oiad
d875697e29
Fix copy paste error
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Thanks @ArmaWizard for the heads up
2020-05-20 08:44:27 +12:00
A Man
f2afd7ffaf
Update keyboard.sqf and block backspace by default
2020-05-18 14:19:54 +02:00
A Man
550a6218f7
Re-arrange CfgVehicles config for buildings and buildables
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- All buildables are grouped together now.
- Buildables can be used and found under "DayZ Epoch Buildables" in the editor now.
- Update scope of a few vehicles. Most base classes should be private or at least protected.
- Epoch Loot Container can be found under "DayZ Epoch Crates" in the editor now.
2020-05-18 13:46:59 +02:00
A Man
fb47cc7453
Update weight configs
2020-05-13 16:38:19 +02:00
A Man
aa84b94343
Add missing scopes
2020-05-13 16:18:15 +02:00
A Man
6257040f9c
Update CHANGE LOG 1.0.7.txt
2020-05-13 16:15:14 +02:00
A Man
396d0313b3
Update groups, add player name on group message
2020-05-13 16:12:31 +02:00
A Man
11ac55acd6
Update CHANGE LOG 1.0.7.txt
2020-05-13 12:19:00 +02:00
A Man
970fa0edba
Add waiting message for player_upgradeVehicle
2020-05-13 12:08:29 +02:00
A Man
359ce2df75
Add a notification that the player is packing the tent
2020-05-13 01:53:02 +02:00
A Man
3bd8ea9a90
Add ItemShovel to loot
2020-05-13 01:52:20 +02:00
A Man
8304efe976
Add back DayZ Mod stahes
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- Add back DayZ Mod stashes, can be upgraded
- Switch upgrade tents to epoch upgrade system
- Recipes for upgrade stashes and tents have changed
- Add all buildings to a new group for the editor called: DayZ Epoch Buildings
2020-05-13 01:39:03 +02:00
A Man
5724d452cb
Add tools as requirement for upgrade buildings
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player_upgrade.sqf can upgrade storage buildings too now.
2020-05-13 01:34:25 +02:00
A Man
d7bca8465d
Move craft tent to equip_tent_poles
2020-05-13 01:27:35 +02:00
A Man
ea1a3f0375
Update R3F_Weight_Fnct.sqf
2020-05-13 01:26:19 +02:00
A Man
c5a6f0d03d
Add bloodStains only to scheduler if enabled
2020-05-13 01:25:45 +02:00
A Man
64375383f1
Make shovel and etool equal in dze_requiredItemsCheck
2020-05-13 01:23:23 +02:00
A Man
465fc33752
Add offset for traps
2020-05-13 01:21:06 +02:00
A Man
516be0719a
Delete Hitpoints.hpp
2020-05-13 01:20:53 +02:00
worldwidesorrow
5b46e1e56b
Update Mod URLs
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Some of the URLs were dead links.
2020-05-12 10:08:41 -05:00
A Man
b95a58d683
Delete old recipes
2020-05-11 20:19:37 +02:00
A Man
d20509836b
Update CHANGE LOG 1.0.7.txt
2020-05-11 20:14:10 +02:00
A Man
132e9506c1
Delete Chainsaw gas on relog if the player had a chainsaw in his backpack
2020-05-11 20:02:29 +02:00
A Man
af21667d0b
Update AH6.hpp
2020-05-11 19:55:38 +02:00
A Man
8315d8999b
Remove DayZ Mod crafting and replace it with epoch crafting
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- All dayz mod recipe were moved to epoch crafting.
- This disables the craft dialog in the diary too.
- The player_craftitem got updated and can handle all dayz mod recipes now.
- A few wooden recipes got updated with an need nails now.
- player_craftitem shows all items that are needed for crafting now, no longer only one missing part.
- Add a systemchat text for missing tools, so it can be checked later in the chat.
2020-05-11 19:55:28 +02:00
worldwidesorrow
9c19e13418
Update CHANGE LOG 1.0.7.txt
2020-05-07 19:13:26 -05:00
worldwidesorrow
5c297046eb
Add fix for AI targeting exploit.
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This fix prevents players from exploiting the change clothes function to reset AI targeting. Players must either kill all of the near AI or move 800 meters away to switch clothes. Credit to Arrakis for pointing out this exploit. Credit to @morgoth0 for suggesting the use of the getHideFrom command. Reorganized this file a bit to place the checks up top and removed unused code.
2020-05-07 19:08:34 -05:00
worldwidesorrow
c2e556869c
Add new string for switch clothes function.
2020-05-07 19:00:49 -05:00
A Man
c183fd3d5a
Update CHANGE LOG 1.0.7.txt
2020-05-05 22:10:20 +02:00
A Man
d98834aa59
Add AN2 with Vickers and M134
2020-05-05 22:05:58 +02:00
A Man
6e813dc19f
Every vehicle ammo type can be spawned in-game now
2020-05-05 22:05:22 +02:00
A Man
d813f07649
AIs will attack vodnics and certain other armored vehicles now
2020-05-05 22:00:38 +02:00
A Man
eddc0c378b
Move 200Rnd_762x51_M240 to vehicle ammo
2020-05-05 21:57:34 +02:00
A Man
9e56c1ad52
Add new boxes with ammo to loot tables
2020-04-29 16:18:18 +02:00
A Man
9842279dac
Enable DZE_defaultSkin by default
2020-04-29 15:53:49 +02:00
A Man
d331c25eb8
Update new weapon sounds and switch to Arma 2 sound format
2020-04-29 15:23:45 +02:00
A Man
825b1963b8
Add Saiga12k_DZ with a new weapon sound
2020-04-29 15:21:10 +02:00
A Man
aae993c7d4
Add missing MSR SD ammo
2020-04-29 15:19:33 +02:00
A Man
b4b9356276
Update BarrelsCans.hpp
2020-04-29 15:17:37 +02:00
A Man
9d6649446b
Update CHANGE LOG 1.0.7.txt
2020-04-28 16:18:19 +02:00
A Man
4944612222
Update weight configs
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Big thanks @Damian6666 for helping out.
Still work in progress
2020-04-27 18:43:18 +02:00
A Man
3895cf9c7f
Add higher zeroing for DZE Mk17 SD, Vintorez
2020-04-27 18:37:38 +02:00
A Man
1e69f357a1
Update Mk17 SD, Groza and Vintorez ammo
2020-04-27 18:36:51 +02:00
A Man
5163ca08aa
Move equip_empty_barrel to unused folder
2020-04-27 18:35:44 +02:00
A Man
93ba732e84
Update zombie alerting
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- zombie will be triggered by chemlights only at night now
2020-04-27 18:33:37 +02:00
A Man
843a238cd7
Update progress_monitor.sqf
2020-04-27 18:26:13 +02:00
A Man
dd8ca1c109
Update fire_monitor.sqf
2020-04-27 18:25:57 +02:00
A Man
b8d0dd6f4e
Remove empty object_generator.sqf
2020-04-27 18:25:49 +02:00
A Man
b965de32fb
Remove unused variable
2020-04-27 18:13:26 +02:00
A Man
5056f9c91c
Update object_roadFlare.sqf
2020-04-27 18:12:42 +02:00