mirror of
https://github.com/EpochModTeam/DayZ-Epoch.git
synced 2025-12-13 19:52:38 +03:00
Auto promote group leader after changing clothes
This commit is contained in:
@@ -1,5 +1,5 @@
|
||||
//private ["_class","_position","_dir","_group","_oldUnit","_newUnit","_currentWpn","_muzzles","_currentAnim","_playerUID","_weapons","_magazines","_primweapon","_secweapon","_newBackpackType","_backpackWpn","_backpackMag","_backpackWpnTypes","_backpackWpnQtys","_countr","_backpackmagTypes","_backpackmagQtys","_display","_createSafePos","_wpnType","_ismelee","_rndx","_rndy"];
|
||||
private ["_weapons","_backpackWpn","_backpackMag","_currentWpn","_isWeapon","_backpackWpnTypes","_backpackWpnQtys","_countr","_class","_position","_dir","_currentAnim","_playerUID","_countMags","_magazines","_primweapon","_secweapon","_newBackpackType","_muzzles","_oldUnit","_group","_newUnit","_oldGroup","_idc","_display","_switchUnit"];
|
||||
private ["_weapons","_backpackWpn","_backpackMag","_currentWpn","_isWeapon","_backpackWpnTypes","_backpackWpnQtys","_countr","_class","_position","_dir","_currentAnim","_playerUID","_countMags","_magazines","_primweapon","_secweapon","_newBackpackType","_muzzles","_oldUnit","_group","_newUnit","_oldGroup","_idc","_display","_switchUnit","_leader"];
|
||||
_class = _this;
|
||||
if (gear_done) then {disableUserInput true;disableUserInput true;};
|
||||
disableSerialization;
|
||||
@@ -65,6 +65,7 @@ _display closeDisplay 0;
|
||||
//BackUp Player Object
|
||||
_oldUnit = player;
|
||||
_oldGroup = group player;
|
||||
_leader = (player == leader _oldGroup);
|
||||
|
||||
/***********************************/
|
||||
//DONT USE player AFTER THIS POINT
|
||||
@@ -126,6 +127,11 @@ _switchUnit = {
|
||||
if (!isNil "dayz_groupInit" && count (units _oldGroup) > 1) then {
|
||||
[_newUnit] joinSilent _oldGroup;
|
||||
if (count (units _group) == 0) then {deleteGroup _group;};
|
||||
if (_leader) then {
|
||||
//Request new leader promote player back to leader (group is local to leader)
|
||||
PVDZ_Server_UpdateGroup = [-1,player];
|
||||
publicVariableServer "PVDZ_Server_UpdateGroup";
|
||||
};
|
||||
};
|
||||
if (count (units _oldGroup) == 0) then {deleteGroup _oldGroup;};
|
||||
if (_currentWpn != "") then {_newUnit selectWeapon _currentWpn;};
|
||||
|
||||
@@ -3,6 +3,10 @@ private ["_add","_inviter","_recipient","_uid","_unit"];
|
||||
_add = _this select 0;
|
||||
_uid = _this select 1;
|
||||
|
||||
if (typeName _add == "OBJECT") exitWith {
|
||||
(group player) selectLeader _add;
|
||||
};
|
||||
|
||||
// Update active invites on all machines with the change
|
||||
if (_add) then {
|
||||
_inviter = _uid select 0;
|
||||
|
||||
@@ -10,6 +10,12 @@ if (_event < 3) then {
|
||||
uiSleep 1;
|
||||
};
|
||||
|
||||
if (_event == -1) exitWith {
|
||||
//Promote _player
|
||||
PVDZ_groupInvite = [_player,0];
|
||||
(owner (leader group _player)) publicVariableClient "PVDZ_groupInvite";
|
||||
};
|
||||
|
||||
_groupUIDs = [];
|
||||
{
|
||||
if (alive _x && isPlayer _x) then {
|
||||
|
||||
Reference in New Issue
Block a user