oiad
2d437b444c
Update README.md
2017-12-29 16:54:22 +13:00
ebayShopper
a0812585c3
Update server install ReadMe formatting
2017-12-27 15:04:22 -05:00
icomrade
ad27a943a9
1.0.6.2 cleanup
2017-12-27 01:53:34 -05:00
ebayShopper
02ac978f61
Update scripts.txt again
2017-12-26 19:13:49 -05:00
ebayShopper
9d7a1ba99e
Update publicvariable.log
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Removed two exceptions that are no longer used
2017-12-26 17:15:14 -05:00
ebayShopper
8c9d2ea44d
Move server configs outside A2OA folder
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This is to prevent config.cfg, BEServer.cfg and HiveExt.ini passwords
being read by in-game scripts. Also consolidated to a single folder so
we only need to maintain one copy of BattlEye filters, HiveExt.ini,
basic.cfg and server.Arma2OAProfile. These files are identical for all
maps.
Updated rotate_logs.bat with missing files
2017-12-26 16:28:38 -05:00
ebayShopper
694ea87d0d
Update scripts.txt
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- Updated exceptions, added new filters and removed some which were not
useful
- Removed exceptions for testkit because it is not part of the mod
- Added notes to clarify for now, will move this info to BI wiki later
- Removed two unused files
2017-12-26 00:55:10 -05:00
oiad
7dd4ae453d
Fix battleye kick from https://github.com/EpochModTeam/DayZ-Epoch/commit/4ea3f3683005ca69e697e27e6dbdcaab16cb73a9
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https://github.com/EpochModTeam/DayZ-Epoch/blob/4ea3f3683005ca69e697e27e6dbdcaab16cb73a9/SQF/dayz_code/system/antihack.sqf
updated but the scripts.txt filter was forgotten
2017-12-26 15:51:43 +13:00
ebayShopper
efaf1f9399
Update ReadMes
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@oiad please keep Epoch specific strings in the dayz_epoch package
The status icons translation was identical to English. @AirwavesMan the
second word is not capitalized for consistency with all other settings
in the game options menu. https://i.imgur.com/eIbPBlM.jpg
2017-12-18 17:53:27 -05:00
icomrade
226c8d97aa
Update DatabaseMySQL to 5.7.20 + TBB
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Repack server test build
2017-12-17 19:58:38 -05:00
ebayShopper
bcf5e69e79
Add example basic.cfg and BEServer.cfg
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Vanilla commits:
https://github.com/DayZMod/Battleye-Filters/commit/900765894189990c9de92b59a44679eefc4625e1
https://github.com/DayZMod/Battleye-Filters/commit/4f25bbe442c6f51c4a5a1ee880db57a35b338602
2017-12-17 18:19:40 -05:00
ebayShopper
7668152118
Remove some more glitched map objects
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Vanilla commits:
https://github.com/DayZMod/DayZ/commit/db5aa2063cc17ee8dcd729ecda4e73d952e1f732
https://github.com/DayZMod/DayZ/commit/88458846e9ef3262ea4f7a4a61d0ef62ce6a756a
https://github.com/DayZMod/DayZ/commit/1ec13bdfd02eed6ad244f27a39d7a002d968af29
2017-12-17 12:19:28 -05:00
ebayShopper
6edc98adb9
Fix death cam height and rare duplicate weapon error
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Vanilla commit:
https://github.com/DayZMod/DayZ/commit/1e01536fa70e4d73717a180c7364d350cdb5b488
2017-12-05 14:19:55 -05:00
ebayShopper
5e9a7271e9
Add option to toggle status icons
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Vanilla commit:
https://github.com/DayZMod/DayZ/commit/44bb49e3260fb2d67bb66a8c55361a837bda74a3
2017-12-04 18:14:48 -05:00
ebayShopper
5ca381e95a
Remove some glitched map objects
