[VB]AWOL
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65d642537e
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whitespace
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2013-11-25 17:03:20 -06:00 |
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[VB]AWOL
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8de83d4832
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remove debug
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2013-11-25 17:03:10 -06:00 |
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[VB]AWOL
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796f5008b6
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cleanup and move road debris back to server
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2013-11-25 15:57:57 -06:00 |
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[VB]AWOL
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e2144b1d11
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missing semicolon
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2013-11-25 15:57:30 -06:00 |
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[VB]AWOL
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490048a519
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fixes
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2013-11-25 15:57:12 -06:00 |
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[VB]AWOL
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ad63191782
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typo
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2013-11-24 18:41:51 -06:00 |
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Torndeco
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f56ae23a2a
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Very Minor Code Change
No need to get damage value from object, since using hardcoded value 1.
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2013-11-24 23:13:38 +00:00 |
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[VB]AWOL
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fae5196a44
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removed weather for now
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2013-11-24 14:04:23 -06:00 |
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vbawol
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fa31606f24
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Merge pull request #750 from AVendettaForYou/master
Move traders to server side
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2013-11-23 08:10:11 -08:00 |
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[VB]AWOL
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8f172a9ffc
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remove old anti teleport and added radiation
save time server side ability to increase or lower save time on the fly.
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2013-11-22 09:50:17 -06:00 |
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Jeff
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26c5f7704c
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Move traders to server side
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2013-11-21 19:33:34 -05:00 |
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Skaronator
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137536721b
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Cleanup
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2013-11-21 23:27:43 +01:00 |
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Skaronator
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60aff0098f
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Fix another Message issue with the AntiHack
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2013-11-21 23:26:28 +01:00 |
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[VB]AWOL
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aea83659ba
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weather test 2
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2013-11-21 09:51:34 -06:00 |
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dayz10k
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b6dd491644
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#713 Add player logon/logoff location to RPT
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2013-11-18 11:24:31 -05:00 |
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[VB]AWOL
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160c62927f
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again
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2013-11-18 10:24:07 -06:00 |
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[VB]AWOL
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05ab8b3a1b
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use functions here instead to set date weather
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2013-11-18 10:24:04 -06:00 |
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[VB]AWOL
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9b161bcfdf
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not needed
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2013-11-18 10:24:03 -06:00 |
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dayz10k
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6e8859a1f9
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#713 Add player logon/logoff location to RPT
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2013-11-18 11:22:23 -05:00 |
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dayz10k
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aaa79cce53
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#713 Add player logon/logoff location to RPT
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2013-11-18 11:19:07 -05:00 |
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[VB]AWOL
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4f9fd4c6d5
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finished moving r3f and mission.sqf dynamic vehicle
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2013-11-17 19:50:59 -06:00 |
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[VB]AWOL
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8627b4b627
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disconnect method from DayZ CE 1.8
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2013-11-17 19:39:17 -06:00 |
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[VB]AWOL
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7f375d36c0
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missing getin
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2013-11-17 19:25:24 -06:00 |
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Zac Surplice
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700fa10748
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better halo jump on spawn
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2013-11-18 12:10:00 +11:00 |
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[VB]AWOL
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de2ca33265
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forgot animal cleanup test
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2013-11-16 20:57:58 -06:00 |
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vbawol
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809ed7d07c
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Merge pull request #711 from vbawol/NewTradeLog
New trade log *Need Testing*
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2013-11-16 14:46:57 -08:00 |
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Skaronator
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9c1330a0fd
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Little Fix
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2013-11-16 18:10:32 +01:00 |
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Skaronator
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d42616e0df
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Cleanup files
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2013-11-16 16:20:05 +01:00 |
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Skaronator
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8f663367e8
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Cleanup Script
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2013-11-16 15:47:03 +01:00 |
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Skaronator
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1f85c30122
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Missionside Example for Chernarus11
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2013-11-16 15:46:45 +01:00 |
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Skaronator
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253d5ccc39
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New Logsystem Script Side
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2013-11-16 15:42:52 +01:00 |
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[VB]AWOL
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2ef37f059e
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move mission.sqf and dynamic_vehicle.sqf server side
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2013-11-16 08:10:25 -06:00 |
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Skaronator
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2e3f3168d7
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Remove unneded Line
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2013-11-16 13:53:30 +01:00 |
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[VB]AWOL
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e3408828dd
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missing diag_log
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2013-11-14 16:00:36 -06:00 |
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[VB]AWOL
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57cf759b3f
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Slower cleanup method
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2013-11-14 15:20:54 -06:00 |
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[VB]AWOL
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b258f94195
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Merge branch 'master' of https://github.com/vbawol/DayZ-Epoch
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2013-11-14 15:15:39 -06:00 |
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[VB]AWOL
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7b4e37a205
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cleanup event system
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2013-11-14 15:07:36 -06:00 |
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Skaronator
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fe9ccd3c20
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Revert "Little sleep to fix Server Lags?"
This reverts commit eabcae27b3.
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2013-11-14 21:24:02 +01:00 |
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Skaronator
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eabcae27b3
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Little sleep to fix Server Lags?
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2013-11-14 17:00:40 +01:00 |
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vbawol
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7fc31b70fe
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Merge pull request #698 from Torndeco/patch-3
Added Player Names that killed Objects to diag_log
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2013-11-13 19:22:22 -08:00 |
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[VB]AWOL
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8206dbf17c
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player count on debug
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2013-11-13 16:56:18 -06:00 |
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[VB]AWOL
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ef0efa68a2
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more cleanup
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2013-11-13 16:01:28 -06:00 |
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[VB]AWOL
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1ed5062034
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weather v2
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2013-11-13 16:01:16 -06:00 |
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[VB]AWOL
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7172efe960
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removed old server fps counter and added new one.
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2013-11-13 15:46:44 -06:00 |
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Torndeco
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7c3e2bb104
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Added Player Names that killed Objects to diag_log
Just passing the variable with the player that killed the object
http://community.bistudio.com/wiki/ArmA_2:_Event_Handlers#MPKilled
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2013-11-13 20:07:56 +00:00 |
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[VB]AWOL
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324ef14ca1
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PDEATH logging
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2013-11-11 23:40:36 -06:00 |
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[VB]AWOL
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9aac967402
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cleanup plus opt.
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2013-11-11 17:52:36 -06:00 |
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Torndeco
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6798a6632b
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Fix for diag_log statement when player buying vehicles
Just passing the variable _activatingPlayer
So the debug statement works
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2013-11-08 19:35:26 +00:00 |
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[VB]AWOL
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b7e0e8e969
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weather pt 2
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2013-11-06 20:56:51 -06:00 |
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[VB]AWOL
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76cff49af5
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zeroweather and large hive read for vehicles
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2013-11-06 20:47:22 -06:00 |
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