Commit Graph

1497 Commits

Author SHA1 Message Date
AirwavesMan
57276dd61f Revert object_pickupAction back to execVM
I was not aware of the acutal behavior of the init eventHandler. The init eventhandler sends all the given arguments to the player before the mpframework got even load on the player, so it is basicly the same like the publicvariables. This means that the function object_pickupAction will be always nil because it gets defined far later after the init evenhandler fired already.
2020-10-14 21:09:57 +02:00
AirwavesMan
1c1e785ef0 Update Wrecks.hpp 2020-10-11 13:34:00 +02:00
AirwavesMan
467802b5d7 Update FencesGates.hpp 2020-10-07 13:23:06 +02:00
AirwavesMan
1645784cbc Update string 2020-09-28 15:51:59 +02:00
AirwavesMan
38b354ce15 Fix missing semicolons 2020-09-28 15:51:48 +02:00
AirwavesMan
50aa06296f Add logging for unlocking doors 2020-09-28 14:20:36 +02:00
AirwavesMan
f1b7a3faae Increase fence use radius 2020-09-28 13:39:53 +02:00
AirwavesMan
3c566857c9 Fix heli upgrade 2020-09-22 11:12:40 +02:00
AirwavesMan
118dbfa6e9 Fix exorbitant damage from chainsaws and sledge hammers
Reduces the damage from chainsaws and sledge hammers to prevent the very fast destruction of cinder and metal buildings.

This is the only good way to prevent the high damage on cinder and metal. Eventhandlers for damage are not a good idea and can affect the server performace if to many are set.
2020-09-16 22:08:02 +02:00
AirwavesMan
89bca2c94b Partly fix floating loot
This commit fixes partly the floating loot issue. The whole problem is not fixable. It is a problem with different components. The main point is that the position can be half water and half not. The second is the building collision and the collision of the loot object. Normally setPosATL should do its work but the object moves on the placement. Adding a special handling for buildings that are mostly over water did the best job so far.
With fixWaterPos = 1; in the building class which has those floating loot problems, the position gets converted to ASL which is better over water but not always. Some loot objects are still floating a bit but I could reach all of them. It is a way better as before.
2020-09-15 19:55:17 +02:00
AirwavesMan
7f86b09f4c Disable manualfire for pilots only on DZE versions 2020-09-15 00:14:58 +02:00
AirwavesMan
bf516a65e5 Change ItemGenerator to WeaponHolder_ItemGenerator
With WeaponHolder_ItemGenerator we do not need the postion set up in the spawn.sqf
2020-09-13 16:53:36 +02:00
AirwavesMan
e93783d190 Fix coin ui position in relation with broken bones 2020-09-13 15:14:13 +02:00
AirwavesMan
eb337d5f08 Correct driver position of Ikarus_White_DZE 2020-09-12 15:39:51 +02:00
AirwavesMan
a456c948f5 Fix wrong weapon name 2020-09-12 01:19:16 +02:00
AirwavesMan
673c705aeb Add upgradable safes and lockboxes
- Safes and lockboxes can be upgraded now.
- A winter lockbox version was added too. The current model and icon will be replaced later for the new lockbox.
- Calling Child 308 on the DB has no room for storing coins, this is why we need to update coins and gear after swaping the object. Same for upgrade vehicle
2020-09-12 01:18:57 +02:00
AirwavesMan
17cb79ae7e add better sound for mrad 2020-09-10 19:04:25 +02:00
AirwavesMan
4bf0c7daa1 Fix wrong name 2020-09-10 19:04:04 +02:00
AirwavesMan
7964d2c25f Fix val sound 2020-09-10 19:03:55 +02:00
AirwavesMan
c878900491 Remove old files 2020-09-10 19:03:37 +02:00
AirwavesMan
2fae1e414f Add documents to loot and traders 2020-09-10 11:29:24 +02:00
AirwavesMan
88bbc87802 Add some more blood bags 2020-09-09 19:59:03 +02:00
AirwavesMan
4e771de94a Add some more zombie parts 2020-09-09 19:10:25 +02:00
AirwavesMan
567b6d5924 Add new dog tags items 2020-09-09 17:32:47 +02:00
AirwavesMan
910ab43a01 Update Maintain
- The maintain animation can be interrupted now
- Fix a potential crash exploit if maintain buildings to often in a row in a very short time frame.
2020-09-08 16:02:53 +02:00
AirwavesMan
8df85a53b9 Update vehicle ammo 2020-08-25 14:07:13 +02:00
AirwavesMan
76f40a3326 Force the models for some magazines since some mods overwrote them 2020-08-25 14:06:54 +02:00
AirwavesMan
5d98929a3c Update RscDisplayGear.hpp 2020-08-25 14:05:37 +02:00
AirwavesMan
297878fb09 Update Tatra_T810.hpp 2020-08-25 14:05:32 +02:00
AirwavesMan
3e6a999c5f Adding more upgradable helis
Also add an UH1Y with only M240.
2020-08-23 19:43:24 +02:00
AirwavesMan
dbd001b471 Add upgradable little birds
Also:
- add manuals to upgrade all helicopters
- add an indicator on the manual description how many upgrades are available
2020-08-23 13:58:59 +02:00
AirwavesMan
049492ebf3 Add one female winter skin 2020-08-22 22:53:51 +02:00
AirwavesMan
cb1b34fc6a Add some more winter vehicles 2020-08-22 21:33:53 +02:00
AirwavesMan
34455948a5 Add some winter versions of vehicles 2020-08-21 23:49:56 +02:00
AirwavesMan
c22ae9e5f4 Fix CZ550 shadow bug
This switches back to the old Arma 2 model. If the acutal CZ550_DZ model is fixed by DayZ Mod it can be replaced.
2020-08-21 22:41:10 +02:00
AirwavesMan
7695964869 Add some rusty vehicle versions
Thx to Tecumseh for the idea.

Big thanks to Marseille77 for creating those rusty textures.
2020-08-20 19:20:02 +02:00
AirwavesMan
b956905ddd Update Gaz and golf 2020-08-18 21:12:11 +02:00
AirwavesMan
47227e417a Update UAZs 2020-08-18 20:27:29 +02:00
AirwavesMan
01f98a58b5 Update SUVs 2020-08-18 16:34:27 +02:00
AirwavesMan
49a80001a4 Update skoda 2020-08-18 15:16:43 +02:00
AirwavesMan
1dc99986a7 Add upgradable vans 2020-08-18 14:37:16 +02:00
AirwavesMan
cc101c948e Update MG pick-ups 2020-08-18 14:18:03 +02:00
AirwavesMan
19a376421f Update land rover and octavia 2020-08-17 17:46:30 +02:00
AirwavesMan
893d11caf4 Update Lada 2020-08-17 16:45:40 +02:00
AirwavesMan
e1c6bd9579 Add upgradable jackal 2020-08-17 16:09:44 +02:00
AirwavesMan
88fdc9514c Add upgradable hmmwvs 2020-08-17 15:43:55 +02:00
AirwavesMan
f390efa1c4 Update hilux.hpp
Corrects the wrong hitpoints armor from the vehicles
2020-08-17 13:25:01 +02:00
AirwavesMan
8173f92ecb Add upgradable vodniks 2020-08-17 13:19:57 +02:00
AirwavesMan
de7562027d Add upgradable dingos 2020-08-17 12:27:40 +02:00
AirwavesMan
072dbcb05c Correct damage resistance for upgraded BRDM-2 2020-08-17 12:26:17 +02:00