Add 2 Compost barrels - an empty and a full version
- Re-work of player_harvestPlant to fix a few bugs when different types of harvestable plants are near
- Add harvestable plant output config
2022-03-18 15:24:37 +01:00
A Man
9384e0112c
Add BI Camels
2022-03-17 16:14:45 +01:00
A Man
58aff7724c
Remove no longer used objects
2022-02-24 10:23:22 +01:00
A Man
5dafe02553
Update server_verifySender.sqf
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Thx @ZzBombardierzZ
2022-02-24 09:34:19 +01:00
A Man
48f8c44a7e
Fix negative array index within key array
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Thx to iben for pointing that out.
2022-02-18 09:26:36 +01:00
A Man
f169e756f1
Fix config errors
2022-02-07 11:18:06 +01:00
A Man
db74d0a7e7
Update plot marker position
2022-02-07 11:17:43 +01:00
A Man
75e1e73020
Update fn_getModelName to be much faster
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Made by @Victor-the-Cleaner
2022-01-12 19:14:05 +01:00
A Man
c57d2f8d7a
Update mining stones for better stone detection
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Made by @Victor-the-Cleaner
2022-01-12 19:13:46 +01:00
A Man
8524d6752b
Add new mining sound
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Made by @Victor-the-Cleaner
2022-01-12 19:12:58 +01:00
A Man
84d52924dd
Fix a few configs errors
2022-01-12 19:12:00 +01:00
A Man
61ccd1d469
Add missing TallSafeLocked for logs
2022-01-09 11:13:40 +01:00
A Man
d8f34a96cc
Cleanup keyboard.sqf
2021-12-24 13:55:11 +01:00
A Man
0937fc58c9
Fix 'Wrong color format' when using german strings for snap
2021-12-24 09:51:56 +01:00
A Man
1bb0343604
Update Changelog
2021-12-23 21:56:30 +01:00
A Man
42608cf6fb
Update position of snap tutorial
2021-12-23 21:23:54 +01:00
A Man
68883d3ecc
Add new strings
2021-12-23 19:09:17 +01:00
A Man
53050c6ea2
Localize degrees tutorial
2021-12-23 19:08:36 +01:00
A Man
f7e71c744d
Move new items to misc config
2021-12-23 19:08:16 +01:00
A Man
db4a417f30
Add Big Egg's Restrict Building function
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Thx @BigEgg17 and @Victor-the-Cleaner
2021-12-23 17:03:07 +01:00
A Man
adc17d4ec6
Re-build modular_build.sqf
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Mady by @Victor-the-Cleaner
2021-12-23 16:50:07 +01:00
A Man
16361e5466
Update snap and vector build
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Mady by @Victor-the-Cleaner
2021-12-23 16:49:02 +01:00
A Man
c4a2e1b88f
Update keyboard.sqf for new building keys
2021-12-23 16:46:44 +01:00
A Man
d05adf6604
Update fn_selfActions cursortarget fix
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Mady by @Victor-the-Cleaner
2021-12-23 16:44:28 +01:00
A Man
c2b3e817b5
Update plot pole boundary to works better with the new build system
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Mady by @Victor-the-Cleaner
2021-12-23 16:43:39 +01:00
A Man
d744d995ef
Add many new buildable fortifications
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Mady by @Victor-the-Cleaner
Also change some base building baseclasses to work better with the new upcoming modular_build changes and snapping.
2021-12-23 16:42:04 +01:00
A Man
abbedc7ddf
Update snappoints and vector helpers
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Mady by @Victor-the-Cleaner
2021-12-23 16:40:04 +01:00
A Man
608af07439
Fix 'no unload' config error and visual glitch on loading screen
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Thx @iben
2021-12-23 13:17:42 +01:00
A Man
d596b2b4cf
Merge pull request #2163 from dreamforceinc/master
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Update stringtable.xml
2021-12-23 13:10:12 +01:00
A Man
31fef08e7e
Fix winter lockbox upgrade
2021-11-26 13:45:19 +01:00
A Man
72f15bb495
Merge pull request #2161 from SgtLuka/patch-1
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Fix safe coins refund when packing
2021-11-26 13:44:19 +01:00
A Man
77b27f6cbf
Merge pull request #2160 from ZzBombardierzZ/patch-4
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More missing urals - credit to kitty on discord
2021-11-09 07:47:15 +01:00
A Man
d278bedb8e
Merge pull request #2159 from ZzBombardierzZ/patch-3
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Add more missing urals -credit to Kitty on discord
2021-11-09 07:47:07 +01:00
A Man
dea00c2169
Merge pull request #2157 from ZzBombardierzZ/patch-1
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Add missing urals (credit to Kitty on Discord)
2021-11-08 09:27:54 +01:00
A Man
6fcc3b6824
Merge pull request #2158 from ZzBombardierzZ/patch-2
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Add missing urals (credit to Kitty on Discord)
2021-11-08 09:27:41 +01:00
A Man
0efea6cd5b
Merge pull request #2156 from dreamforceinc/master
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Update stringtable.xml
2021-11-06 20:22:29 +01:00
A Man
91fb92267a
Fix wrong german translation
2021-10-30 11:27:42 +02:00
A Man
9dde58abb9
Add Garbage Man and Paramedic as zombies
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Thx @DeVloek for the textures
2021-10-27 21:24:49 +02:00
A Man
e766d1d344
Update Changelog
2021-09-20 11:47:33 +02:00