AirwavesMan
eec3be93ca
Fix humanity gain on trading
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Thx @Schalldampfer
2021-02-01 09:00:38 +01:00
AirwavesMan
4f106220b2
Update the trade item system
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The trading system to trade zombies parts and get in return bio meat got updated.
Server admins can add a humanity value as 5th value in the array. Also heros and bandits trade dogs tags now and players get humanity from them. This can be edited by server admins too.
2020-09-09 17:43:57 +02:00
A Man
57a1f3cfa9
Localize and clean up trade_items_wo_db
2019-12-03 23:54:04 +01:00
ebaydayz
33672d99ee
Lower or remove nutrition hit for some actions #1857
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Fixes #1857
2017-01-06 13:27:22 -05:00
ebaydayz
c2b16f0828
Consolidate DZE_ActionInProgress and r_action_count to one variable
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There is no point in having two variables for the same purpose.
It is also pointless to keep an action count tally like r_action_count
was doing, since it is only ever checked for being 0 or 1. Any count
higher or lower than that is irrelevant.
I will make this change in vanilla too.
2016-08-25 15:38:27 -04:00
ebaydayz
134a614255
Remove FNC_getPlayerUID
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It's been over two years since it was added. All servers should be
updated to steam ID by now.
2016-08-23 15:40:26 -04:00
ebaydayz
5157228e67
Update all cutText to dayz_rollingMessages
2016-04-16 15:47:49 -04:00
ebaydayz
91f9b3e33b
Make UI toggleable between three options
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Admin can choose vanilla, classic epoch or classic epoch dark.
dayz_hungerThirst was replaced with dayz_NutritionSystem
2016-03-29 19:54:19 -04:00
ebaydayz
e2e6e79394
Minor formatting cleanup
2016-03-21 17:58:23 -04:00
icomrade
c3ed4e49e1
Replace sleep with uiSleep
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see the below links for more info. uiSleep is based off of a more
accurate method of tracking time, whereas sleep can fluctuate depending
on application performance since it is based on framerate.
https://community.bistudio.com/wiki/uiSleep
https://community.bistudio.com/wiki/sleep_vs_uiSleep
https://community.bistudio.com/wiki/sleep
2016-02-17 13:03:17 -05:00
icomrade
33e9c7669b
GetPlayerUID compile, update skin change
2014-07-17 14:29:17 -04:00
icomrade
3491e4462d
Add variable
2014-06-30 12:46:06 -04:00
icomrade
6f8efd8428
Legacy UID
2014-06-30 11:53:14 -04:00
icomrade
e54b9983dd
Replace forEach with Count
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Use count where you do not need _forEachIndex variable, it's quicker
than forEach.
2014-05-27 15:37:57 -04:00
Zac Surplice
6a58370670
small change
2013-11-27 15:42:38 +11:00
[VB]AWOL
84874daa18
added thirst and hunger loss to all medic animation
2013-11-26 16:08:10 -06:00
[VB]AWOL
e92d212d16
added logging to swap object and changed to getPlayerUID
2013-11-26 14:12:23 -06:00
Zac Surplice
7b802a38a5
localization fix
2013-11-12 11:53:16 +11:00
Zac Surplice
9a601182bb
localization #3
2013-11-07 02:05:05 +11:00
Zac Surplice
cf2cdc037a
localization #2
2013-11-06 19:34:53 +11:00
[VB]AWOL
aa14a03c4e
added server side logging of purchases of vehicles and removals
2013-10-27 10:22:29 -05:00
vbawol
42c33bcf14
private array + one fix
2013-07-01 13:31:18 -05:00
vbawol
70f839c298
Humanity changes for killing zeds and more.
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[ADDED] +5 humanity for killing zombie, -10 for gutting, +20 for
exchanging zombie parts for biomeat.
2013-07-01 10:24:42 -05:00
vbawol
483279c126
Organize files a bit and removed non source pbo's
2013-06-24 06:26:15 -05:00