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Vanilla commits:
https://github.com/DayZMod/DayZ/commit/f1b7ffe3274dfda9e0bcf94babfb84e039061335
https://github.com/DayZMod/DayZ/commit/08a883c2884920e424fc03f1a30deac2a17d9686
https://github.com/DayZMod/DayZ/commit/368dd0e8d57f9e3b130501c17fbd00a7d34a4e9f
https://github.com/DayZMod/Battleye-Filters/commit/b0f60765d9cb03bbaeb8313f2125bccd4a1d98db
https://github.com/DayZMod/Battleye-Filters/commit/4ae5006f8b99f74895f766e624bbf860be504eeb
2017-12-04 12:47:15 -05:00
ebayShopper
038da982b4
Update SQL for removed policecar
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Vanilla commit:
https://github.com/DayZMod/DayZ/commit/b6252d75ec817424a48d849e7e27d2a0d07b8754
2017-11-28 15:51:22 -05:00
ebayShopper
4727ba4e67
Update L85 config for Epoch
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Allow default magazines
2017-11-27 18:02:42 -05:00
ebayShopper
7fd8c750d2
Add Land_houseV_2T2 interior
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Vanilla commits:
https://github.com/DayZMod/DayZ/commit/4607ceaff05d0a45b47d9e8dc0e1ddf595e4556a
https://github.com/DayZMod/DayZ/commit/b1eba5c54beefb9a132300cc8b9c2b43cc83c24f
https://github.com/DayZMod/DayZ/commit/7711839323de89395a1349845a30831addd839ff
https://github.com/DayZMod/DayZ/commit/8f74d2bb246c791663ae03aba40db9169e0a9707
Also applied corrections mentioned in #1996
2017-11-26 18:29:13 -05:00
ebayShopper
d6f88fbf8a
Add new L85 and SVD variants
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Vanilla commits:
https://github.com/DayZMod/DayZ/commit/8951508770d2ec7fffb1e42bc5c2b15320a874fc
https://github.com/DayZMod/DayZ/commit/aad4569581bcc0a0d8ede336b5a40f974c089d10
https://github.com/DayZMod/DayZ/commit/58e594553bd6ef776b1ddc2ad858d9b21e411abd
https://github.com/DayZMod/DayZ/commit/eaf964825390035776af6f4b1b47fe64b12dbad6
2017-11-26 17:39:02 -05:00
ebayShopper
c671cf9661
Update player_death.sqf
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Vanilla commit:
https://github.com/DayZMod/DayZ/commit/0e0ffa1d6eb04b94c90b0ef0551920b523d367d7
2017-11-21 16:30:19 -05:00
ebayShopper
4ea3f36830
Update PVDZ_sec_atp logs
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This reverts commit 7b287a2
Vanilla commit:
https://github.com/DayZMod/DayZ/commit/a81dd8164c2029221fc4924817615191032b1fa8
2017-11-21 15:05:07 -05:00
ebayShopper
53e0e4cb5b
Update mission.sqm addons list
2017-11-17 13:16:47 -05:00
ebayShopper
ac32a8b2cd
Configure DZE_SafeZonePosArray by default
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Zeds and loot should not spawn in trader cities by default, regardless
of whether the server uses safe zones.
For servers that do not use safezones, the only other things affected
are salvage and instant kill for vehicle explosions in trader cities.
Neither is a significant issue. Most servers use safezones anyway.
Following d750f57 , changed to exitWith so the check is only called once
instead of multiple times. Also no need to call again in
zombie_generate, since that function is only called by
building_spawnZombies which already checks it.
2017-11-09 13:52:32 -05:00
ebayShopper
ff397773b1
Update version numbers
2017-11-04 16:14:16 -04:00
icomrade
95b3174e04
move SQF wait/loop to get OID to SQL Procedure
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for some reason you cannot directly get the OID using SELECT LAST_INSERT_ID(); and you cannot return it within the same hive call as the insert call (????).
