Commit Graph

74 Commits

Author SHA1 Message Date
AirwavesMan
70d3e0117d Remove bugged bulbs
Thx @dreamforceinc
2021-04-01 10:25:39 +02:00
AirwavesMan
fd0e10ee98 Switch Functionary1_EP1_DZ to Functionary1_EP1
Functionary1_EP1_DZ is a player skin and should not be used as banker.
2020-09-28 11:34:55 +02:00
AirwavesMan
22d36a9392 Fix wrong trader skin 2020-09-14 23:54:33 +02:00
AirwavesMan
4f106220b2 Update the trade item system
The trading system to trade zombies parts and get in return bio meat got updated.
Server admins can add a humanity value as 5th value in the array. Also heros and bandits trade dogs tags now and players get humanity from them. This can be edited by server admins too.
2020-09-09 17:43:57 +02:00
worldwidesorrow
c7ada1e805 Correct formatting errors from my prior commit. 2020-08-13 01:48:44 -05:00
worldwidesorrow
f634e157f8 Update caribou.sqf 2020-08-13 01:44:09 -05:00
worldwidesorrow
4e14b0f8c6 Update namalsk.sqf
Correction to my prior commit.
2020-08-13 00:30:38 -05:00
worldwidesorrow
8ea7d10b0b Update tavi.sqf 2020-07-29 15:49:52 -05:00
worldwidesorrow
100ea67700 Update takistan.sqf 2020-07-29 15:49:33 -05:00
worldwidesorrow
07c0982259 Update smd_sahrani_a2.sqf 2020-07-29 15:49:04 -05:00
worldwidesorrow
23d15bc9eb Update sauerland.sqf 2020-07-29 15:48:44 -05:00
worldwidesorrow
8dd5cb421a Update panthera2.sqf 2020-07-29 15:48:19 -05:00
worldwidesorrow
15a3868d2f Update napf.sqf 2020-07-29 15:47:54 -05:00
worldwidesorrow
8138ac213e Update namalsk.sqf 2020-07-29 15:47:27 -05:00
worldwidesorrow
cb4d1bf54a Update lingor.sqf 2020-07-29 15:47:07 -05:00
worldwidesorrow
7cbd449da6 Update isladuala.sqf 2020-07-29 15:46:50 -05:00
worldwidesorrow
50dae78453 Update fdf_isle1_a.sqf 2020-07-29 15:46:29 -05:00
worldwidesorrow
f37b33963b Update cmr_ovaron.sqf 2020-07-29 15:46:08 -05:00
worldwidesorrow
ababfc989e Update chernarus17.sqf 2020-07-29 15:45:39 -05:00
worldwidesorrow
426db7d4e4 Update chernarus11.sqf 2020-07-29 15:45:13 -05:00
worldwidesorrow
57174633bf Update caribou.sqf 2020-07-29 15:44:47 -05:00
worldwidesorrow
f6000bd421 Update cmr_ovaron.sqf
Fix a mistake.
2020-02-12 02:46:57 -06:00
worldwidesorrow
0af46bbd2a Update cmr_ovaron.sqf
Add trader categories for Ovaron.
2020-01-21 12:26:29 -06:00
worldwidesorrow
ce3939b390 Update cmr_ovaron.sqf
Add Ovaron trader objects and map fixes. There are 2 bridges that cannot be crossed because of misaligned pieces.
2020-01-21 12:19:57 -06:00
worldwidesorrow
41207ce861 Update init.sqf
Update to use KK's Array Shuffle Plus function. Shuffle the array 5 times.
2020-01-09 15:57:29 -06:00
A Man
e811e5825d Fix wrong map item 2019-12-08 10:24:42 +01:00
A Man
92700e8a2e Update trader files
This commit re-build the complete traders and almost all the files related with them. It is much easier for new server admins to handle a map change with traders and safe zones now.

- Fixing many wrong set markers.
- Fixing wrong trader agent positions.
- The trader configs got re-build.
- All trader categories have a localization now. I've noticed too late that we already have a CL for the categories so I've merged them into epoch.
- Fixing dupable objects in the spawned trader cities.
- Adding missing sensors for all traders.
- Removing many duplicated trader categories inside the trader files.
- Adding Safe Zone support for all traders excluded Wholersalers, Boat Traders and Dock Traders.
- Removing Mello trader on Panthera due to many trader cites.
- Namalsk and Lingor traders got completely re-build. Thx @devlok for building the trader cities.
- Sauerland has a Boat Trader now.
- Removing wrong markers from Ovaron.
- Ruegen and Ovaron have no traders so far. We will probaly add them later.
2019-12-04 17:52:31 +01:00
A Man
6699d8d746 Move no longer used maps to archive.
All files in the archive will no be updated. Ive added a copy of the current trader files too, so the old traders and trader cities can still be used with the current trader files.

