Partial revert of:
2d9097a6af
This workbench is currently not obtainable either by crafting or the
loot tables, so it is not used anyway. But with Epoch player_build
attempting to build it sends the player flying / sliding backwards at
high speed. Using the vanilla player_build that does not happen.
I tested building all the other items changed in the above commit and
none of them have this problem.
* Fix spelling mistake of classname DZ_Czech_Vest_Pouch
As per subject
* Fix typo from 1.0.5.1 and rename DZ_Czech_Vest_Puch to DZ_Czech_Vest_Pouch.
As per subject
* Fix typo from 1.0.5.1 and rename DZ_Czech_Vest_Puch to DZ_Czech_Vest_Pouch.
As per
* More typo SQL goodness
As per subject
* Localization changes/additions.
Fixes a few localizations, extends range for removing camo nets from
toolbox by 10m, I have found that 5m is just not enough.
* Toolbox change
Update camonet removal to 10m instead of 5m
* Safe zone no building near/blacklisted buildings no building near
Adds a check in dze_buildChecks to disallow building within a certain
distance of a safezone or a blacklisted object name.
* typo
fix typo
* Safezone/blacklisted changes
As per requests.
* Rework
Rework
* Remove unused variables
as per subject
* Misc changes
Fix unprivated var in calcfreespace
Made single currency buy/sell reporting more englishery
Localization cleanup of extra spaces
* rework
rework
Seems to stop most groupChat spam and doesn't appear to cause any
issues.
If you still see group chat spam after this commit or notice any issues
with it please post a comment.
* Removing old code
Build Sandbag Fence is not longer used since the rightclick action to build a sandbag.
* Removing old code
Old code "remove tank trap" is not longer used since we have the scroll action for that.
* Update Prop_Defs.hpp
* Cutting some strings, removing old strings
* Update stringtable.xml
* player_wearclothes changes, string changes and maintain area moving
Adds 2 toggles for admins to modify:
DZE_backpackRemove forces the player to drop his/her backpack when they
change gear.
DZE_maintainCurrencyRate modifies the amount of worth each item is worth
to maintain.
Changes the error message in player_wearClothes to tell the player why
they can't change gear yet
Remove some debug lines that spam RPT
* Rework
Rework as per @ebaydayz
* Rework
Rework
* Advanced trading modifications, maintain_area modifications
This lot of changes brings forth the following:
Sets up a "default" set of compiles that are the minimum needed for
maintain_area.sqf and custom scripts to utilize the gem based currency
that @icomrade added.
maintain_area.sqf: This will now utilize the gem based currency system.
Removed the redundant Z_Vehicle and replaced it with the Epoch built in
DZE_myVehicle
z_at_buyItems: Code tidying and optimization
z_at_checkCloseVehicle: Tidied up the code since removing Z_Vehicle
allowed us to remove some now useless code.
z_at_getVehicleItems: Removed the nearestObjects check for your vehicle
since we now do z_checkCloseVehicle on Advanced trading start up.
* Advanced trading missed redundant variables
As per description
* Advanced trading rework
We don't need to check for close vehicle anymore now for backpack money
since we've made z_vehicle redundant.
* Revert "Advanced trading rework"
This reverts commit a589bd19b9.
* Advanced trading rework
We don't need to check for close vehicle anymore now for backpack money
since we've made z_vehicle redundant.
* Advanced trading rework
More rework
* Remove single currency add/remove coins functions
at request of @ebaydayz.
* More Stringtable updates
Ive added and corrected more german strings. Some german strings were too long. Lots of building items needed a localization. Adding after request the Winter Ghillie Suit localization for Namalsk compatibility.
* Update for new localization
* Update for localization
* Update for new localization
* Update again
* localization update
* Update stringtable.xml
* Update Doors.hpp
* Update ModularBuilding.hpp
* Update stringtable.xml
* Update stringtable.xml
* Update Doors.hpp
* Update Prop_Defs.hpp