worldwidesorrow
d949e9d95a
Replacing with new version of this file.
2019-11-25 09:00:13 -06:00
worldwidesorrow
9e84635abb
Replacing with new version of this file.
2019-11-25 08:59:50 -06:00
worldwidesorrow
14dca91fae
Upload new versions of events to be run by the event spawner
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Epoch has been running the Vanilla Mod versions since the 1.0.6 update. These files are designed to run on Epoch's built in event spawner.
2019-11-25 08:58:44 -06:00
worldwidesorrow
4c1218a5cb
FPS diagnostic logging moved to scheduler.
2019-11-25 08:50:28 -06:00
worldwidesorrow
c32f5c56cc
This function has been moved to the scheduler.
2019-11-25 08:49:10 -06:00
worldwidesorrow
357d6c5aed
Remove server_spawnEvents from compiles.
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This function has been moved to the scheduler.
2019-11-25 08:47:57 -06:00
worldwidesorrow
820c785845
Upload event scheduler file.
2019-11-25 08:42:52 -06:00
worldwidesorrow
cb43ab8afb
Add FPS logging to scheduler.
2019-11-25 08:39:54 -06:00
worldwidesorrow
0a264b9670
Move FPS diagnostic logging and event spawner to the scheduler.
2019-11-25 08:38:36 -06:00
worldwidesorrow
d2df0bacbd
Update CHANGE LOG 1.0.7.txt
2019-11-22 12:01:19 -06:00
worldwidesorrow
bf9dc49be2
Add option for VectorUp on spawned objects.
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Some of the objects used in POIs require the use of the setVectorUp command in order to maintain an upright orientation on a sloped surface. This addition adds the option for including the object's up vector in the compact arrays.
Test file: https://github.com/worldwidesorrow/Svetlojarsk
2019-11-22 11:50:11 -06:00
A Man
d0738a1298
Add missing pick-up localization
2019-11-18 21:14:48 +01:00
A Man
c549970270
Update changelog
2019-11-18 19:50:28 +01:00
A Man
bd33064237
Localize missing gunner positions
2019-11-18 19:39:17 +01:00
A Man
862cf39a8f
Lower fuel capacity for MH6J to match with AH6
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The MH6J had the wrong fuel capacity.
2019-11-18 19:04:15 +01:00
A Man
e36e3cc429
Localize vehicle names
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This commit also removes the displaynameshort. We do not need it any longer.
2019-11-18 19:02:02 +01:00
A Man
5c3f21626b
Fix invisible backseat bug, add localization
2019-11-18 18:03:54 +01:00
A Man
279790459e
Correct Armed Little Bird string
2019-11-18 12:04:13 +01:00
A Man
9ab576facc
Add missing BRDM2_HQ_TK_GUE_EP1_DZE
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This also extend the gunner optics angle so the PKT can be better used now.
2019-11-18 11:50:01 +01:00
A Man
cbf3760c98
Add missing Mi171Sh_CZ_EP1_DZE
2019-11-18 11:17:57 +01:00
A Man
c90e560a49
Update Collaborators
2019-11-18 07:45:11 +01:00
worldwidesorrow
80f34902f1
Update CHANGE LOG 1.0.7.txt
2019-11-17 19:25:20 -06:00
worldwidesorrow
d6bb6e592f
Merge pull request #2046 from worldwidesorrow/master
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Add new sound files for opening and closing vaults.
2019-11-17 19:20:49 -06:00
worldwidesorrow
76721e38d6
Add new sounds for opening vaults.
2019-11-17 19:16:14 -06:00
worldwidesorrow
61258c919a
Add new sounds for closing vaults.
2019-11-17 19:13:56 -06:00
worldwidesorrow
9c83ef28ae
Add new sound files for opening and closing vaults.
2019-11-17 19:10:15 -06:00
worldwidesorrow
c001c381c9
Add new sound files for opening and closing vaults.