Give me a hint if you think some of the files should be moved back.
2019-11-09 14:49:40 +01:00
ebayShopper
048caa56f4 Fix another zero_building too high to enter
Vanilla commit:
d6bf213fd1
2018-01-10 15:46:24 -05:00
ebayShopper
eaaedf21c0 Fix a few more glitched map objects
Vanilla commit:

7d669a390b
2017-12-29 15:42:55 -05:00
ebayShopper
0690e85a22 Hide more map objects that clip in Land_houseV_2T2
Vanilla commit:

504da5afbb
2017-12-21 17:06:05 -05:00
ebayShopper
7668152118 Remove some more glitched map objects
Vanilla commits:

db5aa2063c

88458846e9

1ec13bdfd0
2017-12-17 12:19:28 -05:00
ebayShopper
5ca381e95a Remove some glitched map objects
Vanilla commits:

f1b7ffe327

08a883c288

368dd0e8d5

b0f60765d9

4ae5006f8b
2017-12-04 12:47:15 -05:00
ebayShopper
63fe9f8e87 Revert Topolka dam fix
This reverts 5884ef6

Vanilla commit:

a71efab3d3
2017-11-18 14:20:08 -05:00
ebayShopper
1825fab321 Update vanilla POI
Vanilla commits:

d1c8ccb00f

6c70d01b2a
2017-11-18 14:13:02 -05:00
ebayShopper
895aa62369 Update vanilla antiwall glitch
Vanilla commits:

10f9cd2c1b

669b793354 (diff-768fdf583c42ac37d1163a8e6fe31244)
2017-11-17 14:19:17 -05:00
ebayShopper
7a68f9f70b Add some basic compatibility for Ruegen map 2017-07-30 16:28:37 -04:00
ebayShopper
39e05ad0e4 Update vanilla building
Vanilla commits:

2ec04a7f8d

f333910f95

156b90ccb5
2017-06-10 10:45:14 -04:00
ebayShopper
c39fc86972 Update Napf and Namalsk waterHoleProxy again
Some were still missing after 89292b3. These are now complete
auto-generated lists for the whole map.
2017-04-10 17:39:50 -04:00
ebayShopper
89292b3f37 Correct some waterHole positions for Napf and Namalsk
https://epochmod.com/forum/topic/43623-cant-fill-water-bottles-on-napf/
2017-04-08 16:05:59 -04:00
ebayShopper
e81f19757e Move POI back to global spawn again
These contain trees and buildings which need their chopped/destroyed
status synchronized for all clients.

This reverts c21a731.

Vanilla commit:

32f2fa3b22
2017-03-20 14:25:32 -04:00
ebaydayz
5884ef6445 Block Topolka Dam walk under water glitch
https://github.com/DayZMod/DayZ/issues/826
2017-02-05 14:35:58 -05:00
ebaydayz
2bf589e151 Update vanilla antiwall
Vanilla commit:

4f102f501b
2017-02-02 15:07:46 -05:00
ebaydayz
2ecb614534 Update comments for POI spawning
Vanilla commits:

1f89bcfb98

0defa2af1e
2017-01-29 20:14:43 -05:00
ebaydayz
c21a7311a5 Move POI back to local spawned #1816 2017-01-27 14:51:18 -05:00
ebaydayz
5d330e1c71 Disable vanilla antiwall objects and infected camps by default
The antiwall wrecks are removable on Epoch. Also Epoch has its own
player_antiWall function. We did not spawn these objects in 1051.

The infected camps add additional random spawned camp sites in the woods
with lots of dead soldier bodies, fires, water barrels and tents. We did
not have these in 1051 either. Disabling them by default will improve
FPS a little.
2017-01-24 20:30:36 -05:00
ebaydayz
26c1bd9a86 Properly disable town generator and plant spawner loops
Stops intensive loop from running unnecessarily when dayz_townGenerator
= false; The comfrey plants are pointless atm since the only thing they
may be used for is crafting a sepsis bandage.

Also added waterHoleProxy for Napf and Namalsk placed by @skigoggles

Vanilla commit:

b5a9125086
2017-01-21 21:44:43 -05:00
ebaydayz
d5a3cdb2e3 Remove antiwall glitch blocks for vanilla hospitals 2017-01-02 13:36:59 -05:00
ebaydayz
dab70963d6 Update POI spawning again
Vanilla commits:

d98cc5d700

e2afec6a21

5b85b311ed

55518ed792

4a5cb525ef
2016-12-07 12:57:06 -05:00
ebaydayz
2160437e79 Convert POI to compact array format
Vanilla commit:

c71d8cb23c
2016-12-06 19:26:00 -05:00