Commit Graph

30 Commits

Author SHA1 Message Date
ebaydayz
c21a7311a5 Move POI back to local spawned #1816 2017-01-27 14:51:18 -05:00
ebaydayz
5d330e1c71 Disable vanilla antiwall objects and infected camps by default
The antiwall wrecks are removable on Epoch. Also Epoch has its own
player_antiWall function. We did not spawn these objects in 1051.

The infected camps add additional random spawned camp sites in the woods
with lots of dead soldier bodies, fires, water barrels and tents. We did
not have these in 1051 either. Disabling them by default will improve
FPS a little.
2017-01-24 20:30:36 -05:00
ebaydayz
26c1bd9a86 Properly disable town generator and plant spawner loops
Stops intensive loop from running unnecessarily when dayz_townGenerator
= false; The comfrey plants are pointless atm since the only thing they
may be used for is crafting a sepsis bandage.

Also added waterHoleProxy for Napf and Namalsk placed by @skigoggles

Vanilla commit:

b5a9125086
2017-01-21 21:44:43 -05:00
ebaydayz
d5a3cdb2e3 Remove antiwall glitch blocks for vanilla hospitals 2017-01-02 13:36:59 -05:00
ebaydayz
dab70963d6 Update POI spawning again
Vanilla commits:

d98cc5d700

e2afec6a21

5b85b311ed

55518ed792

4a5cb525ef
2016-12-07 12:57:06 -05:00
ebaydayz
2160437e79 Convert POI to compact array format
Vanilla commit:

c71d8cb23c
2016-12-06 19:26:00 -05:00
ebaydayz
43b900835e Fix infectiousWaterholes init again 2016-11-21 20:28:07 -05:00
ebaydayz
d7ecf29744 Update infectious waterholes
Vanilla commit:

0dadb0897c
2016-11-21 18:39:50 -05:00
ebaydayz
f307386cb2 Fix cherno field hospital tent position
Vanilla commit:

7e18cef9cb
2016-11-18 18:43:28 -05:00
ebaydayz
5072ea4e8b Update infectious waterholes init
Vanilla commits:

a61088d9e8

0d18630c11
2016-11-18 14:16:45 -05:00
ebaydayz
f43348ebf6 Consolidate isServer checks for poi
Vanilla commit:

fbcabc6d60
2016-11-11 15:19:57 -05:00
ebaydayz
6db0c3380f Remove unneeded isServer check
Missed one from 88870a6
2016-11-11 14:54:23 -05:00
ebaydayz
88870a6b2a Sync closeDisplay exit codes for easier scripts.txt filtering 2016-11-11 14:48:41 -05:00
ebaydayz
fffcf43bbb Spawn infectious waterholes locally on each machine
Vanilla commits:

2d47c7250c

94a0bac524

44b7114129
2016-10-17 16:49:24 -04:00
ebaydayz
01b45121d8 Fix dayz_townGeneratorBlacklist not working
I forgot to update it when these were moved to global spawn recently.
2016-09-20 20:19:47 -04:00
ebaydayz
29d9ed9211 Set unit posATL in switchModel if respawn is in water
Reverts:

bcc16a0135

See:

e8e5d24e80
2016-09-17 15:41:49 -04:00
ebaydayz
b9507b2eb4 Don't hideObject on debug floor
e8e5d24e80 (commitcomment-19060242)
2016-09-16 17:17:02 -04:00
ebaydayz
bcc16a0135 Roll back to old swimming in ground fix
See
e8e5d24e80 (commitcomment-19053648)
comments
2016-09-16 13:26:27 -04:00
ebaydayz
16e4dc7b30 Move HeliCrash and CarePackage area variables to markers
This allows finer grained control of crashsite, carepackage and infected
camp spawn positions and radii (further north, south, east, west, etc.).

Also removed some hardcoded checks for Chernarus, since
dayz_townGenerator should always be off on other maps for now. Someone
may add town generator coordinates for other maps later.

Related vanilla commits:

b20b402bf0

7c8b69eb82

7dfd3ef9cf
2016-09-11 14:45:49 -04:00
ebaydayz
0fbf55da06 Move server_traders to dayz_code
This reduces the mission size for servers using default traders. Admins
can easily copy paste over the include to customize.
2016-07-28 12:05:31 -04:00
ebaydayz
cbbbe1bd8f Randomized tree directions
Vanilla development commit:

beac505eb4
2016-07-28 10:49:28 -04:00
ebaydayz
3a203b2720 Cover map bug at Polana factory pond
Vanilla development commits:

bd9ec53854

028490e21b
2016-07-25 12:31:39 -04:00
ebaydayz
16c1e9d205 Don't spawn POI objects on non-Chernarus maps
Object coordinates are only provided for Chernarus.
2016-06-10 18:42:18 -04:00
ebaydayz
9d4bd9221a Add exception in REsec for death messages 2016-04-20 11:53:30 -04:00
ebaydayz
6a42ef40d3 Disable TownGenerator and plant spawner by default
Junk and plant spawning is disabled by default. It can be enabled via
dayz_townGenerator config variable and positions blacklist (for trader
cities, etc.).

The trader objects spawn code was consolidated to functions.
2016-04-06 19:44:00 -04:00
ebaydayz
6de88c7b07 Update some WeaponHolder to WeaponHolderBase 2016-03-31 11:35:33 -04:00
icomrade
68da397c52 Finish Medical and Sleep to UiSleep 2016-03-05 22:34:25 -05:00
icomrade
61c64cb14a Fix Merge Conflict 1 2016-03-03 22:09:38 -05:00
ebaydayz
075336008e Add files for local trader cities
I've loaded and checked each of these on their respective map in the
editor. I've also tested both Chernarus ones on my test server.
2016-02-29 22:32:16 -05:00
icomrade
c034f43d0b Additional Folders/Files in System 2016-02-27 22:34:50 -05:00