#713 Add player logon/logoff location to RPT

This commit is contained in:
dayz10k
2013-11-18 11:22:23 -05:00
parent aaa79cce53
commit 6e8859a1f9

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@@ -128,7 +128,7 @@ if (!_isNew) then {
};
#ifdef DZE_SERVER_DEBUG
diag_log ("LOGIN LOADED: " + str(_playerObj) + " Type: " + (typeOf _playerObj));
diag_log ("LOGIN LOADED: " + str(_playerObj) + " Type: " + (typeOf _playerObj) + " at location: " + (getPosATL _playerObj));
#endif
_isHiveOk = false;
@@ -142,4 +142,4 @@ if (worldName == "chernarus") then {
};
dayzPlayerLogin = [_charID,_inventory,_backpack,_survival,_isNew,dayz_versionNo,_model,_isHiveOk,_newPlayer,_isInfected];
(owner _playerObj) publicVariableClient "dayzPlayerLogin";
(owner _playerObj) publicVariableClient "dayzPlayerLogin";