Commit Graph

828 Commits

Author SHA1 Message Date
HARLAN
e2beac6fe9 Remove copper #897 2013-12-13 14:27:25 -05:00
HARLAN
5400ea5537 #894 allow tanktraps on road, global toggle on road building 2013-12-13 14:16:18 -05:00
HARLAN
c96eb55d20 #894 allow tanktraps on road, global toggle on road building 2013-12-13 14:13:26 -05:00
HARLAN
7f80557c6b #894 allow tanktraps on road, global toggle on road building
DZE_BuildOnRoads toggle (default False)
2013-12-13 14:12:36 -05:00
HARLAN
acb33e2f00 Merge pull request #899 from dayz10k/plotpreview
#846 Plotpreview
2013-12-13 10:59:01 -08:00
HARLAN
920cdfba78 plot preview #846 only after plot placed 2013-12-13 13:58:07 -05:00
HARLAN
b27836d2ee plot preview #846 2013-12-13 13:44:17 -05:00
[VB]AWOL
f13affcb80 incorrect chainsaw name 2013-12-12 22:17:38 -06:00
[VB]AWOL
66a2b92d04 added new loot positions for SMD sara 2013-12-12 11:59:28 -06:00
[VB]AWOL
03ec419c29 Added missing tree type for SMD sara 2013-12-12 10:10:14 -06:00
HARLAN
93568034ac changed plot preview to Plastic_Pole_EP1, removed it as an addaction #846 2013-12-11 13:36:05 -05:00
HARLAN
1556dce15a changed plot preview to Plastic_Pole_EP1, removed it as an addaction #846 2013-12-11 13:35:45 -05:00
HARLAN
82f475c7a5 changed plot preview to Plastic_Pole_EP1, removed it as an addaction #846 2013-12-11 13:34:25 -05:00
[VB]AWOL
51c7d3fc87 use getposalt instead of position here fixes
http://bmrf.me/vbforums/showthread.php?11562-Smelting-Tin-BUG&p=75405#post75405
2013-12-11 08:17:12 -06:00
[VB]AWOL
d9cad7a734 lower plank pack spawn chance raise sledge handle and fishing pole 2013-12-10 21:08:41 -06:00
[VB]AWOL
b7910c7603 force tags back on if previously enabled after changing clothes 2013-12-10 18:56:39 -06:00
[VB]AWOL
e6c9733f1e disallow changing clothes with full chainsaw 2013-12-10 18:56:08 -06:00
[VB]AWOL
8e0e424402 changed revel to use array and persist tag state 2013-12-10 18:10:55 -06:00
[VB]AWOL
66e1a9b10f Prevent changing clothes while wearing a backback
Also removed 10m restriction on other players nearby
2013-12-10 17:30:09 -06:00
[VB]AWOL
a10472270a DZE_requireplot override var added = 0 disables requirement 2013-12-10 16:00:27 -06:00
[VB]AWOL
e59ceab3ef added 10ths of seconds to abort timer 2013-12-10 15:45:10 -06:00
[VB]AWOL
9299ffe7b6 removed extra onpause causing button flicker after abort was pressed 2013-12-10 15:43:31 -06:00
[VB]AWOL
c648cee5f1 revert changes to combat timer 2013-12-10 15:42:22 -06:00
Skaronator
ba2e6ed18d Update player_lockVault.sqf 2013-12-10 17:21:13 +01:00
Skaronator
4e7e2c4ed2 Change Var (Easier to Spot Hackers) 2013-12-10 16:10:35 +01:00
[VB]AWOL
d7682ac187 not really needed as we log each swap object call already. 2013-12-09 23:26:56 -06:00
[VB]AWOL
3e450bae4e avoid chainsaw from using dayz_meleeMagazineCheck 2013-12-09 23:26:23 -06:00
[VB]AWOL
7cae21fa06 header updated and send player instead of uid 2013-12-09 22:19:10 -06:00
[VB]AWOL
83a871019a optimize by using only one missionobjects for litobjects 2013-12-09 16:49:58 -06:00
[VB]AWOL
4859b805d0 not working revert 2013-12-09 16:35:50 -06:00
[VB]AWOL
5da0c7fd34 Gems 2013-12-09 16:19:27 -06:00
[VB]AWOL
f52c774883 zombie attack range set to static 2.5m 2013-12-09 16:17:59 -06:00
HARLAN
8dc921e7ad #883 radar/optics on GAZ VODNIKs 2013-12-09 11:56:04 -05:00
HARLAN
339e77e8d9 plot pole radius preview 2013-12-09 11:41:12 -05:00
HARLAN
f3130d2e37 plot pole radius preview 2013-12-09 11:38:38 -05:00
HARLAN
d940614669 plot pole radius preview 2013-12-09 11:37:53 -05:00
HARLAN
d853908063 #879 remind players to remove lock if they want to delete modular door 2013-12-09 11:27:05 -05:00
HARLAN
cab3788c57 Area Maintenance 2013-12-09 10:41:02 -05:00
HARLAN
ffc4675ae2 area maintenance tweaks 2013-12-09 10:40:19 -05:00
[VB]AWOL
0fcf880a1d fixes to swap object code 2013-12-09 08:59:44 -06:00
[VB]AWOL
cebe9e588c Version bump for upcoming hotfix 2013-12-08 11:02:42 -06:00
[VB]AWOL
43b68af003 entities instead of allMissionObjects
code lock if already running cleanup
2013-12-08 09:53:24 -06:00
[VB]AWOL
78c9f6324b disable null cleanup by default 2013-12-08 09:33:45 -06:00
[VB]AWOL
a9019d05e5 fixed typo in armored suv DZ 2013-12-07 08:45:38 -06:00
Torndeco
186baf6bba Update spawn_loot.sqf
Typo, Were 2 createvehicle "WeaponHolder" for the cfglootweapon switch statement
2013-12-07 00:20:41 +00:00
HARLAN
c79af3a8da Merge pull request #866 from dayz10k/master
melee mags for skinchanges, actions after skinchanges
2013-12-06 08:40:28 -08:00
HARLAN
688422a22e #848 remember melee mags after skinchange
from dayz CE

4e1239bbda/SQF/dayz_code/system/player_spawn_2.sqf
2013-12-06 11:38:29 -05:00
HARLAN
434cea2555 #848 remember melee mags after skinchange 2013-12-06 11:36:04 -05:00
HARLAN
a27ce9a5a4 #848 remember melee mags after skinchange
merged from DayZ CE

4e1239bbda/SQF/dayz_code/compile/player_switchModel.sqf

tagging chainsaw as Melee so this works
2013-12-06 11:34:37 -05:00
HARLAN
c008ff2832 #848 remember melee mags after skinchange and reveal objects
pulled from DayZ CE

657688a439 (diff-037f2fbb6c571dc6054b7fa36f624fdc)

and 

4e1239bbda (diff-037f2fbb6c571dc6054b7fa36f624fdc)
2013-12-06 11:29:20 -05:00