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disallow changing clothes with full chainsaw
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@@ -21,7 +21,9 @@ if (!_hasclothesitem) exitWith { DZE_ActionInProgress = false; cutText [format[(
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if (vehicle player != player) exitWith { DZE_ActionInProgress = false; cutText [(localize "str_epoch_player_85"), "PLAIN DOWN"]};
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if (!isNull (unitBackpack player)) exitWith { DZE_ActionInProgress = false; cutText ["\n\nUnable to change clothes while still hearing backpack.", "PLAIN DOWN"] };
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if (!isNull (unitBackpack player)) exitWith { DZE_ActionInProgress = false; cutText ["\n\nUnable to change clothes while wearing backpack.", "PLAIN DOWN"] };
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if ("CSGAS" in (magazines player)) exitWith { DZE_ActionInProgress = false; cutText ["\n\nUnable to change clothes while carrying a filled chainsaw.", "PLAIN DOWN"] };
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_myModel = (typeOf player);
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_itemNew = "Skin_" + _myModel;
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