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https://github.com/EpochModTeam/DayZ-Epoch.git
synced 2025-12-14 04:02:37 +03:00
Update player_lockVault.sqf
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@@ -43,11 +43,11 @@ _pos = _obj getVariable["OEMPos",(getposATL _obj)];
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if(!isNull _obj) then {
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// force vault save just before locking
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//force vault save just before locking
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PVDZE_veh_Update = [_obj,"gear"];
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publicVariableServer "PVDZE_veh_Update";
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//place tent (local)
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//place vault
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_holder = createVehicle [_lockedClass,_pos,[], 0, "CAN_COLLIDE"];
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_holder setdir _dir;
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_holder setPosATL _pos;
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@@ -79,4 +79,4 @@ if(!isNull _obj) then {
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cutText [format[(localize "str_epoch_player_117"),_text], "PLAIN DOWN"];
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};
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s_player_lockvault = -1;
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DZE_ActionInProgress = false;
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DZE_ActionInProgress = false;
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