ebaydayz
43b900835e
Fix infectiousWaterholes init again
2016-11-21 20:28:07 -05:00
ebaydayz
6853263f3d
Update zombie generate
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Vanilla commits:
https://github.com/DayZMod/DayZ/commit/09aa9f8879b40013e852e2c8333ab2a219cff25e
https://github.com/DayZMod/DayZ/commit/68be696c4d91b59bc144267b189d90280abbcb46
2016-11-21 18:33:41 -05:00
ebaydayz
3aad4b61e9
Move some addActions to config UserActions
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Should improve client FPS while still allowing conditions and scripts to
be customized.
Some special vehicles like MV22, UH1Y, etc. have UserActions overwritten
in their configs, so please let me know if you find any others that do
not get the option to repair or salvage because UserActions is
overwritten in their config. I think I got them all.
Vanilla commits:
https://github.com/DayZMod/DayZ/commit/a8c4238c0c1a35fbe8415b53c4ee220d28d18b92
https://github.com/DayZMod/DayZ/commit/350d73abe1e39f15b3b41d38400ce9ec2d0d74e8
2016-11-20 19:47:21 -05:00
ebaydayz
da5285e0ec
Update damage handler diag_log
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Vanilla commit:
https://github.com/DayZMod/DayZ/commit/21864d065c88b4c1f4579f4f20afc7bc6efc0097
2016-11-18 16:36:37 -05:00
ebaydayz
b01a4165a8
Comment some unused achievement code
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Vanilla commits:
https://github.com/DayZMod/DayZ/commit/3ec1cc3c5db3cb9c8a0a974ef6d11248b761cea0
https://github.com/DayZMod/DayZ/commit/3171f68beee73430d3236cfd4e43e13535209174
2016-11-18 13:22:36 -05:00
icomrade
e398250489
Fix refuel trucks, add upgraded trucks to array
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Issue was:
A. with locality, we were checking the wrong vehicle in one instance and
B. with variable names, since we called local_setFuel and _vehicle was
private already from the calling script we ran into an issue with
duplicate variables causing the command to fail. local_setFuel doesnt
really need any local variable so I removed them and this fixed the
issue (script filters may need to be adjusted accordingly)
2016-11-16 14:53:17 -05:00
ebaydayz
f994b95c1d
Add dayz_onBack to surrender
2016-11-16 13:34:48 -05:00
ebaydayz
414fd7e1b7
Add auto open chute option to HALO
2016-11-14 20:25:26 -05:00
ebaydayz
de44b32c83
Remove unneeded isBicycle check in fn_selfActions
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Bicycles always have characterID=0, so there is no need to check.
2016-11-14 14:38:45 -05:00
ebaydayz
81013ace75
Fix gear menu bypass mistake from 89078d1
2016-11-13 15:02:36 -05:00
ebaydayz
89078d1611
Fix abort and gear menu staying open at same time
2016-11-13 14:49:04 -05:00
ebaydayz
e506a97ad6
Remove redundant check in player_onPause
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Switch executes the first case that matches and does not check any more
cases after that. So these conditions are always met when this case is
checked.
https://community.bistudio.com/wiki/switch_do
2016-11-12 21:22:11 -05:00
oiad
be1fb51fe8
player_onPause fixes ( #1796 )
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* player_onPause fixes
Properly displays the right message now for why you can't abort.
* Door Management/Plot Management isServer changes
Removes isServer, these are run on the client only so no need for this.
* dayz_server private tags
Fix a few missing private tags and remove a _forEachIndex tag.