2019-11-17 19:08:07 -06:00
worldwidesorrow
e96be4b484
Fixed default value for USEC_BloodQty
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Thanks to @IsGoose for finding this: https://github.com/EpochModTeam/DayZ-Epoch/issues/2045
2019-11-17 18:37:54 -06:00
A Man
786eae2956
Move trader category call to client only
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Server does not need the trader categories any longer. Also clean up the server_traders.sqf file. This file is redundant. If server admins want to change the trader categories, they just have to edit the path and add the file to the mission.
2019-11-16 19:28:57 +01:00
A Man
49378f62b3
Remove DB traders
2019-11-16 19:06:32 +01:00
A Man
37f623701e
Merge pull request #2044 from worldwidesorrow/master
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Updates to zombie and loot spawning
2019-11-13 10:03:12 +01:00
A Man
e1ee80d02e
Remove unused object_dismantle
2019-11-13 10:01:24 +01:00
worldwidesorrow
ed2da0d02b
Remove r_player_divideinvehicle
2019-11-11 20:43:16 -06:00
worldwidesorrow
ea527fe991
Update several things in this file.
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Move zombie and loot related operations from player_spawn_2. They should be in this file. They are used here for accurate counts before spawning zombies and loot.
Make better use of global variables for zombie and loot checks.
Add lazy eval where appropriate.
2019-11-11 20:27:16 -06:00
worldwidesorrow
7921687ef4
Remove redundancy.
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Variables are passed from player_spawnCheck so there is no need to gather the information to perform an isClass check.
2019-11-11 20:02:34 -06:00
worldwidesorrow
bedc52cc76
Remove redundant operations
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The isClass and config checks are done in player_spawnCheck. There is no reason to do that here. Those variables are being passed in an array during the function call. Global variables dayz_spawnZombies and dayz_maxControlledZombies used in spawn checks are adjusted in player_spawnCheck and zombie_generate. There is no reason to save to local variables.
2019-11-11 19:45:33 -06:00
worldwidesorrow
e734b03be0
Remove redundant checks already being performed elsewhere
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The checks are already being performed in player_spawnCheck and building_spawnZombies. There is no reason to perform them here.
2019-11-11 19:33:07 -06:00
worldwidesorrow
a05a70efb4
Move zombie and loot spawn checks to player_spawnCheck
2019-11-11 15:12:35 -06:00
A Man
5dd2fe6bc3
Remove unused player_chopWood
2019-11-11 11:07:25 +01:00
A Man
e7dbc5dd4c
Adding basic pve support
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Around 50% of all servers are pve servers. This commit adds a basic support and prevent the player vs. player damage. Also if pve is enabled and DZE_BackpackAntiTheft too, the backpack anti theft is active for the whole server.
2019-11-11 10:00:47 +01:00
A Man
6699d8d746
Move no longer used maps to archive.
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All files in the archive will no be updated. Ive added a copy of the current trader files too, so the old traders and trader cities can still be used with the current trader files.
Give me a hint if you think some of the files should be moved back.
2019-11-09 14:49:40 +01:00
A Man
ae3a4fa2c8
Adding better logging for playerDied
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Also made some basic code changes for player_death
2019-11-08 20:32:07 +01:00
A Man
ba6b1ed57d
Merge pull request #2043 from worldwidesorrow/master
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Removing unused variable dayz_currentGlobalAnimals
2019-11-06 10:10:01 +01:00
worldwidesorrow
c6698db416
Removing unused variable dayz_currentGlobalAnimals
2019-11-05 14:30:41 -06:00
worldwidesorrow
f6a656fb1c
Removing unused variable dayz_currentGlobalAnimals
2019-11-05 14:29:41 -06:00
worldwidesorrow
fa67ecc39f
Removing unused variable dayz_currentGlobalAnimals
2019-11-05 14:28:34 -06:00
A Man
41d85b99c9
Merge pull request #2042 from ArmaWizard/master
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UpdateObject Optimization + replace switch with call in verifysender
2019-11-05 20:06:04 +01:00
Merlijn
2178b80ec7
Forgot coins
2019-11-05 11:44:00 +01:00
Merlijn
c0eff73d0f
Fix typo
2019-11-04 20:47:35 +01:00
Merlijn
6954452aa7
More server_updateobject optimization
2019-11-04 20:24:02 +01:00