Requires new procedure for 1.0.6.2
2017-09-25 12:14:41 -04:00
icomrade
b8d5c7cda7
Change slow zombie behavior and variable
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thanks for the idea DieTanx. note: The only changes to the FSM were in the action field of the UnitReady condition
2017-09-14 12:44:44 -04:00
icomrade
404210ac04
update version
2017-09-12 17:34:54 -04:00
icomrade
b7eeaf2283
scripts.txt
2017-09-08 11:29:27 -04:00
icomrade
0a54dd02a2
Remove 1.0.6.1A Hotfix from Missions
2017-09-08 11:07:57 -04:00
ebayShopper
026788e714
Block another A2OA script execution exploit
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Thanks to Dihan for reporting on Discord.
This exploit may work with other event handlers, displays and controls.
Please leave a comment if you find any others that work. I tested GPS,
abort, MP setup and group menu displays, as well as the map diary list
box controls, but none of those had this problem.
This should be fixed with an A2OA patch, please report to Bohemia.
2017-08-13 16:07:03 -04:00
icomrade
de36dee67c
Update scripts.txt
2017-08-04 20:59:11 -04:00
icomrade
ae0ddbe735
duplicates
2017-08-03 17:00:09 -04:00
icomrade
e2f14dcb04
adjust filters
2017-08-02 18:59:15 -04:00
icomrade
9acae56aba
more scripts.txt filters
2017-07-30 18:41:57 -04:00
ebayShopper
7a68f9f70b
Add some basic compatibility for Ruegen map
2017-07-30 16:28:37 -04:00
icomrade
a0a54fbb7b
Update PV filter
2017-07-26 16:37:33 -04:00
ebayShopper
db0ef1b744
Update publicvariableval.txt radio filter
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https://github.com/EpochModTeam/DayZ-Epoch/commit/c4c9e1da0ad1a8cb4797d4b602d219166270b0b6#commitcomment-23071506
2017-07-13 19:18:59 -04:00
ebayShopper
c4c9e1da0a
Kick for radio commands in publicvariableval.txt
2017-07-12 20:34:51 -04:00
ebayShopper
b5c2cd11cc
Add download link in sever install guide
2017-04-22 13:51:26 -04:00
ebayShopper
373dd73825
Update server install guide formatting
2017-04-22 13:46:08 -04:00
icomrade
f20982fe85
Update HiveExt with Vanilla changes
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@ebayShopper
2017-04-14 18:21:16 -04:00
ebayShopper
496681cd9b
Add support for harvesting added plants
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Closes #1928
2017-04-04 13:32:06 -04:00
ebayShopper
663170ae32
Remove upgrade option from dayz police car
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Also added setvariable.txt exceptions for missing police car hitpoints
Fixes #1929
2017-04-01 13:48:02 -04:00
ebayShopper
289a042e1d
Update scripts.txt createVehicleLocal exceptions
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Update for 6a711de
2017-03-23 16:52:15 -04:00
ebayShopper
e81f19757e
Move POI back to global spawn again
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These contain trees and buildings which need their chopped/destroyed
status synchronized for all clients.
This reverts c21a731 .
Vanilla commit:
https://github.com/DayZMod/DayZ/commit/32f2fa3b22f78948f1c00aaf32d687058c69d6da
2017-03-20 14:25:32 -04:00
icomrade
2e3f13bda2
oops
2017-03-12 22:24:16 -04:00
A Man
ab15716913
Fixing very old spelling mistake ( #1906 )
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* Fixing very old spelling mistake
Thanks @Daddelbandit
* Update mission.sqm
* Update mission.sqm
* Update mission.sqm
2017-03-12 19:20:51 -04:00
ebayShopper
c19a138804
Use formatText in mission check
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Avoids format character limit
closes #1905
2017-03-11 20:41:33 -05:00
icomrade
a3f22197de
1.0.6.1 hotfix A
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update changelog
add mission check
add fixes for group icons and nutrition to mission files
2017-03-10 13:50:33 -05:00
ebayShopper
cfe7b97c73
Update two scripts.txt exceptions
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Made buttonclick exception a little stricter
Consolidated two setPosASL exceptions that were both in
plotToggleMarkers.sqf
2017-03-04 15:28:23 -05:00