Remove unused 1.0.5.1 dayz_server.pbo as it's no longer valid/needed
2016-11-12 20:56:58 -05:00
ebaydayz
00f1f8537a
Remove redundant unconscious checks in damage handler
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This is already check above. My mistake from e4ede46
2016-11-12 20:12:04 -05:00
ebaydayz
abeb5f9383
Remove vehicle actions when unconscious
2016-11-12 17:54:27 -05:00
ebaydayz
8b3376643d
Fix unload patients action not being removed from vehicle
2016-11-12 17:23:52 -05:00
ebaydayz
e4ede46f59
Fix tranquiliser bolt
2016-11-12 16:50:24 -05:00
ebaydayz
e260d335ce
Don't allow loading unconscious player into locked vehicle
2016-11-12 16:12:48 -05:00
ebaydayz
88870a6b2a
Sync closeDisplay exit codes for easier scripts.txt filtering
2016-11-11 14:48:41 -05:00
ebaydayz
e927a759fe
Fix load wounded mistake from 343003d
2016-11-10 20:33:24 -05:00
ebaydayz
343003d9dd
Fix load wounded action undefined error
2016-11-10 19:12:43 -05:00
ebaydayz
2cb3dac0be
Fix vehicle damage handler bug
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Fixes vehicle appearing to repair itself on first hit. SetDamage 0 was
running if no parts were damaged because "totalDmg" is not a hitpoint.
Vanilla commit:
https://github.com/DayZMod/DayZ/commit/92ab8fe2d4dbb592a5f2624c762d0ee6d94a0315
2016-11-10 15:51:36 -05:00
ebaydayz
6fb4290ffe
Remove unused compile
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Vanilla commit:
https://github.com/DayZMod/DayZ/commit/4a18d5023dab59983ae0326b112801e26d4bc547
2016-11-09 12:33:11 -05:00
icomrade
fb734e30c7
allow removal of generator
2016-11-07 17:24:54 -05:00
ebaydayz
01307f9a42
Remove some common and duplicate translations
2016-11-07 16:14:20 -05:00
ebaydayz
4263b0732f
Allow damage from tripwire grenade
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Vanilla commit:
https://github.com/DayZMod/DayZ/commit/30c746892fe4312de71771ed8bd8657c80ba0e66
2016-11-06 13:39:30 -05:00
ebaydayz
e1bf11c4bb
Remove empty folder
2016-11-06 13:15:18 -05:00
ebaydayz
615f21165a
Fix rejoin group after change clothes
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Also removed redundant delete and remove for _oldUnit since it is
already done in call _switchUnit
2016-11-05 17:48:07 -04:00
oiad
497b065663
Localization changes/additions. ( #1787 )
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* Localization changes/additions.
Fixes a few localizations, extends range for removing camo nets from
toolbox by 10m, I have found that 5m is just not enough.
* Toolbox change
Update camonet removal to 10m instead of 5m
* Safe zone no building near/blacklisted buildings no building near
Adds a check in dze_buildChecks to disallow building within a certain
distance of a safezone or a blacklisted object name.
* typo
fix typo
* Safezone/blacklisted changes
As per requests.
* Rework
Rework
* Remove unused variables
as per subject
* Misc changes
Fix unprivated var in calcfreespace
Made single currency buy/sell reporting more englishery
Localization cleanup of extra spaces
* rework
rework
2016-11-04 12:08:47 -04:00
ebaydayz
bff0e3281a
Auto promote group leader after changing clothes
2016-10-31 18:11:28 -04:00
ebaydayz
1b3ed13a47
Remove unnecessary check in damage diag_log
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Vanilla commit:
https://github.com/DayZMod/DayZ/commit/e826a8bda95dbc8b5dc25b7efd1be3ee79b395b1
2016-10-31 16:04:27 -04:00
ebaydayz
25d6b6e448
Increase DZ_BlackScreen resource layer
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Prevent rolling messages from showing over the top of it.
Also fixed grammar typo @oiad
2016-10-30 15:34:24 -04:00
oiad
b1171c5f9b
player_wearclothes changes, string changes and maintain area moving ( #1783 )
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* player_wearclothes changes, string changes and maintain area moving
Adds 2 toggles for admins to modify:
DZE_backpackRemove forces the player to drop his/her backpack when they
change gear.
DZE_maintainCurrencyRate modifies the amount of worth each item is worth
to maintain.
Changes the error message in player_wearClothes to tell the player why
they can't change gear yet
Remove some debug lines that spam RPT
* Rework
Rework as per @ebaydayz
* Rework
Rework
2016-10-30 14:11:54 -04:00
ebaydayz
abb0475d28
Use joinSilent instead of join
2016-10-30 13:54:55 -04:00
ebaydayz
c4ef6e3115
Hide showOnScreen for lock and unlock inside vehicle action
2016-10-29 17:06:47 -04:00
ebaydayz
92d6257b92
Updated humanity Regen when under 1
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Vanilla commit:
https://github.com/DayZMod/DayZ/commit/8e844e2b6302d1682ff8653a00df8604be1c8b76
2016-10-29 16:05:08 -04:00
ebaydayz
0be3a8522e
Add sleep before refreshing controls
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Vanilla commit:
https://github.com/DayZMod/DayZ/commit/e6e0d057dd9977b0b46a1c096e25d784b3969669
2016-10-29 15:52:55 -04:00
ebaydayz
fda831bf4f
Consolidate redundant getPlayerUID in selfActions
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Vanilla commit:
https://github.com/DayZMod/DayZ/commit/8c51a24956e99db02279956282c362e311f98cfd
2016-10-29 15:25:36 -04:00
oiad
cf8e06bc8b
Reduce client RPT spam
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As per subject
2016-10-29 12:59:21 +13:00
ebaydayz
f770b0a85d
Add group system
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Initial commit, not tested in multiplayer yet. Some revisions still left
to do.
2016-10-27 16:06:49 -04:00
icomrade
f92d84f720
Fix issue laying down near buildables
2016-10-26 16:58:06 -04:00
ebaydayz
9689301b07
Hide show on screen text for Vehicle Locked and Destroy %1
2016-10-20 14:46:08 -04:00
ebaydayz
5e170029d0
Fix dayz_playerUID undefined in selfActions when target is not null at login
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Selfactions can run before dayz_playerUID is defined in
player_monitor.fsm.
2016-10-20 14:34:48 -04:00
ebaydayz
cf0ef07ade
Fix process hit running twice
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Vanilla commit:
https://github.com/DayZMod/DayZ/commit/604c1f05777a44f47dcae324473df129cf44c902
2016-10-20 13:00:58 -04:00
ebaydayz
b8aba38dca
Fix humanity hit when crashing vehicle
2016-10-19 19:53:52 -04:00
ebaydayz
17c0661094
Increase crash damage scale
2016-10-19 18:29:25 -04:00
ebaydayz
8beba72cbb
Remove unneeded check in toggle streamer mode
2016-10-19 16:02:43 -04:00
ebaydayz
d13aafcd0c
Add streamer mode game options setting
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The chat list does not appear to be toggleable on the fly because it is
a display with no accessible controls. Giving it an idd and using
closeDisplay did not work. So it needs to be manually set off screen in
its config or covered up.
2016-10-19 15:49:30 -04:00
ebaydayz
fffcf43bbb
Spawn infectious waterholes locally on each machine
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Vanilla commits:
https://github.com/DayZMod/DayZ/commit/2d47c7250c3eb6b4e746be9b130a11d4848779f3
https://github.com/DayZMod/DayZ/commit/94a0bac524b76eb630e9902318a807d5d0264619
https://github.com/DayZMod/DayZ/commit/44b71141293f19ddc316aa171fb84107f729f692
2016-10-17 16:49:24 -04:00
ebaydayz
1964a084ff
Avoid sending humanity hit if source is local
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We only want to send a humanity hit if the source is a remote player.
Note it's not necessary to check isNull since (isPlayer objNull) returns
false.
Vanilla commit:
https://github.com/DayZMod/DayZ/commit/7402b240df8dadd0e11f95885721cd0e7de87599
2016-10-17 14:52:34 -04:00